New Media Workforce Policies and Trends
New Media Workforce Policies and Trends
DigitalCommons@ILR
Center for Advanced Human Resource Studies
CAHRS Working Paper Series
(CAHRS)
November 2000
Susan Christopherson
Cornell University
Ned Rightor
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NET WORKING: Work Patterns and Workforce Policies for the New
Media Industry
Abstract
This report, based on a study of a group of highly accomplished professionals in New York City, is one of the
first to take up labor market issues in the new media industry. It describes the challenges faced by professionals
and employers alike in this important and dynamic sector, and identifies strategies for success in a project
oriented environment with highly complex skill demands and rapidly changing technology. Our findings
suggest three central issues.
Keywords
job, human resource, employee, work, firms, labor, market, skill, technology
Comments
This paper in now published and can be accessed via Epinet
Suggested Citation
Batt, R., Christopherson, S., Rightor, N. & Van Jaarsveld, D. (2000). NET WORKING: Work patterns and
workforce policies for the new media industry (CAHRS Working Paper #00-19). Ithaca, NY: Cornell University,
School of Industrial and Labor Relations, Center for Advanced Human Resource Studies.
[Link]
NET WORKING
Work Patterns and Workforce Policies
for the New Media Industry
Rosemary Batt
Susan Christopherson
Ned Rightor
Danielle Van Jaarsveld
Working Paper 00 – 19
NET WORKING
Work Patterns and Workforce Policies
for the New Media Industry
[Link]
This paper has not undergone formal review or approval of the faculty of the ILR School. It is
intended to make results of Center research available to others interested in preliminary form to
encourage discussion and suggestions
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Acknowledgements
This project was the result of a team effort. The research was funded by the Alfred P.
Sloan Foundation, and publication was funded by The Rockefeller Foundation. Susan
Christopherson and Ned Rightor were responsible for the qualitative research, and Rosemary
Batt and Danielle Van Jaarsveld for the quantitative research. Sara Horowitz and Ellen Neises
of Working Today, a non-profit organization serving the needs of the “flexible” workforce,
enlisted the sponsorship and input of New York’s new media professional associations.
from the new media community and its observers. The people we interviewed were generous
with their time and ideas, and responsive to follow-up requests for more information. Leaders
of professional associations invited us to meetings to learn more about their organizations and
meet their members. Other researchers shared their ideas, studies and surveys with us. The
conversations in the hallway were frequently more thought-provoking than the ones in the
meeting. No encounter was without some new understanding, and we are grateful for all of
them.
of Rudin Management Company for getting us started; to Howard Greenstein and Richard
Winkler for linking us to their important new media organizations and a host of useful
conversations; to Red Burns, Sunny Bates, Anezka Sebek, Anthony Townsend, Steve Mitra,
and Mitchell Moss for sharing their special insights about the industry; to Pat Kaufmann, Linda
Nessel, Elyse Golob and Susan Arroyo for providing us with a perspective on New York
workforce and economic development issues; and to Allen Scott, Matt Zook, and Ake Sandberg
Finally, our thanks to Kathleen Christensen of the Alfred P. Sloan Foundation for her
support and Katherine McFate of the Rockefeller Foundation for her continued interest and
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Executive Summary
York City, is one of the first to take up labor market issues in the new media industry. It
describes the challenges faced by professionals and employers alike in this important and
dynamic sector, and identifies strategies for success in a project oriented environment with
highly complex skill demands and rapidly changing technology. Our findings suggest three
central issues.
• New media workers are largely self-taught and invest a significant amount of
time learning and upgrading their skills. The New York new media professionals we studied
spend, on average, 13.5 unpaid hours per week in obtaining new skills. Skill acquisition has
been an individual responsibility both because the interactive nature of computer tools
allows new media workers to learn new skills at their own pace and within their own learning
style, and because formal learning programs have not kept pace with skill needs in this fast
changing industry.
• The informal approach to acquiring skills in new media makes recruitment and
selection more difficult for employers because they cannot assess the skill level and
skills that are viewed as most important to success in new media include general problem-
solving, grasping the big picture of a project or business, managing relationships with
colleagues, managing information and resources, and managing customer relations. The
most sought after professionals are those people who combine technical knowledge with
sales, marketing, or managerial skills. These "hybrid" professionals need both a facility
with new media technology and more traditional business skills that can be applied to new
media enterprises.
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Policy Response
The new media professionals in our study identified better access to skills training as
their most significant policy issue. Employers, professional associations and other industry
stakeholders need to work with training providers to insure that their offerings reflect current
industry requirements. A skill hierarchy in the different segments of new media work (e.g. web
page design and management, digital design) needs to be developed to enable entry level
reflect the pace and hands-on nature of skill acquisition in new media. A more efficient, reliable
and standards-based system for skill certification is needed. All this will become increasingly
important as the industry grows beyond a relatively small community where prior personal
• New media professionals are rarely "employees" in the way that term is typically
understood. Most work by moving from project to project, providing specialized inputs into
the creation of products such as movies, advertisements, and webpage designs. Social
networks are central to job search and employment security in new media. Respondents
rank friends and colleagues far above any other source of jobs.
• Full time does not necessarily mean long term. Even among workers with full
time jobs, their tenure with each employer averages only 6 months. Career paths are
organized around the acquisition of a marketable portfolio of specialized skills and prestige
projects rather than tenure with a long term employer. Successful careers often involve
• The average work week for respondents is 53 hours per week. Yet, on average,
they reported that they spend only 49% of their work time in new media on direct
production. The remainder is spent looking for new work, client relations, and
administrative tasks. This time spent on indirect functions (and the associated "transactions
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costs") is in addition to the time spent on unpaid learning. Thus, new media workers spend
more time trying to maintain steady employment and future "employability" than they do on
current projects..
Policy Response
Personal networks and professional associations are central to the ability to maintain
employment in the new media industry and to the reduction of transactions costs for both
employers and the workforce. The capacity of professional associations needs to be increased
so they can better play the role of labor market intermediary in this industry. This is especially
true for organizations that serve women and minorities, who rely on associations more than
• Though this study covers a more successful and established segment of the new
media workforce, only slightly more than half of survey respondents were satisfied that their
current job is secure. Moreover, even with the industry growing dynamically, only two-thirds
of respondents felt confident that they would have steady employment over the next two
years.
• Despite the fact that this group of professionals had relatively high wages and
wage growth in the 1990s, their satisfaction with their pay and their confidence in future
income security were not as robust. On average, only about half of the professionals we
surveyed believed that their pay was fair. Slightly more than 60% were satisfied with their
future career prospects or felt that their income would be sufficient to meet their future
family needs.
• Our survey documents a benefits gap between full time employees and
independent contractors and entrepreneurs. However, even full time employees in this
study had low benefits coverage. Only 77 percent of full time professionals receive basic
health insurance from their primary employer and but 72 percent have comprehensive
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health care. Only 63 percent have some type of retirement plan from their primary
employer and 55 percent have a deferred income plan such as profit sharing or stock
options. For independent contractors and entrepreneurs, less than one quarter receive any
of these benefits from their primary employer or client, and only 11 percent receive
Policy Response
The new media professionals in our study identified access to health insurance and
other protections as a key policy concern. In a flexible, project-based industry such as new
media, mechanisms need to be developed which provide necessary securities, such as health
insurance, outside the boundaries of the firm. A precedent and model for providing benefits in
project oriented industries exists in "old media" institutions such as the Motion Picture Health
New media people eschew the concept of a new media "industry" in favor of a notion of
employers and members of the workforce. Successful development of new media will require
Workforce oriented -- focusing on the people who are the industry, on the workforce as
Sectoral -- building on the common interests of employers and new media professionals
Regional -- utilizing the personal networks and local connections that sustain a project-
based industry.
Strategies that foster training programs, infrastructure, and services available to many
firms within a sector produce far greater benefits than the conventional approach of helping
individual firms.
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New media associations play an important role as labor market intermediaries. Survey
respondents said that associations were particularly important as sources of information on new
media products, services, equipment, and software; and as sources of learning about the latest
technical advances in the field. What is needed in new media is a commitment of the public
sector, professional association, and private actors to make a collaborative model -- one that
will meet both workforce and employer needs -- the center of efforts to build the industry. We
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I. Introduction
Many cities across the United States want to find ways to attract new media
professionals and to build the kind of environment that will enable Internet oriented activities to
thrive and grow. As public officials have recognized the potential of the Internet to create jobs
and revitalize cities, studies of new media firms and industrial districts have multiplied. Yet,
almost all of these studies have solicited firms for their perspective on what problems need
solving and policies need implementing. Although the viewpoint of firms is critical, we need a
broader base of information if we are to understand the Internet driven portion of the economy
and take advantage of its potential. In particular, we need to know more about Internet oriented
work and about the challenges facing people who do that work.
This study is one of the first to take up the labor market issues facing professionals and
professionals in New York City to identify lessons for success in a project oriented environment
with highly complex skill demands and rapidly changing technology. The professionals we
surveyed earned an average of $99,000 from new media work in 1999, far more than the
national average for people employed in this type of work. Yet, we found that they faced
significant challenges in acquiring new skills, managing their career, and establishing
employment and income security. This report describes the labor market strategies of new
media professionals as well as the challenges faced by professionals and employers alike in
What is the demand for skills in Internet-driven work activities? How do high-skilled
professionals working with rapidly changing technology acquire and maintain their skills? How
do employers find the right workers in a labor market with no established standards or means of
certification?
