Excellent
Excellent
This is NOT chapter notes. This is your "One Hour Before Exam Revision". Read this once
before your quiz, and you'll be able to recall almost every important concept from Chapter 1.
1. What is Marketing?
Definition
Remember
2. Marketing vs Selling
Marketing Selling
One-line Memory
Need
Examples
Food
Water
Shelter
Sleep
Want
Example
Need → Hunger
Want → Pizza
Demand
Example
Want iPhone
Have money
Demand
Formula
Need
Want
↓
Demand
Exam Question
4. What is Marketed?
Companies market:
• Goods
• Services
• Events
• Experiences
• Places
• Persons
• Organizations
• Properties
• Information
• Ideas
5. Customer Value
Formula
Customer Value
Benefits − Costs
Benefits include:
• Product Quality
• Service
• Brand
• Convenience
• Experience
Costs include:
• Money
• Time
• Effort
• Psychological Cost
Apple
Amazon
Starbucks
Nike
6. Customer Satisfaction
Formula
Performance
vs
Expectation
Satisfied
Performance = Expectation
Neutral
Dissatisfied
7. Customer Loyalty
Flow
Customer Value
Customer Satisfaction
Customer Loyalty
Repeat Purchase
Higher Profit
Importance
Positive word-of-mouth
8. Marketing Management
Definition
Marketing Management is the art and science of selecting target markets and getting,
keeping, and growing customers by creating, delivering, and communicating superior
value, matching your professor's lecture.
Product
What is offered.
Examples
Phone
Car
Insurance
Netflix Subscription
Price
Place
Distribution.
Offline
Online
Retail
Wholesale
Promotion
Communication.
Advertising
Sales Promotion
PR
Digital Marketing
Memory
PPPP
Product
Price
Place
Promotion
Place Convenience
Promotion Communication
Four Parts:
Relationship Marketing
Customers
Suppliers
Partners
Employees
Integrated Marketing
Internal Marketing
Focuses on:
Profit
Brand
CSR
Social Impact
Memory
RIIP
Relationship
Integrated
Internal
Performance
Important KPIs
• Sales
• Profit
• Market Share
• Customer Satisfaction
• Customer Retention
• Brand Awareness
• ROI
Customer Satisfaction
and
Profit
Also balance:
Short-term vs Long-term
Innovation vs Cost
Growth vs Sustainability
• Digital transformation
• Social media
• AI and analytics
• Customer empowerment
• Personalization
• Sustainability
• Global competition
Technology
AI
Internet
Automation
Globalization
International competition
Global brands
Physical Environment
Climate
Natural resources
Sustainability
Social Responsibility
Ethics
CSR
ESG
Memory
TGPS
Technology
Globalization
Physical Environment
Social Responsibility
4. Build Brands
5. Create Value
6. Communicate Value
7. Deliver Value
• Finance
• HR
• Production
• Operations
• R&D
• Customer Service
Market-Value Can we create value for customers, partners, society, and shareholders?
IMPORTANT DIAGRAMS
Need
Want
Demand
Customer Value
↓
Customer Satisfaction
Customer Loyalty
Repeat Purchase
Profit
Holistic Marketing
Holistic Marketing
Relationship
Integrated
Internal
Performance
Updated 4Ps
Place → Convenience
Promotion → Communication
MOST IMPORTANT DEFINITIONS
Marketing
Marketing Management
Need
Want
Demand
Customer Value
Customer Satisfaction
Customer Loyalty
Marketing Mix
Holistic Marketing
Marketing Accountability
Marketing Balance
MEMORY TRICKS
4Ps
PPPP
Holistic Marketing
RIIP
Market Forces
TGPS
Customer Journey
VSL
Value
↓
Satisfaction
Loyalty
Marketing ≠ Selling
This chapter teaches how companies plan, compete, create value, and grow. It closely
follows the strategic planning flow emphasized in your professor's sessions on Marketing as
a Strategic Tool.
1. Customer Value
Definition
Benefits include:
• Product Quality
• Service
• Brand Image
• Convenience
• Experience
Costs include:
• Money
• Time
• Effort
• Psychological Cost
Formula
Example
Apple provides:
• Premium Quality
• Ecosystem
• Brand
• Service
Although the price is high, customers perceive high value.
Three Steps:
• Segmentation
• Targeting
• Positioning (STP)
• Product Design
• Branding
• Pricing
• Packaging
• Distribution
• Promotion
• Customer Service
Diagram
Select Value
Create Value
Deliver Value
3. Value Chain
1. Inbound Logistics
2. Operations
3. Outbound Logistics
5. Service
Support Activities
• Procurement
• Technology Development
• Firm Infrastructure
Your professor also emphasizes extending value creation beyond the firm to suppliers,
distributors, and customers.
