Chapter 2
Chapter 2
Inside the
'1f
I? ntrepreneunai lvii iiu: .
LEARNING oWECfrvEs
Imagination Is more important
Upon completion of this chapter, you will be able to
than knowledge. Knowledge is
limited Imagination encircles 1 EXPLAIN the differences among
creativity, innovation, and
the world entrepreneurship
......bdbert Einstein
2 DESCRIBE why creativity and Innovation
are such an integral part of
entrepreneurship
how the two hernispheres
3. UNDERSTAND
Creativl"ls
F the '°
power to of the human brain function and what role
connect the seemingly they play in creativity.
unconnected. 4. EXPLAIN the 10 mental locks" that limit
Individual creativity.
—William Piomer
5. UNDERSTAND how entrepreneurs can
enhance their own creativity and that of
their employees as well,
6 DESCRIBE the steps In the creative
process
7 DISCUSS techniques for improving the
creative process
8. DESCRIBE the protection of intellectual
property, i!wo!'irig patents. trademarks,
and copyrights.
One of the tenets of entrepreneurship is the ability to create new and useful ideas that solve the
problems and challenges people face every day. Entrepreneurs achieve success by creating
value in the marketplace wheti they cornine resources in new and different ways to gain a
competitive edge over rivals. From Alexander Fleming's pioneering work that resulted in a cure
for infections (penicillin) and the founders of the Rocket Chemical Company's fortieth try to
create an industrial lubricant (WD-40) to Jeff Bezos's innovative use of the World Wide Web in
retailing (Amazon. corn) and Ted Turner's unique approach to the availability of television
news (CNN), entrepreneurs' ideas have transformed the world.
As you learned in Chapter I, entrepreneurs can create value in a number of ways—invent-
ing new products and services, developing new technology, discovering new knowledge,
improving existing products or services, finding different ways of providing more goods and
services with fewer resources, and many others. Indeed, finding new ways of satisfying cus-
tomers' needs, inventing new products and services. p uttin g to g ether existing ideas in
and different ways, and creating new twists on existing products and services are hallmarks
of the entrepreneur!
For instance, while in an exercise class, Linda Turner came up with an idea for practical isrt- A CompanyExampk
g ene for pregnant women. '1 wax notching a a'o..oan who was hugely pregnant holding up her
belly and thought, 'There niust he something out there to help her.'' Hours of research, inter-
views with hundreds of pregnant women, and a patent search turned up nothing, and Turner
knew she had a business in the making. She needed a prototype, so she bought a jog bra and a
heavy girdle and sewed them together to make the first !Jellybra. 'Ii was one of the most ridicu-
lous things I'd ever seen." she recalls, 'but it worked." A pregnant friend tested Turner's crude
prototype and gate it a rave review Turner applied [Link] a patent and in t991 licensed her new
product idea to Basic Comfort, a s,naii bab y products husinets lookingfornc' [Link]
Turner and Basic Comfort terminated their licensing agreement, and Turner .formed T&J
Designs, LLC wit/i partner Cindy Koch to market the doctor-recommended Rellybra.
Like man y innovators, Turner created a successful business by taking two everyday items
that have existed for many years and combining them in a different way.
SV!it',i Carl Goldberg was involved in an auto occident, he almost lost his be/vied Ixj pound
i'Iioeolore Labrador retrieve,; Moxie, who flew into the windshield on impact. Goldberg
decided thor he would never put his dog at risk again, and he thought that other pet lovers
would v.an1 to protect their dogs while on the roan. With the help of Movie's vet, Goldberg
spent six sears and $ 500,000 developing the Ruff Rider canine vehicle restrain! System, which
is orfhopethcaliv and ergonomicallv correct for dogs. The canine sear belt has three ,nove,nent
.ceuings and comes in nine sizes to accrimmodare dogs weighing fmm just six pounds to 200
Pounds. Goldberg has patented the device, and Ruff Rider LLC generates soles of more than
7
- $ r no/lion a sear.'
