asdfPro/ENGINEER Wildfire
Pro/ENGINEER
Session 1
Session 1a
Total Duration : 80 Hour
Introduction to the Pro/ENGINEER Wildfire Basic Modeling Process
Pro/ENGINEER Wildfire Basic Modeling Process
Understanding Pro/ENGINEER Concepts
Understanding Solid Modeling Concepts
Understanding Feature-Based Concepts
Understanding Parametric Concepts
Understanding Associative Concepts
Understanding Model-Centric Concepts
Recognizing File Extensions
Using the Pro/ENGINEER Interface
Understanding the Main Interface
Understanding the Folder Browser
Understanding the Web Browser
Understanding the Window Menu
Setting the Working Directory and Opening and Saving Files
Managing Files in Pro/ENGINEER
Creating Sketcher Geometry
Reviewing Sketcher Theory
Understanding Design Intent
Modifying the Sketcher Display
Utilizing Constraints
Sketching Lines
Sketching Centerlines
Sketching Rectangles
Sketching Circles
Sketching Arcs
Sketching Circular Fillets
Using Sketcher Tools
Understanding Construction Geometry Theory
Sketching Points
Using Geometry Tools within Sketcher
Manipulating Sketches within Sketcher
Dimensioning Entities within Sketcher
Modifying Dimensions within Sketcher
Sketcher Conflicts
Placing Sections into Sketcher
Creating Sketches for Features
Creating Sketches (Sketch Feature)
Specifying the Sketch
Setup Utilizing Sketch References
Using Entity from Edge within Sketcher
Advanced Sketching
Using Sketched Curves
Sketching Ellipses
Sketching Elliptical Fillets
Sketching Splines
Modifying Splines
Importing and Exporting Spline Points
Sketching Conics
Sketching Text
Analyzing Sketcher Convert Options
Analyzing Sketcher Dimension Options
Sketcher Diagnostic Tools
Creating Extrudes, Revolves, and Ribs
Creating Solid Extrude Features
Common Dashboard Options: Extrude Depth
Common Dashboard Options: Feature Direction
Common Dashboard Options: Thicken Sketch
Creating Solid Revolve Features
Common Dashboard Options: Revolve Angle
Creating Rib Features
Using the Pro/ENGINEER Interface Part 2
Understanding Basic Display Options
Analyzing Basic 3-D Orientation
Understanding the View Manager
Creating and Managing View Orientations
Creating Style States using the View Manager
Understanding Basic Color and Appearance Options
Setting Up New Part Models
Session 2
Selecting and Editing
Understanding Pro/ENGINEER Basic Controls
Using Drag Handles
Using Keyboard Shortcuts
Understanding the Model Tree
Selecting Items using Direct Selection
Selecting Items using Query Selection
Using the Search Tool
Understanding Selection Filters
Renaming Objects
Editing Features and Regenerating
Activating and Editing Models
Deleting and Suppressing Items
Creating Datum Features: Planes and Axes
Creating Datum Features Theory
Creating Datum Axes
Creating Datum Planes
Utilizing Internal Sketches and Embedded Datums
Creating Internal Sketches
Creating Embedded Datum Features
Creating Sweeps and Blends
Creating Sweeps with Open Trajectories
Session 2a
Session 3
Creating Sweeps with Closed Trajectories
Analyzing Sweep Feature Attributes
Creating a Parallel Blend Protrusion or Cut
Experimenting with Parallel Blend Attributes
Analyzing Parallel Blend Section Tools
Advanced Blends
Understanding Rotational and General Blend Theory
Creating a Rotational Blend Protrusion or Cut
Analyzing Rotational Blend Attributes
Creating a General Blend Protrusion or Cut
Analyzing General Blend Attributes
Selecting Sections for Rotational and General Blends
Advanced Selection
Advanced Chain Selection
Advanced Surface Selection
Creating Holes and Shells
Common Dashboard Options: Hole Depth
Creating Coaxial Holes
Creating Linear Holes
Creating Radial and Diameter Holes
Exploring Hole Profile Options
Creating Shell Features
Advanced hole Creation
Creating Standard Holes
Creating Sketched Holes
Creating On Point Holes
