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Linoit: Collaborative Learning Tool

Linoit is a virtual bulletin board website that allows users to create collaborative digital canvases using sticky notes. Teachers can create a canvas for each class and post discussion questions for students to respond to with their own sticky notes. Students can see and build upon each other's ideas. Teachers can also have groups create shared canvases to plan projects, and view students' ideas and resources. The tool promotes collaboration and engagement by giving students an interactive space to share their perspectives.

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0% found this document useful (0 votes)
5 views3 pages

Linoit: Collaborative Learning Tool

Linoit is a virtual bulletin board website that allows users to create collaborative digital canvases using sticky notes. Teachers can create a canvas for each class and post discussion questions for students to respond to with their own sticky notes. Students can see and build upon each other's ideas. Teachers can also have groups create shared canvases to plan projects, and view students' ideas and resources. The tool promotes collaboration and engagement by giving students an interactive space to share their perspectives.

Uploaded by

api-313204651
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

Jesus Espinoza – TEL 311 – 2/17/18 – Professor Lovitt

Technology Integration Form – COLLABORATION

GENERAL INFORMATION
Selected Technology/Resource Name: Age/Grade Level: Technology/Resource Type:
Lino(it) 8
Application Software Device Website
Source: (Web address, company name, etc.)

[Link]

Associated Learning Standard(s): The resource may be generally applicable, if so, simply state that. List any ISTE-S standards that
seem to naturally align with the selected resource.

7. Global Collaborator
Students use digital tools to broaden their perspectives and enrich their learning by collaborating with others and working
effectively in teams locally and globally. Students:
b. use collaborative technologies to work with others, including peers, experts or community members, to examine
issues and problems from multiple viewpoints.

RESOURCE DESCRIPTION
Lino (Linoit) is a site that basically functions as a virtual bulletin board, a canvas, where people can attach “sticky notes.” A user
can have their own individual canvas for personal use such as reminders of due dates. A person could set their canvas as their
browser’s homepage, as each canvas does have its own unique URL, and that would be the first thing they see once they open it.
Users can create multiple canvases. Canvases and stickies can be visually customized when it comes to backgrounds and colors.

Sticky notes are easy to create, as they use a simple drag and drop method from a menu on the top right. Once dragged on, a box
opens that allows the user to write what they want. The box also provides the ability to add tags and due dates to the sticky, and
once set, when you click on those, only those stickies with the same tag/date will be visible which allows for easy organization.
Pictures, video links, and files can also be uploaded onto the canvas.

The collaboration aspect comes in when a user decides to share a canvas with others, which can be done in a few ways. When
creating a canvas, the user is provided with some Access to Canvas options: private use, “show stickies to everyone,” which
means people can see the creator’s posts but they cannot add anything, and “everyone may post stickies.” Furthermore, if the
user has made their canvas public, they can also choose to have it be listed on the site’s Public Canvases list, which is visible to all
users. There is also an option to allow guests (users who aren’t registered on Linoit) to post on the canvas. When someone apart
from the admin posts on the canvas, the admin receives an email notifying them about it.

Canvases are shared through simple link-sharing. There are three links for a canvas: a basic URL, a direct link in HTML format to be
posted on something like a blog, and an embedding HTML code, which allows a canvas to be embedded on something like a blog.
One user, most likely the canvas creator/admin, posts the link wherever they choose, and then anyone else with access to that
link can go on the canvas (and post their own stickies if allowed). There is the slight issue that the link could get posted elsewhere
and that outsiders could post/spam unwanted things on the canvas, and there’s no real way to prevent this with a singular
canvas, as they cannot be password-protected. The closest thing to that comes in the ability to create Groups.

In a Group, the admin has two ways to allow people to access canvases. The “Anyone” option means that anyone is permitted to
join the group, but firstly, the admin has to approve their access. The “By invitation only” option allows the admin to selectively
choose who to invite via email, and the invitee receives a unique link through an email to access the Group, including its canvases.
The admin also has control over which members can also be admins, and they can also choose to remove members.

