1,5k Ultramarines Tutorial [1470pts] 320 PTS ROBOUTE GUILLIMAN
Models Options
Army Roster [1470pts] (Imperium - Adeptus Astartes - Ultramarines) 1x Roboute Guilliman Hand of Dominion, The Emperor's Sword, Warlord
NAME ROLE PTS OPTIONS
Unit M T SV W LD OC
Roboute Guilliman Epic Hero 320 Roboute Guilliman 8" 9 2+ 10 5+ 4
Captain in Gravis Master-crafted Heavy Bolt Rifle and Master- Ranged Weapons Range A BS S AP D Keywords
Character 80
Armour crafted Power Weapon Hand of Dominion 30" 2 2+ 6 -2 2 Rapid Fire 2
Melee Weapons Range A WS S AP D Keywords
Lieutenant with
Character 80 Artificer Armour Hand of Dominion Melee 7 2+ 14 -4 4 Lethal Hits
Combi-weapon
The Emperor's Sword Melee 14 2+ 8 -3 2 Devastating Wounds
1x Assault Intercessor Sergeant: Plasma Pistol, Abilities Description
(5) Assault Intercessor
Battleline 75 Power Fist At the Start of your Command phase, select two Author of the Codex abilities (see left).
Squad
4x Assault Intercessors Until the start of your next Command phase, this model has those abilities.’
Primarch of the XIII (Aura): While a friendly Adeptus Astartes unit is within 6" of this
1x Assault Intercessor Sergeant: Plasma Pistol, model, add 1 to the Objective Control characteristic of models in that unit and you can re-
(5) Assault Intercessor
Battleline 75 Power Fist roll Battle-shock and Leadership tests taken for that unit.
Squad
4x Assault Intercessors Author of the Master of Battle: After you have selected an enemy unit using the Oath of Moment ability,
Codex select a second enemy unit. Until the start of your next Command phase, if your Oath of
4x Infiltrator: Helix Gauntlet, Infiltrator Comms Moment target is destroyed, that second enemy unit becomes your Oath of Moment target
(5) Infiltrator Squad Infantry 100
Array until you select a new one.
Supreme Strategist: Once per battle round, you can target one friendly ADEPTUS
Ballistus Dreadnought Vehicle 140 ASTARTES unit within 12" of this model with a Stratagem. If it does, reduce the CP cost of
that use of that Stratagem by 1CP.
Ballistus Dreadnought Vehicle 140
Ultramarines While this model is within 3" of one or more friendly Adeptus Astartes Infantry units,
Icarus Rocket Pod, Ironhail Heavy Stubber, Two Bodyguard this model has the Lone Operative ability
Gladiator Lancer Vehicle 160
fragstorm grenade launchers The first time this model is destroyed, roll one D6 at the end of the phase: on a 3+, set this
Armour of Fate model back up on the battlefield as close as possible to where it was destroyed and not
Icarus Rocket Pod, Ironhail Heavy Stubber, within Engagement Range of any enemy models, with 6 wounds remaining.
Repulsor Executioner Vehicle 220
Macro Plasma Incinerator Supreme
If this model is in your army, it must be your Warlord.
Commander
Dedicated Ironhail Heavy Stubber, Orbital Comms Array, 2
Impulsor 80 Invulnerable
Transport Fragstorm Grenade Launchers 4+
Save
Rules Oath of Moment, Lethal Hits, Rapid Fire, Devastating Wounds
Categories Character, Epic Hero, Faction: Adeptus Astartes, Faction: Ultramarines, Imperium, Monster, Primarch,
Roboute Guilliman, Warlord
80 PTS CAPTAIN IN GRAVIS ARMOUR 75 PTS ASSAULT INTERCESSOR SQUAD x2
Models Options Models Options
1x Master-crafted Heavy Bolt Rifle and Master-crafted Power Weapon (Master-crafted 1x Assault Intercessor Sergeant Plasma Pistol, Power Fist
Captain in Gravis Armour Heavy Bolt Rifle, Master-crafted Power Weapon) 4x Assault Intercessors Astartes Chainsword, Heavy Bolt Pistol
Unit M T SV W LD OC Unit M T SV W LD OC
Captain in Gravis Armour 5" 6 3+ 6 6+ 1 Assault Intercessor Sergeant 6" 4 3+ 2 6+ 2
Ranged Weapons Range A BS S AP D Keywords Assault Intercessor (x4) 6" 4 3+ 2 6+ 2
Master-crafted Heavy Bolt Rifle 30" 2 2+ 5 -1 3 Assault, Heavy Ranged Weapons Range A BS S AP D Keywords
Melee Weapons Range A WS S AP D Keywords ➤ Plasma Pistol - Supercharge 12" 1 3+ 8 -3 2 Hazardous, Pistol
Master-crafted Power Weapon Melee 6 2+ 5 -2 2 - ➤ Plasma Pistol - Standard 12" 1 3+ 7 -2 1 Pistol
Abilities Description Heavy Bolt Pistol (x4) 18" 1 3+ 4 -1 1 Pistol
Each time an attack is allocated to this model, halve the Damage characteristic of that Melee Weapons Range A WS S AP D Keywords
Refuse to Yield
attack.