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employment stability is low, how do new media professionals build stable and rewarding
How do new media workers create long term security and income growth in an industry
dominated by short-term contracts? What solutions exist to ensure that this growing portion of
the workforce has long term health care and retirement security? What are the trade-offs for
This study is based on interviews and survey data from new media professionals in New
York City, but the lessons apply in varying degrees to other project oriented workers and to new
media workers in other locales. We found, for example, that in contrast to the Internet’s
spaceless, placeless image, new media workers are very much rooted in a place and to the
personal networks that help them find jobs, identify and learn new skills, build a career, and
secure a future. Building the strength of these connections, in new as well as tried and true
ways, is key to creating sustainable careers in new media, and by extension, a sustainable
industry.
One of the fastest growing areas of skilled employment in the U.S. is found in the set of
activities encompassed in new media occupations. Who and what is included in “new media” is
a matter of dispute, although the computer and the Internet are central to most definitions. In
this study, we follow the conventions of New York new media professionals in defining new
media as the new convergence of existing media with Internet distribution and computer-driven
technologies that combine and manipulate text, sound and images (this includes “multimedia”
products such as CD-ROMs). The latest industry study sponsored by the New York New Media
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telecommunications, and content to create products and services which can be used
and entertainment products in a wide variety of settings, they cannot be encompassed within
any traditionally defined industry. Instead, their activities, are transforming these conventional
industries. New media workers are taking part in a movement toward the restructuring of
The Internet industry is not so much a unified new industry as a method for the
allows existing fragmented supplier and customer chains to connect into an easily
accessible global network.... Thus, the Internet industry is best defined around its
As in many cities that have become centers of new media activity – such as Los
Angeles, San Francisco, and Toronto – the new media workforce in New York has grown
dramatically in recent years. Between mid-1997 and 2000, for example, the number of new
media establishments in New York City grew by 25%, while the average number of payroll
employees per establishment grew by 14%, and total payroll grew by 55%
(PricewaterhouseCoopers, 1997, 2000). In 2000, the new media workforce in New York City is
New media professionals are rarely “employees” in the way that term is typically
understood. Many work by moving from project to project, providing specialized inputs to the
creation of products such as movies, advertisements, and webpage designs. In 1997, nearly
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half of New York City’s new media workforce were part time or temporary workers or
Moreover, full time does not necessarily mean long term. In our survey, we found that
the job tenure even of those who are classified as “full time” workers averages about six
months (our respondents average over three jobs per year, and full time respondents still
average two jobs per year). And in our interviews, we found that professionals and human
resource managers routinely emphasized the short term character of employment in the New
“While some are part time, all are regular -- that is, benefit receiving -- employees.
We use no independent contractors, although our new media people behave as though they
are. They will quit in a minute and go across the street for five dollars and then return again
“While some are part time, all are regular -- that is, benefit receiving -- employees. We
use no independent contractors, although our new media people behave as though they are.
They will quit in a minute and go across the street for five dollars and then return again three
Thus, it appears that the vast majority of new media workers move from employer to
employer in a much shorter span of time than the typical American worker. Some of this
mobility is a consequence of the nature of work in the industry, much of which is organized
around short term projects such as developing a website, an advertisement, or the special
effects for a film. But it is also a consequence of opportunity, ethos, and career paths
organized around the acquisition of a marketable portfolio of specialized skills and prestige
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This “velocity” may not be the same in every city where new media is a growing
(emphasizing longer term rather than short term projects, for example), but reports indicate a
high level of turnover in new media across the nation, even by the relatively high standard of
To tap the insights of new media professionals, we carried out a Web-based survey of
members of 5 intermediary associations that serve workers in the industry. The associations
included The Alliance for Downtown New York (ADNY), East Coast Digital Consortium (ECDC),
New York New Media Association (NYNMA), Webgrrls, and the World Wide Web Artists
Consortium (WWWAC).
Our survey respondents are highly educated professionals, with 54 percent having at
least a four-year college degree, and one-third having at least a masters’ degree. Eighty-one
percent are white and the average age is 33 years old, with 26 percent of the total 30 years or
younger, and 46 percent 41 or older. Almost one-third of the sample is married and 21 percent
have dependents.
From this distribution, their survey answers, and our interviews, we regard our
respondents as more successful than many of their counterparts in new media, and
substantially invested in efforts to develop the industry. For example, two-thirds of the sample
are permanent full time employees and one third are independent contractors or entrepreneurs.
We do not include temporary workers or agency temps, who tend to have lower skills and
experience and to be paid less than those in the other categories. Thus, this study features
professionals who have had relatively more success in their new media careers, and therefore,
may offer examples of better strategies for surviving in this industry. Their work and career
experiences are likely to reflect a better case scenario relative to the workforce as a whole.
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All Full Indpt./ Male Female Age Age Age White Minority
31-
time Entrep. <=30 40 =>41
Demographic Characteristics:
Gender (% male) 32.1 32.2 32.0 -- -- 31.2 28.6 42.2 34.0 25.4
Age 32.9 31.3 36.1 33.4 32.6 26.1 33.5 46.2 33.1 32.5
Number of yrs employed 15.0 13.8 17.4 15.7 14.7 8.7 15.7 27.2 15.1 15.1
Race 81.4 81.8 82.3 85.4 79.5 79.7 82.4 82.5 -- --
Education level 16.3 16.3 16.3 16.1 16.4 16.0 16.4 16.5 16.3 16.1
Marital status 29.5 25.0 36.1 41.7 23.6 16.2 33.6 50.8 33.5 13.6
% w/ dependents 20.6 18.8 20.8 32.7 14.9 6.7 20.7 49.2 20.9 17.2
% voted in last year's election 62.9 59.9 67.7 55.0 66.7 56.4 64.1 75.0 64.0 60.3
% voted in 1996 presidential
election 76.1 75.7 79.8 64.0 81.8 71.6 77.8 81.7 78.1 69.0
Obtaining the skills necessary to produce products and services in the new media
industry is a top concern of both professionals and their employers. It is a difficult issue
because the demand for skills is constantly changing and includes not only technical skills but
“The ones whose personal contribution save a company from disaster are those
who bring grounded or factual intuition to bear on the job ... people who can assimilate
large amounts of data in a very analytical way, and can synthesize it, and then step back
“Great directing and design skills are rare -- plus a command of the tool -- so those
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In addition to a long list of technical skills, the ideal new media worker should be able to
work in a team, manage client relationships, demonstrate creativity, and solve complex
problems as they arise. That is, while technical skills are in great demand, the most sought
after people are those who combine technical skills with non-technical or managerial skills. The
• hybrids or interface people -- people with business skills such as finance or sales
• project managers who combine a knowledge of both content and Web technique
The demand for people who combine technical and managerial skills was echoed by
“The big problem is recruiting interface people, people with new media expertise but
also with expertise in related fields like sales or finance, the interface and integration
people. We’re still very unclear about how advertising and finance should be applied to
new media. All the old models don’t apply and its still so amorphous. New media people
are intuitively passionate about it, but can’t articulate why and aren’t helping to develop new
integration models.”
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“The big problem is recruiting interface people, people with new media expertise but
also with expertise in related fields like sales or finance, the interface and integration people.
We’re still very unclear about how advertising and finance should be applied to new media. All
the old models don’t apply and its still so amorphous. New media people are intuitively
passionate about it, but can’t articulate why and aren’t helping to develop new integration
models.”
“The big push is for sales people to get ad revenue. We really need people who
know how to sell, to make a conceptual sale, even in the face of lousy returns. They
need media sales or interactive experience, and they need an understanding of the
categories of audience for the customer. The second push is for marketing people, with
brand experience, with real P & L responsibility, and who are really interested in new
media.”
As we describe in the section Finding the Time below, one reason why hybrid or
interface people are difficult to find is that they must invest enormous amounts of their own time
Acquiring Skills
The overwhelming majority of professionals in this study learned their new media skills
on their own, informally, or through colleagues and friends. Formal education programs have
difficulty keeping up with the rapid advances in technology, changes in skill demands, and the
learning style, complexity, and overall pace of new media work. This pattern holds even among
the sample of professionals in our study, the vast majority of whom have college or post-
graduate degrees. When asked to rank the top three most important sources of new media
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skills, 87 percent of our survey respondents listed self-teaching and 51 percent ranked friends,
100
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Sources of Skills*
*Percent of respondents who rated item as one of the top 3 most important sources of skills.
By contrast, only 15.4 percent of respondents indicated that their college or university
degree was one of the most important sources for their skills, and only 16 percent said that
College and university programs are only beginning to respond to the demand for new
media skills. One of the more sophisticated programs in the field, the Program in Interactive
necessary but not sufficient. According to Red Burns, Director of the program:
“We’re a graduate program but we’re not a training program. The success of our
program is due to its holistic approach to the Internet. We’re not interested in the technology
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per se, we’re interested in what can be done with it, the ideas behind it. Our graduates
The role of educational institutions is especially important in digital design, that segment
of new media that requires a particularly high level of creativity and a developed aesthetic
sense. As one producer at a digital design firm noted, “The quality of kids coming into new
Employer-provided formal training ranked even lower than college course work as an
important source of new media skills, with only 11.2 percent of respondents ranking this source
as important. This finding is particularly striking given that two-thirds of the sample in this study
describe themselves as full time employees, and these are the workers most likely to receive
employer-provided training. Clearly, the short-term nature of all work in new media mitigates
those surveyed ranked on-the-job training as an important source of skills. It appears that on-
the-job training is significantly more useful than formal training because of the fast pace of
change in the technology and the complex, interactive nature of learning computer tools. The
most useful sources of training -- self-teaching, on-the-job training, and friends and colleagues -
- are informal and may be incorporated into daily work. By contrast, workshops, college
courses and degree programs, and employer-provided training are more formally structured
and provided off-the-job. The primacy of informal learning and training is underscored by the
fact that the top three choices of respondents – self-teaching, on-the-job training, and friends –
do not vary across the major demographic and employment subgroups we analyzed.