Diagram
Support Activities
Procurement
Technology
HR
Infrastructure
-------------------------
Inbound
Operations
Outbound
Marketing
Service
Memory
IOOMS
Inbound
Operations
Outbound
Marketing
Service
Support
PTHF
Procurement
Technology
HR
Firm Infrastructure
4. Core Competencies
Definition
Characteristics
• Valuable
• Rare
• Difficult to Copy
Examples
Apple
Integrated Ecosystem
Toyota
Lean Manufacturing
Amazon
Logistics
Search Algorithm
Memory
VRI
Valuable
Rare
Inimitable
5. Strategic Planning
• Where to compete
• How to compete
• How to win
Levels
Corporate
Division
Business Unit
Product
Memory
CDBP
Corporate
Division
Business
Product
Mission
Present Purpose
Example
"Why do we exist?"
Vision
Future Dream
Example
"What do we want to become?"
Difference
Mission Vision
Present Future
Purpose Dream
Definition
• Own competitors
• Own strategy
• Own manager
• Own objectives
Example
Tata
TCS
Tata Motors
Tata Steel
8. Resource Allocation
Companies allocate resources among SBUs based on:
• Market attractiveness
• Competitive advantage
• Growth potential
9. SWOT Analysis
Internal External
Strength Opportunity
Weakness Threat
Strength
Internal Advantage
Example
Strong Brand
Weakness
Internal Limitation
Example
Poor Distribution
Opportunity
External Positive
Example
Growing Demand
Threat
External Risk
Example
New Competitors
Memory
SWOT
SMART
Specific
Measurable
Achievable
Relevant
Time-bound
Question:
Examples:
• Cost Leadership
• Differentiation
• Market Expansion
Includes:
• Activities
• Budget
• Timeline
• Responsibility
Managers compare:
Expected Performance
vs
Actual Performance
If there is a gap,
Corrective Action
Planning Flow
Mission
SWOT
Goals
Strategy
↓
Programs
Implementation
Feedback
1. Target Market
2. Marketing Mix
Memory
TVA
Target
Value
Advantage
Difference
Strategy Tactics
Long-term Short-term
Direction Execution
• Customer Excellence
• Operational Excellence
• Product Excellence
• Locational Excellence
Market Penetration
Existing Product
Existing Market
Example
Increase advertising
Reduce price
Market Development
Existing Product
New Market
Example
Enter India
Product Development
New Product
Existing Market
Example
New iPhone
Diversification
New Product
New Market
Example
Amazon → AWS
Memory
PPMD
Penetration
Product Development
Market Development
Diversification
Goal
Strategy
Tactics
↓
Implementation
Control
Memory
GSTIC
• Objectives
• SWOT
• Strategy
• Budget
• Action Plan
• Control
• Marketing Environment
• Strategy
• Organization
• Performance
Difference
Future Evaluation
Marketing Plan Marketing Audit
Planning Checking
IMPORTANT DIAGRAMS
Select
Create
Deliver
Value Chain
Inbound
Operations
Outbound
↓
Marketing
Service
Strategic Planning
Mission
SWOT
Goals
Strategy
Programs
↓
Feedback
Ansoff Matrix
Market Penetration
Market Development
Product Development
Diversification
• Value Chain
• Core Competency
• Mission
• Vision
• SBU
• SWOT
• Marketing Strategy
• Marketing Tactics
• Marketing Plan
• Marketing Audit
MEMORY TRICKS
Value Chain
IOOMS
Support Activities
PTHF
Core Competency
VRI
Strategic Planning
CDBP
SWOT
SWOT
SMART Goals
SMART
Ansoff
PPMD
GSTIC
GSTIC
Mission ≠ Vision
Strategy ≠ Tactics
This chapter explains why consumers buy, how they think, and what influences their
buying decisions. Your professor's slides focus on the Consumer Behaviour Model,
consumer characteristics, motivation, perception, memory, learning, and the buying
decision process, and this summary follows that structure.
Definition
The Consumer Behaviour Model explains how marketing and environmental stimuli enter
the consumer's mind and finally result in a buying decision.
Model
Marketing Stimuli
Environmental Stimuli
Buyer Response
Marketing Stimuli
• Product
• Price
• Place
• Promotion
Environmental Stimuli
• Economy
• Technology
• Culture
• Government
• Society
Contains:
• Consumer Characteristics
• Decision Process
Buyer Response
Customer decides:
• Which Brand?
• Which Product?
• Which Seller?
• When to Buy?