On a canvas, the admin(s) have quite a bit of power of not just the canvas, but also other stickies. They have the exact same
control over other stickies that they do over their own stickies, which includes editing, setting due dates, sending stickies, copying
stickies to other canvases, and “peel off,” which is just deleting a sticky. Going back to before, if outsiders did post unwanted
Jesus Espinoza – TEL 311 – 2/17/18 – Professor Lovitt

objects on a non-group canvas, at least the admin has that ability to delete those stickies. A guest can only edit and peel off their
own stickies.
Linoit does have a free app on the App Store and Google Play Store.

(Link to minimal example)

INTEGRATION IDEA - COLLABORATION


In my own content area, English, I could create a group for each of my classes, and then have canvases used for certain lessons.
For example, I would post a sticky first on the canvas, asking some sort of central question like “what are some traits of a well-
made character in a story?” I could then allow guests/people with profiles on Linoit to post on the canvas if they have the link. I
would provide the link by having it written on the board or on a screen in front of the class. The students could then go on the
canvas and post all their ideas on it. Then, I could display the canvas to the class and we could go over and look both common and
unique ideas that have been posted, and that then could lead into a class discussion.

If a teacher has created a group assignment for students, they could ask each group to create a Linoit Group and a shared canvas
to gather ideas that contribute or go into to the construction of the project/assignment. The teacher could then ask the groups to
share their canvases with them, so then the teacher can view some of the thoughts that occurred during the creation process, or
even links to resources that were used.

Overall, it seems like a very simple and fun to use tool if a teacher wants to gather a class’s thoughts, ideas, or resources on a
topic. I can see it being fun for younger grades, due to the creativity and customization this offers when it comes to design.

Value-Added Rating Scale

3 2 1

The integration idea described: The integration idea described: The integration idea described:

• aligns to content standards • aligns to content standards • aligns to content standards

• transforms a lesson in a way that would • enhances a lesson; likely to • serves as a nice supplement to a lesson
be impossible or very difficult without it; increase student engagement and but wouldn’t necessarily play a critical
very likely to increase student engagement support mastery of the concept(s) role within the lesson
and contribute to mastery of the
• will most likely be used by the • will most likely be used by the teacher
concept(s)
students directly during a lesson (e.g., a demonstration)
• optimal in a student-centered
environment where students are active
and engaged in learning content

VALUE-ADDED EXPLANATION
 I think Linoit functions as a great tool to have students work on one shared space to present their own findings or
opinions, while seeing what their peers have to say as well. A teacher can increase student engagement through
methods similar to the one I presented above, in which a topic is presented to students and they’re allowed to post their
ideas on it through stickies on the board. In that situation, the teacher simply gives students a starting point, and from
Jesus Espinoza – TEL 311 – 2/17/18 – Professor Lovitt

there, it is up to the students to generate ideas and share whatever they come up with. Again, if for example I presented
students with the question of what makes a good character in a story, the students could be exposed to new ideas
posted on the canvas by their classmates, and they could take those ideas and apply them to their own creation process,
which would support the mastery of making a well-rounded story character. Of course, a teacher could do without Linoit,
and just write a topic and ideas on the board or have students go up and write them themselves. However. I think that
having a Linoit canvas works better if students also want to have a resource that they can look back at later if needed, or
if a teacher is in a particularly large class where having so many students up at a board at once would not be time or
space efficient. That same teacher-student model can also be emulated in a project group’s canvas, where one student
could post an idea they have or some sort of resource they want to use for the project on the canvas, and the other
members could respond with their thoughts or resources that expand on the posted idea.

This template has been adapted from the following resources:


Christie, A., (2007). Dr. Alice Christie’s 6C Model for Evaluating Apps. Retrieved from
[Link]
ISTE, (2012). [Link]•s Advancing Digital Age Learning. Retrieved from
[Link]
LearnZillion, Inc. (July 2014). TeachFest Guide | Mathematics. Retrieved from [Link]
content/uploads/2014/08/Math_TeachFest_SA_Guidebook.pdf.
Schrock, K., (2011-14). Critical Evaluation of a Content-Based IPAD/IPOD APP. Retrieved from
[Link]

Common questions

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One potential limitation of Linoit in educational contexts is its reliance on digital access, which might not be equally available to all students, unlike traditional tools such as blackboards or whiteboards. Additionally, the absence of password protection for individual canvases could lead to unauthorized access and spam, making it less secure than closed classroom discussions. There is also a potential downside of over-relying on digital tools, as it might reduce face-to-face interactions, which are crucial for developing interpersonal skills. Moreover, some functionalities, such as creating and managing Groups, may require a learning curve that could be a hurdle for both teachers and students unfamiliar with digital collaboration tools .

