Physics
Vector-01
Concepts Covered in the Class :
• Definitions of Scalar an d Vec tor Qu antitie s
• Graphical an d Analytical Re pr esentation of Vector s
• Various C lassific ations and T ypes of Vect or s
• Par alle l Shifting Ru le f or Vec tor s
• Multip lying a Vect or b y a Scalar Number
Scalar Quantity / Vector Quantit y
• Scalar Quant ity : Ph ysical quantities that can be
completely describe d by thei r magnitude (size) alone
without any di rection (e.g. , distance, speed, work) .
• Vector Quantity: Physical q uantities th at possess
both magnitude and directi on , an d most imp ortant ly,
must strictly obey the laws of vector algebr a (e.g.,
displac ement, forc e, velocity, momentu m).
[1]
Representation of a vector .
• Graphical Method: Vectors ar e drawn as arr ows. The
length of th e line is direct ly p rop ortion al t o the
magnitude, an d the head of the arrow p oints in the
vector ’s direct ion .
• Analytic al Method: Vectors are written
mathematically as a lette r with a small ar row over it
(for examp le , Vector A is written as ⃗A, Velocit y as v
⃗,
and Force as ⃗F).
[2]
Types of vector.
• Equal vs. Par allel: Equ al vect ors must have the exact
same magnit ude , dir ection, and physical quantit y.
Par alle l vect ors on ly ne ed to point in the s ame
directi on (their magnitu des and qu antities c an be
diffe rent) .
• Negat ive vs. An ti -pa rallel: Negati ve vect ors share
the same magnitu de and quan tity but point in exactly
opposite directi ons. Anti -paralle l vectors only requi re
opposite directi ons .
• Other Key Types: Orthog onal (perpen dicu lar , at
a 90∘ angle to each othe r), Coplanar (lying in the
same plane; note that any two vect ors are always
coplanar), Co-initial (sharing the same starting tail -
point), Unit (having a mag nitude of exact ly 1),
and Zero/ Null (having a magnitude of 0).
Parallel shifting of vector .
• Based on prob le m -solving needs, a vector c an be
safely shifte d paralle l to it self an ywhere in space
(similar t o moving a compute r mouse cu rsor) .
[3]
• As long as the vector’s magnitude and di recti on are
kept exact ly th e same durin g the shift, the vect or
itself does not change .
• Converse ly, if you alte r eith er the dir ection or th e
magnitude at any point, th e vector fun damentally
changes.
Multiplication of a Vector with a Numbe r
• When you mu ltip ly a v ector by a positive numb er (n >
0), the length (magnit ude) of th e vector
becomes n times larger , but its direction r emains
exactly the same .
• When you multip ly a vect or by a negative number
(n < 0), the magnitu de sti ll scales by n times, but
the dir ection complete ly reverses to p oint in the
opposite directi on.
[4]