Reset
Character name Martius
Player name Stringer
Astropath Transcendant
Career Path
Rank
Void Born Motivation Devotion (Duty)
Home World
Description
Adv. Taken
+20%
+10%
BONUS
Charmed
_________________________
Ill-Omened
_________________________
Void Accustomed
_________________________
Peer (Mutants)
_________________________
Resistance (Poison)
_________________________
Rival (Astropaths, Inquisition)
_________________________
Enemy (Astropaths, Ecclesiarchy)
_________________________
Unshakeable Faith
_________________________
Blind Fighting
_________________________
Dark Soul
_________________________
Heightened Senses (Sound)
_________________________
Psy Rating 2
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
Special Abilities
Soul Bound
_________________________
See Without Eyes
_________________________
_________________________
_________________________
_________________________
_________________________
Psychic Disciplines
_________________________
_________________________
_________________________
Telepathy
Psychic Techniques
Total XP Spent
5,000
Power
Astral Telepathy
Compel
Delude
Sensory Deprivation
Dominate
Sustain
N/A
Yes
N/A
Yes
N/A
Yes
N/A
Yes
N/A
Yes
N/A
Yes
Will Power (WP)
6 7 3 5
3 8
Adv. Taken
Fellowship (Fel)
Adv. Taken
Adv. Taken
Skills (Cont.)
Experience Points
XP to Spend
Adv. Taken
Talents & Traits
TRAINED
BASIC
Adv. Taken
Perception (Per)
Lip Reading (Per)_______
Literacy (Int)___________
Logic (Int)_ ___________
Medicae (Int)_ _________
Navigation (Int)_ _______
Performer (Fel)
____________________
____________________
Spacecraft
Pilot (Ag)_____________
____________________
____________________
Psyniscience (Per)_______
Scholastic Lore (Int)
Cryptology
____________________
____________________
____________________
____________________
Scrutiny (Per)__________
Search (Per)_ __________
Secret Tongue (Int)______
Security (Ag)___________
Shadowing (Ag)________
Silent Move (Ag)________
Sleight of Hand (Ag)_____
Speak Language (Int)
Ship Dialect
____________________
High Gothic
____________________
Low Gothic
____________________
____________________
Survival (Int)___________
Swim (S)______________
Tech-Use (Int)_________
Tracking (Int)__________
Trade (Int)_ ___________
Wrangling (Int)_________
Range
Profit Factor
Starting_________________
Current__________________
Misfortunes_______________
_______________________
_______________________
Permission granted to photocopy for personal use. Games Workshop Ltd 2009. Character sheet also available for download at [Link]
+20%
Adv. Taken
Skills
Acrobatics (Ag)_________
Awareness (Per)_ _______
Barter (Fel)____________
Blather (Fel)___________
Carouse (T)____________
Charm (Fel)_ __________
Chem-Use (Int)_________
Ciphers (Int)___________
Climb (S)_ ____________
Command (Fel)_________
Commerce (Fel)_ _______
Common Lore (Int)
Adeptus Astra Telepathica
____________________
____________________
____________________
____________________
Concealment (Ag)_______
Contortionist (Ag)_______
Deceive (Fel)___________
Demolition (Int)________
Disguise (Fel)__________
Dodge (Ag)____________
Drive (Ag)____________
____________________
Evaluate (Int)_ _________
Forbidden Lore (Int)
Psykers
____________________
____________________
____________________
____________________
Gamble (Int)___________
Inquiry (Fel)___________
Interrogation (WP)______
Intimidate (S)__________
Invocation (WP)________
Intelligence (Int)
+10%
Adv. Taken
Agility (Ag)
4 4 4 2 3 7
3 2
39
Adv. Taken
Toughness (T)
TRAINED
39
Characteristics
Strength (S)
BASIC
Weapon Skill (WS) Ballistic Skill (BS)
BONUS
Reset
Movement
Half Move
Full Move
(AB x1)
Charge
Run
12 (AB x3)
(AB x2)
Base Leap
24 (AB x6)
Base Jump
60(SB x20 cm)
(SB x1m)
Characteristics
Weapon Skill (WS) Ballistic Skill (BS)
39
Toughness (T)
Agility (Ag)
Intelligence (Int)
Perception (Per)
Will Power (WP)
Adv. Taken
Adv. Taken
Adv. Taken
Adv. Taken
Adv. Taken
WEAPON
Best Craftsmanship Laspistol
Name_______________________________________________
E
Pistol
1d10+2
0
Class___________
Damage__________
Type______
Pen______
30m
S / - / - Clip______
30
Full
Range__________
ROF__________
Reload______
Reliable
Special Rules_________________________________________
___________________________________________________
WEAPON
Common Craftsmanship Shock Staff
Name_______________________________________________
I
Melee
1d5+3+3
0
Class___________
Damage__________
Type______
Pen______
/ / Clip______ Reload______
Range__________ ROF__________
Shocking
Special Rules_________________________________________
___________________________________________________
WEAPON
Common Craftsmanship
Name_______________________________________________
Basic
I
Class___________
Damage__________ Type______
Pen______
/ / Clip______ Reload______
Range__________ ROF__________
Special Rules_________________________________________
___________________________________________________
WEAPON
Common Craftsmanship
Name_______________________________________________
I
Basic
Class___________
Damage__________ Type______
Pen______
/ / Clip______ Reload______
Range__________ ROF__________
Special Rules_________________________________________
___________________________________________________
Lifting
Lfit
Carry
Push
45 kg
90 kg
180 kg
Fate Points
Adv. Taken
Adv. Taken
Acquisitions
Charm
_________________________
Void Suit
_________________________
Micro-Bead
_________________________
Psy-Focus
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
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_________________________
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_________________________
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_________________________
_________________________
_________________________
Corruption
Wounds
WEAPON
Common Craftsmanship
Name_______________________________________________
Basic
I
Class___________
Damage__________ Type______
Pen______
/ / Clip______ Reload______
Range__________ ROF__________
Special Rules_________________________________________
___________________________________________________
Adv. Taken
Gear
Fellowship (Fel)
6 7 3 5
3 2 4 4 4 2 3 7 3 8
39
Adv. Taken
Strength (S)
Current Points_ ____________
Pure
Degree___________________
Malignancies_______________
________________________
________________________
0
Armour
Head
1-10
4 4
TYPE: Flak
Right Arm
Mutations
Wyrdling
_________________________
_________________________
_________________________
_________________________
_________________________
_________________________
12
Total_ ___________________
12
12
Current___________________
Critical Damage____________
Fatigue___________________
Insanity
3
Current Points_ ____________
Stable
Degree___________________
Disorders_________________
________________________
Left Arm
11-20
21-30
4 4
Flak
TYPE: Flak
TYPE: Flak
Body
Armour Weight
31-70
4
Flak
11
TYPE: Flak
Total
Current
Right Leg
71-85
TYPE: Flak
Left Leg
86-100
4
TYPE: Flak
Permission granted to photocopy for personal use. Games Workshop Ltd 2009. Character sheet also available for download at [Link]