Advanced Shells
Analyzing Shell References and Thickness Options
Excluding Surfaces from Shells
Extending Shell Surfaces
Creating Rounds and Chamfers
Creating Rounds by Selecting Edges
Creating Rounds by Selecting a Surface and Edge
Creating Rounds by Selecting Two Surfaces
Creating Full Rounds
Creating Round Sets
Creating Chamfers by Selecting Edges
Creating Chamfer Sets
Advanced Rounds and Chamfers
Analyzing Advanced Chamfer Dimensioning Schemes
Analyzing Chamfer Creation Methods
Analyzing Additional Chamfer Types Creating Corner Chamfers
Analyzing Round Profile
Analyzing Round Creation Methods
Creating Rounds Through Curve
Creating Variable Radius Rounds Auto Round
Creating Rounds and Chamfers by Reference
Analyzing References and Pieces
Using Intent Edges for Rounds and Chamfers
Using Chamfer Transitions
Using Round Transitions
Drafts
Session 3a
Session 4
Creating Draft Features
Creating Basic Split Drafts
Analyzing Draft Hinges and Pull Direction
Drafting Intent Surfaces Creating Drafts with Multiple Angles
Using the Extend Intersect Surfaces Draft Option
Creating Drafts Split at Sketch
Creating Drafts Split at Curve
Create Drafts Split at Surface
Variable Section Sweeps
Creating Variable Section Sweeps using a Constant Section
Creating Variable Section Sweeps Normal to Trajectory
Creating Variable Section Sweeps using Constant Normal Direction
Creating Variable Section Sweeps Normal to Projection
Analyzing Horizontal and Vertical Control in a Variable Section Sweep
Creating Variable Section Sweeps Utilizing Multiple Trajectories
Creating Variable Section Sweeps with Tangent Trajectories
Analyzing Variable Section Sweep Trajectory Options and Rules
Using Trajpar with Solid Features
Using Trajpar and Datum Graphs with Solid Features
Helical Sweeps
Understanding Helical Sweeps Theory
Creating Helical Sweeps for Springs
Creating Helical Sweeps for Threads
Analyzing Helical Sweep Profile and Pitch Variations
Swept Blends
Understanding Swept Blend Theory
Creating Swept Blends by Selecting Sections
Creating Swept Blends by Sketching Sections
Analyzing Swept Blend Section Options
Analyzing Swept Blend Section Plane Control
Analyzing Horizontal and Vertical Control in a Swept Blend
Analyzing Swept Blend Tangency
Analyzing Swept Blend Options
Analyzing Swept Blend Rules
Advanced Datum Features
Creating Datum Graphs
Creating Datum Coordinate Systems
Creating Points On or Offset from Entities
Creating Points at Intersections
Creating Points using an Offset Coordinate System
Creating Sketched Points
Creating Curves Through a Point or Vertex
Creating a Curve Through a Point Array
Creating a Curve From File
Creating a Curve from a Cross-Section
Creating a Curve From Equation
Creating Composite Curves
Creating a Curve from Curve Intersections
Creating a Curve at Surface Intersection
Projecting and Wrapping Curves
Trimming Curves
Creating Offset Curves
Session 4a
Creating Patterns
Direction Patterning in the First Direction
Direction Patterning in the Second Direction
Axis Patterning in the First Direction
Axis Patterning in the Second Direction
Creating Reference Patterns of Features
Creating Reference Patterns of Components
Deleting Patterns or Pattern Members
Advanced Patterns
Creating Dimension Patterns in One Direction
Creating Dimension Patterns in Two Directions
Creating Rotational Dimension Patterns
Unpatterning Group Patterns
Understanding Pattern Regeneration Options
Creating Fill Patterns
Specifying Fill Pattern Settings
Creating Curve Patterns
Creating Pattern Tables
Group, Copy, and Mirror Tools
Creating Local Groups
Copying and Pasting Features
Moving and Rotating Copied Features
Mirroring Selected Features
Mirroring All Features
Creating Mirrored Parts
Measuring and Inspecting Models
Analyzing Model Units and Mass Properties
