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Chapter5 Competitive Rivalry StudyGuide

Chapter 5 discusses competitive rivalry and dynamics in business, emphasizing the importance of understanding competitors, market commonality, and resource similarity. It outlines key drivers of competitive behavior, such as awareness, motivation, and ability, which influence firms' actions and responses in the market. The chapter also categorizes market cycles into slow, fast, and standard, highlighting how firms must adapt their strategies based on the market type to maintain competitive advantage.

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0% found this document useful (0 votes)
2 views7 pages

Chapter5 Competitive Rivalry StudyGuide

Chapter 5 discusses competitive rivalry and dynamics in business, emphasizing the importance of understanding competitors, market commonality, and resource similarity. It outlines key drivers of competitive behavior, such as awareness, motivation, and ability, which influence firms' actions and responses in the market. The chapter also categorizes market cycles into slow, fast, and standard, highlighting how firms must adapt their strategies based on the market type to maintain competitive advantage.

Uploaded by

olguctemirkan
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© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Chapter 5 Study Gu!de: Compet!t!ve R!

valry &
Compet!t!ve Dynam!cs

Organ!zed as WHAT → WHY → HOW (memor!ze th!s pattern for exams)

BUZZWORDS / KEY BUSINESS TERMS (memor!ze these


f!rst)

Term One-l!ne Def!n!t!on

Compet!tors F!rms !n the same market, s!m!lar products, s!m!lar customers

Ongo!ng act!ons/responses between compet!tors for market


Compet!t!ve R!valry
pos!t!on

Compet!t!ve Behav!or The set of act!ons & responses ONE f!rm takes

Compet!t!ve Dynam!cs ALL act!ons & responses of ALL f!rms !n a market

Mult!market
F!rms compete aga!nst each other !n several markets at once
Compet!t!on

Market Commonal!ty # of markets two f!rms share + !mportance of each

Resource S!m!lar!ty How al!ke two f!rms’ resources are (type & amount)

Awareness F!rm recogn!zes mutual !nterdependence w!th a r!val

Mot!vat!on Incent!ve to attack/respond (perce!ved ga!n vs. loss)

Ab!l!ty Resources & flex!b!l!ty to actually attack/respond

F!rst Mover F!rst to take a compet!t!ve act!on

Second Mover Responds qu!ckly, !m!tates & !mproves on f!rst mover

Late Mover Responds long after — usually weak performer

Slack (Organ!zat!onal
Slack) Unused/excess resources ava!lable for new act!ons

Strateg!c
B!g comm!tment, hard to reverse (e.g., enter!ng new market)
Act!on/Response

Tact!cal
Small, fast, revers!ble (e.g., pr!ce change)
Act!on/Response

Actor’s Reputat!on Pos!t!ve/negat!ve label based on past compet!t!ve behav!or

Market Dependence How much a f!rm rel!es on ONE market for revenue/prof!t

Slow-Cycle Market Advantage protected long-term (patents, copyr!ghts)

Fast-Cycle Market Advantage cop!ed fast & cheap (tech, PCs)

Standard-Cycle Market M!ddle ground — mass market, econom!es of scale (soda, cars)

Meet!ng/exceed!ng customer expectat!ons — necessary but not


Qual!ty
suff!c!ent

Compet!tors & Compet!t!ve R!valry (the B!g P!cture)


WHAT: Compet!tors = f!rms !n the same market, s!m!lar products/customers. Compet!t!ve
R!valry = the back-and-forth of act!ons & responses between them. Compet!t!ve Behav!or
(f!rm level) → adds up to → Compet!t!ve Dynam!cs (market level).

WHY !t matters: 80–90% of new f!rms fa!l. How a f!rm handles r!valry d!rectly determ!nes
whether !t earns above-average returns. Intens!f!ed r!valry = lower average !ndustry
prof!tab!l!ty.

HOW !t works (the flow): Competitors → engage !n → Competitive Rivalry (v!a


compet!t!ve behav!or: act!ons + responses) → produces → Competitive Dynamics (market-
w!de pattern)

Memory hook: Southwest A!rl!nes = the poster ch!ld. It doesn’t just cut costs — !t
blends cost leadersh!p + d!fferent!at!on (great serv!ce), forc!ng r!vals to “change or d!e.”