Power Fist Melee 3 3+ 8 -2 2 -
This model can be attached to the following units:
■ Aggressor Squad Astartes Chainsword (x4) Melee 4 3+ 4 -1 1 -
Leader
■ Eradicator Squad Abilities Description
■ Heavy Intercessor Squad Each time a model in this unit targets an enemy unit with a melee attack, re-roll a Wound roll of
Shock
Once per battle round, one unit from your army with this ability can use it when its unit is 1. If that enemy unit is within range of an objective marker, you can re-roll the Wound roll
Assault
Rites of Battle targeted with a Stratagem. If it does, reduce the CP cost of that use of that Stratagem by instead.
1CP. Rules Oath of Moment, Hazardous, Pistol
Invulnerable
4+ Categories Assault Intercessor Squad, Battleline, Faction: Adeptus Astartes, Grenades, Imperium, Infantry, Tacticus
Save
Rules Leader, Oath of Moment, Heavy, Assault 100 PTS INFILTRATOR SQUAD
Categories Captain, Character, Faction: Adeptus Astartes, Gravis, Grenades, Imperium, Infantry Models Options
2x Infiltrator Bolt Pistol, Close Combat Weapon, Marksman Bolt Carbine
80 PTS LIEUTENANT WITH COMBI-WEAPON 1x Infiltrator Bolt Pistol, Close Combat Weapon, Marksman Bolt Carbine, Helix Gauntlet
Models Options
1x Infiltrator Bolt Pistol, Close Combat Weapon, Marksman Bolt Carbine, Infiltrator Comms Array
1x Lieutenant with Combi-weapon Artificer Armour, Combi-weapon, Paired Combat Blades
1x Infiltrator Sergeant Bolt Pistol, Close Combat Weapon, Marksman Bolt Carbine
Unit M T SV W LD OC
Unit M T SV W LD OC
Lieutenant with Combi-weapon 6" 4 3+ 4 6+ 1
Infiltrator Squad (x4) 6" 4 3+ 2 6+ 1
Ranged Weapons Range A BS S AP D Keywords Infiltrator Sergeant 6" 4 3+ 2 6+ 1
Combi-weapon 24" 1 3+ 4 0 1 Anti-infantry 4+, Devastating Wounds, Rapid Fire 1
Ranged Weapons Range A BS S AP D Keywords
Melee Weapons Range A WS S AP D Keywords Bolt Pistol (x5) 12" 1 3+ 4 0 1 Pistol
Paired Combat Blades Melee 5 2+ 4 -1 1 Anti-Infantry 4+, Sustained Hits 1 Marksman Bolt Carbine (x5) 24" 2 3+ 4 0 1 Heavy
Abilities Description Melee Weapons Range A WS S AP D Keywords
At the start of the first battle round, if your army includes one or more models with this
Close Combat Weapon (x5) Melee 3 3+ 4 0 1 -
Priority ability, you can select one objective marker on the battlefield. Until the end of the battle,
Objective while one or more models with this ability are on the battlefield, each time a friendly Abilities Description
Identified ADEPTUS ASTARTES model makes an attack that targets an enemy unit that is within range Enemy units that are set up on the battlefield from Reserves cannot be set up within
Omni-scramblers
of that objective marker, re-roll a Wound roll of 1. 12" of this unit.