SBR
Stimuli
Black Box
Response
2. Consumer Characteristics
Consumer Behaviour
Cultural
Social
Personal
Psychological
Memory
CSPP
Cultural
Social
Personal
Psychological
3. Cultural Factors
Culture
Values
Beliefs
Traditions
Lifestyle
Subculture
Examples
• Religion
• Region
• Language
• Nationality
Social Class
• Income
• Education
• Occupation
Example
Luxury brands
Upper-income consumers
4. Social Factors
Reference Groups
• Reference Groups
• Aspirational Groups
• Dissociative Groups
Example
Family
• Family of Orientation
• Family of Procreation
Example
Manager
Formal Clothes
Student
Budget Laptop
5. Personal Factors
• Age
• Occupation
• Wealth/Income
• Lifestyle
• Personality
• Brand Personality
• Values
• Self-concept
Memory
AOWLP
Age
Occupation
Wealth
Lifestyle
Personality
6. Psychological Factors
• Motivation
• Perception
• Learning
• Memory
Memory
MPLM
Motivation
Perception
Learning
Memory
7. Motivation
Definition
A need becomes a motivation when it is strong enough to drive action. This wording closely
follows the lecture.
Maslow's Theory
Self-Actualization
↓
Esteem
Social
Safety
Physiological
Examples
Physiological
Food
Water
Sleep
Safety
Insurance
Savings
Security
Social
Friends
Family
Social Media
Esteem
Awards
Luxury Cars
Rolex
Self-Actualization
Learning
Entrepreneurship
Innovation
Memory
PSSES
Physiological
Safety
Social
Esteem
Self-Actualization
Freud's Theory
Herzberg's Theory
• Motivating Factors
• Hygiene Factors
8. Perception
Definition
Three Components
Selective Attention
Selective Distortion
Example
Apple fan
Selective Retention
The lecture also mentions subliminal perception and the Coke–Pepsi blind test as examples
related to perception.
Memory
ADR
Attention
Distortion
Retention
9. Learning
Definition
Learning is a change in behaviour resulting from experience.
Drive
Behaviour
Learning
Example
Good restaurant
Visit Again
10. Memory
Definition
• Record
• Store
• Retrieve Information
Types
Short-Term Memory
Temporary
Long-Term Memory
Permanent
Examples
Nike Logo
Apple Logo
Coca-Cola Logo
Five Steps
Need Recognition
Information Search
Evaluation of Alternatives
Purchase Decision
Post-Purchase Behaviour
This flow mirrors the lecture's consumer decision journey.
Step 1
Need Recognition
• Functional Needs
• Psychological Needs
• Natural Depletion
• Social Influence
Step 2
Information Search
Two Types
Internal Search
External Search
Information Sources
Four Sources
Personal
Commercial
Public
Experiential
Memory
PCPE
Personal
Commercial
Public
Experiential
Step 3
Evaluation of Alternatives
Customer compares
• Price
• Quality
• Brand
• Features
• Reviews
• Service
Step 4
Purchase Decision
Influenced by
• Opinions of Others
• Situational Factors
Step 5
Post-Purchase Behaviour
Customer asks
Satisfied
Repeat Purchase
↓
Loyalty
Unsatisfied
Complaint
Brand Switching
Definition
Example
Bought Laptop A
Regret
• Warranty
• Customer Support
• Easy Returns
• Follow-up Communication
Memory
CDHV
Complex
Dissonance
Habitual
Variety
IMPORTANT DIAGRAMS
Stimuli
Black Box
Buyer Response
Consumer Characteristics
Culture
↓
Social
Personal
Psychological
Maslow
Self Actualization
Esteem
Social
Safety
↓
Physiological
Buying Process
Need
Search
Evaluation
Purchase
Post Purchase
• Culture
• Subculture
• Reference Group
• Motivation
• Perception
• Learning
• Memory
• Need Recognition
• Information Search
• Cognitive Dissonance
MEMORY TRICKS
Maslow → PSSES
Perception → ADR
Culture ≠ Subculture
Motivation ≠ Perception
Learning ≠ Memory
• Consumer Behaviour = How consumers select, buy, use, and evaluate products.
• Goal of marketers: Understand the customer, reduce purchase uncertainty, and build
long-term loyalty.
CHAPTER 17 – COMPETITIVE DYNAMICS (MASTER REVISION)
This chapter explains how companies compete, defend their position, attack competitors,
and grow over time. Your professor's Session X focuses on market positions (leader,
challenger, follower, nicher), competitive strategies, and Product Life Cycle (PLC), and this
summary follows that sequence.