Independent contractors and entrepreneurs rank the sources of training in the same order as
do full time employees, as do supervisors and workers, and all gender, race, and age groups.
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In other words, while employers do not appear to be investing directly in formal training,
they are subsidizing training indirectly because workers are integrating ongoing learning into the
daily work that they do. There, both workers and their employers and clients are investing in
Keeping Up
In the business and popular press, a conventional wisdom has emerged that
employment stability and career success depend intimately on the extent to which workers
invest in their own skills and development. So, how much do new media workers invest in their
own training and development? To explore this question, we asked survey participants to
estimate the amount of time they spent in a typical work week on learning new skills. We asked
them to distinguish between paid time (on-the-job) and unpaid time devoted to three activities:
a) accessing new information or learning new skills; b) talking with colleagues to solve problems
or find better ways to get work done; and c) taking formal education or training classes,
New media professionals in this study spent by far the most time learning on their own
(on average, 7 hours of paid time and 8 hours of unpaid time). They reported spending almost
as much time solving problems with colleagues (7 hours of paid time and 4 hours of unpaid
time). By contrast, they spent very little time (0.7 hours paid, 1.4 hours unpaid) in formal
training. In total, they reported spending 15 hours of paid time and 13.5 hours of unpaid time in
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15.1
16.0
13.5
14.0
12.0
Number of Hours per Week
10.0
8.1 Paid Time
7.3 7.1
8.0
Unpaid
6.0 Time
4.0
4.0
1.4
2.0 0.7
0.0
Learning new Problem solving Formal training Total hours per
skills w ith colleagues w eek
Major Activities
The motto of one new media worker sums up this strategy: “Utilize 90% of current skills
and gain 10% for every new job ... She looks for work where she isn’t pigeonholed into project
predictable ways. The most dramatic differences are between independent contractors /
entrepreneurs (who report a total of 32.7 hours of weekly learning) and full time workers (who
report 26.6 hours); whereas the independent contractors report 18 hours per week in unpaid
learning, full time workers report only 11 hours. Supervisors report spending more time on skill
development than non-supervisors, and among demographic groups, men more than women,
older workers more than younger workers, and minorities more than whites. Men also spend
more time in independent learning, while women spend more time problem-solving with
colleagues. In sum, it is striking that men, older workers, and supervisors – groups that
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generally are in a stronger labor market position than their counterparts – report spending more
All Full Indpt./ Male Female Age Age Age White Minority
31-
time Entrep. <=30 40 =>41
Formal training 0.7 0.7 0.6 0.7 0.6 0.5 0.8 0.8 0.7 0.7
Total paid hours per week 15.1 15.6 14.8 15.6 14.9 14.9 15.4 15.0 14.8 16.7
Formal training 1.4 1.2 1.7 0.7 1.7 1.0 1.7 1.7 1.3 2.0
Total unpaid hours per week 13.5 11.0 17.9 14.0 13.3 11.7 13.9 16.2 13.4 14.5
Technical Skills
The technical skills of new media workers are typically thought of in terms of "tools" --
the programming languages and authoring tools that workers use to create digital images and
web pages. We created a list of new media skills through interviews with industry experts,
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managers, and new media professionals. We then asked survey respondents to check all of
the programming languages and authoring tools they were skilled at using. The authoring tools
included image editing, web tools, video tools, 2D tools, 3D tools, and audio tools. We also
asked about the number of platforms (e.g. PC, Mac, Unix, and Alpha, among others) they were
skilled at using.
While this count does not take into consideration the qualitative variation in skills, we do
know that the most complex tools require knowledge of less complex tools. Therefore, the
cumulative number of tools that an individual is able to use is a reasonable indicator of that
person's technical skill level and determines their compensation. An example comes from a
“In general, artists get more money for 3D than traditional 2D animation. Its partly a
function of the price of the software: a Quantel seat costs a quarter of a million dollars and
the person in it commands over $100,000 a year, whereas the person doing 2D on a Mac,
“In general, artists get more money for 3D than traditional 2D animation. Its partly a
function of the price of the software: a Quantel seat costs a quarter of a million dollars and the
person in it commands over $100,000 a year, whereas the person doing 2D on a Mac, where
We found that respondents in our study are skilled in an average of 3.5 programming
languages and 6.6 authoring tools, or 10.1 tools; they are able to work on at least 2 types of
platforms. There are significant differences in skill levels by gender, age, race, and
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compared to 13.6 for men. Women cite half as many programming languages as men, and in
all but one of the authoring tool sub-categories, women average fewer skills than do men.
All Full- Indpt./ Male Female Age Age Age White Minority
Time Entrep 31-
. . <=30 40 =>41
Number of technical
skills:
Total tools* 10.1 10.2 10.5 13.6 8.6 9.7 11.1 9.7 9.8 11.6
a) Programming
languages 3.5 3.7 3.5 5.4 2.7 3.0 4.1 3.7 3.5 3.8
b) Total authoring
tools, including: 6.6 6.6 7.1 8.3 5.9 6.8 6.9 6.0 6.4 7.8
- Image editing 2.5 2.4 2.6 2.8 2.3 2.4 2.6 2.3 2.4 2.6
- Web tools 2.5 2.6 2.4 2.7 2.4 2.7 2.5 2.1 2.4 2.7
- Video tools 0.6 0.6 0.7 0.9 0.5 0.6 0.7 0.6 0.6 0.8
- d2D tools 0.2 0.2 0.3 0.5 0.1 0.2 0.3 0.2 0.2 0.5
- 3D tools 0.4 0.4 0.5 0.8 0.2 0.5 0.4 0.4 0.4 0.7
- Audio tools 0.4 0.3 0.5 0.6 0.3 0.4 0.4 0.4 0.4 0.4
Total platforms 2.1 2.2 2.1 2.4 2.1 2.2 2.2 2.0 2.1 2.3
The variation by age is somewhat less predictable. Interestingly, those in their thirties
have more skills (11.1) than either their younger or older counterparts (both of which cite an
average of 9.7 tools). In comparing the older and younger cohorts, those over 40 are familiar
with more programming languages (3.7) than the workers in their twenties, but the twenties
generation have more authoring tools (6.8) compared to those in their forties (3.0). One
interpretation of this pattern is that as older workers move away from involvement in direct
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Net Working CAHRS WP 00-19
production and into managerial and administrative positions, they are not keeping up with new
Surprisingly, minority respondents are familiar with significantly more tools (11.6) than
white respondents (9.8). Minority workers are familiar with more programming languages (3.8)
than their white counterparts (3.5), and more authoring tools as well (7.8 versus 6.4). In every
sub-category of authoring tools, minority respondents are skilled in a larger number of tools
Non-Technical Skills
Beyond the technical skills associated with web and Internet design, non-technical skills
are in great demand. The non-technical skills viewed by new media professionals as most
important include general problem-solving skills (94%), grasping the big picture of a project or
business (92%), managing relationships with colleagues (82%), managing information and
Problem solving
0.0 10.0 20.0 30.0 40.0 50.0 60.0 70.0 80.0 90.0 100.0
Percent of Respondents
* Percent who rated a skill as one of the top 3 most important ones in new media employment.
Page 16
Net Working CAHRS WP 00-19
Skills more directly related to design projects, such as creativity in design, the ability to
learn on the job, project management, and building a network of contacts were rated as less
important. Across all of the subgroups in our survey, this pattern of responses regarding the
All Full Indpt./ Male Female Age Age Age White Minority
=
< 31- >
Time Entrep =3 4 4
. . 0 0 1
Problem solving 94.2 95.7 92.9 95.2 93.6 94.9 92.4 95.3 94.2 94.9
Grasping the big picture 91.4 90.8 93.9 93.2 90.5 86.1 95.0 95.3 91.1 94.9
Managing relations with colleagues 81.5 86.9 71.4 80.6 81.7 81.8 81.4 79.4 81.5 80.4
Managing info, time or money 81.2 79.1 86.7 73.8 84.9 78.1 83.1 84.1 79.7 89.8
Ability to learn & teach others 71.0 72.6 69.7 74.0 70.0 68.8 68.1 81.3 71.4 71.2
Innovation and design creativity 68.3 59.0 84.9 73.8 65.1 61.8 72.9 73.4 66.5 74.1
Building a network 61.7 53.4 79.8 63.1 60.7 54.4 66.4 67.2 60.1 72.4
Marketing and sales 41.3 36.7 54.6 45.6 39.1 38.7 39.5 46.9 42.3 40.7
Managing software projects 32.1 32.9 33.3 35.3 30.3 26.3 41.5 24.2 30.7 40.4
*Percent of respondents who rate this type of skill as very important or extremely important to their
employment and career success (4 or 5 on a 5-point scale).
Page 17
Net Working CAHRS WP 00-19
The informal, self-taught approach to acquiring skills in new media makes recruitment
and selection more difficult for employers, who need to assess the skill level and sophistication
their inability to judge candidates based on traditional sources of information. For example, one
CEO of a large web development company commented, “Resumes have become really
insignificant. Interviews don’t tell much. I really don’t know what I’ve got for thirty projects."