Measuring Models
Creating Planar Part Cross-Sections
Measuring Global Interference
Advanced Reference Management
Editing Feature References
Replacing Feature References
Replacing Sketcher References
Replacing Sketcher Geometry
Session 5
Relations and Parameters
Understanding Relation Theory
Understanding Relation Types
Understanding Basic Relation Operators and Functions
Understanding Advanced Relation Operators and Functions
Exact Relation
Creating Parameters
Understanding Advanced Parameter Options
Creating Relations
Creating Relations for Patterns
Creating Section Relations
Advanced Layers
Understanding Layers
Creating and Managing Layers
Creating Layer Rules
Family Tables
Understanding Family Table Theory
Creating a Family Table
Patternizing Family Table Instances
Creating a Multi-Level Family Table
Editing Family Table Members
Reusing Features
Creating UDFs
Placing UDFs
Session 5a
Session 6
Assembling with Constraints
Understanding Assembly Theory
Creating New Assembly Models
Understanding Constraint Theory
Understanding Assembly Constraint Status
Assembling Components using the Default Constraint
Constraining Components using Insert
Constraining Components using Mate Coincident
Constraining Components using Align Coincident
Constraining Components using Align and Mate Offset
Constraining Components using Align and Mate Oriented
Constraining Components using Align and Mate Angle
Constraining Components using the Automatic Option
Exploding Assemblies
Creating and Managing Explode States
Creating Offset Lines between Exploded Components
Surface Features
Creating Surface features
Editing Surface Features in Pro/ENGINEER
Copying the Surfaces
Mirroring the Surfaces
Trimming the Surface
Merging the Surfaces
Creating the Fill Surface
Creating the Intersecting Curves
Creating an Offset Surface
Giving Thickness to a Surface
Converting a Surface into a Solid
Session 6a
Investigating Parent/Child Relationships
Understanding Parent/Child Relationships
Viewing Part Parent/Child Information
Viewing Assembly Parent/Child Information
Viewing Model, Feature, and Component Information
Capturing and Managing Design Intent
Handling Children of Deleted and Suppressed Items
Reordering Features
Inserting Features
Redefining Features and Sketches
Capturing Design Intent in Sketches & Features
Capturing Design Intent in Parts & Assemblies
Session 7
Creating Drawing Views
Analyzing Drawing Concepts and Theory
Analyzing Basic 2-D Orientation
Creating New Drawings and Applying Formats
Creating and Orienting General Views
Adding Drawing Models and Sheets
Creating Projection Views
Creating Drawing Views
Creating Cross-Section Views
Creating Detailed Views
Creating Auxiliary Views
Creating New Drawings using Drawing Templates
Modifying Drawing Views
Creating Assembly and Exploded Views
Session 7a
Creating Drawing Details
Analyzing Detail Concepts and Types
Showing and Erasing Detail Items
Cleaning Up Dimensions
Manipulating Dimensions
Creating Driven Dimensions
Creating Drawing Details
Creating Notes
Showing a Bill of Materials
Analyzing Drawing Associativity
Session 8
Using Advanced assembly constraints
Constraining Components using Coordinate Systems
Constraining Components using Tangent
Constraining Components using Pnt On Line
Constraining Components using Pnt On Surf
Constraining Components using Edge On Surf
Constraining Components using Pnt On Pnt
Constraining Components using Fix
Creating and Using Component Interfaces
Understanding Component Interfaces
Using a Placing Component Interface
Using a Receiving Component Interface
Creating a Component Interface using Save as Interface
Auto Placing Components
Copying and Pasting Components
Repeating Component Placement
Creating and Using Flexible Components
Adding Flexibility to a Component