Compet!tor Analys!s: The Two Bu!ld!ng Blocks

Market Commonal!ty
WHAT: The number of markets a f!rm shares w!th a r!val, and how !mportant each !s. WHY:
More shared markets = h!gher stakes = f!rms watch each other more closely. HOW: F!rms
compare where they compete (geography, segments, products) → map overlap.

Resource S!m!lar!ty
WHAT: How al!ke two f!rms’ tang!ble/!ntang!ble resources are (type & amount). WHY:
S!m!lar resources → s!m!lar strengths/weaknesses → s!m!lar strateg!c opt!ons → pred!ctable
r!valry. HOW: Compare cap!tal, technology, brand, talent, patents, etc.

The 2x2 Matr!x (F!gure 5.3) — memor!ze th!s:

H!gh Commonal!ty + H!gh S!m!lar!ty (Quadrant I) → D!rect, mutually acknowledged


compet!tors (Sony vs. Tosh!ba)

Low/Low (Quadrant III) → Not real compet!tors

Toyota vs. GM = dr!ft!ng from Quadrant I toward II as the!r resources d!verge

Dr!vers of Compet!t!ve Behav!or: AMA Framework


WHAT: Three cond!t!ons that must ex!st before a f!rm acts or responds:

Dr!ver Def!n!t!on Example

Recogn!z!ng mutual
Awareness All a!rl!nes know Southwest !s a r!val
!nterdependence

Incent!ve based on perce!ved Won’t respond !f pos!t!on !sn’t


Mot!vat!on
ga!n/loss threatened

Ab!l!ty Resources + flex!b!l!ty to act No cash = no ab!l!ty, even !f mot!vated

WHY: W!thout all three, a f!rm won’t act — even a f!rm that “should” respond may not, !f !t
lacks ab!l!ty (e.g., resource-d!sadvantaged local reta!lers vs. Wal-Mart).

HOW to use !t: To pred!ct a r!val’s next move, check all three boxes — Aware? Mot!vated?
Able? If yes to all three → expect act!on/response.

Memory hook: AMA = Are you Aware, Mot!vated, and Able?

L!kel!hood of ATTACK — 3 Factors


WHAT dr!ves a f!rm to str!ke f!rst?

a) F!rst-Mover Incent!ves
F!rst mover: acts f!rst → ga!ns customer loyalty, market share, 5–10x valuat!on !n fast-
cycle markets, BUT h!gh r!sk & cost

Second mover: !m!tates fast, avo!ds f!rst mover’s m!stakes, more eff!c!ent

Late mover: responds too late → usually a weak performer

WHY: F!rst-mover advantage requ!res slack (spare resources) to fund R&D & market!ng

HOW: Pred!ct compet!tor behav!or by check!ng !f they have slack resources (e.g.,
ExxonMob!l’s cash p!le !n 2005 → pred!cted aggress!ve f!rst-mover moves)

b) Organ!zat!onal S!ze
Small f!rms → fewer resources, but MORE VARIETY & speed (n!mble, surpr!s!ng)

Large f!rms → MORE VOLUME of act!ons, but less var!ety (pred!ctable)

Ideal f!rm: b!g f!rm’s resources + small f!rm’s flex!b!l!ty

Herb Kelleher (Southwest): “Th!nk and act b!g and we’ll get smaller. Th!nk and act
small and we’ll get b!gger.”

c) Qual!ty
WHAT: Meet!ng/exceed!ng customer expectat!ons (product & serv!ce d!mens!ons — see
Table 5.1)

WHY: Necessary but NOT suff!c!ent for advantage — !t’s the entry t!cket, not the pr!ze

HOW: Poor qual!ty → f!rm won’t attack unt!l f!xed (see Hyunda! case: f!xed qual!ty
1999→2003, THEN became aggress!ve)

L!kel!hood of RESPONSE — 3 Factors


WHAT makes a r!val respond to YOUR act!on?

Factor Log!c

Type of Strateg!c act!ons → fewer, slower, strateg!c responses. Tact!cal act!ons →


Act!on fast, frequent tact!cal responses (e.g., !nstant pr!ce-match!ng)
Actor’s Market leaders get !m!tated fast. “Pr!ce predators” get !gnored (lack
Reputat!on cred!b!l!ty)

Market H!gh dependence on that one market → strong, fast response. D!vers!f!ed
Dependence f!rms → weaker response

WHY: These let you pred!ct not just IF a r!val responds, but HOW FAST and HOW
STRONGLY.

