Types of Digital Devices
1. Mainframe Computers – Large Organization, Complex Processing, Statistical Analysis, Bulk
Data Processing
2. Microprocessors – control appliances , washing machines, TVs
PERSONAL COMPUTERS
1. Desktops – more space for components than laptops, upgrade option, peripheral devices to
be connected (monitor, Keyboard, mouse, printer)
2. Laptops – Portable, Keyboard, screen, trackpad
3. Single-Board Computers (SBCs) – Embedded computing (Education), Physical computing
(Projects), costs very little
MOBILE PHONES – SIM (Subscriber Identity Module) to connect to network
1. Specialist Phones – example emergency button, meets accessibility needs (“talking phone”
for blind or partially sighted people)
2. SmartPhones
small computers with wi-fi and mobile connectivity
camera, media players, handheld game consoles
More advanced Operating System
Applications can be downloaded
Virtual keyboard
Shorter battery life
TABLETS
Bigger than smartphones
Touch Screen, Apps, Wi-Fi
Few has SIM card
CAMERAS and CAMCORDERS
Use light sensors to capture images formed by light passing through the device’s lens.
Cameras – still images
Camcorders – moving images
Digital cameras – both
Quality of the image captured
o Quality of the lens – allows light to travel through without any defects
o Good Image processor – compensate poor lighting conditions
o Resolution – Greater number of pixels
HOME ENTERTAINMENT SYSTEMS
1. Televisions
Display Still and Moving Images
Screen resolution – number of pixels – quality
HD (High Definition) – more number of pixels
Resolution – horizontal pixels x vertical pixels
1280 x 720 = 720p
Ultra High Definition (UHD) – 4K or 8K
2. Sound Systems
Produce loud and rich sound using high-quality speakers and amplifiers
Can play music from CD or local storage
Can be connected to smartphones, media players, tablets using USB or Bluetooth
Can be connected to WI-FI
3. Personal Video Recorders (PVR)
Records Broadcasted content
4. Blu-Ray and DVD Players
Connect to TVs to play films and other content
Blu-Ray plays DVD disks, but DVD will not play Blu-ray disks
Blu-Ray stores Ultra HD movies
GAME CONSOLES
To play video games on a TV.
Games are provided on disks/can be downloaded
Use Controllers (often wireless) to control characters/vehicles/objects in the game.
Some use motion sensors to control game with body gestures
Some use virtual reality controllers – realistic gaming experience – replicated by avatar in
virtual world
MEDIA PLAYERS
Provide Video and Audio content to TV
Content can be streamed directly from internet or local storage
Controlled using remote or smartphone app.
NAVIGATION AIDS
Calculates best route between two or more locations
Provides updates to the route if not followed accurately
Used in cars, vans, ships
Audio alert, visual prompts
Use information from GPS satellites to determine exact location of the device on Earth.
Use orientation sensors.
Does not need internet connectivity to work, but needs when updating data.
HOME AUTOMATION DEVICES AND SMART ASSISTANTS
Use to create smart homes
Digital devices which sense and control functions in home
Temperature, lighting
MULTIFUNCTIONAL DEVICES AND CONVERGENCE
Smartphone – can perform range of different functions
Convergence – Blurs distinction between different types of devices
FEATURES OF DIGITAL DEVICES
Portability (Easy to carry and move around, related to size and weight)
Performance –
o performs tasks quickly
o Speed at which it can carry out instructions from its software.
o Faster RAM – instructions loaded into processor more quickly
Connectivity
o Devices can share data to each other using wired or wireless connectivity.
o To update software, take backup or play media
Storage –
o Files and program are stored in storage.
User Interface
o Command Line Interface (CLI) –
user enters text instructions
computer provide results as text
requires little memory
Commands have to be type precisely
o Menu-Driven Interface –
Displays list of options as menu
Selecting one will trigger a command or display another menu
Easier to use
Used in ATMs, TV
o Graphical User Interface –
Controlled by pointer on the screen
Uses a screen made up of windows, icons and menus
Icons – Small images represent an application
Easiest interface, but takes more memory
o Voice Interface –
Allows user to give spoken commands to a device.
