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The document contains a series of configuration flags and integer settings related to performance optimization, network replication, and rendering in a software environment. Key features include enabling or disabling various functionalities, setting limits on frame rates and memory usage, and adjusting parameters for network quality and packet handling. Overall, it outlines technical specifications aimed at improving the efficiency and performance of the application.

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0% found this document useful (0 votes)
4 views3 pages

Message

The document contains a series of configuration flags and integer settings related to performance optimization, network replication, and rendering in a software environment. Key features include enabling or disabling various functionalities, setting limits on frame rates and memory usage, and adjusting parameters for network quality and packet handling. Overall, it outlines technical specifications aimed at improving the efficiency and performance of the application.

Uploaded by

megamacoyt
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

{

"FFlagRobloxInputUsesRuntime2": "True",
"FIntCLI20390_2": "0",
"DFFlagReplicatorSeparateVarThresholds": "True",
"DFIntReplicatorVariantKickRateLimitMax": "2147483647",
"FFlagSpecifyNetworkReplicatorScope": "True",
"DFIntTextureQualityOverride": "True",
"DFFlagAnimatorThrottleRccEnabled": "true",
"DFIntGameNetPVHeaderLinearVelocityZeroCutoffExponent": "-5000",
"DFIntCSGLevelOfDetailSwitchingDistance": "0",
"FFlagFasterPreciseTime5": "True",
"FFlagDisablePostFx": "True",
"FIntRenderShadowIntensity": "0",
"DFIntDebugDynamicRenderKiloPixels": "922",
"DFFlagSimAdaptiveExplicitlyMarkInterpolatedAssemblies": "True",
"DFFlagSolverStateReplicatedOnly2": "True",
"DFIntTaskSchedulerTargetFps": "65246",
"DFFlagAcceleratorUpdateOnPropsAndValueTimeChange": "True",
"FStringPerformanceSendMeasurementAPISubdomain": "opt-out",
"DFIntMegaReplicatorNetworkQualityProcessorUnit": "10",
"DFIntMaxFrameBufferSize": "4",
"FIntTerrainArraySliceSize": "0",
"DFIntPerformanceControlFrameTimeMax": "1",
"FFlagEnableInGameMenuDurationLogger": "False",
"DFIntCSGLevelOfDetailSwitchingDistanceL12": "0",
"DFFlagDebugLargeReplicatorForceFullSend": "True",
"DFFlagSimSmoothedRunningController2": "True",
"FFlagLargeReplicatorSerializeRead3": "True",
"FFlagHandleAltEnterFullscreenManually": "False",
"FIntDefaultJitterN": "0",
"FFlagHumanoidStateUseRuntimeSyncPrims": "True",
"DFFlagHumanoidReplicateSimulated2": "True",
"FIntRenderShadowmapBias": "-1",
"FFlagSimDcdDeltaReplication": "True",
"FFlagGameBasicSettingsFramerateCap5": "false",
"DFIntCodecMaxOutgoingFrames": "1000",
"DFFlagUpdateBoundExtentsForHugeMixedReplicationComponents": "True",
"FStringIXPGraphicsOptimizationModePerformanceScale": "100",
"DFIntCSGLevelOfDetailSwitchingDistanceL34": "0",
"DFFlagDebugLargeReplicatorDisableCompression": "True",
"FFlagLuaAppLegacyInputSettingRefactor": "true",
"FFlagKeyframeSequenceUseRuntimeSyncPrims": "True",
"FIntMininumRequiredMemoryInGB": "0",
"FFlagPreComputeAcceleratorArrayForSharingTimeCurve": "True",
"DFFlagDebugPVLOD0SerializeFullMatrix": "True",
"FFlagLargeReplicatorWrite5": "True",
"FFlagDebugRenderingSetDeterministic": "True",
"DFIntRakNetApplicationFeedbackScaleUpFactorHundredthPercent": "0",
"DFIntMaxReceiveToDeserializeLatencyMilliseconds": "10",
"FFlagRenderNoLowFrmBloom": "False",
"DFIntCommonQueuePreserializeParallelBatchSize": "150",
"DFIntGameNetPVHeaderRotationalVelocityZeroCutoffExponent": "-5000",
"FFlagUserCameraControlLastInputTypeUpdate": "False",
"DFIntGameNetPVHeaderTranslationZeroCutoffExponent": "-5000",
"DFIntJoinDataItemEstimatedCompressionRatioHundreths": "0",
"DFIntGameNetPVHeaderRotationOrientIdToleranceExponent": "-2147483648",
"DFIntRakNetApplicationFeedbackScaleUpThresholdPercent": "0",
"DFIntClusterEstimatedCompressionRatioHundredths": "0",
"FIntScrollWheelDeltaAmount": "200",
