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Basic Maths Chapter1

This document provides a comprehensive overview of basic mathematics concepts including the Binomial Theorem, important formulas, series, quadratic equations, logarithms, trigonometry, differentiation, and integration. It includes key formulas, worked examples, and properties related to each topic. The material is structured to aid understanding and application in physics and mathematics.
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0% found this document useful (0 votes)
2 views7 pages

Basic Maths Chapter1

This document provides a comprehensive overview of basic mathematics concepts including the Binomial Theorem, important formulas, series, quadratic equations, logarithms, trigonometry, differentiation, and integration. It includes key formulas, worked examples, and properties related to each topic. The material is structured to aid understanding and application in physics and mathematics.
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Basic Maths · Made by Ayush Chaurasia

PHYSICS · CHAPTER 1

Basic Maths
Formulae, shortcuts & worked examples — Binomial theorem to Integration

Made by Ayush Chaurasia

1 Binomial Theorem

(1 + x)2 = 1 + 2×1x + x2

If x <<< 1, then it simplifies to:

(1 + x)2 ≈ 1 + 2x

Approximation tip: when one term dominates, e.g. (a + b)² ≈ a² + 2ab if a >>> b — the smaller squared term can be neglected.
[x + Δx]ⁿ = xⁿ[1 + Δx/x]ⁿ ≈ xⁿ[1 + n·Δx/x] (valid when Δx << x)
• (1 − x)ⁿ ≈ 1 − nx
• (1 − x)⁻ⁿ ≈ 1 + nx
• (1 + x)⁻ⁿ ≈ 1 − nx

2 Important Formulae
• (a + b)² = a² + b² + 2ab
• (a − b)² = a² + b² − 2ab
• a² − b² = (a + b)(a − b)
• (a + b)³ = a³ + b³ + 3ab(a + b)
• (a − b)³ = a³ − b³ − 3ab(a − b)
• a³ + b³ = (a + b)(a² + b² − ab)
• a³ − b³ = (a − b)(a² + b² + ab)

3 AP & GP Series

Arithmetic Progression (AP)


Next term = Previous term + Common difference | Sequence: a, a+d, a+2d, a+3d, ... | Example: 2, 5, 8, 11, 14, 17, ...
d = Common difference = nth term − (n−1)th term

Tₙ = a + (n − 1)d
Sₙ = (n/2)[2a + (n − 1)d]

Note: n = number of terms, NOT the last term.


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Basic Maths · Made by Ayush Chaurasia

Geometric Progression (GP)


Next term = Previous term × Common ratio | Sequence: a, ar, ar², ar³, ... | Example: 16, 8, 4, 2, 1, 1/2, 1/4, ...
r = nth term / (n−1)th term

Sum = a / (1 − r) — valid only when r < 1

Example: 1, 1/2, 1/4, 1/8, ... → r = 1/2 → Sum = 1/(1 − 1/2) = 2


Example: 1, −1/2, 1/4, −1/8, ... → r = −1/2 → Sum = 1/(1 + 1/2) = 2/3

4 Quadratic Equation
ax² + bx + c = 0, where a, b, c are constants and a ≠ 0

x = [−b ± √(b² − 4ac)] / 2a

Sum of roots = −b/a, Product of roots = c/a

Worked examples
• x² − 5x + 6 = 0 → a=1, b=−5, c=6 → x = (5 ± 1)/2 → x = 3 or x = 2
• x² − 4x = 0 → x(x − 4) = 0 → x = 0 or x = 4 (factor — don't cancel the x, or you lose the x = 0 root)
• x² − 4x + 3 = 0 → x(x−3) − 1(x−3) = 0 → (x−3)(x−1) = 0 → x = 3 or x = 1

5 Logarithms
logy x means log x to the base y. loge x = 2.303 log10 x
• loga(xy) = loga x + loga y
• log(x/y) = log x − log y
• logy x = 1 / logx y
• loge(ⁿ√x) = (1/n) loge x
• loge(xⁿ) = n loge x
• logb a × loga b = 1
• loga a = 1, loge 1 = 0
Useful values: log10 2 ≈ 0.30, log10 1 = 0, log10 3 ≈ 0.48 (≈0.5), log10 5 + log10 20 = 2
Anti-log: if loge x = y, then x = eʸ (converts a log expression back into a power).

6 Role of Power (Exponents)


• Any non-zero number to power 0 = 1. Example: 8⁰ = 1
• Negative exponent: 1/xⁿ = x⁻ⁿ. Example: 1/10³ = 10⁻³
• Product rule: xⁿ·xᵐ = xⁿ⁺ᵐ. Example: 10³ × 10⁴ = 10⁷
• Division rule: xⁿ/xᵐ = xⁿ⁻ᵐ. Example: 10³/10² = 10¹
• Power of a power: (xⁿ)ᵐ = xⁿᵐ. Example: (10²)³ = 10⁶
• 10² + 10³ = 100 + 1000 = 1100 (addition doesn't combine exponents)
• Fractional exponent: x^(3/2) = (x³)^(1/2)
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Basic Maths · Made by Ayush Chaurasia

