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Design and Engineering

ITES_Design & Engineering

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Saurav Dash
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0% found this document useful (0 votes)
18 views41 pages

Design and Engineering

ITES_Design & Engineering

Uploaded by

Saurav Dash
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Product Design &

Process Selection

© 2010 Wiley 1
Product Design & Process
Selection - defined
Product design – the process of defining all of the companies
product characteristics
 Product design must support product manufacturability (the
ease with which a product can be made)
 Product design defines a product’s characteristics of:
•appearance, •tolerances, and
•materials, •performance
standards.
•dimensions,

Process Selection – the development of the process necessary to


produce the designed product.

© 2010 Wiley 2
Design of Services versus
Goods
 Service design is unique in that the service
and entire service concept are being designed
 must define both the service and concept
- Physical elements, aesthetic &
psychological benefits
e.g. promptness, friendliness, ambiance
 Product and service design must match the needs
and preferences of the targeted customer group

© 2010 Wiley 3
The Product Design Process
Idea development: all products begin
with an idea whether from:
 customers,
 competitors or
 suppliers

Reverse engineering: buying a


competitor’s product

© 2010 Wiley 4
Product Design Process
 Idea developments selection affects
 Product quality
 Product cost
 Customer satisfaction
 Overall manufacturability – the ease
with which the product can be made

© 2010 Wiley 5
The Product Design Process
Step 1 - Idea Development - Someone thinks of a need and a
product/service design to satisfy it: customers, marketing,
engineering, competitors, benchmarking, reverse engineering
Step 2 - Product Screening - Every business needs a
formal/structured evaluation process: fit with facility and labor
skills, size of market, contribution margin, break-even analysis,
return on sales
Step 3 – Preliminary Design and Testing - Technical specifications
are developed, prototypes built, testing starts
Step 4 – Final Design - Final design based on test results, facility,
equipment, material, & labor skills defined, suppliers identified

© 2010 Wiley 6
Product Screening Tool –
Break-Even Analysis
 Computes the quantity of goods
company needs to sell to cover its costs
QBE = F/ (SP - VC)
 QBE – Break even quantity
 F – Fixed costs
 SP – selling price/unit
 VC – Variable cost

© 2010 Wiley 7
Product Screening Tool –
Break-Even Analysis con’t
 Break-even analysis also includes calculating
 Total cost – sum of fixed and variable cost
Total cost = F + (VC)*Q

 Revenue – amount of money brought in from


sales
Revenue = (SP) * Q

Q = number of units sold

© 2010 Wiley 8
Break-Even Analysis: Graphical Approach
 Compute quantity of goods that
must be sold to break-even
 Compute total revenue at an
assumed selling price
 Compute fixed cost and variable
cost for several quantities
 Plot the total revenue line and
the total cost line
 Intersection is break-even
 Sensitivity analysis can be done
to examine changes in all of the
assumptions made

© 2010 Wiley 9
Break-Even Example:

A company is planning to establish a chain of movie


theaters. It estimates that each new theater will cost
approximately $1 Million. The theaters will hold 500
people and will have 4 showings each day with
average ticket prices at $8. They estimate that
concession sales will average $2 per patron. The
variable costs in labor and material are estimated to
be $6 per patron. They will be open 300 days each
year. What must average occupancy be to break-
even?

© 2010 Wiley 10
Break-Even Example
Calculations
 Break-Even Point
Total revenues = Total costs @ break-even point Q
Selling price*Q = Fixed cost + variable cost*Q
($8+$2)Q= $1,000,000 + $6*Q
Q = 250,000 patrons (42% occupancy)
 What is the gross profit if they sell 300,000 tickets
Profit = Total Revenue – Total Costs
P = $10*300,000 – (1,000,000 + $6*300,000)
P = $200,000
 If concessions only average $.50/patron, what is break-
even Q now? (sensitivity analysis)
($8.50)Q = 1,000,000 - $6*Q
Q = 400,000 patrons (67% occupancy)
© 2010 Wiley 11
Factors Impacting Product Design
 Must Design for
Manufacturing – DFM
 Guidelines to produce a
product easily and
profitably
 Simplification -
Minimize parts
 Standardization
 Design parts for
multiply
applications
 Use modular design
 Simplify operations

© 2010 Wiley 12
Factors In Product Life Cycle
 Product life cycle –
series of changing
product demand
 Consider product
life cycle stages
 Introduction
 Growth
 Maturity
 Decline
 Facility & process
investment depends on
life cycle

© 2010 Wiley 13
Concurrent Engineering
Old “over-the-wall” sequential
design process should not be used
 Each function did its work and
passed it to the next function

Replace with a Concurrent


Engineering process

 All functions form a design team


that develops specifications,
involves customers early, solves
potential problems, reduces costs,
& shortens time to market

© 2010 Wiley 14
Remanufacturing
Uses components of old products in the
production of new ones and has:
 Environmental benefits
 Cost benefits
Good for:
 Computers, televisions, automobiles

© 2010 Wiley 15
Types of Production Processes
 Intermittent processes:
 Processes used to produce a variety of
products with different processing
requirements in lower volumes. (such as
healthcare facility)
 Repetitive processes:
 Processes used to produce one or a few
standardized products in high volume.
(such as a cafeteria, or car wash)

© 2010 Wiley 16
Process Selection
 Product design considerations must
include the process
 Differences between Intermittent &
Repetitive Ops:
(1) the amount of product volume produced,
and
(2) the degree of product standardization.

