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Augmented Reality in Chemistry Education

This document discusses using augmented reality for chemistry learning. It aims to create an application that allows cooperative learning through virtual and real experiences. The application would allow instructors to create 3D graphics and animations to visualize molecular structures and chemical bonds. While research has used augmented reality for atomic structures, this proposed application cannot combine elements through a phone's camera, but rather within the application itself. The goal is to offer constructive and collaborative learning tools to help students better understand abstract chemistry concepts.

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0% found this document useful (0 votes)
13 views3 pages

Augmented Reality in Chemistry Education

This document discusses using augmented reality for chemistry learning. It aims to create an application that allows cooperative learning through virtual and real experiences. The application would allow instructors to create 3D graphics and animations to visualize molecular structures and chemical bonds. While research has used augmented reality for atomic structures, this proposed application cannot combine elements through a phone's camera, but rather within the application itself. The goal is to offer constructive and collaborative learning tools to help students better understand abstract chemistry concepts.

Uploaded by

bertkon
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

Augmented Reality for Chemistry Table of contents

Jerico C. Puertollano

Irvin Joshua K. Tinio

Emerson Pacheco

Jeric G. Roque
Introduction

Chemistry learning on abstract concepts with concrete examples is not easily done both in the

classroom and in the laboratory although the phenomenon in the concept can be observed visually, but

for further explanation, animations are needed to describe the phenomena molecularly. The

molecular phenomenon in question is a model of visualizing a 3D object that describes a structure

either physically or chemically as how strong the bonds between atoms, or describes the bonds

between molecules and so forth and it has clear and precise information contained in a tool or often

called learning media. Learning media or tools used in addition to building visualization at the

molecular level are also able to adapt to the material either in the form of words, images, or

animations. The use of media as a tool in learning has become a very needed in the learning process

either outside or in the classroom. And the media is often used by many people such as the use of

Microsoft PowerPoint, and other conventional media, yet those technologies but the technology only

puts learners as a passive element in the learning process

Objectives

This project aims to offer a constructivist and cooperative learning environment for chemistry
students. The developed application supports multiple user opportunity to learn in a cooperative
environment. Fundamental features of the material so as to attain the determined learning
outcomes
 Combines real and virtual issues in real environment
 Includes real-time activities
 Offering opportunity for lecturers to create graphics and animations in order to reinforce
learning.

Scope

Virtual reality is becoming increasingly popular, as computer graphics have progressed to a point where
the images are often indistinguishable from the real world. However, the computer-generated images
presented in games, movies, and other media are detached from our physical surroundings

Limitation

Research on learning media using augmented reality technology has previously been made on the

concept of atomic structure. This propose title can’t combine elements through camera phone instead it
can combine in the application.

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