Innovation must be a constant process because most ideas don't work and most innovations
fail. One writer explains, "Trial—and lots of error—is embedded in entrepreneurship." t Karen
Anne Zien. cofounder of Polaroid Corporation's Creativity and Innovation Lab, estimates that
for every 3,000 new product ideas, four make it to the development stage, two are actually
launched, and only one be- cc,vmes a success in the market. Tnese new products are crucial to com-
panies' success, however. Robert Cooper. a researcher who has analyzed thousands of new prod-
uct launches. says that, on average, new products account for a whopping 40 percent of compa-
nies' sales. 9 Still, successful entrepreneurs recognize that failure often accompanies innovation,
and they are willing to accept their share of failures because they know that failure is merely part
of the creative process. Entrepreneurship remojres bustness owners to be bold enough to try their
For instance, Mary Navlor, owner of Capitol Concierge, a compan y that provides concierge
services in office building lobbies, looks to an unusual source for new ideas about how to pro-
mote her business,' junk mail. "1 collect junk mail and keep it in a box / call 'Mar y 's Ideas,"
says Naylor "1 get inspiration from things most people throw away. When"! want t' o kick start
my creative processes. I go to my box and see what's new" 13
Before entrepreneurs can draw on their own creative capacity or stimulate creativity in their
own organizations, they need to understand creative thinking.
CREATIVE THINKING -
Research into the operation of the human brain shows that each hemisphere of the brain Unrierstaa,d l'môw'
processes information differently and that one side of the brain tcnds to be dominant over the
other. The human brain develops asymmetrically, and each .hemisphere tends to specialize in the huma, brain
KUOn and what r';tc
certain functions. The left-brain is guided by linear, vertical thinking (from one logical conclu-
they 07Y in creaticsy
sion to the next) whereas the right-brain relies on kaleidoscopic, lateral thanking (considering a
problem from all sides and jumping into it at different points). The left-brain handles language,
logic, and symbols; the right-brain takes care of the body's emotional, i ntuit i ve, and spatial
functions. The left-brain processes information in a step-b y-step fashion, but the right-brain
piocesses it intuitively—all at once. rel ying heavily on images.
Left-brain vertical thinking is narTow!y focused and systematic, proceeding in a highly log-
ical fashion from one point to the next. Right-brain lateral thinking, on the other hand, is some-
what unconventional, unsystematic, and unstructured, much like the image of a kaleidoscope,
whirling around to form one pattern after another, it is this right-brain–driven, lateral thinking
that lies at the heart of the creative process. Those who have learned to develop their right-brain
thinking skills tend to:
Stanford Ovshmnskv, now 8o, has used right-brain thinking to generate the ideas that hare led him
to earn an amazing 274 parents. Ovshinsk,s, who skipped college to become a toolmaker and
machinist, used his firsthand knowledge of machinery :o earn his first patent in the 19405 for a
high-speed, automated machine tool he designed. His curiosity led him to .ctudy neuroph,'aiolog):
from which he branched into afield known as disordered materials physics, In i góo, he founded
a company, energy Conversion Devices, that has produced low-cost solar-powered batteries, a
rechargeable battery that powers hybrid electric cars, rewritable CDs and DVDs, and many
other important inventions, Most of his patents and his company's products derive from
Os'hjnsk'," abilit',' to translate his knowledge of unstructured elements and superconductivity
[Link],ii products that 1 1ros4sce dean energ y. 'Most people think in two dimensions," says a
long-time colleague. "S'tan thinks not only in three dimensions but also in different colors." 14
(1 OflSU tant . . ice, skating changed forever. Bringing the beauty and
movement of ballet to the skating rink, Henie transformed
the sport into the graceful combination of motion, music.
I Flenie
and muscle that it remains today. From 1927 to 1936,
The Spirit of Entrepreneurship in the dominated ice skating by creatively blending her graceful
Olympics
' ballet skills with her strength on the ice. She won 10
Entrepreneurs aren't the only ones who use creativity to straight world championships, eight European titles, and a
create competitive advantages for themselves. Throughout record three Olympic gold medals. Trained in both dance
history, Olympic athletes have pushed back the frontiers of and ballet as a child. Henie cast aside the existing pan-
poesi.
their snorts by developing new techniques. improved train- i digms of what ice ekreing "s a she recognized th .
ing methods, and innovative solutions to esistrog pmblems. hilitics of transferring dance movements onto the ice.
Two of the best examples of applying creativity to their i After winning her last world championship in 1936,
sports were figure skater Sonja Henie and high jumper Dick i Henie used her dance and skating skills to get into show busi-
Fosbury. Although their sports are at different extremes of i ias. She became an international star in movies and in tray-
the Olympic spectrum, both of these athletes relied on the cling ice shows that gave her the freedom to use her creative
creative process to throw Ott the paradigms that bound the genius on the ice. Even her glamorous and daring costumes
other athletes competing in these sports, proved to be an exciting innovation in ice skating as they
Before Sonja Henie came along, figure skating routines I emphasized the grace and flow of her movements. Later gen-
I
were exactly that—routine. In competitions, skaters per- . erations of ice skaters would push the sport even father.
