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User Control Settings Overview

This document outlines user control settings for a game, including key bindings for movement and actions. It also provides options for controller vibration, backbuffer height, windowed mode, framerate limits, color depth, and language settings. Additionally, it mentions a feature to enable 3D anaglyph mode in-game.

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0% found this document useful (0 votes)
8 views1 page

User Control Settings Overview

This document outlines user control settings for a game, including key bindings for movement and actions. It also provides options for controller vibration, backbuffer height, windowed mode, framerate limits, color depth, and language settings. Additionally, it mentions a feature to enable 3D anaglyph mode in-game.

Uploaded by

cifiy
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

# User control settings #

up = "UP"
down = "DOWN"
left = "LEFT"
right = "RIGHT"
action = "RCONTROL"
jump = "LCONTROL"

# Remove the '#' char from the 4 lines below to enable wsad controls #
#up2 = "W"
#down2 = "S"
#left2 = "A"
#right2 = "D"
action2 = "LCONTROL"

# Controller Vibration #
vibration = true

# Change the backbuffer height to a custom value. Limbo was designed for 720. #
# Lowering backbuffer size will improve performance #
# Common values: 360, 480, 576, 720, 768, 900, 1080 #
backbufferheight = 720

# Start limbo in windowed mode #


windowedmode = false

# Limit the framerate to 30fps for a more framerate consistent experince on slow
computers #
use30hz = false

# Use the 8bit color depth to slightly improve performance at the cost of image
quality #
use8bitrender = false

# Override system language


# Options are: fr, zh, pt, uk, de, ko, it, es, ja
language = "uk"

# To enable 3D anaglyph press "Shift + 3 + D" in-game. Take a guess on how to


change it back to normal 2D #

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