using GoogleMobileAds.
Api;
using [Link];
using [Link];
using UnityEngine;
public class AdScript : MonoBehaviour {
// Use this for initialization
void Start () {
showBannerAd();
private void showBannerAd()
{
string adID = “ca-app-pub-8291560708755403/1572650379”;
//***For Testing in the Device***
AdRequest request = new [Link]()
.AddTestDevice([Link]) // Simulator.
.AddTestDevice("2077ef9a63d2b398840261c8221a0c9b") // My test device.
.Build();
//***For Production When Submit App***
//AdRequest request = new [Link]().Build();
BannerView bannerAd = new BannerView(adID, [Link], [Link]);
[Link](request);
}
// Update is called once per frame
void Update () {
}
}