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Characteristics: Talents & Traits

rogue trader character sheet

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Alex Antia
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0% found this document useful (0 votes)
13 views2 pages

Characteristics: Talents & Traits

rogue trader character sheet

Uploaded by

Alex Antia
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Reset

Character name Raptor Kokenge Player name Alex


Rogue Trader
Career Path Rank 1 Noble-born Motivation Prestige
Home World

Description

Characteristics
Weapon Skill (WS) Ballistic Skill (BS) Strength (S) Toughness (T) Agility (Ag) Intelligence (Int) Perception (Per) Will Power (WP) Fellowship (Fel)

40 30 4 0 3 0 3 0 3 0 2 2 3 0 5 3
Adv. Taken Adv. Taken Adv. Taken Adv. Taken Adv. Taken Adv. Taken Adv. Taken Adv. Taken Adv. Taken

Skills Talents & Traits Skills (Cont.)


TRAINED

TRAINED
_________________________
Peer (Nobility)
BASIC

BASIC
+10%

+20%

+10%

+20%
BONUS _________________________
Peer (Mercantile) BONUS

Acrobatics (Ag)_________ _________________________


Decadence Lip Reading (Per)_______
Awareness (Per)_ _______ _________________________ Literacy (Int)___________ ✔ ✔
Paranoia: +2 bonus on Initiative rolls, and the GM may secretly Test his Perception to notice hidden threats.

Barter (Fel)____________ _________________________


Talented (Intimidate): +10 to Intimidate Logic (Int)_ ___________
Blather (Fel)___________ _________________________ Medicae (Int)_ _________
Decadence: When drinking alcohol or similar beverages, he does not pass out until he has failed a number of Toughness Tests equal to twice his Toughness Bonus. The character also gains a +10 bonus to resist the e

Carouse (T)____________ _________________________ Navigation (Int)_ _______


Air of Authority: On a successful Command Test, the Explorer may affect a number of targets equal to 1d10 plus his Fellowship Bonus.

Charm (Fel)_ __________ ✔ -10 _________________________


Pistol Weapon Training (Universal) Performer (Fel)
Chem-Use (Int)_________ _________________________
Melee Weapon Training (Universal) ____________________
Ciphers (Int)___________ ✔ Rogue Trader
_________________________
Unnatural Intelligence (×2): double the Int bonus ____________________
Climb (S)_ ____________ _________________________ Pilot (Ag)_____________
Command (Fel)_________ ✔ _________________________ ____________________
Commerce (Fel)_ _______ ✔ _________________________ ____________________
Common Lore (Int) _________________________ Psyniscience (Per)_______
____________________
Imperium ✔ ✔ _________________________ Scholastic Lore (Int)
____________________ _________________________ ____________________
Astromancy ✔
____________________ _________________________ ____________________
____________________ _________________________ ____________________
Concealment (Ag)_______ _________________________ ____________________
Contortionist (Ag)_______ _________________________ Scrutiny (Per)__________
Deceive (Fel)___________ _________________________ Search (Per)_ __________
Demolition (Int)________ _________________________ Secret Tongue (Int)______
Disguise (Fel)__________ _________________________ Security (Ag)___________
Dodge (Ag)____________ Shadowing (Ag)________
Drive (Ag)____________ Special Abilities Silent Move (Ag)________
____________________ _________________________ Sleight of Hand (Ag)_____
Etiquette: +10 bonus on Interaction Skill Tests when dealing with high authority and in formal situations.

Evaluate (Int)_ _________ ✔


_________________________
Legacy of Wealth: +1 to the group’s starting Profit Factor. Speak Language (Int)
Forbidden Lore (Int) _________________________
Vendetta: an enemy. ____________________
High Gothic ✔ ✔

____________________ _________________________
Blessed Scars: +10 to Intimidate Tests and –10 to Charm Tests ____________________
Low Gothic ✔ ✔

____________________ _________________________ ____________________


Trader’s Cant ✔
Brook No Insult: You will allow no serious offence to your honour and person or those under your protection to pass unchallenged, meeting threat with threat and violence with violence. You may take a Willpower Test t

____________________ _________________________ ____________________


Exceptional Leader: As a free action once per round, the Rogue Trader may grant an ally that he can see and who can hear him +10% to any one test.