1. Competitive Dynamics
Definition
• Understand competitors
2. Competitive Advantage
Definition
A competitive advantage is anything that allows a company to perform better than its
competitors and is difficult to copy.
Examples:
• Lower Cost
• Better Quality
• Strong Brand
• Better Service
• Innovation
• Distribution Network
Types of Competitive Advantage
Cost Leadership
Example:
• Walmart
• D-Mart
Differentiation
Example:
• Apple
• BMW
Focus Strategy
Example:
• Rolls-Royce
• Ferrari
Memory
CDF
Cost
Differentiation
Focus
3. Market Positions
Definition
Objectives
• Maintain leadership
Strategies
• Continuous Innovation
• Strong Branding
• Aggressive Promotion
• Market Expansion
Examples
• Coca-Cola
• Amazon
2. Market Challenger
Definition
A company that aims to challenge the market leader and increase its own market share.
Objective
Frontal Attack
Attack the leader directly.
Flank Attack
Encirclement Attack
Bypass Attack
Guerrilla Attack
• Price Discounts
• Lower-priced Goods
• Value-priced Goods
• Prestige Goods
• Product Proliferation
• Product Innovation
• Improved Services
• Distribution Innovation
Memory
FFEBG
Frontal
Flank
Encirclement
Bypass
Guerrilla
3. Market Follower
Definition
Objective
• Survive
• Reduce Risk
Strategy
• Low Price
Example
4. Market Nicher
Definition
Objective
• High Profit
• Customer Loyalty
• Expertise in One Segment
Examples
• Rolex
• Ducati
Memory
LCFN
Leader
Challenger
Follower
Nicher
Although your lecture mainly discusses market positions, remember these three ideas for
revision:
Market Share
Share of Mind
Example
Share of Heart
Example
Apple
5. Growth Strategies (Ansoff Matrix)
1. Market Penetration
Existing Product
Existing Market
Methods:
• Lower Price
• More Promotion
• Better Distribution
• Acquire Competitors
2. Market Development
Existing Product
New Market
Methods:
• Regional Expansion
• International Expansion
3. Product Development
New Product
Existing Market
Methods:
• R&D
• Product Innovation
• Strategic Partnerships
4. Diversification
New Product
New Market
Types:
• Related Diversification
• Unrelated Diversification
Memory
PPMD
Penetration
Product Development
Market Development
Diversification
Introduction
↓
Growth
Maturity
Decline
Stage 1 – Introduction
Objective
Characteristics
• Low Sales
• High Cost
• Few Competitors
• Low Profit
Strategy
• Basic Product
• Cost-plus Pricing
• Selective Distribution
• Heavy Promotion
Stage 2 – Growth
Objective
• Increasing Profit
• More Competitors
Strategy
• Improve Product
• Penetration Pricing
• Intensive Distribution
Stage 3 – Maturity
Objective
Characteristics
• Sales Peak
• Intense Competition
• Slow Growth
Strategy
• Differentiate Brand
• Stress Benefits
Stage 4 – Decline
Objective
Characteristics
• Falling Sales
• Falling Profit
Strategy
• Reduce Promotion
• Cut Prices
Memory
IGMD
Introduction
Growth
Maturity
Decline
Growth–Slump–Maturity
Cycle–Recycle Pattern
Scalloped Pattern
IMPORTANT DIAGRAMS
Market Positions
Leader
Challenger
Follower
Nicher
Challenger Strategies
Frontal
Flank
Encirclement
Bypass
↓
Guerrilla
Ansoff Matrix
Market Penetration
Market Development
Product Development
Diversification
Introduction
Growth
↓
Maturity
Decline
• Competitive Dynamics
• Competitive Advantage
• Market Leader
• Market Challenger
• Market Follower
• Market Nicher
• Market Penetration
• Market Development
• Product Development
• Diversification
MEMORY TRICKS
• PLC → IGMD
COMMON EXAM MISTAKES
Growth stage aims to maximize market share, while Maturity aims to maximize profit
and defend market share.
5. Explain the Product Life Cycle (PLC) with strategies at each stage.
• Success comes from choosing the right competitive strategy for the firm's market
position and the product's life-cycle stage.
next
Now the next logical step is Quiz Practice, exactly as we had planned.
We'll do it in stages:
This way, you'll not only remember the concepts but also learn how your professor might
test them.
We'll begin with MCQ Set 1 (Questions 1–10). After you answer them, I'll explain every
answer and then move to Questions 11–20.
Q1.
Q3.
B. Benefits − Costs
C. Sales − Expenses
D. Satisfaction − Expectations
Q4.
A. Product
B. Price
C. Promotion
D. People
Q5.
