Unit - 2 (Process Synchronization)
Unit - 2 (Process Synchronization)
Synchronization
Operating System Concepts Essentials – 2nd Edition Silberschatz, Galvin and Gagne ©2013
Outline
Inter-Process Communication;
Synchronization:
The Critical Section Problem;
Peterson’s Solution;
Synchronization Hardware;
Semaphores;
Classical Problems of Synchronization.
Operating System Concepts Essentials – 2nd Edition 6.2 Silberschatz, Galvin and Gagne ©2013
Interprocess Communication
Processes within a system may be independent or cooperating
Cooperating process can affect or be affected by other processes,
including sharing data
Reasons for cooperating processes:
Information sharing
Computation speedup
Modularity
Convenience
Cooperating processes need interprocess communication (IPC)
Two models of IPC
Shared memory
Message passing
Operating System Concepts Essentials – 2nd Edition 6.3 Silberschatz, Galvin and Gagne ©2013
Communications Models
(a) Message passing. (b) shared memory.
Operating System Concepts Essentials – 2nd Edition 6.4 Silberschatz, Galvin and Gagne ©2013
Cooperating Processes
Independent process cannot affect or be affected by the execution
of another process
Cooperating process can affect or be affected by the execution of
another process
Advantages of process cooperation
Information sharing
Computation speed-up
Modularity
Convenience
Operating System Concepts Essentials – 2nd Edition 6.5 Silberschatz, Galvin and Gagne ©2013
Producer-Consumer Problem
Paradigm for cooperating processes, producer process
produces information that is consumed by a consumer
process
unbounded-buffer places no practical limit on the size
of the buffer
bounded-buffer assumes that there is a fixed buffer
size
Operating System Concepts Essentials – 2nd Edition 6.6 Silberschatz, Galvin and Gagne ©2013
Bounded-Buffer – Shared-Memory Solution
Shared data
#define BUFFER_SIZE 10
typedef struct {
. . .
} item;
item buffer[BUFFER_SIZE];
int in = 0;
int out = 0;
Operating System Concepts Essentials – 2nd Edition 6.7 Silberschatz, Galvin and Gagne ©2013
Bounded-Buffer – Producer
item next_produced;
while (true) {
/* produce an item in next produced */
while (((in + 1) % BUFFER_SIZE) == out)
; /* do nothing */
buffer[in] = next_produced;
in = (in + 1) % BUFFER_SIZE;
}
Operating System Concepts Essentials – 2nd Edition 6.8 Silberschatz, Galvin and Gagne ©2013
Bounded Buffer – Consumer
item next_consumed;
while (true) {
while (in == out)
; /* do nothing */
next_consumed = buffer[out];
out = (out + 1) % BUFFER_SIZE;
Operating System Concepts Essentials – 2nd Edition 6.9 Silberschatz, Galvin and Gagne ©2013
Interprocess Communication – Shared Memory
Operating System Concepts Essentials – 2nd Edition 6.10 Silberschatz, Galvin and Gagne ©2013
Interprocess Communication – Message Passing
Operating System Concepts Essentials – 2nd Edition 6.11 Silberschatz, Galvin and Gagne ©2013
Message Passing (Cont.)
Operating System Concepts Essentials – 2nd Edition 6.12 Silberschatz, Galvin and Gagne ©2013
Message Passing (Cont.)
Hardware bus
Network
Logical:
Direct or indirect
Synchronous or asynchronous
Automatic or explicit buffering
Operating System Concepts Essentials – 2nd Edition 6.13 Silberschatz, Galvin and Gagne ©2013
Direct Communication
Processes must name each other explicitly:
send (P, message) – send a message to process P
receive(Q, message) – receive a message from process Q
Properties of communication link
Links are established automatically
A link is associated with exactly one pair of communicating
processes
Between each pair there exists exactly one link
The link may be unidirectional, but is usually bi-directional
Operating System Concepts Essentials – 2nd Edition 6.14 Silberschatz, Galvin and Gagne ©2013
Indirect Communication
Operating System Concepts Essentials – 2nd Edition 6.15 Silberschatz, Galvin and Gagne ©2013
Indirect Communication
Operations
create a new mailbox (port)
send and receive messages through mailbox
destroy a mailbox
Primitives are defined as:
send(A, message) – send a message to mailbox A
receive(A, message) – receive a message from mailbox A
Operating System Concepts Essentials – 2nd Edition 6.16 Silberschatz, Galvin and Gagne ©2013
Indirect Communication
Mailbox sharing
P1, P2, and P3 share mailbox A
P1, sends; P2 and P3 receive
Who gets the message?