Handy fraction ↔ decimal conversions


0.5 = 1/2, 0.6 = 3/5, 0.4 = 2/5, 0.66 = 2/3, 0.75 = 3/4, 1.33 = 4/3, 0.33 = 1/3
e.g. 1.33 × 12 = (4/3)×12 = 16; 16 × 0.25 = (1/4)×16 = 4; 0.75 × 16 = 12; 0.33 × 15 = 5

Limiting properties
2^∞ = ∞, e^∞ = ∞, 1^∞ = 1, e^(−∞) = 0, 4^(−∞) = 0, e⁰ = 1

7 Trigonometry — Basics
Arc = R·θ; sin θ, cos θ, tan θ are the trig functions. Angle has unit radian but is dimensionless.
Use radians for algebraic formulas; degrees are fine for pure trig functions.

180° = π rad 1° = π/180 rad 1 rad = 180°/π

Anticlockwise rotation = positive; clockwise rotation = negative.


Example: total angle moved in π rotations → θ = π × 2π = 2π² rad.

Standard triangles
• 6–8–10 triangle (scaled 3-4-5), base angle 53°
• 5–12–13 triangle, angle θ
• 7–24–25 triangle, angle θ

Trigonometric ratio table

0° 30° 45° 60° 90° 120° 135° 150° 180°


Sin θ 0 1/2 1/√2 √3/2 1 √3/2 1/√2 1/2 0
Cos θ 1 √3/2 1/√2 1/2 0 -1/2 -1/√2 -√3/2 -1
Tan θ 0 1/√3 1 √3 Not -√3 -1 -1/√3 0
defined

Sin θ = 1/Cosec θ, Cos θ = 1/Sec θ, Tan θ = 1/Cot θ

Identities & angle reductions


• sin(90°+θ)=cos θ sin(180°−θ)=sin θ
• sin(90°−θ)=cos θ cos(180°−θ)=−cos θ
• cos(90°−θ)=sin θ cos(90°+θ)=−sin θ
• sin(−θ)=−sin θ cos(−θ)=cos θ tan(−θ)=−tan θ
• sin θ = P/H, cos θ = B/H, tan θ = P/B
• sin 37°=3/5, cos 37°=4/5, sin 53°=4/5, cos 53°=3/5 (3-4-5 triangle)
• cos(−60°)=1/2, sin(−30°)=−1/2, tan(−135°)=−1

Pythagorean identities

sin²θ + cos²θ = 1
1 + cot²θ = cosec²θ

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Basic Maths · Made by Ayush Chaurasia

tan²θ + 1 = sec²θ

8 Phasor Diagrams
A phasor diagram is a vector representation of trig functions — useful for reading off phase differences between two
oscillating signals.
• sin(θ+60°) = cos(θ−30°)
• I=I₀sin(θ+π/3) & I=I₀sin(θ−π/6) → Φ = 90°
• I=I₀sin(θ+π/3) & I=I₀cos(θ−π/6) → Φ = 0°
• I₁=I₀sin θ & I=I₀cos(θ+π/3) → Φ = 2π/3
• I₁=sin(θ−π/3) & I=I₀cos(θ+π/3) → Φ = 7π/6 (210°)
• I₁=sin(θ−60°) & I=I₀cos(θ−30°) → Φ = 2π/3 (120°)

9 Sum & Difference Formulae


• sin(A+B) = sinA cosB + cosA sinB
• sin(A−B) = sinA cosB − cosA sinB
• cos(A+B) = cosA cosB − sinA sinB
• cos(A−B) = cosA cosB + sinA sinB
• tan(A+B) = (tanA+tanB)/(1−tanA·tanB)
• tan(A−B) = (tanA−tanB)/(1+tanA·tanB)

When A = B = θ
• sin 2θ = 2 sinθ cosθ
• cos 2θ = cos²θ − sin²θ
• 2cos²θ = 1 + cos2θ
• 2sin²θ = 1 − cos2θ

Small-angle approximation (θ in radians)

sin θ ≈ θ, tan θ ≈ θ, cos θ ≈ 1

Caution: sin(2°) ≠ 2 — convert first: sin(2°) = 2×(π/180°) = π/90 rad. Similarly cos(4°) ≈ 1, tan(3°) = π/60 rad.

10 Maxima/Minima of Trig Expressions


Trigonometric function Maximum / Minimum Value
Y = 3 sin θ Ymax = 3, Ymin = −3
Y = 4 sin(5θ) Ymax = 4, Ymin = −4
Y = 3 sin θ + 4 cos θ Ymax = 5, Ymin = −5
Y = 3 sin θ + 4 sin θ Ymax = 7, Ymin = −7
Y = 5 − 2 sin θ Ymax = 7, Ymin = 3

Rule: for Y = A sinθ + B cosθ, Ymax = √(A²+B²), Ymin = −√(A²+B²)


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Basic Maths · Made by Ayush Chaurasia
Example: F = 4/(3 sinθ + cosθ). (3 sinθ+cosθ)max = √(9+1) = √10 → Fmin = 4/√10