Voice recognition software matches spoken words against a library of words
Disadvantage – sometimes cannot find match or returns incorrect match
o Gesture Interface –
Hands-free operation
User can control device by swiping their finger across the screen or pinching
zoom in/out
MEDIA SUPPORT
o SD, MicroSD flash memory, DVD
ENERGY CONSUMPTION
Lower energy consumption in mobile devices – Longer battery life
EXPANSION CAPABILITY
Smartphones and tablets have expansion slots to use flash memory cards
SECURITY FEATURES
Software Security
o Password or PIN (Personal Identification Number
o Setting locks
o After N number of incorrect attempts – system can wipe data
o Use of longer and complex password
o Pattern PIN
o Biometric scanners
Physical Security
o Many devices use security slots which can have locks attached to secure them to
furniture.
TYPES OF PERIPHERAL DEVICES – Devices connected to a computer
Input
o Keyboards
Combination of key presses – shortcuts
o Pointing Devices
Pointer is used to select displayed objects
Mouse : Uses optical sensor to recognize movement
Tracker Ball : Rolled to move pointer. No buttons
Track Pad : The surface senses finger movements, touches and
presses
Joystick : Used in games controllers to move sprites
Graphics Tablet : flat pad with Stylus – to draw or write
o Scanner (OCR and OMR)
Use light sensors to record physical documents as images
Optical Character Recognition (OCR) – read characters
Optical Mark Recognition (OMR) – detect marks on a document – Multiple
choice tests
o Barcode Scanner
Barcode – pattern of lines and gaps, represent numbers which are used to
identify the item
Two types – linear and matrix
Scanner detects width of lines and gaps
Used in parcels
Matrix – QR codes – hold much more information, can be scanned from any
angle
o Webcam
Low quality camcorders
Built-in microphone
Used as security cameras
o Microphone
To capture sound
Uses Diaphragm – moves when air hits it
This produces analogue electrical signal
Converted to digital signal
Used for Voice recognition, VOIP calls
o Touch Screen
Used in smartphones, tablets, laptops, desktops
Resistive
User presses resistive screen
Pressure causes two layers underneath the screen to touch and
make connection
More durable
Harder to read because more layers reflect more light
Can recognize one touch at a time
Capacitive
User touches the screen, small amount of charge flows away from
their finger
Change in electrical charge – to calculate precise screen location
o Biometric Scanner
Fingerprint Recognition – Scanner reads patterns of arches, loops
and whorls
Facial Recognition – Scanner identifies structure of human face
Voice Recognition
Iris Recognition – This is 120 times more detailed than fingerprint
o Card Readers – reads data stored on a card
Data can be used to unlock doors, make payments
Magnetic Strip – Least secure method
Programmable Strip – Data can be read only if correct PIN is entered
o Radio Frequency Identification (RFID)
Short range wireless communication method
Tags are cheap and small
Used in cards, keyfobs and smartphones
o Near Field Communication (NFC)
Branch of RFID
o Sensors
Input data about physical environment
Automatically input data without human action
Output is processed by computer
Used for Smarthomes
Output
o Monitor
Allows user to see output
Screen size
Resolution
Energy efficiency measures
o Printer
Dot Matrix
Impact printers
Print is made by hitting the paper through ribbon of ink
Very noisy
Paper has more carbon copy layers – can make several copies of
same document
Inkjet Printers
Use cartridges of different coloured ink
Tiny dots of ink sprayed onto paper
Laser Printers
Rotating cylinder/drum holds electric charge
Laser discharges certain points on the drum and draw an image
Electrically charged toner is attracted to those points on the drum
and is heated onto paper that is passed over the drum
o
3D Printer
Create real-life versions of digital models.
Layers of heated material is added from bottom of the model all the
way to the top.
3D-models take long time to create.
Used to create complex items
Example – aeroplane parts, artificial limbs, prototype model of cars
o Plotter
Used by product designers, architects, engineers and cartographers.
The plotter draws high-quality images created in Computer Aided Design
(CAD) software onto large sheets of paper.
It does this by moving a pen across the paper to draw the lines and the pen
can be raised away from and lowered onto the sheet of the paper.