Solutions
Allow a link to be associated with at most two processes
Allow only one process at a time to execute a receive
operation
Allow the system to select arbitrarily the receiver.
Sender is notified who the receiver was.
Operating System Concepts Essentials – 2nd Edition 6.17 Silberschatz, Galvin and Gagne ©2013
Synchronization
Message passing may be either blocking or non-blocking
Blocking is considered synchronous
Blocking send -- the sender is blocked until the message is
received
Blocking receive -- the receiver is blocked until a message
is available
Non-blocking is considered asynchronous
Non-blocking send -- the sender sends the message and
continue
Non-blocking receive -- the receiver receives:
A valid message, or
Null message
Different combinations possible
If both send and receive are blocking, we have a rendezvous
Operating System Concepts Essentials – 2nd Edition 6.18 Silberschatz, Galvin and Gagne ©2013
Synchronization (Cont.)
message next_produced;
while (true) {
/* produce an item in next produced */
send(next_produced);
}
message next_consumed;
while (true) {
receive(next_consumed);
Operating System Concepts Essentials – 2nd Edition 6.19 Silberschatz, Galvin and Gagne ©2013
Buffering
Operating System Concepts Essentials – 2nd Edition 6.20 Silberschatz, Galvin and Gagne ©2013
Examples of IPC Systems - POSIX
Operating System Concepts Essentials – 2nd Edition 6.21 Silberschatz, Galvin and Gagne ©2013
IPC POSIX Producer
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IPC POSIX Consumer
Operating System Concepts Essentials – 2nd Edition 6.23 Silberschatz, Galvin and Gagne ©2013
Examples of IPC Systems
Mach communication is message based
Even system calls are messages
Each task gets two mailboxes at creation- Kernel and Notify
Only three system calls needed for message transfer
msg_send(), msg_receive(), msg_rpc()
Mailboxes needed for commuication, created via
port_allocate()
Send and receive are flexible, for example four options if mailbox full:
Wait indefinitely
Wait at most n milliseconds
Return immediately
Temporarily cache a message
Operating System Concepts Essentials – 2nd Edition 6.24 Silberschatz, Galvin and Gagne ©2013
Examples of IPC Systems – Windows
Operating System Concepts Essentials – 2nd Edition 6.25 Silberschatz, Galvin and Gagne ©2013
Local Procedure Calls in Windows
Operating System Concepts Essentials – 2nd Edition 6.26 Silberschatz, Galvin and Gagne ©2013
Pipes
Acts as a conduit allowing two processes to communicate
Issues:
Is communication unidirectional or bidirectional?
In the case of two-way communication, is it half or full-
duplex?
Must there exist a relationship (i.e., parent-child) between
the communicating processes?
Can the pipes be used over a network?
Ordinary pipes – cannot be accessed from outside the process
that created it. Typically, a parent process creates a pipe and
uses it to communicate with a child process that it created.
Named pipes – can be accessed without a parent-child
relationship.
Operating System Concepts Essentials – 2nd Edition 6.27 Silberschatz, Galvin and Gagne ©2013
Ordinary Pipes
Operating System Concepts Essentials – 2nd Edition 6.28 Silberschatz, Galvin and Gagne ©2013
Named Pipes
Operating System Concepts Essentials – 2nd Edition 6.29 Silberschatz, Galvin and Gagne ©2013
Background
Processes can execute concurrently
May be interrupted at any time, partially completing
execution
Concurrent access to shared data may result in data
inconsistency
Maintaining data consistency requires mechanisms to ensure
the orderly execution of cooperating processes
Illustration of the problem:
Suppose that we wanted to provide a solution to the
consumer-producer problem that fills all the buffers. We can
do so by having an integer counter that keeps track of the
number of full buffers. Initially, counter is set to 0. It is
incremented by the producer after it produces a new buffer
and is decremented by the consumer after it consumes a
buffer.