“Resumes have become really insignificant. Interviews don’t tell much. I really don’t
Another human resource director explained that a whole new language is emerging to
describe the nature of skills and competencies in new media, but that it is quite difficult to
evaluate those skills given the lack of standardized credentials or accepted selection criteria:
“Resumes are displays of project experience and skill competence. They are not
linear with respect to jobs, they are project oriented, and there is a whole jargon they use
about what pages they have created. If you probe on a specific project, you may be able to
This lack of skill certification is one reason why employers prefer to hire locally, where
they can get references from people they know and trust. One human resource director noted,
“People find us. It’s a small world, so we know all the places they’ve worked and what the
Web developers often rely on a resume site offering links to websites they have created,
and digital designers on their “reel” (a video portfolio of their work), to demonstrate their
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Net Working CAHRS WP 00-19
In addition, a wide range of Internet-based certification sites have sprung up (see, for
offers 60 exams with certification recognized by many employers including Ernst & Young,
Despite these approaches, employers acknowledge that they have no sure gauge of
new employees’ capabilities until after they have been on the job for a few months, and that
checking out a potential employee in the new media community is an inexact science,
inconsistently pursued. The risk and difficulty of this situation will likely get worse as the
industry matures and grows larger, and the new media community less intimate. Employers
say they need easier and less random ways to assess who has the ability to do the jobs they
need done.
***
Given the short term, project-oriented nature of much new media work, we wanted to
gain a better understanding of how new media professionals obtain work, use their time,
Getting Work
We asked our survey respondents to rate the importance of various sources of jobs in
new media, using a five-point scale (from not-at-all important to extremely important). Despite
the rapid growth of on-line job boards and Internet-based recruiting, we found that personal
Page 19
Net Working CAHRS WP 00-19
Respondents rank social networks (friends and colleagues) far above any other source
of jobs (81%), followed by Internet job postings (55.7%) and professional associations (42.3%).
This ranking holds for all of the subgroups in our analysis except two: workers over 40 and
100.0
90.0 80.9
80.0
Percent of Respondents*
70.0
55.7
60.0
50.0 42.3
40.0
24.0
30.0
20.0 11.1
6.7 3.5
10.0
0.0
Internet job
Temporary help
College career
Friends and
Professional
associations
affing agencies
Newspaper
colleagues
postings
listings
agencies
offices
*Percent who rated this source of jobs as very important or extremely important (4-5 on a 5-
point scale).
Our interviews also support the key role of personal networks in obtaining employment.
“I spent a couple of months looking through job sites and submitted my resume for
probably 30 jobs, but when I look back on the interviews I got, one came through a guy I
know from high school, one through a woman I met at a party, there was one call from a
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Net Working CAHRS WP 00-19
guy I trained, and I was hired here by a guy I worked with two years ago. I’d actually
applied here through a blind ad online, so when he called me, it turned out they already had
my resume, but he called because he already knew me -- just like all the others.”
“I spent a couple of months looking through job sites and submitted my resume for
probably 30 jobs, but when I look back on the interviews I got, one came through a guy I know
from high school, one through a woman I met at a party, there was one call from a guy I
trained, and I was hired here by a guy I worked with two years ago. I’d actually applied here
through a blind ad online, so when he called me, it turned out they already had my resume, but
According to a Vice President for Sun Microsystems, “2% of the jobs we fill are filled from
resumes. Most of the jobs in our company are filled by referrals from other employees.”
Even when personal connections are not job connections, both potential employers and
employees appear to prefer a face to face encounter to the invisibility of the Internet. A New
York recruiting firm, [Link], recently created a “bricks and mortar” arm, Workworld, to
bring prospective employees face to face with employers. They have found that running job
fairs is more lucrative than their online service because employers and employees want to meet
report higher ratings for almost all sources of jobs; they are using a wider variety of job search
strategies than their male and white counterparts. This finding suggests that: 1) women and
minorities have less job stability or 2) they can depend less on personal networks to get them
jobs. Across age categories, the under-30 group is more likely to find job opportunities through
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Net Working CAHRS WP 00-19
Internet job postings (65%) whereas the 31-40 group (53.5%) and the over-40 group (43.3%)
are less likely to use Internet job postings. The use of professional associations increases with
age. The job sources used by independent contractor / entrepreneurs and full time
respondents also differ. The former rely more on professional associations (50.5 versus 39%);
the latter depend more on Internet job postings (64.5%), staffing agencies (29.6%) and
The degree to which social networks are central to employment strategies indicates how
important it is to live and work in the cities where new media production takes place. New York
new media people meet and get to know each other and potential employers at professional
association meetings, informal “hang-outs” in the Flatiron District where the industry is
concentrated, as well as from working together. There they gather information about new
The dependence on personal networks may also be responsible for the apparent
inequalities in pay and opportunity in new media work. In new media, who you know matters
almost as much as what you know and that, in turn, determines how secure you are about your
All Full- Indpt./ Male Female Age Age Age White Minority
time Entrep. <=30 31-40 =>41
Friends and
colleagues 80.9 81.6 80.8 78.2 81.9 80.3 85.5 73.3 79.8 86.4
Internet job postings 55.7 64.5 38.4 43.6 61.9 65.0 53.5 43.3 56.2 55.9
Professional
associations 42.3 38.2 50.5 37.6 43.9 39.7 42.2 45.0 41.4 44.8
Staffing agencies 24.0 29.6 13.3 18.0 27.0 23.7 29.8 15.3 22.6 31.6
Newspaper listings 11.1 14.1 4.1 7.9 12.7 10.2 11.3 12.1 10.4 15.5
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Net Working CAHRS WP 00-19
Temporary help
agencies 6.7 7.1 3.1 3.0 8.6 6.6 7.0 7.0 6.0 10.7
College career offices 3.5 4.6 2.0 5.0 2.8 3.7 2.6 5.2 2.4 8.9
In addition to job search and skill development strategies, we also wanted to get a better
understanding of what the average work week consists of for this group of high tech workers.
We asked respondents about their work hours in a typical week and about how they allocate
their time each week. We found that the average work week for this group is 53 hours per
week, with an average of 42 hours per week (or 81%) devoted specifically to new media work.
This pattern does not vary markedly across the distinct demographic and employment
supervisors report fewer hours in new media compared to their counterparts (men, whites, full
time employees, and supervisors). Average hours per week devoted to new media production
itself also decline slightly with age, presumably because of more time devoted to management
We were also interested in how new media professionals allocate their time, particularly
given uncertain market conditions and the contingent employment status of many workers.
How much time, for example, do new media professionals devote to direct production work, as
opposed to transaction costs associated with managing clients and looking for new work? We
asked respondents to estimate the percent of time they spend on four activities: a) direct
On average, respondents reported that they spend only 49% of their work time in new
media on direct production, but 20% on client relations, 18% on administrative tasks, and 14%
on looking for new work. This time spent on indirect functions or "transactions costs" is in
Page 23
Net Working CAHRS WP 00-19
addition to the time spent on unpaid learning. Thus, new media workers spend more time trying
to maintain steady employment and future "employability" than they do on current projects.
Client relations
19.9%
These patterns varied slightly by gender and race, with women and minorities reporting
slightly more time on direct production than their counterparts, and (surprisingly) slightly less
time on looking for work. More telling are the comparisons by employment status and by age.
Independent contractors and entrepreneurs spend only 44% of their time on direct production
and almost 20% of their work time looking for new work. Similarly, workers in their thirties and
forties spend about 16% of their time looking for work, despite the fact that those over 30 are
Consistent with the data above, those groups that spent more time looking for work
were also the groups with a higher than average number of employers for the year. For
example, while the average number of new media employers for all respondents was 3.3 in the
past year, the number was higher for males (4.3) than females, and for those over 30 (3.5)
compared to those 30 or younger (2.8). The older age groups, 31-40 and over 40, report
having more employers in the past year (3.5; 3.5) then the under-30 age group (2.8); whites
Page 24
Net Working CAHRS WP 00-19
(3.3) more than minorities (3.1); and independent contractor / entrepreneurs (6.1) far more than
If we combine respondents’ assessments of the amount of time they spend looking for
work with the time they spend on unpaid learning (described earlier in section Keeping Up), we
have a picture of how much effort these people are spending to stay employed. If, on average,
they spend 6 hours per week looking for work (14% of 42 hours/week) plus 13.5 hours per
week in unpaid learning, then it appears they are spending close to twenty hours per week
simply trying to maintain steady employment and future employability in new media. What is
striking about these patterns is that even the most stable group (the full time employees) report
spending 11% of their time looking for work plus 11 hours a week in unpaid learning, or a total
All Full- Indpt./ Age Age Age Male Female White Minority
time Entrep. <=30 31-40 =>41
% of work time in NM 80.6 84.4 78.2 84.1 79.2 74.7 83.2 79.4 81.6 77.4
Client relations 19.9 19.3 20.7 20.2 20.5 18.5 19.8 19.9 19.6 21.1
Administrative tasks 17.8 18.3 17.2 18.5 16.4 17.8 17.1 18.1 18.5 15.2
Looking for work 13.8 10.6 18.5 10.6 15.5 16.2 15.9 12.8 14.3 12.7
Page 25
Net Working CAHRS WP 00-19
The difficulty of balancing new media work with family responsibilities is echoed by both
men and women. An IT professional and father of three, in an online forum, Fathers at Work:
What used to be an extraordinary amount of hours is now a normal work week ...
Now there are few days that I work less than 12 hours ... I love what I do. I love my family.