o Data Projector
Used for home entertainment
Features
Light Bulbs
Resolution
Zoom Functionality
Portability
o Speaker
Output Sound
o Control Devices/Actuators – Components of a system that makes something happen
in the real physical world
Often mechanical
Values
Pistons
Heaters
Coolers
Motors
Storage (Secondary Storage)
o Not RAM or ROM
o Non-Volatile – will not lose data when system’s power if turned off
o Used to store documents, applications, virtual memory
o Devices
Internal / External
HDD (Hard Disk Drive) – Hard disk media, change the magnetic charge of a
platter to either positive or negative
SSD (Solid State Drive) or flash drives – Flash memory media
Use different levels of electric charge, held in tiny individual cells to
represent 0 or 1
Optical Disk Drive – Optical disk media
Disk drive can read Blu-ray media
Blu-ray media can also read DVD and CD media – Backwards
compatibility
Use tiny bumps on the disk surface to represent 0 or 1
Media
Store data in binary form
o
Flash Media
o More energy efficient – no moving parts
Magnetic Tape
o Originally designed to record sound
SOFTWARE – Programs that run on a computer
SYSTEM SOFTWARE – Programs that are designed to maintain or operate the computer system
UTILITY SOFTWARE
o One form of system software
o Configuration and Maintenance tasks
o Backup – Utilities create a copy of files and programs
Can be set to run automatically
Defragmentation
o Data stored on hard disk – some systems spread it across the disk wherever there is free
space
o Fragmented or stored out of order or out of sequence
o Data from same file – spread over multiple locations, sometimes on different disks
o Extra time for data retrieval
o Disk defragmentation utilities reorder the fragments of data so that they are stored as
close to each other as possible.
Compression
o Reduce original size of file or set of files.
o Repeated patterns of data – first instance is stored, alongside how many times its
repeated
o Resulting file not readable by original application
o Compression utilities also have ability to decompress – can be read by the original
application again.
Formatting
o Prepares storage media for its first use.
o If the disk is already used, formatting will make all of the data unreadable by normal
applications
o Disk formatting utilities provide option to choose the file system, file unit size and name
of the disk.
OPERATING SYSTEMS
Control and manage computer hardware
Single user Operating System
o General user
o Do not provide customization for different users
Networking Operating System
o Send request to server when users log in with username and password
o Separates user accounts
o Provide access to network storage and shared resources such as printers
Memory Management
o OS allocates required amount of RAM to one or more applications
o When app ddoes not require memory, it makes the space available for other apps.
o OS handles creation of virtual memory
Resource Management
o System resources – processor, graphics card, external devices (printers)
o OS ensures that system resources are made available to applications when they
require
Security
o OS gives users secure access to computer’s storage
o Through Usernames, passwords, biometric scanning or personal cards
o This is called authentication
Print Spooling
APPLICATION SOFTWARE –
Software applications allow users to produce a digital product such as presentation, image,
carry out specific tasks not related to the OS.
Apps are downloaded from servers on the internet
Office Productivity Software
o Application Suite – Carry out work-related tasks
Word Processing
o Create documents
Words
Images
Tables
Hyperlinks
Equations
Simple drawings
Shapes
Charts
o Eg : Writer (LibreOffice)
o Good for creating
Letters
Reports
Essays
Books
o Some word processors allow people to work together
o Comments can be added
o Track changes to a document
o Can change font, provide different layout to position text and images on a page
o Spelling and grammar checking tools
Desktop Publishing (DTP)
o Similar features of word processing software
o Main difference is allow to work with complicated page layouts
o Example : Adobe In Design
Spreadsheet
o Applications to do calculations
o Formulae and functions to perform automatic calculations
o Example : Microsoft Excel
Database
o Database Management Systems (DBMS) – use to enter, edit and search data
o Produce reports that dynamically display real-time changes to the data as it updates
o DBMS software features include
Data entry forms – users can input data
Query editors – to select all data that meets certain criteria
Report builders – Can display data in a more readable format
o Example : Oracle MySQL
Web Authoring
o To create web pages to include text and images
o Outputs are HTML pages that can be read by web browser such as Google Chrome,
Microsoft Edge, Mozilla Firefox
o Web browsers translate HTML into pages that people can see and read
o Web pages can be linked to create website
o WYSIWIG (What You See Is What You Get) applications allow users to create complex
websites with little or no experience of HTML coding
Image Editing
o To create and change bitmap images
Digital Photographs
Vector graphics
Drawings
Logos
o Graphics Editors
To create or edit vector graphics
Example : Serif Affinity designer
o Photo Editors
Edit and enhance digital photographs and images
Example : GNU Image Manipulation Program (GIMP)
Sound Editing
o Edit Audio files or join different audio files
o Example : Audacity
Presentation Software
o Create engaging Multimedia content, including images, text, animation and video
o Contents can be placed on slides or pathways
o Example : Prezi
Control Applications
o To make something happen in the physical environment
o To automate movement of control devices such as actuators, motors.
o Software takes input from one or more sensors, makes a decision based on the input
value and then outputs something as a result.
o Used in engineering, vehicles, building control, home automation systems.
