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Greyhawk Trade Routes Guide 3.x/PF

This document outlines various trade routes in Greyhawk, including locations connected by the routes, travel methods (cart, ship, river), estimated travel times and dangers. It notes assumptions made about travel speeds on land and waterways. The routes listed include connections between cities, towns and regions across the Flanaess, along with notes on chance of loss and markup costs for goods transported along each route.

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0% found this document useful (0 votes)
63 views7 pages

Greyhawk Trade Routes Guide 3.x/PF

This document outlines various trade routes in Greyhawk, including locations connected by the routes, travel methods (cart, ship, river), estimated travel times and dangers. It notes assumptions made about travel speeds on land and waterways. The routes listed include connections between cities, towns and regions across the Flanaess, along with notes on chance of loss and markup costs for goods transported along each route.

Uploaded by

Nathan
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOC, PDF, TXT or read online on Scribd

Trade Routes in Greyhawk for 3.

x/PF (but usable for other editions)


Note: a few non-canonical assumptions are made here, but they shouldn’t affect strictly canon
games very much. Just about the most significant one is that I refer to “Shibboleth” in my
games as “Longbridge,” but even then, I have noted both names in the text.
Prefatory Remarks
Trade routes on land assume relatively straight highways, roads, or trails, with bridges where
appropriate. Travel through civilized areas not along these routes is assumed to be on a
road/trail, with appropriate modifiers for terrain, but then adds another 2/3 modifier for the
fact that the roads in question are not “express routes” to the ultimate destination. Travel
along such “back roads” requires a Diplomacy or Knowledge (local) check (DC 15) each day to
avoid a wrong turn. Further, travel away from these routes means that the traveler cannot
count on bridges or even ferries.
Trade routes on the sea assume well-known routes. Travel away from these routes requires the
usual navigation rolls to avoid getting lost. Times are approximate and dependent on the
winds, of course. In the spring or autumn, winds are highly variable. See elsewhere for more
complete rules on sailing.
Travel times on land assume 15 miles/day. Travel times by ship assume an average speed of
about 4 to 5 knots (half this for travel in convoy). Travel times downriver assume an average
speed of about 3 knots, while travel upriver assumes an average of about 1 knot.
Chance of loss is the aggregate chance of a CR 6+ encounter along that route, given the
number of days traveled (based on a probability mass function), which – for most merchants –
would amount to a loss of the mission. Markup for goods can be determined by dividing the
base price by (1 – (chance of loss)) plus the cost of the journey, which is, by cart, approximately
100 cp per day (around a tenth as much by boat).
Note that most “routes” will actually consist of round-trip trade to one or two nearby locales,
with the products being carried further on (if they are) by merchants local to those markets,
and so on – truly long-range trade is not profitable, which makes sense given the pseudo-
medieval setting.
CHENDL
to Crockport (King’s Road): cart (road); danger 1; 60 miles; 4 days; loss 4%
to Littleburg (King’s Road): cart (road); danger 1; 210 miles; 14 days; loss 13%
to Littleberg (King’s Road): cart (road) (60 miles), upriver (300 miles); danger 1; 360 miles; 14
days; loss 13%
to Willip (Southern Road): cart (road); danger 1; 360 miles; 24 days; loss 21%
CRITWALL
to Greyhawk: ship; danger 3; 240 miles; 2 days; loss 8%
to Leukish: ship; danger 3; 420 miles; 4 days; loss 15%
to Molag: downriver; danger 4; 300 miles; 4 days; loss 28%
to Radigast City: ship; danger 3 360 miles; 3 days; loss 12%
to Willip (Dyv Road): cart (road); danger 1; 120 miles; 8 days; loss 8%

CROCKPORT
to Chendl (King’s Road): cart (road); danger 1; 60 miles; 4 days; loss 4%
to Grabford (Whyestil Road): cart (road); danger 2; 210 miles; 14 days; loss 25%
CRYLLOR
to Flen (Shire Road): danger 1; 180 miles; 18 days; loss 17%
to Flen: upriver; danger 3; 240 miles; 8 days; loss 28%
to Longspear: downriver; danger 3; 150 miles; 2 days; loss 8%
to Niole Dra (Western Road): cart (road); danger 1; 210 miles; 15 days; loss 14%DYVERS
to Critwall: ship; danger 3; 360 miles; 3 days; loss 12%
to Greyhawk (Gnarley Lane): cart (road); danger 3; 120 miles; 10 days; loss 34%
to Greyhawk: ship; danger 3; 420 miles; 4 days; loss 15%
to Littleberg: downriver; danger 2; 450 miles; 5 days; loss 10%
to Verbobonc: downriver (240 miles), upriver (90 miles); danger 2; 330 miles; 6 days; loss 11%
FLEN
to Cryllor (Shire Road): danger 1; 180 miles; 18 days; loss 17%
to Cryllor: downriver; danger 3; 240 miles; 3 days; loss 12%
to Hochoch: downriver; danger 4; 450 miles; 15 days; loss 71%
to Istivin: upriver; danger 2; 150 miles; 5 days; loss 10%
ISTIVIN
to Gorna: cart (road); danger 4; 180 miles; 18 days; loss 78%
GORNA
to Istivin: cart (road); danger 4; 180 miles; 18 days; loss 78%
GRABFORD
to Crockport: cart (road); danger 2; 210 miles; 14 days; loss 25%
to Molag: upriver; danger 4; 150 miles; 5 days; loss 34%
GRADSUL
to Gryrax: cart (highway); danger 1; 150 miles; 10 days; loss 10%
to Gryrax: ship; danger 1; 120 miles; 1 day; loss 1%
to Junre: upriver; danger 1; 180 miles; 6 days; loss 6%
to Monmurg: ship; danger 1; 240 miles; 6 days; loss 6%
to Niole Dra: cart (highway); danger 1; 360 miles; 24 days; loss 21%
to Niole Dra: upriver; danger 1; 360 miles; 12 days; loss 11%