formed a series of precise moves that emphasized acciyH Tenely .Albsight (1956 Olympics) and Peggy Fleming (1968
((yr,iti,m,d on nage 42)
El
BARRIERSTO CREATIVITY
4,Un4er-star,sthl0
The number of potential barriers to creativity is virtually limitless—time pressures, urtsupport-
mentsl todes' that
ive managcment, pessimistic co-workers, overly ngid compan y policies, and countless others.
tfms atdMslual
Perhaps the most difficult hurdles to overcome, however, are those that individuals impose on
-. •__. .., _jcg, . -, themselves. In his book A Whack on the Side of the Head, Roger von Oech identities 10 "men-
tal locks" that limit individual creativity: 16
1. Searching for the one 'right" answer. Deeply ingrained in most educational systems is the
assumption that there is one "right" answer to a problem. The average student who has
completed four years of college has taken more than 2,600 tests, soil is not unusual for this
one-correct-answer syndrome to become an inherent part of our thinking. In reality, how-
ever, most problems are ambiguous. Depending on the questions one asks, there may be
and usually are) several "right" answers
When representatives from Jacksonville, Florida. made a proposal to the National Football
League (NFL) to host the Super Bowl in 2005, they knew that they had to overcome one major
disadvantage: a lack of high-end hotel space, alwa ys a key factor in the NFL's bid require-
ments. The team's approach was based on the assumption that tie was more than one right
answer to providing upscale hotel space, and they came up with an innovative solution: They
would dock cruise ships along the St. Johns River that would serve as floating hotels, putting
guests within eas y walking distance of the football stadium.' Shortly after the meeting, NFL offi'
ciafs named Jacksonville the host cur for the 2005 Super Bowl, making it the smallest city ever
to host the big game.
Dan Murphy is an entrepreneur who challenges traditional assumptions, and his efforts may
revolutionize agriculture across the world Murphy is using seawater rather than fresh water to
irrigate commercial crops in and areas where fresh water is scarce! For instance, in Mexico's
Baja Peninsula, Murphy company, saline Seed, is raising salicornia (a succulent sprout that
sells for as much as P an ounce in some areas!), the world's first commercial crop to be grown
in soil irrigated by seawater. Murphy, who spent years involved in sea agriculture, reasoned
that because all life derived from seawater plants retain some genetic memory of salt water
Mar ,h 's idea was to " tram " plants over several generations to drink seawater. Starting wiii
salicornia, Murphy's company has branched out into other types of plants and is now develop-
ing seawater-tolerant ornamental shrubs and grasses that would be ideal for golf courses,
farmers, and residential developments. 18
3. Blindly following the rules. We learn at a very early age not to "color outside the lines," and we
spend the rest of our lives blindly obeying such rules. Sometimes creativity depends on our
ability to break the ccisting rules so that we can se new ways of doing things. Consider. for
example, the top row of letters on a standard typewriter or computer keyboard:
QWERTYUIOP
In the 1870s, Sholes & Company, a leading manufacturer of typewriters, began receiving
numerous customer complaints about its typewriter keys sticking together when typ-
ists' fingers were practiced enough to go really fast. Company engineers came up with
an incredibly creative solution to eliminate the problem of sticking [Link] designed
a less efficient keyboard configuration, placing the letters 0 and I (the third and sixth
most commonly used letters of the alphabet) so that the weakest fingers (the ring and
little fingers) would strike them. By slowing down typists with this inefficient keyboard,
the engineers solved the sticking keys [Link], despite the fact that computer
technology has eliminated all danger of sticking keys, this same inefficient keyboard
configuration remains the industry standard!
Constantly being practical. Imagining impractical answers to "what if' questions can be pow-
erful stepping-stones to creative ideas. Suspending practicality for a while frees the mind to
consider creatise solutions that otherwise might never arise. Whenever Thomas Edison hired an
assistant to work in his creative laboratory, he would tell the new. employee, "Walk through
tossn and list 20 things that interest you." When the worker returned, Edison would ask him to
split the list into two columns Then he would say. "Randomly combine objects from column A
and column B and come up with as marry inventions as you can:' Edison's methods for stimu-
lating creativity in his lab proved to be successful: he holds the distinction of being the only per-
son to ha v e earned a patent cvcry year for 65 consecutive years
- Copreneurs Tom and Sally Fegley, owners of Tom and Sally's handmade Chocolates, consid-
ered the possibility of other answers to the question "What uses exist for chocolate sauce?"