Operating System Concepts Essentials – 2nd Edition 6.30 Silberschatz, Galvin and Gagne ©2013
Producer
while (true) {
/* produce an item in next produced */
Operating System Concepts Essentials – 2nd Edition 6.31 Silberschatz, Galvin and Gagne ©2013
Consumer
while (true) {
while (counter == 0)
; /* do nothing */
next_consumed = buffer[out];
out = (out + 1) % BUFFER_SIZE;
counter--;
/* consume the item in next consumed */
}
Operating System Concepts Essentials – 2nd Edition 6.32 Silberschatz, Galvin and Gagne ©2013
Race Condition
Operating System Concepts Essentials – 2nd Edition 6.33 Silberschatz, Galvin and Gagne ©2013
Critical Section Problem
Consider system of n processes {p0, p1, … pn-1}
Each process has critical section segment of code
Process may be changing common variables, updating
table, writing file, etc
When one process in critical section, no other may be in its
critical section
Critical section problem is to design protocol to solve this
Each process must ask permission to enter critical section in
entry section, may follow critical section with exit section,
then remainder section
Operating System Concepts Essentials – 2nd Edition 6.34 Silberschatz, Galvin and Gagne ©2013
Critical Section
Operating System Concepts Essentials – 2nd Edition 6.35 Silberschatz, Galvin and Gagne ©2013
Algorithm for Process Pi
do {
critical section
turn = j;
remainder section
} while (true);
Operating System Concepts Essentials – 2nd Edition 6.36 Silberschatz, Galvin and Gagne ©2013
Solution to Critical-Section Problem
1. Mutual Exclusion - If process Pi is executing in its critical
section, then no other processes can be executing in their
critical sections
2. Progress - If no process is executing in its critical section and
there exist some processes that wish to enter their critical
section, then the selection of the processes that will enter the
critical section next cannot be postponed indefinitely
3. Bounded Waiting - A bound must exist on the number of
times that other processes are allowed to enter their critical
sections after a process has made a request to enter its critical
section and before that request is granted
Assume that each process executes at a nonzero speed
No assumption concerning relative speed of the n
processes
Operating System Concepts Essentials – 2nd Edition 6.37 Silberschatz, Galvin and Gagne ©2013
Critical-Section Handling in OS
Two approaches depending on if kernel is preemptive or non-
preemptive
Preemptive – allows preemption of process when running
in kernel mode
Non-preemptive – runs until exits kernel mode, blocks, or
voluntarily yields CPU
Essentially free of race conditions in kernel mode
Operating System Concepts Essentials – 2nd Edition 6.38 Silberschatz, Galvin and Gagne ©2013
Peterson’s Solution
(Two Process Solution)
Good algorithmic description of solving the problem
Two process solution
Assume that the load and store machine-language
instructions are atomic; that is, cannot be interrupted
The two processes share two variables:
int turn;
Boolean flag[2]
Operating System Concepts Essentials – 2nd Edition 6.39 Silberschatz, Galvin and Gagne ©2013
Algorithm for Process Pi
do {
flag[i] = true;
turn = j;
while (flag[j] && turn = = j);
critical section
flag[i] = false;
remainder section
} while (true);
Operating System Concepts Essentials – 2nd Edition 6.40 Silberschatz, Galvin and Gagne ©2013
Peterson’s Solution (Cont.)
Provable that the three CS requirement are met:
1. Mutual exclusion is preserved
Pi enters CS only if:
either flag[j] = false or turn = i
2. Progress requirement is satisfied
3. Bounded-waiting requirement is met
Operating System Concepts Essentials – 2nd Edition 6.41 Silberschatz, Galvin and Gagne ©2013
Synchronization Hardware
Many systems provide hardware support for implementing the
critical section code.
All solutions below based on idea of locking
Protecting critical regions via locks
Uniprocessors – could disable interrupts
Currently running code would execute without preemption
Generally too inefficient on multiprocessor systems
Operating systems using this not broadly scalable
Operating System Concepts Essentials – 2nd Edition 6.42 Silberschatz, Galvin and Gagne ©2013
Solution to Critical-section Problem Using Locks
do {
acquire lock
critical section
release lock
remainder section
} while (TRUE);
Operating System Concepts Essentials – 2nd Edition 6.43 Silberschatz, Galvin and Gagne ©2013
test_and_set Instruction
Definition:
boolean test_and_set (boolean *target)
{
boolean rv = *target;
*target = TRUE;
return rv:
