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Props for Isaac's Gap Year Film

The document discusses props needed for a film shoot, including: 1) Phones belonging to actors Zak and Demi that will be used by characters Isaac and Anna. 2) Zak's passport and printed airline tickets that will be placed inside to show Isaac's plans to take a gap year without revealing personal details. 3) Zak's suitcase that Isaac will use to leave home, signifying his gap year plans. 4) The board game The Game of Life that will represent Isaac's difficult choice between university and career when played by friends, leading him to decide on a gap year. The game is owned by the document's author for use on location.

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Sam Wiggin
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0% found this document useful (0 votes)
2 views4 pages

Props for Isaac's Gap Year Film

The document discusses props needed for a film shoot, including: 1) Phones belonging to actors Zak and Demi that will be used by characters Isaac and Anna. 2) Zak's passport and printed airline tickets that will be placed inside to show Isaac's plans to take a gap year without revealing personal details. 3) Zak's suitcase that Isaac will use to leave home, signifying his gap year plans. 4) The board game The Game of Life that will represent Isaac's difficult choice between university and career when played by friends, leading him to decide on a gap year. The game is owned by the document's author for use on location.

Uploaded by

Sam Wiggin
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Plain Sailing: The Props

By Sam Wiggin
Prop 1: Phones
On Set Notes:
• Isaac’s iPhone 7

• Scene 4, 5,

• Owned by Zak

• Used for texts and Calls

• Screen seen in shots

• Anna’s iPhone 6s

• Scene 4

• Owned by Demi

• Used for Call


Isaac will use Zak’s iPhone 7.
• Screen not seen
Real Media Examples:

• In ‘The Fault in our Stars’, Hazel uses an iPhone. As a


16 year-old protagonist, Hazel is a good
representation of what our characters would be using.
The iPhone itself sets the historical context of our film
as they are synonymous with the 2010s. Other than
this the iPhone makes it easier for our audience to
relate to the characters in the story as they most likely
In ‘The Fault in our Stars’, Hazel
use something similar, TFIOS is a good example of uses an iPhone.
how to create a ‘relatable’ teenage character as it’s
demographic is overwhelmingly teenage.
Prop 2: Airline tickets and Passport
• As Isaac decides to take a gap year at the end of the
film, we will be using props such as a passport and
airline tickets to convey his intentions.

On Set Notes:

• We will use Zak’s passport with the tickets


slotted inside of them as to not reveal any
personal information.

• Tickets will be printed and cut out after finding


Zak’s passport will be used for the shot.
a suitable image online.

Prop 3: Suitcase
• As Isaac decides to take a gap year at the end of the
film, we will also be using props such as a suitcase to
convey his intentions.

On Set Notes:

• We will be using Zak’s suitcase as the scene it


is involved in is shot at his house, eliminating Isaac will leave the house with his
the need to transport the prop between suitcase to show him embarking on a gap
locations. year.
Prop 4: Game of Life
• As Isaac comes to the realisation he is unhappy on
his current future trajectory, it becomes clear to him
he needs to make a change. The options he comes
up with are take on a degree or start a career. As the
Game of Life allows you to choose whether you go
straight into a career or go to university, we are using
the Game of Life to materialise this conflict in a real
world setting. At a gathering with his friends, friend
Tom will advocate University and Alex will advocate a
Career. These till arguments will play out on camera
until they reach the decision that a gap year is the The Game of Life will be used to represent Isaac’s
best choice for Isaac. difficult choice between a Career or University.

On Set Notes:

• We will be using the Game of Life set owned by


myself. As the scene it is involved in is shot in my
kitchen, there will be no need to transport this prop
between locations.

Common questions

Powered by AI

Thematic roles of the props in 'Plain Sailing' substantially shape Isaac's character arc by symbolizing his personal evolution and decision-making process. The iPhone prop ties him to his generational identity and reflects modern communication norms, indicating a typical teenage lifestyle. The Game of Life illustrates his contemplation between career and university, emphasizing his conflict with societal expectations. Airline tickets and a suitcase become metaphors for his departure from established norms, illustrating his choice to take a gap year and pursue a path of self-discovery. Collectively, these props depict Isaac’s growth from indecision to a resolve that embraces growth and change .