I’m missing some of the most important years of their lives. Sometimes I feel guilty no
Building a Career
There are very different paths to building a career in new media work. Some new media
workers continue to obtain more sophisticated technical skills and move from job to job without
moving into management roles. According to a principal engineer with a Menlo Park company,
“managing people takes me away from the technology”. Those skilled professionals with the
hottest skills “may even carry more weight than their management counterparts” (Kontzer,
2000).
Other new media professionals build their careers in much the same way as their
predecessors in the design fields. Graphic artist Nancy Stahl vividly describes her move to
digital design:
“(In 1988) I went down to the post-production company; a guy spent an hour
demonstrating how this giant Quantel worked, and then he suggested that I sit down with it
for a while … At that point, all the computer work I’d seen appeared to be very pixel-based;
so I was surprised to see how painterly this looked. I started working on the machine, liked
what I saw, got more and more into it and suddenly, it was three in the morning … That
night I had computer dreams. All of a sudden I saw myself cutting out friends’ faces and
moving them around.” Over the next four years, Stahl straddled the fence of high-tech and
low tech. She experimented with an early version of Adobe Illustrator and continued to have
her computer dreams. Then in 1992 they came true when she bought a Macintosh IIci, a
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Net Working CAHRS WP 00-19
UMAX scanner and a Wacom drawing tablet. “At that moment a lot of things changed for
First, mobility typically occurs through a sequence of jobs, not within one company. For
example, a new media recruiter commented, “New media people almost never move up within
a company; they move up by moving on. In most industries, such a transition is to a similar role
Second, mobility and the increased earnings it brings require significant personal
investment on the part of the professional. According to a member of the World Wide Web
Artists Consortium:
“The two biggest barriers to building a freelance career are: the time and money for
continuing education and the money for software and equipment upgrades. When you work
for a company, you get that paid for. When they hire you as a freelancer, the company gets
Respondents to our survey indicated, however, that the desired career trajectory for new
media workers is not the conventional path from contingent worker to full time status with a
Page 27
Net Working CAHRS WP 00-19
100
Percent of Respondents who are
90
Independent Contractors
80
or Entrepreneurs
70
52.5
60
50
35.8
32.4
40
30 19.1
20
10
0
All Age<=30 Age 31-40 Age=>41
Age
Page 28
Net Working CAHRS WP 00-19
The oldest and highest paid professionals in our sample were independent contractors or
entrepreneurs. These are the people who have been able to overcome the time and money
barriers and establish their reputation for unique skill sets or products.
New media employers face important challenges created by their demand for a skilled
development strategy or a longer term perspective in the industry is demonstrated by two types
Employers have indicated that “the skill shortage” is the biggest problem they face in
growing the industry. This shortage is not so much an inability to find able new media
professionals per se, but to find the “right” workers: those who have already mastered the
precise complement of skills employers are seeking. As we have noted, developing and
maintaining the battery of skills currently in demand is an arduous and perpetual challenge, and
it is one that new media employers tend to leave to the workforce to master. For example,
Due to time and competitive pressures, many employers seek job candidates with
exact fit and relevant experience, requiring no additional training. Many companies have
concluded that they cannot afford the time penalty and uncertainty associated with “making”
the employees they need through training or retraining. Instead, they pursue a buy
strategy, seeking the exact skills and experience they need for a particular project and
This “niche market” phenomenon (and low hiring selection rates, often below 5%)
explains some of the diverse views held by business and employee groups. The employer
who can’t find the right person with the right skills sees a labor shortage. The employee
advocate points to the many resumes employers receive and low hiring rates, arguing that
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Net Working CAHRS WP 00-19
there are enough technically trained professionals in the United States but employers are
Both our interviews in New York and a recent study of Silicon Valley indicate that
employers favor local recruiting because of the flexibility it allows them and because they do not
believe they can commit to long term employment or relocation costs. The Silicon Valley study
(Joint Venture, 2000) found that 63-69 percent of Silicon Valley’s high tech cluster jobs were
filled by local residents or people who moved to the area voluntarily. By contrast, 16-18 percent
were filled by commuters and only 10-12 percent were recruited from other areas of California
or the Country. About 5-7 percent of positions remained permanently unfilled. Thus, in a
project based industry like new media, the perceived skill shortage is a function of the
This strong preference for local recruitment is part of why the pressure on employers is
more intense than if they were operating in a labor market where place and space were not
important. Despite the space transcending potential of the Internet, the people who develop its
products and services choose to live and work in urban locations that can provide them with a
wide range of job opportunities. And, in a project-oriented industry, a ready, personal, mutually-
employers alike. A network is not mobile, so despite marketing campaigns to lure them away,
new media professionals are less footloose than they are often depicted. This suggests that as
the new media industry expands, the more specialized and creative jobs are likely to be
concentrated in certain regions. With the rise of e-commerce, new media employers will
increasingly favor those workers with knowledge of a client’s industry, and the clients tend to be
industries already prominent in a region. Therefore, it also suggests that these new media
regions are quite specialized and not as competitive with one another as is usually thought.
Poaching
Because of this strong local labor market orientation and the perceived skill shortage,
Page 30
Net Working CAHRS WP 00-19
workers are recruited locally, for the most part, to reduce the costs of job turnover for both
employers and new media professionals while maximizing the flexibility both need in a project-
oriented industry. In New York, for example, one human resource director noted: “We use a
few recruiting firms but also get people from financial service firms, which are hell holes to work
teams of specialists to complete production projects: no employer can be sure that their project
team will hang together long enough to complete its work. Further, the range of specialized
capabilities and overall flexibility to be garnered from a network of smaller producers is the
lifeblood of this kind of industry. That range is undermined when those firms are constantly
trading around key workers rather than expanding the overall capacities of their workforce. As
we describe in our policy section, approaches that bring employers, new media professionals,
and the public sector together to build the skilled workforce needed within the region are likely
***
The project-based character of the new media industry has significant benefits for both
employers and the workforce. Firms gain flexibility: greater opportunity to tailor the team to the
project, less risk that they will be stuck with labor cost commitments to people for whom they do
not have work. Many workers gain career acceleration: the chance to shop their skills to the
highest bidder, to augment those skills with each new project, to have exciting work. Both get
guilt free exit from one another. But the prevalence of short-term contracts means that
employers are continually worried about having a pool of skilled and reliable professionals and
workers are continually looking for work. It is an arrangement that requires of both employers
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Net Working CAHRS WP 00-19
and workers a new way of thinking about their long term employment stability and income
security.
New media professionals currently absorb most of the risks associated with job loss,
skill obsolescence, and unexpected illness. Their employment security depends not only on
their current job performance but also their future “employability”, and employability is based on
building their professional network and investment in their own skills and training as well.
Coping with these risks can be daunting to workers, but the current pattern also has serious
Employment Security
Despite the intense competition for their skills, new media professionals remain
concerned about their employment security. Our survey covers more established and
successful professionals in the industry, yet we found that only 56% are satisfied that their
current job is secure. Moreover, even with the industry growing dynamically, only two-thirds of
respondents felt confident that they would have steady employment over the next two years.
There were some notable differences across demographic groups as well. Women are
more pessimistic than men, and minorities more pessimistic than whites about their future
employment prospects. Similarly, older workers, workers with children, and independent
contractors and entrepreneurs are also more pessimistic about their job security than were their
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Net Working CAHRS WP 00-19
Compensation
Page 33
Net Working CAHRS WP 00-19
Notwithstanding their concerns about employment security, the new media professionals
in our study have experienced relatively high wages and wage growth. National salary data
shows that average salaries in 1998 ranged from a high of $64,472 for male consultants in the
industry to a low of $32,091 for female graphic artists. By comparison with national standards,
the new media professionals in our New York sample earn considerably higher pay. Their
median annual pay from new media work was $78,000 in 1998, and the average pay was
$102,154. Moreover, wage rates rose rapidly in the 1990s. On average, the workers in our
survey saw their hourly wages double in 4 years. For example, the average worker who began
new media employment in 1995 at a rate of $24 an hour was making $50 per hour by 1998.
90.0
$81
80.0
70.0 $63
Hourly Wage
40.0 $33
30.0
20.0
10.0
0.0
e
l
te
e
ity
r
e
or
Al
eu
al
-4
al
=3
>4
m
hi
ct
or
M
m
Ti
31
en
W
e<
e=
tra
in
Fe
ll-
pr
M
Ag
Ag
e
on
Fu
Ag
tre
tC
En
en
nd
pe
de
In
D em ographic G roup
These estimates may understate total compensation because compensation in the new
media industry often comes from several sources, including the hourly wages, sales of
intellectual property such as domain names or websites and stock options. Wage rates,
however, vary in predictable ways for most demographic groups except by race. Compared to
men, hourly wage rates for women in 1999 were significantly lower -- $42.80 versus $55.90.
Page 34
Net Working CAHRS WP 00-19
Workers under 30 received $33.40 per hour, while those between 30 and 40 years old received
$54.30, and those over 40 averaged $63.10 per hour. More surprisingly, full time workers
received lower wages ($39.00 per hour) than independent contractors ($55.34 per hour) or
multivariate analyses in which we assessed which factors had the greatest influence on hourly
wage rates. We included basic demographic and human capital variables (formal education,
gender, age, tenure, race, marital and family status); skills and tenure in new media;
employment status (whether full time, independent contractor, or entrepreneur); the number of
benefits workers received; and the training and career strategies they employed (number of
We found that the most significant factors related to higher wages were employment
status, the hours spent in paid and unpaid training, membership in professional associations,
By far the most important factor for hourly wage rates was employment status. On
more, than did full time employees. When the costs of benefits (35-40 percent of wages) are
taken into consideration, independent contractors and full time employees are about equally
paid. Entrepreneurs, however, make at least 20 percent more than full time employees even if
Training and career strategies of new media workers also influence wage levels. Those
who spend more time in learning (whether it is paid or unpaid), and those who join professional
associations are more likely to have higher paying jobs. Older and married workers also had
higher incomes.