}
1. Executed atomically
2. Returns the original value of passed parameter
3. Set the new value of passed parameter to “TRUE”.
Operating System Concepts Essentials – 2nd Edition 6.44 Silberschatz, Galvin and Gagne ©2013
Solution using test_and_set()
Operating System Concepts Essentials – 2nd Edition 6.45 Silberschatz, Galvin and Gagne ©2013
compare_and_swap Instruction
Definition:
int compare _and_swap(int *value, int expected, int new_value) {
int temp = *value;
if (*value == expected)
*value = new_value;
return temp;
}
1. Executed atomically
2. Returns the original value of passed parameter “value”
3. Set the variable “value” the value of the passed parameter “new_value”
but only if “value” ==“expected”. That is, the swap takes place only under
this condition.
Operating System Concepts Essentials – 2nd Edition 6.46 Silberschatz, Galvin and Gagne ©2013
Solution using compare_and_swap
Shared integer “lock” initialized to 0;
Solution:
do {
while (compare_and_swap(&lock, 0, 1) != 0)
; /* do nothing */
/* critical section */
lock = 0;
/* remainder section */
} while (true);
Operating System Concepts Essentials – 2nd Edition 6.47 Silberschatz, Galvin and Gagne ©2013
Bounded-waiting Mutual Exclusion with test_and_set
do {
waiting[i] = true;
key = true;
while (waiting[i] && key)
key = test_and_set(&lock);
waiting[i] = false;
/* critical section */
j = (i + 1) % n;
while ((j != i) && !waiting[j])
j = (j + 1) % n;
if (j == i)
lock = false;
else
waiting[j] = false;
/* remainder section */
} while (true);
Operating System Concepts Essentials – 2nd Edition 6.48 Silberschatz, Galvin and Gagne ©2013
Mutex Locks
Previous solutions are complicated and generally inaccessible
to application programmers
OS designers build software tools to solve critical section
problem
Simplest is mutex lock
Protect a critical section by first acquire() a lock then
release() the lock
Boolean variable indicating if lock is available or not
Calls to acquire() and release() must be atomic
Usually implemented via hardware atomic instructions
But this solution requires busy waiting
This lock therefore called a spinlock
Operating System Concepts Essentials – 2nd Edition 6.49 Silberschatz, Galvin and Gagne ©2013
acquire() and release()
acquire() {
while (!available)
; /* busy wait */
available = false;;
}
release() {
available = true;
}
do {
acquire lock
critical section
release lock
remainder section
} while (true);
Operating System Concepts Essentials – 2nd Edition 6.50 Silberschatz, Galvin and Gagne ©2013
Semaphore
Synchronization tool that provides more sophisticated ways (than Mutex locks)
for process to synchronize their activities.
Semaphore S – integer variable
Can only be accessed via two indivisible (atomic) operations
wait() and signal()
Originally called P() and V()
Definition of the wait() operation
wait(S) {
while (S <= 0)
; // busy wait
S--;
}
Definition of the signal() operation
signal(S) {
S++;
}
Operating System Concepts Essentials – 2nd Edition 6.51 Silberschatz, Galvin and Gagne ©2013
Semaphore Usage
Counting semaphore – integer value can range over an unrestricted
domain
Binary semaphore – integer value can range only between 0 and 1
Same as a mutex lock
Can solve various synchronization problems
Consider P1 and P2 that require S1 to happen before S2
Create a semaphore “synch” initialized to 0
P1:
S 1;
signal(synch);
P2:
wait(synch) ;
S 2;
Can implement a counting semaphore S as a binary semaphore
Operating System Concepts Essentials – 2nd Edition 6.52 Silberschatz, Galvin and Gagne ©2013
Semaphore Implementation
Must guarantee that no two processes can execute the wait()
and signal() on the same semaphore at the same time
Thus, the implementation becomes the critical section problem
where the wait and signal code are placed in the critical
section
Could now have busy waiting in critical section
implementation
But implementation code is short
Little busy waiting if critical section rarely occupied
Note that applications may spend lots of time in critical sections
and therefore this is not a good solution
Operating System Concepts Essentials – 2nd Edition 6.53 Silberschatz, Galvin and Gagne ©2013
Semaphore Implementation with no Busy waiting
Operating System Concepts Essentials – 2nd Edition 6.54 Silberschatz, Galvin and Gagne ©2013
Implementation with no Busy waiting (Cont.)
