0% found this document useful (0 votes)
2 views3 pages

Java Lab Assignments

The document outlines a series of Java lab assignments focusing on various programming concepts such as classes, inheritance, polymorphism, arrays, interfaces, packages, threading, and applets. Each assignment includes objectives and problem statements that guide students in implementing specific functionalities, such as creating classes with constructors, performing array operations, and handling thread synchronization. The assignments are designed to enhance practical coding skills in Java through hands-on experience.

Uploaded by

subhendu.csegmit
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
2 views3 pages

Java Lab Assignments

The document outlines a series of Java lab assignments focusing on various programming concepts such as classes, inheritance, polymorphism, arrays, interfaces, packages, threading, and applets. Each assignment includes objectives and problem statements that guide students in implementing specific functionalities, such as creating classes with constructors, performing array operations, and handling thread synchronization. The assignments are designed to enhance practical coding skills in Java through hands-on experience.

Uploaded by

subhendu.csegmit
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

Java Lab Assignments (Full Programs with Output)

Q1: Student Class with Constructors and Method Overloading


Objective: Practice classes, constructors (default & parameterized) and method overloading.

Problem Statement: Create a class Student with attributes name, rollNo and marks. Provide a
default constructor and a parameterized constructor. Overload a method updateMarks(int
marks) and updateMarks(String name, int marks). Write display() to print student details.
Demonstrate with two Student objects.

Q2: Employee and Manager (Inheritance and Overriding)


Objective: Implement inheritance and method overriding.

Problem Statement: Create a base class Employee with fields name and basicSalary and method
calculateSalary() that returns basicSalary. Create subclass Manager that adds incentive and
overrides calculateSalary() to include incentive. Demonstrate both.

Q3: Shape Hierarchy with Polymorphism (Overriding)


Objective: Practice inheritance polymorphism and method overriding.

Problem Statement: Create a base class Shape with method area() returning 0. Create
subclasses Circle and Rectangle that override area(). Demonstrate runtime polymorphism by
storing different shapes in a Shape reference array and printing areas.

Q4: Wrapper Class - Autoboxing and Unboxing


Objective: Understand wrapper classes, autoboxing, and unboxing.

Problem Statement: Read an int value, convert it to Integer, Double and String using wrapper
classes. Perform addition using unboxed values.

Q5: Array Operations - Max, Min, Sort


Objective: Practice single-dimensional arrays and common operations.

Problem Statement: Given an integer array, write methods to find maximum, minimum and to
sort the array (use [Link]). Display original and sorted arrays.
Q6: Two-Dimensional Array - Matrix Addition
Objective: Practice multidimensional arrays.

Problem Statement: Write a program to add two 2x2 matrices and display the result.

Q7: Multiple Inheritance using Interfaces


Objective: Implement multiple inheritance using interfaces.

Problem Statement: Create interfaces Printable and Showable with methods print() and show().
Implement both in class Result that prints student info.

Q8: Extending Interfaces - Shape and ThreeDShape


Objective: Practice interface extension and implementation.

Problem Statement: Create interface Shape with area() and extend it to ThreeDShape with
volume(). Implement Rectangle (area) and Cuboid (area & volume).

Q9: Default and Static Methods in Interfaces


Objective: Learn default and static methods in interfaces.

Problem Statement: Create interface Displayable with a default method greet() and static
method info(). Implement it in a class DemoDisplay.

Q10: Creating and Accessing a Simple Package (college)


Objective: Create a package and access its class from outside.

Problem Statement: Create package 'college' with class Department (fields name, facultyCount
and method display()). In another file (in default package) import [Link] and use it.

Q11: Multiple Classes in a Package and Importing


Objective: Organize related classes in a package and import them.

Problem Statement: Create package mathoperations with classes Addition and Subtraction. Use
them from a main class using import mathoperations.*;

Q12: Package with Subpackage and Access Modifiers


Objective: Understand package structure and public/private access across packages.
Problem Statement: Create package [Link] with class CollegeInfo (public) and
subpackage [Link] with class Utils (public). Demonstrate importing and using
both.

Q13: Creating Threads by Extending Thread Class


Objective: Create and run threads by extending Thread.

Problem Statement: Create two threads by extending Thread. One prints numbers 1-5, another
prints letters A-E. Start both threads.

Q14: Implementing Runnable and Thread Synchronization


Objective: Implement Runnable and demonstrate synchronization.

Problem Statement: Create a Counter class with synchronized increment() method. Create two
threads (Runnable) that call increment 5 times each on shared Counter. Print final value.

Q15: Thread Communication using wait() and notify()


Objective: Understand basic thread communication.

Problem Statement: Implement Producer-Consumer for a single integer buffer using wait() and
notify(). Producer produces 1..5, Consumer consumes and prints.

Q16: Simple Applet Drawing Shapes (Note: Applet deprecated in modern JDKs)
Objective: Learn basic applet graphics. (Run in appletviewer or compatible environment)

Problem Statement: Write an applet that draws a rectangle, circle and a line with different
colors.

Q17: Applet with Parameters (Sum of two numbers)


Objective: Use <param> tags to pass parameters to applet.

Problem Statement: Write an applet that reads two numeric parameters (num1 and num2) and
displays their sum. Use applet tag with <param> in an HTML file.

Q18: Interactive Applet with Mouse Events (Click to change color)


Objective: Handle basic events in applet (mouse) to change drawing behavior.

Problem Statement: Create an applet that changes the displayed message when the user clicks
on the applet area.

You might also like