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Fortnite Game User Settings Configurations

The document contains settings for the Fortnite game user including display settings like resolution and fullscreen mode, audio settings, control settings, and various graphical options set to low or disabled for performance. It also includes statistics tracked for the user like time played and kills as well as social options for chat.

Uploaded by

Laura Colorado
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
69 views12 pages

Fortnite Game User Settings Configurations

The document contains settings for the Fortnite game user including display settings like resolution and fullscreen mode, audio settings, control settings, and various graphical options set to low or disabled for performance. It also includes statistics tracked for the user like time played and kills as well as social options for chat.

Uploaded by

Laura Colorado
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

[/Script/FortniteGame.

FortGameUserSettings]

UnlockConsoleFPS=False

SubGameSelectCount_Athena=4

SubGameLastSelectedTime_Athena=2018.07.12-22.17.52

SubGameSelectCount_Campaign=0

SubGameLastSelectedTime_Campaign=0001.01.01-00.00.00

CustomVoiceChatInputDevice=

CustomVoiceChatOutputDevice=

bMotionBlur=False

bShowGrass=False

bShowFPS=True

NamedTimes=()

NamedCounts=()

LastSeenAthenaStoreRefreshTime=0001.01.01-00.00.00

LastSeenAthenaStoreWeeklyEndTime=0001.01.01-00.00.00

LastSelectedPlaylist=Playlist_DefaultSolo

LastSelectedFillOption=True

LastNewsVersionViewedBR=2018-07-12T09:24:07.830Z

LastNewsVersionViewedSTW=

bEulaAccepted=False

EulaAcceptedUserId=

LastEulaCheckTime=0001.01.01-00.00.00

HUDLayoutData[0]=(LayoutEntries=)

HUDLayoutData[1]=(LayoutEntries=)

HUDLayoutData[2]=(LayoutEntries=)

HUDLayoutUsageData=(NumOfTimesOpened=0,NumOfTimesReset=0,NumOfTimesSaved=0,NumO
fTimesPanning=0)

bTimesSeenBacchusLoadTutorial=0

bHasSeenTapToShoot=False
NumTimesSeeingPanningTip=0

FireModeData=(bAutoFireIsEnabled=False,b3DTouchEnabled=False,bTapToShootEnabled=False,b
AlwaysShowDedicatedButton=False,FireModeType=Unset)

SimpleMobileStats=(GamesPlayed=3,SecondsPlayed=2027,KillCount=7,BestResult=0,LastReviewPr
omptDay=12)