wait(semaphore *S) {
S->value--;
if (S->value < 0) {
add this process to S->list;
block();
}
}
signal(semaphore *S) {
S->value++;
if (S->value <= 0) {
remove a process P from S->list;
wakeup(P);
}
}
Operating System Concepts Essentials – 2nd Edition 6.55 Silberschatz, Galvin and Gagne ©2013
Deadlock and Starvation
Deadlock – two or more processes are waiting indefinitely for an
event that can be caused by only one of the waiting processes
Let S and Q be two semaphores initialized to 1
P0 P1
wait(S); wait(Q);
wait(Q); wait(S);
... ...
signal(S); signal(Q);
signal(Q); signal(S);
Operating System Concepts Essentials – 2nd Edition 6.56 Silberschatz, Galvin and Gagne ©2013
Classical Problems of Synchronization
Operating System Concepts Essentials – 2nd Edition 6.57 Silberschatz, Galvin and Gagne ©2013
Bounded-Buffer Problem
Operating System Concepts Essentials – 2nd Edition 6.58 Silberschatz, Galvin and Gagne ©2013
Bounded Buffer Problem (Cont.)
do {
...
/* produce an item in next_produced */
...
wait(empty);
wait(mutex);
...
/* add next produced to the buffer */
...
signal(mutex);
signal(full);
} while (true);
Operating System Concepts Essentials – 2nd Edition 6.59 Silberschatz, Galvin and Gagne ©2013
Bounded Buffer Problem (Cont.)
The structure of the consumer process
Do {
wait(full);
wait(mutex);
...
/* remove an item from buffer to next_consumed */
...
signal(mutex);
signal(empty);
...
/* consume the item in next consumed */
...
} while (true);
Operating System Concepts Essentials – 2nd Edition 6.60 Silberschatz, Galvin and Gagne ©2013
Readers-Writers Problem
A data set is shared among a number of concurrent processes
Readers – only read the data set; they do not perform any updates
Writers – can both read and write
Problem – allow multiple readers to read at the same time
Only one single writer can access the shared data at the same time
Several variations of how readers and writers are considered – all
involve some form of priorities
Shared Data
Data set
Semaphore rw_mutex initialized to 1
Semaphore mutex initialized to 1
Integer read_count initialized to 0
Operating System Concepts Essentials – 2nd Edition 6.61 Silberschatz, Galvin and Gagne ©2013
Readers-Writers Problem (Cont.)
do {
wait(rw_mutex);
...
/* writing is performed */
...
signal(rw_mutex);
} while (true);
Operating System Concepts Essentials – 2nd Edition 6.62 Silberschatz, Galvin and Gagne ©2013
Readers-Writers Problem (Cont.)
The structure of a reader process
do {
wait(mutex);
read_count++;
if (read_count == 1)
wait(rw_mutex);
signal(mutex);
...
/* reading is performed */
...
wait(mutex);
read count--;
if (read_count == 0)
signal(rw_mutex);
signal(mutex);
} while (true);
Operating System Concepts Essentials – 2nd Edition 6.63 Silberschatz, Galvin and Gagne ©2013
Readers-Writers Problem Variations
Operating System Concepts Essentials – 2nd Edition 6.64 Silberschatz, Galvin and Gagne ©2013
Dining-Philosophers Problem
Operating System Concepts Essentials – 2nd Edition 6.65 Silberschatz, Galvin and Gagne ©2013
Dining-Philosophers Problem Algorithm
The structure of Philosopher i:
do {
wait (chopstick[i] );
wait (chopStick[ (i + 1) % 5] );
// eat
signal (chopstick[i] );
signal (chopstick[ (i + 1) % 5] );
// think
} while (TRUE);
What is the problem with this algorithm?
Operating System Concepts Essentials – 2nd Edition 6.66 Silberschatz, Galvin and Gagne ©2013
Dining-Philosophers Problem Algorithm (Cont.)
Deadlock handling
Allow at most 4 philosophers to be sitting
simultaneously at the table.
Allow a philosopher to pick up the forks only if both
are available (picking must be done in a critical
section.
Use an asymmetric solution -- an odd-numbered
philosopher picks up first the left chopstick and then
the right chopstick. Even-numbered philosopher picks
up first the right chopstick and then the left chopstick.
Operating System Concepts Essentials – 2nd Edition 6.67 Silberschatz, Galvin and Gagne ©2013