Once per turn, when an enemy unit ends a Normal, Advance or Fall Back move within 9" of Helix Gauntlet Models in the bearer’s unit have the Feel No Pain 6+ ability.
Evade and
this unit, if this unit is not within Engagement Range of one or more enemy units, it can make Infiltrator Comms Each time you target the bearer’s unit with a Stratagem, roll one D6: on a 5+, you
Survive
a Normal move Array gain 1CP
Lone
This model cannot be selected to be your WARLORD. Rules Infiltrators, Oath of Moment, Feel No Pain, Pistol
Survivor
Artificer Adeptus Astartes model only. The bearer has a Save characteristic of 2+ and the Feel No Pain Categories Faction: Adeptus Astartes, Grenades, Imperium, Infantry, Infiltrator Squad, Phobos, Smoke
Armour 5+ ability.
Rules Feel No Pain 5+, Infiltrators, Lone Operative, Stealth, Oath of Moment, Anti-, Devastating Wounds,
Rapid Fire, Sustained Hits
Categories Character, Faction: Adeptus Astartes, Grenades, Imperium, Infantry, Lieutenant,
Lieutenant with Combi-weapon, Phobos
140 PTS BALLISTUS DREADNOUGHT x2 220 PTS REPULSOR EXECUTIONER
Models Options Models Options
1x Ballistus Dreadnought Armoured Feet, Ballistus Lascannon, Ballistus Missile Launcher, Twin Storm Bolter Armoured Hull, Heavy Onslaught Gatling Cannon, Icarus Rocket Pod, Ironhail Heavy
1x
Stubber, Repulsor Executioner Defensive Array, Twin Heavy Bolter, Twin Icarus Ironhail
Unit M T SV W LD OC Repulsor Executioner
Heavy Stubber, Macro Plasma Incinerator
Ballistus Dreadnought 8" 10 2+ 12 6+ 4
Unit M T SV W LD OC
Ranged Weapons Range A BS S AP D Keywords
Repulsor Executioner 10" 12 3+ 16 6+ 5
Ballistus Lascannon 48" 2 3+ 12 -3 D6+1 -
Ranged Weapons Range A BS S AP D Keywords
➤ Ballistus Missile Launcher - Frag 48" 2D6 3+ 5 0 1 Blast
Heavy Onslaught Gatling Cannon 24" 12 3+ 6 0 1 Devastating Wounds
➤ Ballistus Missile Launcher - Krak 48" 2 3+ 10 -2 D6 -
Icarus Rocket Pod 24" D3 3+ 8 -1 2 Anti-fly 2+
Twin Storm Bolter 24" 2 3+ 4 0 1 Rapid Fire 2, Twin-linked
Ironhail Heavy Stubber 36" 3 3+ 4 0 1 Rapid Fire 3
Melee Weapons Range A WS S AP D Keywords
Repulsor Executioner Defensive Array 24" 10 3+ 4 0 1 -
Armoured Feet Melee 5 3+ 7 0 1 -
Twin Heavy Bolter 36" 3 3+ 5 -1 2 Sustained Hits 1, Twin-linked
Abilities Description
Anti-FLY 4+, Rapid Fire 3, Twin-
Each time this model makes a ranged attack that targets a unit that is not Below Twin Icarus Ironhail Heavy Stubber 36" 3 3+ 4 0 1
Ballistus Strike linked
Half-strength, you can re-roll the Hit roll.
➤ Macro Plasma Incinerator - Standard 36" D6+1 3+ 8 -3 2 Blast
Damaged: 1-4 Wounds While this model has 1-4 wounds remaining, each time this model makes an
➤ Macro Plasma Incinerator -
Remaining attack, subtract 1 from the Hit roll. 36" D6+1 3+ 9 -4 3 Blast, Hazardous
Supercharge
Rules Deadly Demise D3, Oath of Moment, Blast, Rapid Fire, Twin-linked
Melee Weapons Range A WS S AP D Keywords
Categories Ballistus Dreadnought, Dreadnought, Faction: Adeptus Astartes, Imperium, Vehicle, Walker Armoured Hull Melee 6 4+ 8 0 1 -
Abilities Description
160 PTS GLADIATOR LANCER
This model has a transport capacity of 7 Adeptus Astartes Infantry models. Each Jump
Models Options
Transport Pack, Wulfen, Gravis or Terminator model takes up the space of 2 models and
1x Armoured Hull, Icarus Rocket Pod, Ironhail Heavy Stubber, Lancer Laser Destroyer, Two each Centurion model takes up the space of 3 models.