InitialBenchmarkState=1

bDisableMouseAcceleration=True

ChosenLoginType=None

SocialImportOptedOutVersion=0

bHasSeenErebusSocialImport=False

LastSocialImportPromptTime=2018.07.12-17.03.59

SocialImportPromptCountCurrentVersion=1

SocialImportPromptCountAllVersions=1

bAllowLowPowerMode=False

bUseVSync=False

StaticDecals=False

DynamicDecals=False

UnbatchedDecals=False

DecalCullDistanceScale=0.000001

DynamicLights=False

DynamicShadows=False

LightEnvironmentShadows=False

CompositeDynamicLights=False

SHSecondaryLighting=False

DirectionalLightmaps=False

MotionBlur=False

MotionBlurPause=False

MotionBlurSkinning=0

DepthOfField=False

AmbientOcclusion=False
Bloom=False

bAllowLightShafts=False

Distortion=False

FilteredDistortion=False

DropParticleDistortion=False

bAllowDownsampledTranslucency=False

SpeedTreeLeaves=False

SpeedTreeFronds=False

OnlyStreamInTextures=False

LensFlares=False

FogVolumes=False

FloatingPointRenderTargets=True

OneFrameThreadLag=True

UseVsync=False

AllowDoubleRenderFrames=False

ModulatedShadowStartFadeDistance=0.000000

ModulatedShadowFullyFadeDistance=0.000000

VsyncPresentInterval=1

bUseTripleBuffering=False

UpscaleScreenPercentage=True

Fullscreen=True

FullscreenWindowed=False

MeshScreenPixelAreaThreshold=128.000000

AllowOpenGL=False

AllowRadialBlur=False

AllowSubsurfaceScattering=False

AllowImageReflections=False

AllowImageReflectionShadowing=False

bAllowSeparateTranslucency=False
bAllowPostprocessMLAA=False

bAllowHighQualityMaterials=False

MaxFilterBlurSampleCount=1

SkeletalMeshLODBias=8

ParticleLODBias=16

DetailMode=0

MaxDrawDistanceScale=0.500000

ShadowFilterQualityBias=6

MaxAnisotropy=0

MaxMultisamples=0

bAllowD3D9MSAA=False

bAllowTemporalAA=False

TemporalAA_MinDepth=0

TemporalAA_StartDepthVelocityScale=0

MinShadowResolution=0

MinPreShadowResolution=0

MaxShadowResolution=0

MobileShadowTextureResolution=0

MaxWholeSceneDominantShadowResolution=0

ShadowFadeResolution=0

PreShadowFadeResolution=0

ShadowFadeExponent=0.500000

SceneCaptureStreamingMultiplier=1.000000

ShadowTexelsPerPixel=0.000000

PreShadowResolutionFactor=0.125000

bEnableBranchingPCFShadows=False

bAllowHardwareShadowFiltering=False

TessellationAdaptivePixelsPerTriangle=8.000000

bEnableForegroundShadowsOnWorld=False
bEnableForegroundSelfShadowing=False

bAllowWholeSceneDominantShadows=False

bUseConservativeShadowBounds=True

ShadowFilterRadius=0.200000

ShadowDepthBias=1.8

PerObjectShadowTransition=15.000000

PerSceneShadowTransition=150.000000

CSMSplitPenumbraScale=0.250000

CSMSplitSoftTransitionDistanceScale=2.000000

CSMSplitDepthBiasScale=0.900000

CSMMinimumFOV=40.000000

CSMFOVRoundFactor=4.000000

UnbuiltWholeSceneDynamicShadowRadius=3000.00

UnbuiltNumWholeSceneDynamicShadowCascades=1

WholeSceneShadowUnbuiltInteractionThreshold=20

bAllowFracturedDamage=True

NumFracturedPartsScale=1.000000

FractureDirectSpawnChanceScale=1.000000

FractureRadialSpawnChanceScale=1.000000

FractureCullDistanceScale=1.000000

bForceCPUAccessToGPUSkinVerts=false

bDisableSkeletalInstanceWeights=false

HighPrecisionGBuffers=False

AllowSecondaryDisplays=False

SecondaryDisplayMaximumWidth=1280

SecondaryDisplayMaximumHeight=720

AllowLogitechLedSdk=True

AllowPerFrameSleep=True

AllowPerFrameYield=True
MobileFeatureLevel=0

MobileFog=True

MobileHeightFog=False

MobileSpecular=True

MobileBumpOffset=True

MobileNormalMapping=True

MobileEnvMapping=True

MobileRimLighting=True

MobileColorBlending=True

MobileColorGrading=False

MobileVertexMovement=True

MobileOcclusionQueries=False

MobileGlobalGammaCorrection=False

MobileAllowGammaCorrectionWorldOverride=True

MobileAllowDepthPrePass=False

MobileGfxGammaCorrection=False

MobileLODBias=-0.5

MobileBoneCount=75

MobileBoneWeightCount=2

MobileUsePreprocessedShaders=True

MobileFlashRedForUncachedShaders=False

MobileWarmUpPreprocessedShaders=True

MobileCachePreprocessedShaders=False

MobileProfilePreprocessedShaders=False

MobileUseCPreprocessorOnShaders=True

MobileLoadCPreprocessedShaders=True

MobileSharePixelShaders=True

MobileShareVertexShaders=True

MobileShareShaderPrograms=True
MobileEnableMSAA=False

MobileContentScaleFactor=1.0

MobileVertexScratchBufferSize=150

MobileIndexScratchBufferSize=10

MobileLightShaftScale=2.0

MobileLightShaftFirstPass=0.5

MobileLightShaftSecondPass=1.0

MobileModShadows=True

MobileTiltShift=False

MobileMaxMemory=300

MobilePostProcessBlurAmount=32.0

bMobileUsingHighResolutionTiming=True

MobileTiltShiftPosition=0.5

MobileTiltShiftFocusWidth=0.3

MobileTiltShiftTransitionWidth=0.5

MobileMaxShadowRange=500.0

MobileBloomTint=(R=1.0,G=0.75,B=0.0,A=1.0)