11 Sums of Natural Numbers


• Sum of first n numbers = n(n+1)/2
• Sum of squares = n(n+1)(2n+1)/6
• Sum of cubes = [n(n+1)/2]²

12 Differentiation
dy/dx = rate of change of y w.r.t. x = slope of the y–x graph
d²y/dx² = rate of change of slope = slope of the slope

Standard derivatives
• d(sinx)/dx = cos x d(cosx)/dx = −sin x
• d(tanx)/dx = sec²x d(cotx)/dx = −cosec²x
• d(secx)/dx = secx·tanx d(cosecx)/dx = −cosecx·cotx
• d(logex)/dx = 1/x d(xⁿ)/dx = n·xⁿ⁻¹

Rules
• Addition: y=A+B → dy/dx = dA/dx + dB/dx
• Subtraction: y=A−B → dy/dx = dA/dx − dB/dx
• Product: y=AB → dy/dx = A·dB/dx + B·dA/dx
• Quotient: y=A/B → dy/dx = [B·dA/dx − A·dB/dx]/B²
Note: derivative of any constant = 0 (e.g. d(sin90°)/dx = 0, d(e²)/dx = 0); d(eˣ)/dx = eˣ

Chain rule (outside–inside rule)


For y = f(z(x)): dy/dx = (derivative of outer function, inside unchanged) × (derivative of inner function w.r.t. x)
• y = sin(3x) → dy/dx = 3cos(3x)
• y = e^(5x) → dy/dx = 5e^(5x)
• y = (x²+4)³ → dy/dx = 6x(x²+4)²
• y = sin(4x²) → dy/dx = 8x·cos(4x²)
• y = A sin(ωt−kx) → dy/dx = −Ak·cos(ωt−kx)
Example: sphere radius grows at 1/π m/s; find dV/dt at r=3m. V=(4/3)πR³ → dV/dt = 4πR²(dR/dt) = 4π(9)(1/π) = 36

13 Maxima & Minima


• Set dy/dx = 0 and solve for x to locate the turning point.
• Substitute x back into y — larger y is the maximum, smaller y is the minimum (no need to check the 2nd derivative for
the value).
• Formal test: max → dy/dx=0 & d²y/dx² < 0; min → dy/dx=0 & d²y/dx² > 0

14 Integration

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Basic Maths · Made by Ayush Chaurasia
Integration is the inverse of differentiation — the area under a curve.

∫xⁿ dx = xⁿ⁺¹/(n+1) + C (not valid for n = −1)

Standard integrals
• ∫sinx dx = −cosx + C ∫cosx dx = sinx + C
• ∫eˣ dx = eˣ + C ∫(1/x) dx = lnx + C
• ∫sec²x dx = tanx + C ∫e^(3x) dx = e^(3x)/3 + C

Chain rule for integration (power of x = 1 only)


∫y dx = (integral of outer function, inside unchanged) / (coefficient of x)
• ∫(2x+3)⁴ dx = (2x+3)⁵ / 10 + C
• ∫sin(3x−4) dx = −cos(3x−4)/3 + C

15 Coordinate Geometry & Graphs


For P(x₁,y₁) and Q(x₂,y₂):

Distance = √[(x₂−x₁)² + (y₂−y₁)²]


Slope = tanθ = (y₂−y₁)/(x₂−x₁)

• Slope is the same at every point on a straight line.


• 0° ≤ θ < 90° → positive slope; 90° < θ ≤ 180° → negative slope
• θ = 90° → infinite slope; θ = 0° → zero slope (parallel to x-axis)
• Perpendicular lines: product of slopes = −1
• y = mx + c: m = slope, c = y-intercept

16 Common Graph Shapes


• y = K/x is a rectangular hyperbola; larger K pushes the curve further out.
• y = 1/xⁿ: higher n → curve falls more steeply toward the axes.
• y = x² is an upward parabola; y = −x² is downward; adding/subtracting a constant shifts it vertically.
• PV = nRT: at constant T, P vs V is a hyperbola; higher T₂ > T₁ sits further from the origin.
• Tip: to spot a physical law from a graph, check the power of each plotted quantity (e.g. T² vs R³ straight line ⇒ T² = K·R³).
• K.E. = P²/2m: at constant momentum, K.E. vs 1/m is a straight line through the origin.

17 Equation of a Circle

(x−x₀)² + (y−y₀)² = R²

• x²+y² = 5² → centre (0,0), R=5


• (x+4)²+(y−3)² = 49 → centre (−4,3), R=7

18 Ellipse
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Basic Maths · Made by Ayush Chaurasia

x²/a² + y²/b² = 1

Semi-major axis a along x, semi-minor axis b along y.

19 Reading Slope Behaviour from a Curve


• Concave-up (U-shaped) curve → slope always increasing.
• Concave-down (∩-shaped) curve → slope always decreasing.
• For magnitude of slope: if it starts at zero then rises, magnitude is increasing; if it ends at zero after falling, magnitude is
decreasing.

— Made by Ayush Chaurasia —

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