Benefits Protection
Page 35
Net Working CAHRS WP 00-19
Benefits protection for new media professionals is uneven, and depends importantly on
the employment status of the worker. On average, only 61 percent of those surveyed received
sick leave pay from their primary employer, 57 percent received basic (catastrophic) health
insurance and just over half received comprehensive health insurance. The percentages who
receive employer contributions to their retirement savings is lower, with only 46 percent having
a retirement plan and 42 percent having access to deferred income such as profit-sharing and
stock options. Tuition assistance is available to 26 percent of survey respondents and family
benefits such as paid parental leave and child care benefits is available to less than 15 percent.
When we examined benefits coverage for full-time employees, we found that even
among this group the levels do not approach those received by other professionals in similar
income brackets.
For example, only 77 percent of full time new media employees receive basic health
insurance, and only 72 percent receive comprehensive health care. A full 28 percent of full time
professionals in the industry do not have comprehensive health care coverage provided by their
Page 36
Net Working CAHRS WP 00-19
primary employer. In addition, only 63 percent have some type of retirement plan and 55
percent have a deferred income plan. For independent contractors and entrepreneurs, less
than one quarter receive any of these benefits from their primary employer or client, and only
11 percent receive comprehensive health coverage. Full time employees are also at least three
times more likely to receive tuition assistance, paid parental leave, or support for dependent
care. The one area where independent workers do better is with their control over the timing
and location of their work; compared to full time employees, independent workers have more
access to flextime (47% versus 33%) and telecommuting (39% versus 29%). Overall, full time
employees receive an average of 5.8 different types of benefits while independent workers
Table 7: Benefits
All Full- Indpt./ Male Female Age Age Age White Minority
time Entrep. <=30 31-40 =>41
Page 37
Net Working CAHRS WP 00-19
Arguably, this pattern of high relative wages and low benefits is preferred by new media
workers, many of whom are young and appear to be less interested in traditional benefits.
Some of those we interviewed said they needed the cash to invest in new equipment, software,
and training. One human resource director in a New York city firm noted:
“They have a very different view of benefits. The new media group asked to get rid
of the pension system. They said, blow it up and give us the money. But they wanted to
However, even among workers in our survey who are over 40, benefits coverage is
relatively low. In fact, the percentage of respondents who receive benefits declines with age,
but because older workers are more likely to be independent contractors and entrepreneurs, it
is largely their employment status rather than their age that accounts for this pattern.
Moreover, despite that image of new media workers as young and uninterested in long
term security, survey responses showed considerable dissatisfaction with benefits protection.
For example, less than 40 percent are satisfied with their pension or long term savings plan,
just over half are confident that they will have health care coverage in the future, and less than
Page 38
Net Working CAHRS WP 00-19
100.0
90.0
80.0
70.0
Percent of Respondents
50.0
P ercent who are confident of future
40.0
health insurance***
20.0
10.0
0.0
e
te
0
ity
l
e
e
Al
al
=3
>4
tre
al
m
hi
or
M
m
Ti
W
e<
e=
En
in
Fe
ll-
M
Ag
Ag
t./
Fu
dp
In
D em ograph ic G rou p
hospital only
Again, those who are most pessimistic about all of these issues are women, those with
We also asked how much respondents agreed or disagreed (on a five-point scale) with
a series of statements about their commitment to new media as a career. We found generally
high levels of commitment. In general, 75% of this group plans to have a long career in new
media, while about 20% would like to change occupations if given the opportunity. Less then
2% expressed disappointment with their career to date, and about half reported that new media
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F ig u re 1 1 : P e rc e p tio n s o f P a y a n d C a re e r P r o s p e c ts
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Nonetheless, only 16% were willing to say that they would stay in new media regardless
of how much money they made, signaling that the intrinsic satisfaction with the work and career
Despite the fact that this group of professionals had relatively high wages and wage
growth in the 1990s, their satisfaction with their pay and their confidence in future income
security were not as robust. On average, only about half of the professionals we surveyed
believed that their pay was fair. Slightly more than 60% were satisfied with their future career
prospects or felt that their income would be sufficient to meet their future family needs.
Overall, when asked about their work and career, these workers are satisfied most with
the content of their daily work -- 68% report that they are satisfied or very satisfied with their
use of skills and creativity -- but from there the satisfaction ratings fall: 61% are satisfied with
their career prospects, less than 60% with their health and employment security; 51% are
satisfied with their pay, and only 42 % with their long term savings or retirement options.
industry because of their need for flexibility in responding to rapidly changing market demand.
There are downsides as well, as evidenced in our interviews with employers and surveys of
professionals.
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One concern of employers, particularly in more conventional firms, is that new media
professionals are focused on their own projects and creativity, but have little business sense.
“They don’t care about the business, they only care about themselves. That takes
several forms: They are interested in what’s hot -- trends, skills, content -- not in the people
they work with or the impact of the project ... They care so little about the business that they
don’t even see the need to justify ‘neat’ projects in terms of a business rationale, or to
“They don’t care about the business, they only care about themselves. That takes
several forms: They are interested in what’s hot -- trends, skills, content -- not in the people
they work with or the impact of the project ... They care so little about the business that they
don’t even see the need to justify ‘neat’ projects in terms of a business rationale, or to provide a
With the labor market organized around short term projects and employment contracts,
most new media professionals are interested primarily in building the kind of skill-based resume
that gives them more bargaining power in the labor market. They are likely to lack interest in
the goals of the firm or the actual products they are producing because they are pursuing a
professional life oriented around continual acquisition of skills and control over the creative
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Even if there is the will, there may not be the time, so employers cannot be certain that
new media professionals understand the client’s business strategies well enough to reflect them
Finally, employers also cannot be assured that intellectual property will not be carried off
to another firm.
Tenuous Commitment
New media workers' lack of loyalty and commitment to employers is another common
concern. Because career advancement and better wages depend on moving from job to job,
new media workers do not evince a strong commitment to any particular employer. As one to
“They are hired in for dirt, pick up credentials, shop their skills around and advance
the compensation they can demand. You see 20, 40, 60% increases in salary in a year by
This mobility also creates a lack of trust between employers and workers. One Internet
“I ask them to take apart their resumes and make them chronological. I want to
know if they have been fired. I want to know if there is any direction in their job search or if
“I ask them to take apart their resumes and make them chronological. I want to know if
they have been fired. I want to know if there is any direction in their job search or if they are
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These anecdotes from employers are consistent with the survey responses of new
media workers. For example, less than 60% said they felt loyal to the employer or were willing
to work harder to
help the employer succeed; less than half felt that their values were similar. More
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importantly, only 16% said they would reject another offer at higher pay; and less than 10% said
they would accept any job to stay with the current employer.
In sum, although this sample of respondents is more stable and successful than many
others in new media, their commitment to their employers is quite low. They are much more
committed to new media work itself and to making good wages than to the employer they work
for.
of multivariate analyses in which we assessed which factors were most significant determinants
education, gender, age, tenure, race, marital and family status); skills and tenure in new media;
employment status (whether full time, part time, temporary, independent contractor, or
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entrepreneur); the wage and benefits that workers received; and the training and career
strategies they employed (number of hours in paid and unpaid training, membership in
associations). We found that the most significant factors related to higher commitment were
employment status and benefits. Compared to full time employees, independent contractors
and entrepreneurs are significantly more likely to say they are committed to their primary
employer or client. This finding, though surprising on its face, is consistent with other recent
A recent study of independent programmers in Silicon Valley, for example, found that
many left their full time jobs for independent status because they were frustrated with the
dysfunctionality of the enterprises where they worked. As independents, they could distance
themselves from the negative experiences of organizational politics and focus more clearly on
the work that they enjoyed (Kunda, Barley, and Evans 1999). In a similar way, independent
workers in New York’s new media industry may be able to focus on the positive aspects of the
work they do while distancing themselves from the business problems they perceive as
negative. Ironically, the fact of being independent may allow them to feel a greater
This distancing, however, may pose problems for employers who need professionals
who both understand their business goals and are willing to help them solve problems related to
those goals.
In their commitment to an occupation rather than an employer, and their skepticism, new
media workers appear to reflect something that has been found to be characteristic of the
contemporary workforce as a whole. Their attitudes demonstrate that labor flexibility is a two
way street: the ability of employers to use workers on short term contracts is offset by the
workers’ absence of loyalty to their employers. Professional identity and the work itself come to
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As we will see, reserving their loyalty for their occupational network may also be a
***
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The new media workforce eschews the concept of a new media “industry” in favor of a
community environment, which sounded like mashed potatoes to me, has proved to be
that commands their loyalty and commitment more than any particular firm. This is a notion
that eases collaboration between team members on any particular project, with members
including full time and part time employees, or subcontractors and freelancers. It is this
network of relationships that supports the job search, training, and career development
strategies of the participants, and it supplies firms with information on their skill level and quality
that the new form of resume so lacks. As the director of one professional association
commented, “Here we do business differently -- more proximity, more meetings and more
interpersonal contact.”