Project Management
o To help plan and track individual tasks in a project
o Dependent tasks are combined into a timeline
o Easy for Manager to see critical paths and milestones.
COMMUNICATION SOFTWARE –
Provides remote access to systems
Allows users to contact people using the internet
Can be used to send files and messages as text, images, audio and video
Web browsers
o Allow users to view web pages and websites on the internet
o Also allow users to access other systems that use the internet but not World wide
web, such as File transfer Protocol (FTP) servers.
Email
o Can be sent and received by software installed on a computer.
o Client to email server
o Stores / Uses database of contacts
o User can access email through webmail software/web browser
o Labels to help organize emails
Social Media
o Can be accessed through web browser/installed apps
SMS
o Short Messaging Service
o Apps on Mobile phones
o Users can send upto 160 chars per message
o No internet connection is required
MMS
o Multimedia Messaging Service
o More than 160 chars per message
o Video, animations, images, audio
o No internet connection is required
Instant Messaging
o Similar to MMS
o Need Internet connection
o Can see when other users are typing
o Prevent others from seeing typing
o Can include location data
SOFTWARE LICENSING–
Free
o Gives the right to study, modify, copy or distribute
o User can decide how much to charge
o ‘Free’ – user’s freedom to charge
Open-source
o Makes the source code available to users
o Can modify how the software works
o Distribute the modified or unmodified software
Proprietary
o Marketed and distributed by its owner under a brand name
o Owner can decide the fee and whether or not the software to be distributed
o When no fee is required – freeware
o Usually does not make the source code available
SOFTWARE UPDATES–
MEMORY
Can be accessed faster than secondary storage
Memory is used store instructions
Processor fetch quickly and executes instructions
Three types
o Random Access Memory (RAM)
o Read Only Memory (ROM)
o Flash Memory
Random Access Memory (RAM)
o Software is loaded in RAM from computer’s secondary storage
o Processor fetch quickly and executes instructions
o RAM is volatile – cannot store data when it has no power
o Impact of the size of RAM on the user
More RAM – more programs can run at the same time
Not enough space in RAM – OS creates virtual memory in secondary storage
Secondary storage – slower than RAM – decrease in system performance
If SSD as secondary storage – data is swapped to and from SSD quickly and
frequently.
Although SSDs are fast compared to hard disk drive, constant swapping reduces
performance
When programs/files are closed, they are removed from RAM, so few move form
virtual memory to RAM – increases performance
User can add more RAM to a system only upto the maximum supported by the
OS and the hardware
Read Only Memory (ROM)
o Stores data permanently
o Non-volatile – data is not lost when power is turned off
o Used in single purpose computers
Calculators, Digital Watches, Washing Machines
General Purpose computers (Boot and Load OS from Secondary Storage)
o ROM – memory that cannot be changed after manufacture.
o Mask Programmed Read Only Memory
o PROM – Programmable Read Only Memory – Can be written only once
o In general, computer systems cannot swap instructions in and out of ROM
o EPROM – Erasable Programmable Read Only Memory
Can be erased by exposing it to strong UV light
o EEPROM – Electrically Erasable Programmable Read Only Memory
Can be erased by applying a voltage to one of the pins on the ROM chip.
Later developed into flash memory
o Flash Memory
Type of EEPROM
Non- volatile
No moving parts
Faster Access time
Low power consumption
Used in portable devices
PROCESSORS
Made up of one or more CPUs – each referred to as Core
Carry out software instructions
Quad-core processor – 4 cores working during each processing cycle – 4 times as much work as a
single-core processor.
Processor speed is measured in clock cycles per second
Measured in hertz (Hz)/kHz, MHz, GHz
SPEED AND VOLUME OF DATA TRANSFER
Bandwidth
o Speed of data transfer depends on the bandwidth of the connection.
o Impact on user experience
Higher bandwidth – more data transfer every second
Faster downloads and uploads
Multiplayer gaming
High definition video streaming
Buffer – portion of video data is stored temporarily in an area of memory
Video will start when there is enough data in the buffer
More data is downloaded to fill the buffer when video is playing
Streaming will pause if no data in the buffer
To avoid this, data must be constantly loaded into the buffer at a rate
faster than it being emptied.