____________________ Survival (Int)___________


Gamble (Int)___________ Psychic Disciplines Swim (S)______________
Inquiry (Fel)___________ ✔ ✔ _________________________ Tech-Use (Int)_________
Interrogation (WP)______ _________________________ Tracking (Int)__________
Intimidate (S)__________ +20 _________________________ Trade (Int)_ ___________
Invocation (WP)________ Wrangling (Int)_________
Psychic Techniques
Experience Points Power Sustain
N/A
Range
Profit Factor
XP to Spend Total XP Spent Yes
N/A
Yes
Starting_________________
+1

0 5,000 N/A
Yes
Current__________________
N/A
Yes
Misfortunes_______________
N/A
Yes _______________________
N/A
Yes _______________________
Permission granted to photocopy for personal use. © Games Workshop Ltd 2009. Character sheet also available for download at [Link]
Reset

Movement
Half Move Full Move Charge Run Base Leap Base Jump

3 (AB x1) 6 (AB x2) 9 (AB x3) 18 (AB x6) 4 (SB x1m)
80(SB x20 cm)

Characteristics
Weapon Skill (WS) Ballistic Skill (BS) Strength (S) Toughness (T) Agility (Ag) Intelligence (Int) Perception (Per) Will Power (WP) Fellowship (Fel)

40 30 4 0 3 0 3 0 3 0 2 2 3 0 5 3
Adv. Taken Adv. Taken Adv. Taken Adv. Taken Adv. Taken Adv. Taken Adv. Taken Adv. Taken Adv. Taken

WEAPON Gear Acquisitions


Name_______________________________________________
Common Craftsmanship
_________________________
good-craftsmanship Bionic Respiratory System _________________________
Class___________
Basic Damage__________ Type______
I Pen______ _________________________
common-Craftsmanship plasma pistol _________________________
Range__________ ROF__________ / / Clip______ Reload______ _________________________
common-Craftsmanship power sword _________________________
Special Rules_________________________________________ _________________________
Micro-bead _________________________
___________________________________________________ _________________________
void suit _________________________
_________________________
set of fine clothing _________________________
_________________________
xeno-pelt cloak _________________________
WEAPON _________________________
good-Craftsmanship Cortex Implants _________________________
Name_______________________________________________
Common Craftsmanship _________________________ _________________________
Class___________
Basic Damage__________ Type______
I Pen______ _________________________ _________________________
Range__________ ROF__________ / / Clip______ Reload______ _________________________ _________________________
_________________________ _________________________
Special Rules_________________________________________
_________________________ _________________________
___________________________________________________ _________________________ _________________________
_________________________ _________________________
_________________________
WEAPON _________________________ Mutations
Name_______________________________________________
Common Craftsmanship
_________________________ _________________________
Class___________
Basic Damage__________ Type______
I Pen______ _________________________ _________________________
Range__________ ROF__________ / / Clip______ Reload______ _________________________ _________________________
Special Rules_________________________________________ _________________________ _________________________
___________________________________________________ _________________________ _________________________
_________________________ _________________________

WEAPON Corruption Wounds


Name_______________________________________________
Common Craftsmanship
Current Points_ ____________ 4 Total_ ___________________
7
Class___________
Basic
Damage__________ Type______
I Pen______ Degree___________________
Pure Current___________________
7 7
Range__________ ROF__________ / / Clip______ Reload______ Malignancies_______________ Critical Damage____________
Special Rules_________________________________________ ________________________ Fatigue___________________
___________________________________________________ ________________________
Insanity
Head Current Points_ ____________
WEAPON Armour 1-10 Degree___________________
Stable
Name_______________________________________________
Common Craftsmanship
6 6 Disorders_________________
Class___________
Basic Damage__________ Type______
I Pen______ TYPE: Carapace ________________________
Range__________ ROF__________ / / Clip______ Reload______
Special Rules_________________________________________ Right Arm Left Arm
11-20 21-30
___________________________________________________
6 6 6
TYPE: Carapace
Carapace TYPE: Carapace
Lifting
Lfit Carry Push Body Armour Weight
31-70
45 kg 90 kg 180 kg 6 7.5
Carapace
TYPE: Carapace
Fate Points
Total Current Right Leg Left Leg
71-85 86-100

3 3 6 6
TYPE: Carapace TYPE: Carapace

Permission granted to photocopy for personal use. © Games Workshop Ltd 2009. Character sheet also available for download at [Link]

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