With this concept of community at the core, new media professionals are developing
strategies to decrease, or at least better manage, the costs associated with sustaining a career
in a project-based work environment. Much of the workforce relies on personal networks and
professional associations to obtain information about jobs, acquire skills, and learn about how
the market for their services is changing. In New York City, these organizations -- Webgrrls,
the World Wide Web Artists Consortium, the New York New Media Association, the East Coast
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Digital Consortium and others -- offer services to their members and a voice for the industry.
New media workers are also represented by “old media” unions and professional guilds such as
the Writer’s Guild. New media organizations differ from unions and some of the traditional
guilds in that they have lower barriers to admission; do not sharply differentiate employers from
workers in their activities; focus primarily on helping members with marketing, skill acquisition,
networking, and job search; and do not (yet) negotiate or administer collective bargaining
agreements.
In our survey, we asked new media professionals to rate the importance of various
functions of new media associations. Their most important function is helping workers keep up
on the market for new media products, services, equipment, and software. Over 70 of
respondents said this role was very important or extremely important (on a 5-point scale). In
second place, over 60 percent of professionals rated as important the role of associations in
providing a community. In third place, 57 percent of respondents said that associations were
important in helping them learn about the latest technical advances in the field.
The role of professional associations in public policy is also important. Over a third of
the respondents rated associations as very important or extremely important for affecting public
policy. This assessment reflects the fact that our survey respondents are a highly politically
active: among our survey respondents, 63 percent voted in the 1998 elections and over 75
The top three policy concerns of new media professionals are training, assistance in job
search, and health care coverage. Over 50 percent of respondents rated the lack of training as
one of their top three policy concerns. Almost 40 percent of respondents rated assistance with
job search and adequate health care coverage as one of their top three concerns.
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There were minor differences by demographic group, for example, with independent
contractors rating health care coverage as important as training and older workers rating job
search assistance as important as training. These policy concerns are quite consistent with
other responses to this survey. Even though this group of new media professionals is more
established and successful than the workforce as a whole, they are very concerned about the
lack of institutions that provide adequate training, job search assistance, and health care
security.
In this study, we examined the new media industry from the perspective of it's
markets, and products -- the quality, skills and adaptability of the workforce are crucial to
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success. Helping new media professionals meet the challenges they face is critical to the
industry’s overall potential for expansion and success. This workforce relies heavily on local
networks of peers and employers to meet their skill acquisition, career development, and
security needs.
To see why this is, we first need to look more carefully at why firms and workers in this
supposedly placeless industry tend to cluster in “Valleys” and “Alleys”, that is, in particular
geographic locations.
In our study, we have emphasized how production in new media depends on flexible
workers who come together in teams to produce media products and services. We have also
described how this workforce depends on personal networks to obtain jobs, develop skills and
build careers. Our New York new media professionals (as well as those in Los Angeles and
San Francisco) tend to live in neighborhoods close to where they work (and sometimes in the
same room), and to work extremely long hours. These patterns of behavior begin to tell us
something about the central importance of the local neighborhood, district, or city in the new
information economy. The importance of places -- such as New York’s Silicon Alley or San
Francisco’s Multimedia Gulch -- in an industry known for its ability to transcend space and time,
is one of its interesting ironies. To see why new media work and workers are highly
concentrated in urban centers, despite the fact that the technology makes it possible to work
from anywhere, we have to remember how new media products are made, not only in
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In key U.S. new media cities including New York, Los Angeles, and San Francisco,
production is carried out by a network of firms, which provide products and services to each
other and to larger firms that are also distributors. This network of firms is highly flexible and
can respond rapidly to changing market conditions. Because of the strong interrelationships
among firms, they tend to cluster in a district in order to maximize the information and contracts
they can share with one another and minimize the costs of collaboration. Because the
individual firms are project oriented, they share a common labor force that moves among them
The new media industry in New York is clearly such a flexibly specialized network, with
smaller web development or digital design firms supplying bigger publishing houses or ad
agencies, for example. The PricewaterhouseCoopers studies found that companies with over
$5 million in yearly revenues account for only 9 percent of the total number of businesses but
82% of total revenues. They also reported that over 90 percent of the businesses are small
with low yearly revenues (indeed, 53 percent had profits of less than $1 million and another 40
Where a product market is rapidly changing as it is here (that is, where what customers
want, and what it is possible to produce both technically and creatively, shift again and again), a
firm needs different inputs (here especially, worker skills) for each project or product.
Externally, in relation to other firms, they organize as a flexibly specialized network. Internally,
in relation to their workforce, they organize a core of conventional long term employees
supplemented with project-by-project employees and contractors. Both firms and workers in
such an environment acutely need information on each other and a steady stream of
opportunities, and both information and opportunity are intensified by concentrating in regional
districts. Professional networks and associations allow better access to information on new
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projects, markets, and technical tools. Personal networks make possible the rapid recruiting
media. Any development strategy must build on these existing local networks and associations.
• Workforce oriented -- focusing on the people who are the industry, on the
• Regional -- utilizing the personal networks and local connections that sustain a
project-based industry, and based on joint participation by the public sector, workforce
The predominantly local nature of the job search and networking strategies of industry
employers and professionals means that local or regional strategies and institutions are key to
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The growth of new media activities will depend on maintaining a highly innovative,
cutting-edge role in technology and applications. As the new media industry matures,
technological advances and software development will allow some activities that now require
skilled workers to become more routine. Maintaining a competitive edge, however, will depend
on creating an environment in which skill acquisition and continuous upgrading are a fact of
daily worklife.
This approach applies not only to producers, but also to users and potential users of
new media in a range of industries. More widespread and knowledgeable users of new media
among others -- will expand the customer base for current products, and the opportunity to
diversify the products that new media employers and professionals can develop and sell
internationally.
Given the pace and hands-on nature of skill acquisition in new media, this is one of
many areas where a multi-party collaboration is likely to be very effective. The expertise of
educational institutions could address the complex, interactive nature of learning new media
tools, but on-the-job is a more likely setting than a classroom. A more efficient, reliable and
standards-based system for skill certification is needed. While the exact design should arise
from industry participants, we would suggest the following roles: schools provide some formal
training, but also aid in the design of additional learning that takes place on-the-job in consort
accomplishment.
Access to new skills is obviously a top priority of the labor force in new media, but we
might also consider policies to expand that workforce to include more people who are computer
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literate but without formal educational credentials. This kind of effort may have more potential
in new media than in many other industries because of the low institutional barriers to entry, the
independent learning style adopted by most industry workers, and the emphasis by employers
One model to address skill acquisition by workers without advanced degrees has been
developed by the San Francisco Bay Area Video Coalition, a media arts center with its own new
is a Worldwide Web development training and employment program offered at no cost to low-
income San Francisco residents. Working in 10-person teams, participants spend at least 30
hours per week over a sixteen-week period, engaged in all aspects of website development
from concept through production and site launch, plus an additional one hundred hours as a
WWWeb intern with a local company before receiving their MediaLink certificate. Partner
companies receive benefits such as priority access to top graduates and customized training
that matches their staffing needs. These partner companies also provide MediaLink with
valuable information that keeps the training program on the leading edge of industry trends.
In New York, new media training programs not tied to schools are still at an exploratory
stage, but are being fostered by non-profit organizations including NYNMA, Heavens Angels,
and Covenant House. Cornell Cooperative Extension has launched discussions with these
organizations and the New York City Department of Information Technology and
Telecommunications (DOITT) to foster training and internship opportunities. Models for similar
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Economic development policy to foster the new media industry has focused almost
exclusively on needs defined by individual employers and employer groups as well as other
industry stakeholders, especially the venture capital and real estate industries. This study has
highlighted the potential of an approach that would bring the interests of the workforce and its
professional associations together with new media firms and entrepreneurs into a sectoral
development agenda.
There are some interesting models in other industries that could be used as the basis
for building such a sectoral development agenda in the new media industry. One example is
New York City's Garment Industry Development Corporation (GIDC). GIDC was founded on
the concept that only an inter-firm and labor/employer partnership can create a sectoral voice
for the fashion and garment industries. Another is the Wisconsin Regional Training
Partnership, which has yoked together a broader community economic development and
workforce development strategy with similar inter-firm and labor/employer partnerships, first in
Because employers and workers together create the development agenda for the
industry, political leaders, policy makers and investors have more confidence that the agenda
can be implemented and is likely to have a positive impact on the industry as a whole. What is
needed in new media is a commitment on the part of the public, the associations, and private
actors to make a collaborative model -- one that will meet both workforce and employer needs -
The role of government policy in fostering a sectoral strategy to build the new media
industry should not be underestimated. Strategies that foster training programs, infrastructure,
and services available to many firms within a sector produce far greater benefits than the
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conventional approach of tax abatements to individual firms. There are many models for this
approach. The key is the development of a common agenda by workforce and employer
contemporary economy, policy makers have been trying to come up with solutions to the
dilemmas posed by the failure of old ways of doing things. They focus most often on the
connection between long term employment with a single employer and access to employee
benefits such as health insurance, long term savings or pensions, and unemployment
insurance. The flexible workforce, including a substantial portion of new media professionals,
does not have access to these protections, except indirectly through a spouse or parent, or
unless secured individually at exorbitant cost. In this respect, new media workers reflect the
In addition to lacking these protections, however, there are other problems associated
with free agency: insoluble grievances with employers, loss of intellectual property rights to the
work they produce, and lack of appropriate compensation for work that may have many lives in
many different markets. The U.S. institutions that govern employment relations are not set up
to deal with problems such as these and may, in fact, hinder their solution because they were
Those who are upbeat about the “e-lance” or “free agent” economy are given to the
romantic assumption that flexible or “wired” workers are akin to traditional craftsmen, a colorful
but misleading comparison. Unlike craftsmen, new media workers are tied to machines, to
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team based work, to the demands of the capital markets, and to the challenges of competitive
markets where the first movers hold a great advantage. As a critic of the new media hype
notes:
“The work environment of New Media is entirely machine-based, and labor intensive
in ways that are now the legends of cyberspace. "Voluntary" overtime -- with 12 hours
workdays virtually mandatory -- is a way of life for those in the business of digital design,
programming and manipulation. The fact is, New Media technologies have already
transformed our work patterns much more radically than they are likely to affect our leisure
hours, just as information technologies have already played a massive role in helping to
restructure labor and income in the new global economy -- effectively reorganizing time,
space, and work for mostly everyone in the developed world.” (Schultz, 1997) .