"DFIntIncorrectlyPausedReplicationHundredthsPercentage": "0",
"DFIntReplicatorVariantContainerCountLimit": "2147483647",
"FFlagTaskSchedulerLimitTargetFpsTo2402": "False",
"DFIntClientPacketMaxFrameMicroseconds": "200",
"FFlagDebugGraphicsPreferVulkan": "True",
"DFIntReplicatorCountLimitInfluxHundrethsPercentage": "0",
"FIntMininumRequiredMemoryInMB": "0",
"FIntFRMMaxGrassDistance": "0",
"DFIntDebugFRMQualityLevelOverride": "1",
"DFFlagMergeFakeInputEvents4": "True",
"DFIntGraphicsOptimizationModeMaxFrameTimeTargetMs": "25",
"FFlagSpecifyNetworkReplicatorScopeForItems": "True",
"FIntFRMMinGrassDistance": "0",
"FFlagSmoothInputOffset": "True",
"DFFlagReplicatorCheckReadTableCollisions": "True",
"FFlagLargeReplicatorSerializeWrite4": "True",
"FFlagLuaMenuPerfImprovements": "True",
"DFFlagReplicateCreateToPlayer": "True",
"FIntRenderGrassDetailStrands": "0",
"FIntDebugTextureManagerSkipMips": "10",
"FIntDebugFRMOptionalMSAALevelOverride": "0",
"FIntSmoothMouseSpringFrequencyTenths": "100",
"FIntActivatedCountTimerMSMouse": "0",
"FFlagGlobalSettingsEngineModule3": "False",
"DFIntInterpolationFramePositionThresholdMillionth": "10",
"DFFlagDebugRenderForceTechnologyVoxel": "True",
"DFIntInterpolationFrameVelocityThresholdMillionth": "10",
"DFIntInterpolationFrameRotVelocityThresholdMillionth": "10",
"DFFlagDebugPauseVoxelizer": "True",
"DFIntGraphicsOptimizationModePerformanceScalePercent": "10000000",
"DFIntPerformanceControlTextureQualityExponentTenThousandths": "0",
"DFFlagTextureQualityOverrideEnabled": "True",
"DFIntSignalRHubConnectionHeartbeatTimerRateMs": "1000",
"DFIntPerformanceControlTextureQualityBestUtility": "-1",
"DFIntPerformanceControlFrameTimeMaxUtility": "-1",
"DFIntNetworkInDeserializeLimitGameplayMsClient": "3",
"DFIntReplicationVariantKickLimitBytes": "2147483647",
"DFIntMaxNumReplicatorsToDisconnectPerFrame": "2000",
"DFIntClientNetworkInfluxHundredthsPercentage": "0",
"DFIntReplicationVariantLimitHundredthPercent": "0",
"DFIntCLI52064InfluxHundredthsPercentage": "10000",
"DFIntNetworkInDeserializeLimitGameplayMsRcc": "3",
"DFIntClientPacketHealthyAllocationPercent": "20",
"DFIntSignalRHubConnectionBaseRetryTimeMs": "100",
"DFIntInitialAccelerationLatencyMultTenths": "1",
"DFIntCheckPVCachedRotVelThresholdPercent": "0",
"DFIntMaxProcessPacketsStepsPerCyclic": "5000",
"DFIntNetworkQualityResponderMaxWaitTime": "1",
"DFIntSignalRCoreKeepAlivePingPeriodMs": "250",
"DFIntClientPacketExcessMicroseconds": "1000",
"DFIntMaxProcessPacketsStepsAccumulated": "0",
"DFIntCheckPVCachedVelThresholdPercent": "0",
"DFIntGameNetDontSendRedundantNumTimes": "0",
"DFIntWaitOnUpdateNetworkLoopEndedMS": "100",
"DFIntAnimatorThrottleMaxFramesToSkip": "0",
"DFIntLargePacketQueueSizeCutoffMB": "1000",
"DFIntMaxProcessPacketsJobScaling": "10000",
"DFIntSendGameServerDataMaxLen": "1000000",
"DFIntSignalRCoreServerTimeoutMs": "11100",
"DFIntMaxDataOutJobScaling": "2147483647",
"DFIntMaxDataPacketPerSend": "2147483647",
"DFIntNetworkSchemaCompressionRatio": "0",
"DFIntNetworkQualityResponderUnit": "10",
"DFIntWaitOnRecvFromLoopEndedMS": "10",
"DFIntCodecMaxIncomingPackets": "100",
"DFIntJoinDataCompressionLevel": "0",
"DFIntMaxAcceptableUpdateDelay": "1",
"DFIntServerFramesBetweenJoins": "1",
"DFIntRakNetResendRttMultiple": "2",
"DFIntBufferCompressionLevel": "0",
"DFIntClientPacketMaxDelayMs": "1",
"DFIntRakNetNakResendDelayMs": "1",
"DFIntQosMaxEvents": "2147483647",
"DFIntRakNetSelectTimeoutMs": "1",
"DFIntS2PhysicsSenderRate": "250",
"DFIntSignalRCoreTimerMs": "50",
"DFIntQosPoolCbcTimeout": "0",
"DFIntRakNetLoopMs": "1",
"FIntRakNetDatagramMessageIdArrayLength": "256",
"FIntRakNetResendBufferArrayLength": "256",
"FIntRuntimeMaxNumOfConditions": "1000000",
"FIntRuntimeMaxNumOfSchedulers": "1000000",
"FIntRuntimeMaxNumOfSemaphores": "1000000",
"FIntRuntimeMaxNumOfLatches": "1000000",
"FIntRuntimeMaxNumOfMutexes": "1000000",
"FIntRuntimeMaxNumOfThreads": "1000000",
"FIntInterpolationMaxDelayMSec": "100"
}

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