Latency
o Delay in time it takes to send data between devices
o It can be identified by ‘pinging’ a domain
o Pinging – sending a packet of data to a server and the packet of data is immediately
returned by the server to the originating device.
o Impact on User Experience
High latency – game will lag
Factors that affect speed and volume of data transfer
o Transfer Method
Wireless methods – limited frequencies
Copper cable – carry more frequencies – so more bandwidth
o Interference
Electromagnetic signals interfere with wired and wireless signals
Wireless routers, fridges, microwave ovens
Cabled connections can be shielded from interference by having wires
wrapped in a thin layer of metal.
o Blockages
Walls and furniture reduce the strength of wireless signals
o Distance
The strength of a wired or wireless signal is reduced as the distance it has to
travel increases.
DEVICE-TO-DEVICE COMMUNICATION
Devices can connect to each other using wired or wireless methods.
NETWORK COMMUNICATION
When two or more computers are connected, a network is created.
LAN – Local Area Network
o Connects digital devices that are in small geographical area – Building or group of
buildings
WAN – Wide Area Network
o Large geographical area
o Buildings owned by national and international businesses, law enforcement
agencies, health and education organizations, government departments
o Few organizations – own satellite connectivity – for global WANs
o Use connectivity provided by third-party telecommunications company
o Internet – largest example of WAN
PAN – Personal Area Network
o Group of connected devices all near an individual user
o Smartwatch to smartphone
o Smartphone to laptop
TETHERING
THE WAYS IN WHICH DIGITAL DEVICES COMMUNICATE
Satellite Communication
o Transmit to and receive data from digital devices
o Digital devices use antenna to receive radio signals from satellites
o Cannot by affected by power shortage
o Drawback – do not pass through solid objects
o Will not work in tall buildings/ tunnels
o Signals affected by atmospheric weather conditions
o GPS
Navigation aids make use of GPS to calculate the exact location of a device.
Signals are sent from 24 satellites orbiting the earth
Only 4 satellites are required to determine the location.
At any one time the device will be in proximity of approximately 12 of these
satellites
o Television
Digital Video Broadcasting (DVB) – internationally accepted method of
broadcasting digital television
DVB-S – Satellite – example of DVB
Video signal from broadcaster – transmitted using a large antenna on Earth
to one or more satellites – then broadcast the signal back down to earth.
Satellite television viewer – antenna installed – receives signal – sends to set-
top box
Set-top box decodes – converts – sends to television
DVB-S2 , DVB-S2X – new digital standards
o Telephone
Satellite communication is also used to allow people in remote areas to
place voice calls using satellite telephones.
o Military
Used in many countries for Global Command and Control System
Broadcast Communication
o Analogue Television and Radio
Transmitters broadcast television and radio signals
Received by viewer’s antenna.
Antenna sends signal through a wire to the television or radio receiver
Converts it into images and audio
o Digital television
DVB-T (Digital Video Broadcasting – Terrestrial)
Transmitters are based on earth
DVB-T2 – newer standard
o Digital Radio
DAB – Digital Audio Broadcasting
Broadcast in the same way as DVB
Provides more radio stations
Can also carry text data
DAB receivers can display
Text – time, name of the station, details of music etc
Wired Communication
o Devices use wired cables to communicate
o USB – very common connection type
o Ethernet – allows user to connect to wired networks
Wireless Communication
o WI-FI
Used in home and office networks
Uses IEEE 802.11 specification of standards for wireless communication.
o Bluetooth
Type of wireless connectivity
Short distances
Need to be paired with each other before they communicate
Used to transfer small files between devices
Used to connect devices such as smartphones, laptops to portable speakers,
headphones, earphones, keyboards, mice
o 3G and 4G
Referred to as mobile broadband
To provide internet access to mobile phones and tablets when Wi-fi is not
available
G – ‘Generation’
o Infra-red (IR)
Signals cannot carry much data
Only short range
Transmitters must have clear line of sight to receivers
Affected by sunlight
Used in remote-control devices
o Near-field Communication (NFC)
Used close proximity RFID chips
Used in smartphones, payment cards, travel cards
BENEFITS AND DRAWBACKS OF WIRED vs WIRELESS
BROADBAND, MOBILE BROADBAND AND CELLULAR NETWORKS
Broadband
o Faster access to internet through ISP
o Use fibre optic cable or copper cable
Mobile Broadband
o Provides high-speed wireless connectivity using 3G or 4G