HOW: Real example — Boe!ng vs. A!rbus (A!r Force tanker contract): both are hugely
market-dependent on aerospace → guaranteed f!erce compet!t!on.

Compet!t!ve Dynam!cs: The Three Market Cycles


WHAT determ!nes whether an advantage lasts? → Speed & cost of !m!tat!on.

Market Im!tat!on Real


Susta!nab!l!ty F!rm Strategy
Type Speed/Cost Example

D!sney
Slow & costly (M!ckey
Slow- (patents, Long-last!ng Protect, ma!nta!n, Mouse),
Cycle copyr!ghts, un!que advantage extend Pf!zer
h!story) (L!p!tor
patent)

Fast & cheap Cann!bal!ze your


PC !ndustry,
Fast- (reverse NOT own product before
Dell vs. HP
Cycle eng!neer!ng, easy susta!nable r!vals !m!tate !t —
vs. IBM
tech d!ffus!on) keep !nnovat!ng

Chase econom!es of
Standard- Part!ally Coca-Cola
Moderate scale, market share,
Cycle susta!nable vs. Peps!Co
brand loyalty

WHY th!s matters: Strategy MUST match the market type. Protect!ng a fast-cycle product
l!ke !t’s slow-cycle = death (you’ll get !m!tated before you prof!t). Constantly !nnovat!ng !n a
slow-cycle market = wasted resources.

HOW to remember the v!sual pattern (F!gures 5.4 & 5.5):

Slow-cycle = Launch → Explo!t (long) → Counterattack (rare, late)


Fast-cycle = Launch → Explo!t (short) → Counterattack (fast) → Launch AGAIN
(repeat cycle)

Memory hook:

Slow-cycle = Turtle (D!sney, Pf!zer — protected by law, moves slow, lasts long)

Fast-cycle = Rabb!t (PCs — spr!nt, get cop!ed !mmed!ately, must spr!nt aga!n)

Standard-cycle = Deer/Herd an!mal (Coke/Peps! — mass market, safety !n scale &


brand)

THE FULL MODEL (F!gure 5.2) — Exam D!agram to


Reproduce

Competitive Analysis (Market Commonality + Resource Similarity)



Drivers of Competitive Behavior (Awareness + Motivation + Ability)

Interfirm Rivalry
• Likelihood of Attack (First-mover incentives, Org. size, Quality)
• Likelihood of Response (Type of action, Reputation, Market dependence)

Outcomes (Market Position + Financial Performance)

→ Feedback loop back to top

Qu!ck-F!re Exam Answers (Rev!ew Quest!ons Recap)


1. Who are compet!tors? Same market, s!m!lar products/customers.

2. Market commonal!ty vs. resource s!m!lar!ty? WHERE you compete vs. WHAT you
compete w!th.

3. AMA dr!vers? Awareness, Mot!vat!on, Ab!l!ty — all three needed to act.

4. Attack factors? F!rst-mover !ncent!ves, organ!zat!onal s!ze, qual!ty.

5. Response factors? Type of act!on, reputat!on, market dependence.

6. Three market cycles? Slow (protect), Fast (re!nvent constantly), Standard (scale +
brand).
Real-World Case Anchors (use these !n essay answers)
Southwest A!rl!nes → !ntegrated cost leadersh!p/d!fferent!at!on, aggress!ve f!rst-
mover-l!ke moves (A!rTran gates), hedg!ng fuel costs = ab!l!ty/slack

GM vs. Toyota → decl!n!ng resource s!m!lar!ty, GM stuck !n “tunnel v!s!on,” fa!lure to


respond to hybr!d/compact trends

Coca-Cola vs. Peps!Co → standard-cycle market, !nnovat!on & leadersh!p stab!l!ty


determ!ne w!nner

D!sney / Pf!zer → slow-cycle, legal protect!on (patents/copyr!ghts) = susta!ned


advantage

Dell / HP / IBM (PCs) → fast-cycle, no susta!nable advantage, constant re!nvent!on


needed

Hyunda! → qual!ty turnaround (1999–2003) enabled more aggress!ve compet!t!ve


behav!or

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