OBJECT ORIENTED PROGRAMMING LAB
PART A
1. Java program to display “Hello World” and display the size of all the data types.
2. Java program to implement the usage of static, local and global variables.
3. Java program to implement string operations string length, string concatenate, substring
4. Java program to find the maximum of three numbers
5. Java program to check whether the number is odd or even.
6. Java program to implement default and parameterized constructors.
7. Java program to implement an array of objects.
8. Java program to implement Single Inheritance
9. Java program to demonstrate a division by zero exception
10. Java program that demonstrates run-time polymorphism.
PART B
11. Java program to catch negative array size Exception. This exception is caused when the
array is initialized to negative values.
12. Java program to handle null pointer exception and use the “finally” method to display a
message to the user.
13. Java program to check whether a number is palindrome or not
14. Java program to find the factorial of a list of numbers reading input as command line
argument.
15. Java program to display all prime numbers between two limits.