UNITY 3D ADVENTURE GAME
THE LOST ARMENIAN
ANKIT RATHORE
AMIT GUPTA
ASHWANI YADAV
W hy G a m e ?
People from Every corner of
the world know about the
game, they play the game for
fun, for mental peace, and to
overcome from boringness
and mental fatigue.
The gaming industry is
growing day by day. It
involves large amount of
profit and revenue in terms of
money.
The no of user who play the
game , increasing rapidly.
TOOLS USED
UNITY GAME ENGINE
BLENDER
MAYA
VISUAL STUDIO
CODING AND SCRIPTING LANGUAGES USED
C#
BOO
JAVA SCRIPT
Why to chose unity game engine ?
”Unity is a cross-platform game engine with a built-in
Integrated Development Environment (IDE) by Unity
Technologies. It is used to develop video games for
web plugins, desktop platforms, consoles and mobile
devices.”
1. A tool for Indie game developers
Unity works with the people and for the people in making games. The big
guys have the budget, expertise and technology to build games. What really
makes a difference is that game developers with low budgets can now not
only build games but build games with tools same as those of the biggies.
2. Asset store
It provides large collection of asset store.
3. Cross Platform
It supports Android, iOS, Windows , and BlackBerry. It also has the capabilities of
development for Playstation 3, Xbox360, Wii U and web browsers.
4. Graphics
Unity goes out of its way to make the game building process simple and hassle free. It gives you a set of tools
for common image processing tasks when importing new image assets. Also, Unity directly imports MAX files.
Unity 3D IDE
IDE: Integrated Development Environment
Game Engine: library to support G4.
Packages/prefabs/assets: prebuilt game objects
and scripts
Programming interface: drag-and-drop visual
interface
Create once and run anywhere: Mac, Windows,
smart phone (iPhone, Android), game devices.
Unity 3D: Project
• Start Unity
• File->Create Project
• Select Assets (Character, Lights, Scripts, Sky,
Terrain, Tree)
Unity 3D: IDE GUI
•
U n i t y 3 D : O b j e c t s – Te r re n a n d Tre e s
• In the hierarchy pane select Create->Terrain.
• Go to the Inspector, click on one of the action icons in Terrain
(Script) to adjust height, paint surface, smooth height, paint
texture, place trees, paint details, terrain setting.
• To place trees, you have to “Edit Trees -> Add Trees” first to
add different types of trees.
• In the Add Trees popup window, you need click on the little
circle at the right-most of the “Tree” row.
• Select, say, Palm and than click on “Add” in the “Add Tree”
window.
•Go back to the Inspector, select “Palm” from available “Trees”
to add.
Object Creation
• GameObject->Create Other ->Sphere
• Inspector and transform component
• Moving ,translation , rotation and
scaling tools
Animation
• Add key frame on the time line as many as you want.
• For each key frame, you can modify any attributes that belong to it.
• Click on the red button again to close the animation clip.
Unity 3D : Inside a Game Project
Project: directory and files for a specific game
project e.g. New Unity Project 1.
C:\Users\xiao\Documents\New Unity Project 1
\Assets (anything you can reuse)
\Library (binary files of Unity libraries, e.g.
physics)
CLICK BELOW TO PLAY THE VIDEO
THE VIDEO INCLUDES
OUR WORKING
PROCESS WHILE
MAKING MODULES
AND TESTING THE
SAME.
THANK YOU