There is a model nearer at hand than traditional craft guilds if we are looking for
solutions to the problems faced by a workforce that is less and less likely to be employed in full
time long-term jobs. Old media (particularly the motion picture industry) faced similar problems,
and devised a set of solutions that meet their needs for flexibility while still protecting the
individually.
Almost fifty years ago, in the early 1950’s, workers in the motion picture industry began
to develop strategies to contend with the changes in production methods -- the break-up of the
studio system and the reorganization of production outside the big studios. Like new media, the
contemporary motion picture industry is organized around projects, and most of the people
making motion pictures and videos are flexible workers who move from job to job and employer
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Both employers and workers realized there was a problem. For workers, the problem
was obvious: they didn't have the stable jobs that had existed under the studio system. What
they sought, in addition to protections such as health insurance, were ways to protect their
incomes when they couldn't protect their jobs. Employers cooperated because flexible
production also presented them with new challenges: how to determine a worker's credentials
to do a job, and how to keep skilled people in an industry that offered only intermittent
employment. What evolved from these mutual interests was a set of very innovative institutions
The Motion Picture Health and Welfare Fund secures health and pension benefits for
industry workers. Employers contribute to the fund each time a person works for a project no
matter how brief the period of employment. Workers are covered once they reach a threshold
Minimum pay rates provide a wage floor for all industry workers by occupation, and vary
according to whether they are employed on a daily, weekly, or project basis. The rates are set
low enough to allow new people to enter the industry, but also anticipate that higher rates will
Personal service contracts and residual agreements allow more experienced and
agreements often include rights in the property being produced (film, video, commercial) which
take the form of deferred compensation, tied to exhibition revenues, reissue in another medium,
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VI. Conclusion
Our research tells us that many of the labor market challenges faced by new media
workers are, in fact, not new or unusual. People employed in media industries, advertising, and
marketing have always worked on a project basis and put a career together by relying on a
network of clients who employ them for short periods or on a project basis. What is new is how
the rapidity of technological change increases the pace at which new media skills become
obsolescent. New media professionals must work much harder just to keep up.
When we look at the work patterns of new media professionals, they look very different
from a conventional career. We expect that as a person acquires more experience, he or she
takes longer term, more stable jobs and advances up the job ladder within a firm. For the
people we surveyed, who appear to be quite committed to their occupations and to new media
work, the pattern is distinctly different. As they gain more experience, the number of their jobs
per year increases and the proportion of income from the primary job decreases. The average
independent contractor or entrepreneur is older and more experienced than the average full
time employee. It appears that the goal of the new media professional is not stable
employment, but stable employability combined with independence. The cost of obtaining this
status is high: new media workers must invest a significant portion of their lives in their careers,
as our evidence on working hours and time allocation indicates. A close integration of work
with social and personal life -- including employment strategies and skill acquisition -- is a
Given its inherent instability and time demands, one might think that new media workers
would be dissatisfied with their career choice. Not so. They have skills that are in demand and
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they can command high wages. They exercise some control over who will employ them and
under what conditions. When asked in more detail about the current and future implications of
their career choice, however, they indicate significant levels of concern. New media
professionals derive some sense of security from their employability in the face of an overall
labor market in which nearly one third of U.S. workers are in contingent or unstable jobs, but as
the recent lay-offs in [Link] indicate, new media professionals are not immune to market
volatility. If new media workers are to sustain themselves and their families in this work as their
lives progress, and firms are to sustain this way of working as the industry progresses, both
must build -- together -- an institutional infrastructure of new design to support such a sector.
New media workers have taken steps to meet some of the challenges facing them
in acquiring skills, maintaining a steady income, and providing for their long term security.
Foremost among these strategies is the cultivation of personal networks and the development
of organizations that help them solve collectively what they cannot solve individually. These
organizations resemble guilds, professional associations or unions, but they respond to the
distinct interests and sensibilities of the new media workforce. The enthusiasm with which
organizations suggests yet another way in which new media workers may be in the forefrontof
future patterns in the new economy. Community development is a precursor for effective
economic development strategies in other settings, and it is likely to be effective here. If these
organizations can preserve the spirit of collaboration that pervades the industry, they also may
preserve the benefits of flexibility to both firms and workforce while reducing the its insecurity.
They can represent and balance the interests of all parties to the industry, and they can build or
secure the new instruments and institutions it will need to survive and flourish.
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Appendices
To learn about the workforce and its networks, the following linked research activities
• We reviewed the wide-ranging literature on the Internet industry, and the digital
design and new media workforce, including recent studies on developments in San
Francisco, Los Angeles, Toronto, London, and Stockholm, among others. This work is
reflected most directly in the “Context” section, and helped us interpret and compare the
New York situation with the broader world of work for new media professionals.
• We conducted a set of twenty “set-up” interviews with key informants in the New
York City industry. These interviews included leaders of network and professional
organizations, union leaders, public officials concerned with economic development in New
York City, private sector employers and developers, and educational leaders. The purpose
of these interviews was to find out how industry insiders see trends in the New York City
leadership and website reviews. These profiles were used to develop a typology of network
organizations. Together, the profiles, interviews and literature review were used to develop
a list of issues and questions which were then used to compose a survey of new media
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industry professionals. The survey instrument was designed to allow comparability with
organizations. Although a stratified random sample of the workforce as a whole was not
membership. Our survey included organizations which, based on our interviews, represent
different segments of the workforce (Webgrrls and the East Coast Digital Consortium, for
example). The survey asked questions about job characteristics, job search strategies,
career planning strategies, attitudes towards work and employers, retirement strategies,
work and family issues, and questions concerning how intermediary organizations might
Our survey was drawn from the membership of the following intermediary organizations
The Alliance for Downtown New York (ADNY) -- an economic development organization
The East Coast Digital Consortium (ECDC) -- an organization of small firms primarily
The New York New Media Association -- an association of employers and workers
interested in promoting the industry in New York City. This is New York’s largest new media
membership organization.
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Webgrrls -- a networking group for women in new media, providing a forum to exchange
information, provide job and business opportunity leads, learn about new technology, mentor
The World Wide Web Artists Consortium (WWWAC) -- originally an online community,
We chose to survey members of associations because associations are one of the few
available vehicles for gaining access to individuals who are not full time employees – the
because it became clear to us in our interviews with industry practitioners that this workforce
was unlikely respond to a survey by mail or fax but -- as facile Internet users -- might respond
favorably to a web-based survey. Despite the fact that web-based surveys are known to have
low response rates (of approximately five percent), in this case it was the only feasible method
for gathering the information. Members of the associations were invited to participate in a web-
based survey in March, 1999 and 335 responded, for a response rate of five percent.
The method of sampling members of associations, coupled with the low response rate,
means that we cannot generalize the survey findings to the larger workforce in New York’s new
media industry. In general, we know from the research on surveys that those who respond to
surveys are likely to be more interested or involved in the topic, more committed, and more
positive in their attitudes. Given the five percent response rate, therefore, we view the
in the industry. They represent a “better case scenario” of what can be expected of a career in
New York’s new media. The character and size of our sample limits what we can say
definitively about the new media workforce as a whole. But, in conjunction with our interview
data, the responses provide insight into a wide range of issues. This first level analysis lays the
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To analyze the data, we calculated the average responses for all respondents, and then
further analyzed the data by major demographic categories of gender, age, and race. Age was
divided into three categories: those thirty years old and younger, those between 31 and 40, and
those 41 and older. As shown in Appendix B, Table 1, 68% of this sample were women and
81% are white. For purposes of reporting, race was broken down into white and all other
minorities. The 19% of the sample who were minorities include African Americans (3.5%),
Hispanic Americans (6%), and Asian Americans (8%). The average age of the sample was 33
years old, with 26% of the total 30 years or younger, and 46% 41 or older. 30% of the sample
were married and 21% had dependents. This was also a highly educated group: 54% of the
sample had a four-year college degree and one-third had at least a masters’ degree.
Consistent with the pattern of highly educated professionals, 63% voted in the 1998 elections
entrepreneurs, and whether they worked primarily in a non- or supervisory role. Independent
contractors differed from those who reported they are “entrepreneurs” in that the latter were
more likely to have their own product or business and to hire others to work for them. For
example, whereas 41% of contractors reported that they often supervise others, 88% of
entrepreneurs did. Two-thirds of the sample were permanent full time employees while one
third were independent contractors or entrepreneurs. (It should be kept in mind that even full
time employees may be on very short term contracts. Our respondents averaged over three
jobs per year.) Only a handful of temporary or agency temps responded to the survey. They
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were not included in the analysis among those in the independent contractor / entrepreneur
category because their employment status is quite different. Temps and agency temps tend to
have lower skills and experience and to be lower paid than those in the other categories.
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