Placing Flexible Components in an Assembly
Adding Flexibility to Already Placed Components
Using Flexible Parameters
Using Measure to define a Flexible Dimension
Using Flexibility to Remove Interference
Restructuring an Assembly
Creating Mirrored Assemblies
Creating Mirrored Components
Creating Mirrored Subassemblies
Session 8a
Using Assembly Features and Shrinkwrap
Understanding Assembly Features
Creating an Assembly Cut
Creating Assembly Holes
Creating a Shrinkwrap Feature
Creating a Shrinkwrap Model
Summarizing Shrinkwrap Features and Models
Replacing Components in an Assembly
Understanding Component Replace
Replacing Components using Family Table
Replacing Components using Reference Model
Replacing Components using By Copy
Replacing Unrelated Components
Understanding Interchange Assemblies
Replacing using a Functional Interchange Assembly
Understanding the Basics of Simplified Reps
Understanding Simplified Rep Concepts
Customizing Simplified Reps
Excluding Components using Simplified Reps
Creating Geometry and Graphics Simplified Reps
Opening Simplified Reps
Creating Part Simplified Reps
Creating a Simplified Rep using Shrinkwrap
Session 9
Creating Cross-Sections, Display Styles, and Combined Views
Understanding Assembly Cross-Sections
Creating Planar Assembly Cross-Sections
Creating Offset Assembly Cross-Sections
Creating Zone Assembly Cross-Sections
Creating Display Styles
Creating Combination Views
Substituting Components By Rep, Envelope, and Model
Understanding Envelopes
Creating and Using a Surface Subset Shrinkwrap Envelope
Creating and Using a Faceted Shrinkwrap Envelope
Creating and Using a Create Features Envelope
Creating and Using an Envelope Copied from an Existing Part
Substituting Components Using By Rep
Substituting Components Using By Model
Understanding Advanced Simplified Rep Functionality
Searching for Components for Simplified Reps
Creating Simplified Reps by Size
Creating Simplified Reps using Zones
Creating Simplified Reps by Distance
Creating Simplified Reps using Exterior Components
Defining Simplified Reps using Rules
Using On-Demand Simplified Reps
Creating External Simplified Reps
Session 9a
Session 10
Creating and Using Assembly Structure and Skeletons
Understanding Skeletons
Creating Assembly Structure
Creating Skeletons for Space Claims
Creating Skeletons for Placement References
Copying a Model to a Skeleton
Sharing Skeleton Geometry
Creating and Placing Models using Skeleton References
Creating a Motion Skeleton
Creating Bodies for a Motion Skeleton
Assigning Connections for a Motion Skeleton
Creating Solid Models from a Motion Skeleton
INTRODUCTION TO SHEET METAL DESIGN
The sheetmetal design environment
Sheetmetal parts
Design approach
PRIMARY WALLS
Wall Types
Creating the first wall
SECONDARY AND UNATTACHED WALLS
Types of seconday walls
Creating unattached walls
Secondary walls with relief
UNBEND, BEND BACK AND CUTS
The unbend regular feature
The bend back feature
Creating sheetmetal cuts
NOTCHES AND PUNCHES
Creating a punch or notch UDF
Placing a punch or notch feature
SHEETMETAL FORMS
Creating form features
Creating form parts
Placing form features
Returning the model to the flat state
BEND FEATURES
Bend features
Bend lines
Session 10a
UNBENDING SHEETMETAL GEOMETRY
Unbending geometry after defiing the model
Deformation areas
CONVERTING SOLID PARTS
Creating sheetmetal parts from solid parts
Creating a developable part
SHEETMETAL DRAWINGS WITH FLAT STATES AND BEND ORDER TABLE
Flat status
Creating multimodel drawings
Documenting the bend order
ADDITIONAL FEATURES
Flat pattern
Solid features
Using projected datum curves
SETTING UP FOR DESIGN
Calculating the developed length
Setting up a default radius
Setting default fixed geometry
INTERROGATING THE SHEETMETAL MODEL
Sheetmetal information
Design rules
Real Time Rendering