A. Relationship Marketing
B. Internal Marketing
C. Performance Marketing
D. Integrated Marketing
Q6.
B. Procurement
D. Technology Development
Q7.
A. Strength
B. Weakness
C. Opportunity
D. Core Competency
Q8.
C. A marketing campaign
D. A distribution channel
Q9.
According to Maslow's Hierarchy, which need comes immediately above Safety Needs?
A. Esteem Needs
B. Self-Actualization Needs
D. Physiological Needs
Q10.
A. Frontal Attack
B. Flank Attack
C. Encirclement Attack
D. Guerrilla Attack
1-B
2-C
3-...
4-...
...
10-...
Perfect. Here are 50 Marketing Management MCQs with Answers based only on the four
chapters we studied (Chapters 1, 2, 3 & 17) and aligned with your professor's slides and our
revision.
Answer: C
A. Price − Cost
B. Benefits − Costs
C. Sales − Expenses
D. Revenue − Profit
Answer: B
A. Product
B. Price
C. Promotion
D. People
Answer: D
A. Competitors
B. Employees
C. Government
D. Suppliers
Answer: B
Answer: C
Answer: A
A. Finance Department
B. Independent business unit with its own strategy
C. Marketing campaign
D. Retail outlet
Answer: B
Answer: B
MCQs (11–20)
A. Procurement
B. Technology Development
C. Human Resource Management
D. Outbound Logistics
Answer: D
A. Easy to imitate
B. Valuable and difficult to imitate
C. Temporary
D. Expensive
Answer: B
A. Future dream
B. Present purpose
C. Sales target
D. Profit
Answer: B
A. Current operations
B. Future aspiration
C. Product features
D. Marketing budget
Answer: B
Q15. Which is an internal factor in SWOT?
A. Opportunity
B. Threat
C. Strength
D. Competition
Answer: C
A. Target Market
B. Marketing Mix
C. Competitive Advantage
D. All of the above
Answer: D
A. A sales report
B. Systematic evaluation of marketing activities
C. Production schedule
D. Advertising budget
Answer: B
A. Deliver Value
B. Create Value
C. Select Value
D. Promote Value
Answer: C
Answer: D
Answer: A
MCQs (21–30)
A. Purchase
B. Stimuli
C. Satisfaction
D. Loyalty
Answer: B
A. Cultural
B. Social
C. Financial
D. Psychological
Answer: C
A. Culture
B. Promotion
C. Price
D. Advertising
Answer: A
Q24. Which is a Psychological Factor?
A. Family
B. Lifestyle
C. Motivation
D. Income
Answer: C
A. Esteem
B. Social
C. Physiological
D. Safety
Answer: C
A. Learning
B. Perception
C. Motivation
D. Memory
Answer: B
A. Searching internet
B. Recalling past experiences
C. Asking friends
D. Reading advertisements
Answer: B
A. Personal
B. Commercial
C. Public
D. Political
Answer: D
A. Before purchase
B. During production
C. After purchase
D. Before advertising
Answer: C
A. High involvement
B. Low involvement and low brand difference
C. High brand difference
D. Luxury products
Answer: B
MCQs (31–40)
Answer: B
A. Frontal Attack
B. Flank Attack
C. Bypass Attack
D. Guerrilla Attack
Answer: A
Q33. Flank Attack targets:
A. Strongest area
B. Weak segments
C. International market
D. Suppliers
Answer: B
A. Innovates continuously
B. Imitates leaders
C. Creates new industries
D. Exits the market
Answer: B
A. Entire market
B. Specific market segment
C. Government only
D. International market
Answer: B
Answer: C
A. 3
B. 4
C. 5
D. 6
Answer: B
A. Harvest profits
B. Maximize market share
C. Reduce costs
D. Exit market
Answer: B
A. Build awareness
B. Defend market share
C. Launch prototypes
D. Withdraw products
Answer: B
A. Increase advertising
B. Harvest or phase out products
C. Expand aggressively
D. Raise prices
Answer: B
MCQs (41–50)
A. Introduction
B. Growth
C. Maturity
D. Decline
Answer: C
Q42. Guerrilla Attack involves:
Answer: B
A. Product Development
B. Diversification
C. Market Development
D. Market Penetration
Answer: C
A. Short-term sales
B. Long-term customer relationships
C. Production efficiency
D. Cost reduction
Answer: B
Answer: A
A. Communication
B. Convenience
C. Customer Cost
D. Customer Solution
Answer: B
A. Advertising
B. Satisfaction
C. Production
D. Discounting
Answer: B
Answer: C
A. SWOT
B. STP
C. Marketing Mix
D. Value Chain
Answer: C
Answer: B