RIFTS CHARACTER SHEET
NAME:
ALIGNMENT:
HIT POINTS AND SDC:
MDC:
LEVEL:
SAVINGS:
O.C.C./R.C.C.:
Statistics:.
3D6
3D6
3D6
3D6
3D6
3D6
3D6
3D6
IQ:
ME:
MA:
PS:
PP:
PE:
PB:
SPD:
q Supernatural
Lift:
PPE:
Saving Throws
/
HF:
XP:
NEXT LEVEL:
Skill Bonus (1x per skill): +
Save vs. Psionics / Insanity: + 0
Trust / Intimidate:
Damage Bonus: + 0
Strike / Parry / Dodge Bonus: +
Save vs. Coma / Death: +
Save vs. Poison / Magic +
Charm / Impress:
0
Running (mph/kmph): (
/
0
Flying (mph/kmph): (
/
Carry:
Throw:
ISP:
CHI:
Race:
Diety:
Sex:
Height:
Physical
Description:
Place of Origin:
Disposition:
Allies:
Weight:
0%
Calm (Zenjoriki) (16):
Coma/Death:
Disease: (14):
Electrocution (18):
Extreme Temp. (14):
Harmful Drugs (15):
Horror Factor (varies):
Insanity (12):
Knockout (15):
Magic: Circles (16):
Magic: Faeries (16):
Magic: Fumes (14):
0%
0%
0
0
Age:
Enemies:
Natural/Special Abilities, Powers & Vulnerabilities:.
)
)
Magic: Ritual (16):
Magic: Spell (12):
Magic: Wards (14):
Pain (16):
Psionics (15, 12 or 10):
Soul Drinking (14):
Toxins: Lethal (14):
Toxins: Non-Lethal (16):
+
%
+
+0
+
+
+
+
+
+
+
+
+
+
+
+
:
:
:
:
+
+
+
+
+
+
+
+
Combat Skill
Style:
# of Attacks:
+0
Damage:
+0
Parry:
q AUTO PARRY
+0
Roll:
q BACKFLIP:
q BREAKFALL:
q CARTWHEEL:
q DISARM:
+0
Initiative:
+0
Strike:
+0
Dodge:
q AUTO DODGE
Pull Punch: + 0
q ENTANGLE: +
q KNOCK OUT: +
q MAINTAIN
+
+
+
+0
BALANCE : . +
q BODY BLOCK / TACKLE: 1D4 + PS BONUS
q BODY FLIP / THROW (AUTOMATIC): 1D6 + PS BONUS
q BODY FLIP / THROW (CRITICAL ): 2D6 + PS BONUS
q CRITICAL (18-20): 2X DMG + PS BONUS
q DEATHBLOW (18-20): 2X DMG + PS BON (DIRECT TO HP OR MDC)
q HOLDS (ARM HOLD, BODY HOLD, LEG HOLD, NECK HOLD)
Ft.
Ft.
q LEAP: +
q
q
q
q
q
q
Hand Strikes
Supernatural Damage
(Add PS Bonus to dmg)
q
q
q
q
q
q
q
q
q
Backhand
Body Flip
Elbow/Forearm
Karate Strike
Knife Hand
Palm Strike
Punch
Power (=2 a.p.m.)
q
q
q
q
Backward Sweep
Jump Kick
Flying Jump Kick
Flying Reverse
Turning Kick
Kick
Karate Kick
Roundhouse
Snap Kick
Trip/Leg Hook
Wheel Kick
Power (=2 a.p.m.)
1D6
1D6
1D6
2D4
2D4
2D4
1D4
x2
Foot Strikes
q
q
q
q
q
q
q
q
q
KD
3D6
4D6
5D6
2D4
2D6
3D6
1D6
KD
2D6
x2
q
q
q
q
q
q
q
q
q
q
q
q
q
q
q
q
q
q
q
q
q
q
q
q
Restrained (<15ps)
Normal
Power (=2 a.p.m.)
Restrained (16-20ps)
Normal
Power (=2 a.p.m.)
Restrained (21-25ps)
Normal
Power (=2 a.p.m.)
Restrained (26-30ps)
Normal
Power (=2 a.p.m.)
Restrained (31-35ps)
Normal
Power (=2 a.p.m.)
Restrained (36-40ps)
Normal
Power (=2 a.p.m.)
Restrained (41-50ps)
Normal
Power (=2 a.p.m.)
1D6sdc
4D6sdc
1D4mdc
3D6sdc
1D6mdc
2D6mdc
4D6sdc
2D6mdc
4D6mdc
5D6sdc
3D6mdc
6D6mdc
5D6sdc
4D6mdc
1D4x10md
6D6sdc
5D6mdc
1D6x10md
1D6x10sdc
6D6mdc
2D4x10md
RIFTS CHARACTER SHEET
Ancient Weapons / W.P.s
Strike
Parry
Damage
Throw
W.P. Archery & Targeting
Strike
Damage
Range
Rate of Fire
Modern Weapons / W.P.s
Strike
Damage
Range
Payload
Note: Dont forget to add in your one time skill bonus (+
Base
O.C.C. Skills:
) from page 1 (If any)!
Level
O.C.C. RELATED SKILLS (Contd):
/Lvl
1:
15:
2:
16:
3:
17:
4:
18:
5:
19:
6:
20:
7:
21:
8:
22:
9:
23:
10:
24:
11:
25:
12:
26:
13:
27:
14:
28:
Base
/Lvl
Level
Base
/Lvl
Level
15:
16:
SECONDARY SKILLS:
17:
1:
18:
2:
19:
3:
20:
4:
21:
5:
22:
6:
23:
7:
24:
8:
25:
9:
26:
10:
27:
11:
28:
12:
13:
O.C.C. Related Skills:
Base
/Lvl
Level
14:
1:
15:
2:
16:
3:
17:
4:
18:
5:
19:
6:
20:
7:
21:
8:
22:
9:
23:
10:
24:
11:
25:
12:
26:
13:
27:
14:
28:
RIFTS CHARACTER SHEET
PSIONICS / CHI .
q Master Psionic
POWER
RANGE
q Major Psionic
DURATION
ISP
SAVE
q Lesser Psionic
DESCRIPTION
RIFTS CHARACTER SHEET
SPELLS .
q Spell Strength Bonus: +_____ (This is added to a spells normal save, based on level.)
SPELL
LVL
RANGE
DURATION
PPE
SAVE
DESCRIPTION