GREYHAWK
to Critwall: ship; danger 3; 240 miles; 2 days; loss 8%
to Dyvers: cart (road); danger 3; 120 miles; 10 days; loss 34%
to Dyvers: ship; danger 3; 420 miles; 4 days; loss 15%
to Leukish: ship; danger 3; 420 miles; 4 days; loss 15%
to Radigast City: ship; danger 3; 360 miles; 3 days; loss 12%
GRYRAX
to Blue: ship; danger 2; 840 miles; 7 days; loss 12%
to Gradsul: cart (highway); danger 1; 150 miles; 10 days; loss 10%
to Gradsul: ship; danger 1; 120 miles; 3 days; loss 3%
to Havenhill: cart (road); danger 1; 60 miles; 5 days; loss 5%
to Stoneheim: ship; danger 2; 480 miles; 4 days; loss 8%
HOKAR
to Port Joli: cart (road); danger 2; 150 miles; 14 days; loss 25%
HOOKHILL
to Longbridge (aka Shibboleth): cart (road); danger 3; 180 miles; 12 days; loss 39%
to Thornward: cart (trail); danger 3; 240 miles; 16 days; loss 48%
JUNRE
to Gradsul: downriver; danger 1; 180 miles; 2 days; loss 2%
to Tringlee: upriver; danger 1; 240 miles; 8 days; loss 8%
LEUKISH
to Critwall: ship; danger 3; 420 miles; 4 days; loss 15%
to Greyhawk: ship; danger 3; 420 miles; 4 days; loss 15%
to Nellix: downriver; danger 1; 240 miles; 3 days; loss 3%
to Radigast City: ship; danger 3; 210 miles; 2 days; loss 8%
to Trilgol: downriver; danger 2; 300 miles; 4 days; loss 8%
LITTLEBERG
to Chendl: downriver (300 miles), cart (trail) (60 miles); danger 1; 360 miles; 11 days; loss 10%
to Dyvers: upriver; danger 2; 450 miles; 15 days; loss 26%
to Verbobonc: upriver; danger 1; 300 miles; 10 days; loss 10%
to Willip: cart (road); danger 1; 330 miles; 22 days; loss 20%
LOFTWICK
to Longspear: cart (road); danger 3; 270 miles; 24 days; loss 62%
LONGBRIDGE (AKA SHIBBOLETH)
to Hookhill: cart (road); danger 3; 180 miles; 12 days; loss 39%
to Niole Dra: cart (highway); danger 1; 270 miles; 18 days; loss 17%
LONGSPEAR
to Cryllor: upriver; danger 3; 150 miles; 5 days; loss 18%
to Loftwick: cart (road); danger 3; 270 miles; 24 days; loss 62%
to Westkeep: downriver; danger 4; 420 miles; 4 days; loss 28%
MIDMEADOW
to Ogburg: cart (highway); danger 1; 390 miles; 26 days; loss 23%
to Stoink: cart (trail) (90 miles), downriver (90 miles),; danger 3; 7 days; loss 25%
to Wintershiven: cart (highway); danger 1; 300 miles; 20 days; loss 18%
MITRIK
to Thornward: downriver; danger 2; 210 miles; 2 days; loss 4%
to Veluna City: cart (highway); danger 1; 120 miles; 8 days; loss 8%
to Verbobonc: cart (highway) (90 miles), downriver (240 miles); danger 1; 330 miles; 9 days;
loss 9%
MOLAG
to Critwall: upriver; danger 4; 300 miles; 10 days; loss 57%
to Grabford: downriver; danger 4; 150 miles; 2 days; loss 15%
MONMURG
to Gradsul: ship; danger 1; 240 miles; 3 days; loss 3%
to Port Joli: ship; danger 2; 150 miles; 4 days; loss 8%
to Westkeep: cart (road); danger 2; 150 miles; 20 days; loss 33%
NEVOND NEVNEND
to Catbut: upriver; danger 1; 180 miles; 6 days; loss 6%
to Redspan: downriver; danger 4; 300 miles; 3 days; loss 22%
NIOLE DRA
to Cryllor: cart (road); danger 1; 210 miles; 15 days; loss 14%
to Gradsul: cart (highway); danger 1; 360 miles; 24 days; loss 21%
to Gradsul: downriver; danger 1; 360 days; 4 days; loss 4%
to Longbridge (aka Shibboleth): cart (highway); danger 1; 270 miles; 18 days; loss 17%
