68% of smartphone or tablet owners play game
Gaming industry revenue is now more than the Film and Music
GAMING INDUSTRY industry combined ( 116B > 41B + 17B )
Transition from Movie > Video Game to
Video Game > Movie
Humans' have innate nature to play games. Monkeys play
games, like catching each other.
GAME ORIGINS
Path from rock-throwing to online deathmatch
HISTORY OF GAMES
Board Games(oldest) 5000 years by Egyptians > Dice introduced
as Gaming tool 3000 years > Tiles Games by Chinese 2,900 yrs
> Dominos 1,000 yrs > Card Games 6th - 9th Century A.D >
Table games (Carom, Billiards) 19th century > Electronic games
EVOLUTION OF GAMES AND IT'S FORMS
Electronic Games transition: Mainframe system > Nimrod / Bertie
the Brain ( Early 1950s) > Video Games (1970s and 1980s)
Arcade Games, Console Games, Home Computer games, TV
ELECTRONIC GAMES TRANSITION Game Shows
INTRO Level of authorship:
Game Design Toys > Games > Puzzles
Understand the rules and make
decisions based on incomplete
information
WHAT IS A GAME 1) CHALLENGE
2) CHOICE
GAMIFICATION | 4 Elements Essential to any Game
3) CHANGE
4) CHANCE
Help people escape boredom
Make Educational Content Engaging
WHY CREATE GAMES
Conducting Training programs
Help Businesses retain customers
More complex games = Team Work > Individuality.
Flappy Bird Example: made 50$ a day until app was taken off
BECOMING A GAME DESIGNER
Game designer
Game Artists/Animators
ROLES / SPECIALIZATIONS
Game Programmers
Game testers
Level Designer
Sound Engineer