Linoit's virtual canvas can serve as a persistent record of a class’s shared knowledge, containing sticky notes with summarized information, resources, and links related to various topics. As these canvases are accessible from any device with internet access, students can revisit them for review and reference, reinforcing learning concepts over time. This ongoing access to material allows students to refresh their understanding continuously, enhancing retention and enabling them to build upon previous learning effectively .

Linoit supports collaboration by allowing users to share canvases with others via simple link sharing, which enables participants to post sticky notes, comments, and ideas on a common virtual bulletin board. This collaborative feature is particularly useful in educational settings where students can share their thoughts and reflect on each other's contributions, thus broadening their perspectives and enriching their learning experiences. Teachers can also create groups for classes and use the platform to facilitate discussions and gather collective input on assignments .

Linoit is highly effective in facilitating student-centered learning environments by transforming traditional classroom dynamics into interactive, collaborative spaces. It enables students to take ownership of their learning by contributing ideas, organizing their thoughts visually, and engaging in peer feedback. By allowing students to share and discuss resources, Linoit aligns with modern pedagogical practices that emphasize active involvement and personalized learning. The tool’s flexibility in setting collaborative parameters further supports differentiated instruction and can accommodate various learning styles. However, its effectiveness can be limited by the students' digital literacy and the technological infrastructure available in educational institutions .

Linoit can enhance lesson engagement by allowing students to actively participate in discussions through posting responses to central questions or ideas on a shared canvas. This interactive method transforms a lesson by fostering a student-centered environment where learners can easily share and explore collective knowledge, thereby supporting mastery of content. The visual nature of Linoit and its ability to organize information with tags and due dates further aids students in tracking their learning progress and revisiting key concepts, enhancing overall engagement and understanding .

Linoit's tagging feature allows students to categorize information by themes or projects, making it easier to access related sticky notes collectively, which helps in keeping assignments and ideas organized. The due date feature aids in time management by highlighting deadlines, allowing students to prioritize tasks based on urgency. Together, these features enable students to develop structured workflows and enhance their ability to manage multiple projects, contributing to improved organizational skills .

The use of Linoit in group assignments encourages critical thinking and problem-solving skills by providing a collaborative platform where students can present and critique each other's ideas. This exchange of diverse perspectives fosters the development of reasoned arguments and the ability to synthesize information from multiple viewpoints. Through this collaborative process, students can identify strengths and weaknesses in their projects, encouraging them to refine their problem-solving strategies and enhance their analytical abilities .

Linoit offers basic security features such as admin control over who can access and participate in group canvases. Admins have the ability to approve new members and assign or remove admin privileges within a Group, thereby maintaining control over canvas activities. However, for individual canvases, security is limited to the configuration of visibility settings, as they cannot be protected with passwords. This reliance on link-sharing means that while it is easy to share access, it leaves canvases vulnerable to potential distribution beyond intended users, exposing them to possible content integrity issues .

Linoit plays a role in developing global collaboration skills among students by providing a platform where they can work together with peers, experts, or community members from different locations. Through canvases, students can engage in projects that require examining diverse perspectives and solving problems collectively, thus increasing cultural awareness and teamwork skills. The easy sharing of ideas through a common virtual space supports the ISTE-S standard of being a global collaborator by promoting digital dialogue and cooperative learning, essential for participating in a connected world .

Linoit offers several options to control access to shared canvases. Users can set access options such as private use, public view without posting rights, and public posting rights. To prevent unwanted posts, users can create Groups where the admin has more control. Within a Group, access can be moderated by having either an 'Anyone' option, which requires admin approval for new members, or a 'By invitation only' option, allowing the admin to send unique links to invited users. However, individual canvases themselves cannot be password-protected, potentially exposing them to unwanted posts if a shared link is disseminated beyond the intended audience .

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