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Version: 2019.2
Language: English
Unity Manual
Unity User Manual (2019.2)
Unity User Manual (2019.2)
Unity User Manual (2019.2)
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Unity User Manual (2019.2)
Use the Unity Editor to create 2D and 3D games, apps and
experiences. Download the Editor at [Link].
The Unity User Manual helps you learn how to use the Unity
Editor and its associated services. You can read it from start
to finish, or use it as a reference.
If it’s your first time using Unity, take a look at the
introductory documentation on Working with Unity, and see
the Unity Tutorials.
New
Features introduced in 2019.2: What’s New in 2019.2
Upgrading Unity projects from older versions of Unity:
Upgrade Guide
Packages
Learn about packages: PackagesPackages are
collections of Assets to be shared and re-used in Unity.
There are two types of packages supported in Unity:
Asset packages and packages available through the
Unity Package Manager (UPM). Packages available
through the Unity Package Manager are a fundamental
method of delivering Unity functionality. More info
See in Glossary
Find documentation for a specific package: List of
packages
Learn how to build a custom package: Custom
packages
Best practice and expert guides
Best practices from Unity Support engineers: Best
Practice Guides
Expert guides from Unity developers, in their own
words: Expert Guides
Unity User Manual sections
[Link]
Working in Unity
A complete introduction to the Unity Editor.
Main.Unity2D
Unity 2D
All of the Unity Editor’s 2D-specific features including
gameplay, spritesA 2D graphic objects. If you are used to
working in 3D, Sprites are essentially just standard textures
but there are special techniques for combining and managing
sprite textures for efficiency and convenience during
development. More info
See in Glossary and physics.
[Link]
Graphics
The visual aspects of the Unity Editor including camerasA
component which creates an image of a particular viewpoint
in your scene. The output is either drawn to the screen or
captured as a texture. More info
See in Glossary and lighting.
[Link]
Physics
Simulation of 3D motion, mass, gravity and collisionsA
collision occurs when the physics engine detects that the
colliders of two GameObjects make contact or overlap, when
at least one has a rigidbody component and is in motion.
More info
See in Glossary.
[Link]
Networking
How to implement Multiplayer and networking.
[Link]
Scripting
Programming your games by using scripting in the Unity
Editor.
[Link]
Audio
Audio in the Unity Editor, including clips, sources, listeners,
importing and sound settings.
[Link]
Animation
Animation in the Unity Editor.
[Link]
Timeline
Cinematics in the Unity Editor, including cut-scenes and
game-play sequences.
[Link]
UI
User interface toolkits available in the Unity Editor.
[Link]
Navigation
Navigation in the Unity Editor, including AI and pathfinding.
[Link]
Unity services
[Link]
Virtual reality
[Link]
Contributing to Unity
Suggest modifications to some of the Unity Editor’s source
code.
[Link]
Platform specific
Specific information for the many non-desktop and web
platforms you can make projects for with the Unity Editor.
[Link]
Legacy topics
Useful if you are maintaining legacy projects.
Further sources of information
Unity Answers or Unity Forums - here you can ask
questions and search answers.
The Unity Knowledge Base - a collection of answers to
questions posed to Unity’s Support teams.
Tutorials - step by step video and written guides to
using the Unity Editor.
Unity Ads Knowledge Base - a guide to including ads
in your game.
Asset Store help - help on Asset StoreA growing
library of free and commercial assets created by Unity
and members of the community. Offers a wide variety
of assets, from textures, models and animations to
whole Project examples, tutorials and Editor
extensions. More info
See in Glossary content sharing.
Known issues
Is a feature not working as you expect it to? It might be an
existing Known Issue. Please check using the Issue Tracker
at [Link].
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Unity User Manual (2019.2)
Unity User Manual (2019.2)
Copyright © 2019 Unity Technologies. Publication: 2019.2-
002Xi. Built: 2019-07-29.
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