Gladiator Lancer fragstorm grenade launchers (2x Fragstorm Grenade Launcher)
Each time this model makes an attack that targets a unit that is Below Half-strength,
Unit M T SV W LD OC Executioner
add 1 to the Hit roll.
Gladiator Lancer 10" 10 3+ 12 6+ 3 Damaged: 1-5 While this model has 1-5 wounds remaining, each time this model makes an attack,
Ranged Weapons Range A BS S AP D Keywords Wounds Remaining subtract 1 from the Hit roll.
Icarus Rocket Pod 24" D3 3+ 8 -1 2 Anti-fly 2+ Rules Deadly Demise D6, Oath of Moment, Devastating Wounds, Anti-, Rapid Fire, Sustained Hits, Twin-linked,
Ironhail Heavy Stubber 36" 3 3+ 4 0 1 Rapid Fire 3 Hazardous, Blast
Lancer Laser Destroyer 72" 2 3+ 14 -4 D6+3 Heavy Categories Faction: Adeptus Astartes, Imperium, Repulsor Executioner, Smoke, Transport, Vehicle
Fragstorm Grenade Launcher (x2) 18" D6 3+ 4 0 1 Blast
Melee Weapons Range A WS S AP D Keywords
Armoured Hull Melee 3 4+ 6 0 1 -
Abilities Description
Each time this model is selected to shoot, you can re-roll one Hit roll, you can re-roll
Aqullon Optics
one Wound roll and you can re-roll one Damage roll when resolving its attacks
Damaged: 1-4 While this model has 1-4 wounds remaining, each time this model makes an attack,
Wounds Remaining subtract 1 from the Hit roll.
Rules Deadly Demise D3, Oath of Moment, Anti-, Rapid Fire, Heavy, Blast
Categories Faction: Adeptus Astartes, Gladiator Lancer, Imperium, Smoke, Vehicle
80 PTS IMPULSOR
Models Options
1x Armoured Hull, Ironhail Heavy Stubber, Orbital Comms Array, 2 Fragstorm Grenade Launchers (2x
Impulsor Fragstorm Grenade Launcher)
Unit M T SV W LD OC
Impulsor 12" 9 3+ 11 6+ 2
Ranged Weapons Range A BS S AP D Keywords
Ironhail Heavy Stubber 36" 3 3+ 4 0 1 Rapid Fire 3
Fragstorm Grenade Launcher (x2) 18" D6 3+ 4 0 1 Blast
Melee Weapons Range A WS S AP D Keywords
Armoured Hull Melee 3 4+ 6 0 1 -
Abilities Description
This model has a transport capacity of 7 TACTICUS or PHOBOS INFANTRY models. It
Transport
cannot transport JUMP PACK models.
Units can disembark from this Transport after it has Advanced. Units that do so count as
Assault Vehicle
having made a Normal move, and cannot declare a charge that turn.
Orbital Comms While a friendly Adeptus Astartes unit is within 6" of the bearer, each time you
Array [Aura] target that unit with a Stratagem, roll one D6: on a 5+, you gain 1CP
Rules Deadly Demise D3, Firing Deck 6, Oath of Moment, Rapid Fire, Blast
Categories Dedicated Transport, Faction: Adeptus Astartes, Imperium, Impulsor, Transport, Vehicle
Force Rules
Army Roster (Imperium - Adeptus Astartes - Ultramarines)
Oath of Moment
If your Army Faction is Adeptus Astartes, at the start of your Command phase, select one unit from your
opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment
target. Each time a model with this ability makes an attack that targets your Oath of Moment target:
■ You can reroll the Hit roll
■ If you are using a Codex: Space Marines Detachment and your army does not include one or more
units with the Black Templars, Blood Angels, Dark Angels, Deathwatch or Space Wolves keywords, add 1 to
the Wound roll as well.