MobileClearDepthBetweenDPG=False

MobileSceneDepthResolveForShadows=TRUE

MobileLandscapeLodBias=0

MobileUseShaderGroupForStartupObjects=FALSE

MobileMinimizeFogShaders=FALSE

MobileFXAAQuality=0

ApexLODResourceBudget=1000000000000000000000.0

ApexDestructionMaxChunkIslandCount=2500

ApexDestructionMaxShapeCount=0

ApexDestructionMaxChunkSeparationLOD=1.0

ApexDestructionMaxActorCreatesPerFrame=-1

ApexDestructionMaxFracturesProcessedPerFrame=-1
ApexDestructionSortByBenefit=True

ApexGRBEnable=false

ApexGRBGPUMemSceneSize=128

ApexGRBGPUMemTempDataSize=128

ApexGRBMeshCellSize=7.5

ApexGRBNonPenSolverPosIterCount=9;

ApexGRBFrictionSolverPosIterCount=3;

ApexGRBFrictionSolverVelIterCount=3;

ApexGRBSkinWidth=0.025

ApexGRBMaxLinearAcceleration=1000000.0

bEnableParallelAPEXClothingFetch=True

bApexClothingAsyncFetchResults=False

ApexClothingAvgSimFrequencyWindow=60

ApexClothingAllowAsyncCooking=True

ApexClothingAllowApexWorkBetweenSubsteps=FALSE

bUseDynamicResolution=False

ResolutionSizeX=1920

ResolutionSizeY=1080

LastUserConfirmedResolutionSizeX=1920

LastUserConfirmedResolutionSizeY=1080

WindowPosX=-1

WindowPosY=-1

LastConfirmedFullscreenMode=1

PreferredFullscreenMode=1

AudioQualityLevel=0

LastConfirmedAudioQualityLevel=0

FrameRateLimit=0.000000

DesiredScreenWidth=1920

DesiredScreenHeight=1080
LastUserConfirmedDesiredScreenWidth=1920

LastUserConfirmedDesiredScreenHeight=1080

LastRecommendedScreenWidth=-1.000000

LastRecommendedScreenHeight=-1.000000

LastCPUBenchmarkResult=-1.000000

LastGPUBenchmarkResult=-1.000000

LastGPUBenchmarkMultiplier=1.000000

bUseHDRDisplayOutput=False

HDRDisplayOutputNits=1000

[[Link]]

LastOpened=FortniteGame

[ScalabilityGroups]

[Link]=100.000000

[Link]=0

[Link]=0

[Link]=0

[Link]=0

[Link]=1

[Link]=0

[Link]=0

[Link]=0

[Link]=0

[Link]=0

[Link]=0

[/script/[Link]]

[Link]=0
[Link]=0

[Link]=0

[Link]=0.0

[Link]=0

[Link]=0

[Link]=100

[Link]=0

[Link]=0

[Link]=0

[Link]=0

[Link]=0

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[Link]=0

[Link]=0

[Link]=4

[Link]=0

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[Link]=0

[Link]=3

[Link]=0

[Link]=0

[Link]=0

[Link]=0

[Link]=0

[Link]=0.125

[Link]=0

[Link]=0
[Link]=0

[Link]=0

[Link]=64

[Link]=2

[Link]=0

[Link]=0

[Link]=0

[Link]=0

[Link]=0

[Link]=1

[Link]=0.00

[Link]=0.0

[Link]=0

[Link]=0

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[Link]=0

[Link]=0.2

[Link]=6

[Link]=0.9

[Link]=10000

[ChatSettings]

HideSocialName=False

AutoImportFriends=False

AutoDeclineFriendRequests=False

ShowNotifications=True

NeverFadeMessages=True

ShowTimeStamps=True
ShowWhispersInAllTabs=False

ShowCustomTab=False

ShowWhispersTab=True

ShowGlobalTab=True

ShowCombatAndEventsTab=True

ShowClanTabs=False

HideOffline=False

HideOutgoing=False

HideSuggestions=False

HideRecent=False

HideBlocked=True

FilterMatureLanguage=True

DisplayCharacterNames=False

FriendInviteReceivedCueEnabled=False

GameOrPartyInviteReceivedCueEnabled=False

MessageReceivedCueEnabled=False

SoundEnabled=False

FontSize=1

WindowHeight=1

WindowOpacity=0.500000

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