© 2010 Wiley 17
Intermittent and Repetitive
Operations

© 2010 Wiley 18
Process Selection Types
 Process types can be:
 Project process – make a one-at-a-time product
exactly to customer specifications
 Batch process – small quantities of product in
groups or batches based on customer orders or
specifications
 Line process – large quantities of a standard
product
 Continuous process – very high volumes of a fully
standard product
 Process types exist on a continuum

© 2010 Wiley 19
Underlying Process Relationship
Between Volume and Standardization
Continuum

© 2010 Wiley 20
Process Selection Considerations
 Process selection is based on five
considerations
1. Type of process; range from intermittent to
repetitive or continuous
2. Degree of vertical integration
3. Flexibility of resources
4. Mix between capital & human resources
5. Degree of customer contact
© 2010 Wiley 21
Process Design Tools
Often stages in
the production
process can be
performed in
parallel, as
shown here in
(c) and (d). The
two stages can
produce
different
products (c) or
the same
product (d).
© 2010 Wiley 22
Designing Processes
 Process design tools include
 Process flow analysis
 Process flowchart
 Design considerations include
 Make-to-stock strategy
 Assemble-to-order strategy
 Make-to-order strategy
See flowcharts for different product strategies
at Antonio’s Pizzeria (next slide)

© 2010 Wiley 23
Flowchart for Different Product
Strategies at Antonio’s Pizzaria

© 2010 Wiley 24
Process Flowchart of Customer
Flow at Antonio’s Pizzeria
A basic process performance
metric is throughput time. A
lower throughput time means
that more products can move
through the system. One goal of
process improvement is to
reduce throughput time.

© 2010 Wiley 25
Process Performance Metrics
Process performance metrics – defined:
Measurement of different process
characteristics that tell us how a process is
performing
 Determining if a process is functioning properly
is required
 Determination requires measuring performance

© 2010 Wiley 26
Process Performance Metrics

© 2010 Wiley 27
Linking Product Design &
Process Selection
 Product design and process selection are
directly linked
 Type of product selected defines type of
operation required
 Type of operation available defines broader
organizational aspects such as
 Equipment required
 Facility arrangement
 Organizational structure

© 2010 Wiley 28
Linking Design & Process Selection
 Organizational Decisions appropriate for different types of operations

© 2010 Wiley 29
Linking Product Design &
Process Selection con’t
Product Design Decisions:
Intermittent and repetitive operations
typically focus on producing products in
different stages of the product life
cycle. Intermittent is best for early in
product life; repetitive is better for later
when demand is more predicable.

© 2010 Wiley 30
Linking Product Design &
Process Selection, con’t
 Competitive Priorities: decisions of how
a company will compete in the
marketplace. Intermittent operations
are typically less competitive on cost
than repetitive operations. (Think “off
the rack” vs. custom tailored clothing.)

© 2010 Wiley 31
Intermittent VS. Repetitive Facility
Layouts

© 2010 Wiley 32
Product and Service Strategy
 Type of operation is directly related to
product and service strategy
 Three basic strategies include
1. Make-to-stock; in anticipation of demand
2. Assemble-to-order; built from standard
components on order
3. Make-to-order; produce to customer
specification at time of order
© 2010 Wiley 33
Product and Service Strategy Options

© 2010 Wiley 34
Degrees of Vertical Integration &
Make or Buy
 Vertical integration refers to the degree a firm
chooses to do processes itself- raw material to sales
 Backward Integration means moving closer to primary operations
 Forward Integration means moving closer to customers

 A firm’s Make-or-Buy choices should be based on the


following considerations:
 Strategic impact
 Available capacity
 Expertise
 Quality considerations
 Speed
 Cost (fixed cost + variable cost)make = Cost (fixed cost + Variable cost)buy
© 2010 Wiley 35
Technology Decisions
Information Technology
 Simplify first then apply appropriate technology
 ERP, GPS, RFID
 Automation
 Automated Material Handling: Automated guided vehicles
(AGV), Automated storage & retrieval systems (AS/RS)
 Flexible Manufacturing Systems (FMS)
 Robotics & Numerically-Controlled (NC) equipment

© 2010 Wiley 36
E-manufacturing
 Web-based environment creates numerous
business opportunities to include;
 Product design collaboration
 Process design collaboration
 Computer-aided design – uses computer
graphics to design new products
 Computer-integrated manufacturing –
integration of product design, process
planning, and manufacturing using an
integrated computer system

© 2010 Wiley 37
Designing Services: How do they
Differ from Manufacturing?
 Services are different from
manufacturing as they;
 Produce intangible products
 Involve a high degree of customer contact
 Type of service is classified according to
degree of customer contact

© 2010 Wiley 38
Designing Services
 Service Characteristics
 Pure services

 Quasi-Manufacturing

 Mixed services

 Service Package
 The physical goods

 The sensual benefits

 The psychological benefits

 Differing designs
 Substitute technology for
people
 Get customer involved

 High customer attention

© 2010 Wiley 39
Product Design and Process
Selection Across the Organization
 Strategic and financial of product design
and process selection mandates
operations work closely across the
organization
 Marketing is impacted by product that is
produced
 Finance is integral to the product design
and process selection issues due to
frequent large financial outlays

© 2010 Wiley 40
Product Design and Process Selection
Across the Organization – con’t
 Strategic and financial of product design and
process selection mandates operations work
closely across the organization
 Information services has to be developed to match
the needs of the production process
 Human resources provides important input to the
process selection decisions for staffing needs

© 2010 Wiley 41

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