'Plain Sailing' skillfully uses its props to resonate with the film's target audience, which is largely teenage, by selecting items that are familiar and reflective of their experiences. The use of iPhones suggests a shared cultural backdrop characterized by instant connectivity and modern communication, making the characters more relatable. Props like the Game of Life explicitly address life choices common among teenagers and young adults, such as career versus educational paths, fostering engagement through direct representation of their dilemmas. This alignment of props with audience experiences enhances empathy and immersion .

The iPhone, particularly models like the iPhone 7 and 6s, acts as a cultural marker within 'Plain Sailing' by positioning the narrative solidly within the 2010s. This choice of prop mirrors the characters’ cultural and generational identity, reflecting a period known for the rapid integration of smartphones into daily life. By aligning characters like Isaac, and analogously, Hazel from 'The Fault in our Stars', with iPhones, the film uses this technology to establish authenticity and relatability to a teenage demographic familiar with these gadgets .

The use of Zak's personal items, such as his iPhone 7, passport, and suitcase, suggests that 'Plain Sailing' takes a pragmatic and resourceful approach to film production. Utilizing readily available personal props can signify budget constraints typical in smaller productions or independent films. This approach can also foster creative problem-solving and authenticity by integrating props that carry real-world usage and personal significance, potentially enhancing the authenticity of the scenes by creating a natural and credible environment .

The use of props such as airline tickets and a suitcase effectively communicates Isaac's decision to take a gap year through visual storytelling in 'Plain Sailing'. These items symbolize his intent to embark on a journey and indicate a decisive moment of transition from his current life. The presence of tangible travel-related objects directly reflects his choice to explore options outside conventional career or academic paths. The suitcase signifies his readiness for new experiences and personal growth, while the tickets suggest a defined plan for departure, conveying his commitment to this decision to the audience .

The portrayal of technological props, such as the iPhone 7 and iPhone 6s, anchors 'Plain Sailing' within the specific timeframe of the 2010s, contributing significantly to its historical authenticity. These devices are emblematic of that era, representing key elements of daily life and youth culture during that period. By accurately reflecting technological adoption and usage within its narrative context, the film not only authenticates its temporal setting but also enhances its relatability to audiences who experienced similar technological environments .

The props used in 'Plain Sailing' serve to contextualize both the historical setting and the socioeconomic background of the characters. The use of different models of iPhones, such as the iPhone 7 and iPhone 6s, not only ties the film to the 2010s,—an era heavily associated with smartphone proliferation—but also reinforces relatability among audiences who likely use similar devices . Furthermore, the Game of Life prop symbolizes the personal conflict Isaac faces regarding his future, embodying the common real-world dilemma many young individuals encounter between pursuing higher education or starting a career . The passports, airline tickets, and suitcase surrounding Isaac’s decision to take a gap year further signal a socioeconomic ability to engage in such a life decision, likely impacting the audience's perception of him as relatively privileged .

Isaac using Zak's iPhone 7 in 'Plain Sailing' underlines certain thematic and contextual elements within the film. The choice of prop places the narrative firmly within the 2010s, allowing it to resonate with an audience familiar with such technology. This relays aspects of character relatability and socioeconomic status, illustrating a shared real-world connection for audiences that wield similar devices in their lives. Additionally, by linking iPhones with social interactions, such as texting and calls, the film emphasizes contemporary communication norms and the seamless integration of technology into daily life .

In 'Plain Sailing', the Game of Life prop functions as a symbolic representation of Isaac's internal struggle regarding his future choices. During a gathering with friends, the board game materializes his dilemma between entering a career or pursuing a university education. By incorporating this game, the film creates a visual and thematic parallel to the decisions facing Isaac, effectively externalizing his internal conflict through a familiar metaphor. The game allows characters like Tom and Alex to advocate for university and career respectively, leading to the conclusion that a gap year represents an alternative path for Isaac .

The setting and portrayal of props in 'Plain Sailing' significantly affect the narrative pacing and development by visually grounding pivotal moments in Isaac's journey. For instance, the deployment of the Game of Life as a prop in a kitchen setting creates an intimate environment for deliberation, helping to slow the pace and allow reflection on Isaac’s life choices. Similarly, the use of a suitcase and airline tickets primarily situated in Zak’s home seamlessly integrates into the storyline, eliminating unnecessary transitions and maintaining narrative focus. These choices in prop positioning help to convey thematic elements concisely while advancing plot progression efficiently .

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