to Longbridge (aka Shibboleth): upriver; danger 1; 360 miles; 12 days; loss 11%
to Waybury: upriver; danger 1; 270 miles; 9 days; loss 9%
PORT JOLI
to Hokar: cart (road); danger 2; 150 miles; 14 days; loss 25%
to Monmurg: ship; danger 2; 150 miles; 1 day; loss 2%
RADIGAST CITY
to Critwall: ship; danger 3; 360 miles; 3 days; loss 12%
to Greyhawk: ship; danger 3; 360 miles; 3 days; loss 12%
to Leukish: ship; danger 3; 210 miles; 2 days; loss 8%
to Stoink: upriver; danger 3; 570 miles; 38 days; loss 79%
to Trilgol: cart (road); danger 2; 240 miles; 16 miles; loss 28%
REDSPAN
to Nevond Nevnend: upriver; danger 4; 300 miles; 10 days; loss 57%
to Rookroost: upriver; danger 4; 90 miles; 3 days; loss 22%
to Stoink: downriver; danger 4; 420 miles; 5 days; loss 34%
STOINK
to Midmeadow: upriver (90 miles), cart (trail) (90 miles); danger 3; 12 days; loss 39%
to Radigast City: downriver; danger 3; 570 miles; 6 days; loss 22%
to Redspan: upriver; danger 4; 420 miles; 14 days; loss 69%
to Wintershiven: upriver; danger 4; 480 miles; 16 days; loss 74%
STONEHEIM
to Blue: ship; danger 2; 360 miles; 3 days; loss 6%
to Gryrax: ship; danger 2; 480 miles; 12 days; loss 22%
THORNWARD
to Longbridge (aka Shibboleth): cart (road); danger 3; 180 miles; 12 days; loss 39%
to Mitrik: upriver; danger 2; 210 miles; 7 days; loss 13%
VERBOBONC
to Dyvers: downriver (90 miles), upriver (240 miles); danger 2; 330 miles; 11 days; loss 20%
to Highfolk: upriver; danger 2; 720 miles; 24 days; loss 38%
to Littleberg: downriver; danger 1; 300 miles; 3 days; loss 3%
to Mitrik: upriver (660 miles), downriver (90 miles); danger 1; 23 days; loss 21%
to Veluna City: upriver (240 miles), cart (highway) (90 miles); danger 1; 330 miles; 14 days; loss
13%
WESTKEEP
to Monmurg: cart (road); danger 2; 150 miles; 20 days; loss 33%
WILLIP
to Chendl: cart (road); danger 1; 360 miles; 24 miles; loss 21%
to Critwall: cart (road); danger 1; 120 miles; 8 days; loss 8%
to Critwall: ship; danger 3; 180 miles; 2 days; loss 8%
to Littleberg: cart (road); danger 1; 330 miles; 22 days; loss 20%
WINTERSHIVEN
to Midmeadow: cart (highway); danger 1; 300 miles; 20 days; loss 18%
to Ogburg: cart (highway); danger 1; 360 miles; 24 days; loss 21%
to Stoink: downriver; danger 4; 480 miles; 5 days; loss 34%

Trade Routes in Greyhawk for 3.x/PF (but usable for other editions)
Note: a few non-canonical assumptions are made here, but
CHENDL
to Crockport (King’s Road): cart (road); danger 1; 60 miles; 4 days; loss 4%
to Littleburg (King’s Road): cart (road);
FLEN
to Cryllor (Shire Road): danger 1; 180 miles; 18 days; loss 17%
to Cryllor: downriver; danger 3; 240 miles; 3 days; loss
GRYRAX
to Blue: ship; danger 2; 840 miles; 7 days; loss 12%
to Gradsul: cart (highway); danger 1; 150 miles; 10 days; loss 10
LOFTWICK
to Longspear: cart (road); danger 3; 270 miles; 24 days; loss 62%
LONGBRIDGE (AKA SHIBBOLETH)
to Hookhill: cart (roa
NEVOND NEVNEND
to Catbut: upriver; danger 1; 180 miles; 6 days; loss 6%
to Redspan: downriver; danger 4; 300 miles; 3 days; l
STONEHEIM
to Blue: ship; danger 2; 360 miles; 3 days; loss 6%
to Gryrax: ship; danger 2; 480 miles; 12 days; loss 22%
THORNWA

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