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Urban Artist Invader: Space Invasion Art

Invader is a French street artist known for creating mosaic artworks inspired by 1980s video games like Space Invaders using ceramic tiles. He installs these pieces illegally in public spaces around the world in a project he calls "invasions." Some key facts about Invader's work include: - He installs 20-50 pieces per city he visits, returning over time to add "invasion waves." - His highest piece is in the International Space Station, making it the first artwork in space. - His lowest pieces are underwater sculptures installed in the Cancun Bay in collaboration with another artist.

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0% found this document useful (0 votes)
7 views3 pages

Urban Artist Invader: Space Invasion Art

Invader is a French street artist known for creating mosaic artworks inspired by 1980s video games like Space Invaders using ceramic tiles. He installs these pieces illegally in public spaces around the world in a project he calls "invasions." Some key facts about Invader's work include: - He installs 20-50 pieces per city he visits, returning over time to add "invasion waves." - His highest piece is in the International Space Station, making it the first artwork in space. - His lowest pieces are underwater sculptures installed in the Cancun Bay in collaboration with another artist.

Uploaded by

Andrei Dinica
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

Invader is the pseudonym of a French urban artist, whose work is modelled on the

crude pixellation of 1970s–1980s 8-bit video games. He took his name from the 1978 arcade

game Space Invaders, and much of his work is composed of square ceramic tiles inspired by

video game characters.

He define himself as an UFA, an Unidentified Free Artist. He chose Invader as his

pseudonym and he always appears behind a mask. By this way he can visit his own

exhibitions without any visitors knowing who he really is even if he stands a few steps away

from them. Since 1998, Invader has developed a large scale project, code name: Space

Invaders. The Space Invaders project is first of all about liberating Art from its usual alienators

that museums or institutions can be. But it is also about freeing the Space Invaders from their

video games TV screens and to bring them into the physical world. Everything started with

the day he decided to give a material appearance to pixelization through ceramic tiles, tiles

been the perfect material to display these pieces directly on the walls. Then he had the idea of

deploying his creatures on the walls of Paris and soon after in cities around the globe. Each of

these unique pieces becoming the fragment of a tentacular installation.

His invasion strategy is organised on detailed process through he explore international

densely populated urban areas and “invade” them. Usually, he displays 20 to 50 pieces per
city. Sometimes it happens that he returns several times in the same city, deploying different

“invasion waves” as he likes to call them. His philosophy is “Anytimes, Anywhere”.

The reason he choose the Space Invaders as a central figure for his project is that in

his own eyes, they represent the perfect icons of our time, a time where digital technologies

are the heartbeat of our world.

As these creatures are made of pixels they are in some sorts ready-made for tile

reproduction. Finally, their names are literally predestined for the project he has pioneered:

they are “Space Invaders!”.

Choosing the placement of his mosaics is an essential part of the invasion and it is a

very subjective decision. He needs to identify the neuralgic points of the cities he visit.

Beacause it takes a lot of time as a scouting process he often compares it as urban

acupuncture.

By developping several techniques Invader can adapt himself to different situations

such as the time and the place of the invasion, the size of the mosaic, the height of the wall, in

order to be the quickest and the most discrete possible. He uses cement or extremely effective

and innovative glues to fix the pieces on the wall.

On December 30th 1998, he invaded the Louvre Museum, with the help of a

photographer, he installed ten space invaders and therefore he became the only living artist

exhibited at the Louvre. Some of them remained several years in place while others were

discovered and removed rapidly.

In 2007, he wanted to create underwater sculptures. Five years later, after he was

technically ready to undergo with this project, he discovered the work of Jason de Caires who

had just joined one of the gallery that was representing Invader.
He decided not to venture into the territory of Caires and wrote him an email about

the coincidence. He replied Invader that he was currently working on a series of new

underwater sculptures and that he would love to partner together.

This is how three space invaders ended up installed at the bottom of the Cancun Bay!

If the Cancun Bay is the lowest point on Earth where you can find his works, the

highest location of his space invader is even more surprisingly: the highest piece of Invader

is SPACE2 which is installed in the ISS (International Space Station) since 2015. Everything

started in 2013, during Art4space screening, members of the European Space Agency

discover that he managed to send a mosaic in space with his own resources.

After the spot was found, on March 12th 2015, Space2 was installed on the wall of the

Columbus module and become the first work of art exhibited in space.

He is still very active in the streets, trying to install at least every week a new piece.

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