Although most people see chocolate sauce merely as a lopping for ice cream or other desserts,
their friend Larry (whom they have nicknamed 'Dirty Larry') came up with a different idea.
The Fegleys were ln'ing to come up with an innovative recipe that would keep their string of
awards at a local, fund-raising event devoted to celebrating chocolate, she Brown-Out. Their
Jun-loving friend suggested they shoot for the Most Decadent Award. "I'll go naked," he said.
"You paint melted chocolate allover my body, and you'll Win!" Although the Fegleys declined
Larry's offer, his suggestion got them thinking. Before long, Tom had whipped up a batch of
chocolate dessert topping, labeled it "Chocolate Body Paint," and included the following
directions on the bottle: "Heat to 98.6 degrees, apply liberally, and let your imagination run
wild." Today Chocolate Body Paint is the Fegiey 's best-selling product, and it has won awards
I and has been featured in publications ranging from the Wall Street Journal to Playboy maga-
zine. 'Never judge an idea by its source," advises Sally.20
8. Fearing looking foolish. Creative thinking is no place for conformity! New ideas rarely are
born in a conforming environment. People tend toward conformity because they don't want to
look foolish. The fool's job is to whack at the habits and rules that keep us thinking in the same
old ways. In that sense, entrepreneurs are top-notch "fools," They are constantl y questioning
and challenging accepted ways of doing things and the assumptions that go with them. Noted
entrepreneurship theorist Joseph Schumpeter wrote that entrepreneurs perform a vital
function—"creative desuuctioit"—in which they rethink conventional assumptions and discard
those that are no longer useful. According to Schumpeter, "The function of entrepreneurs is to
reform or revolutionize the pattern of production by exploiting an invention or, more generally,
an untried technological possibility for producing a new commodity or producing an old one tn
a new way, by opening up a new source of supply of materials or a new outlet for products, by
reorganizing an industry or so on. " 2 ' In short, entrepreneurs look at old ways of doing things
and ask, "Is there a better wa y '" By destroying the old, they create the new.
One way entrepreneurs often engage in creative destruction is by reversing their thinking.
For example, one agricultural entrepreneur had been trying to solve a common problem that
9. Fearing mistakes and failure. Creative people realize that trying something new often leads to
failure; however, they do not see failure as an cad. It represents a learning experience on the
way to success. As you learned in Chapter 1, failure is an important part of the creative process;
it signals entrepreneurs when to change their course of action. Entrepreneurship is all about the
oppo'uuity to fail! Many e preneur failed nunscrous thncs iscfora they secdcsi. Despite
their initial setbacks, they were able to set aside the fear of failure and kept flying.
The key, of course, is to we failure for what it really is: a chance to learn how to succeed.
Entrepreneurs who willingly risk failure and learn from it when it occurs have the best chance
of succeeding at whatever they try. Charles F. Kettering, a famous inventor of lighting and igni-
tion systems in automobiles. among other things, explains, "You fail because your ideas aren't
right, but you should learn to fail intelligently. When you fail, find out why you failed and each
time it will bring you nearer to the goal:' 22 Successful entrepreneurs equate failure with inno-
vation rather than with defeat.
10. Believing that "I'm not creative." Some people limit themselves because they believe cre-
ativity belongs only to the Einsteius. Beethovens, and da Vincis of the world.
Unfortunatel y , this belief often becomes a s!f-ñilfilling prophecy. A pe rs on who believes
hc is not creative will, in all iikeii'nuod, behave that way and will make that belief come
true. Successful entrepreneurs recognize that thinking "I'm not creative" is merely an
excuse for inaction. Everyone has within him or her the potential to be creative; not every-
one will tap that potential, however. Successful entrepreneurs find a way to unleash their
creative powers on problems and opportunities.
By avoiding these 10 mental locks, entrepreneurs can unleash their own creativity and the cre-
ativity of those around them as well. Successful entrepreneurs are willing to take some risks,
explore new ideas, play a little, ask "what if?" and learn to appreciate ambiguity. By doing so,
they develop the skills, attitudes, and uiulivation that make them much more creative—one of the
keys to entrepreneurial success. Table 2.1 lists some questions designed to spur imagination.
hen-s around the problem. The hoard has generated many creative solutions that otherwise
would not have come tip.
Expeb big aid toli'rssting failure. Creative ideas will produce failures as well as successes.
People who never fail are not being creative. Creativity requires taking chances, and managers
must remove employees' fear of failure. The Surest way to quash creativity throughout an orga-
nization is to punish employees who tr y something new and fail.
E,icoumgsng crsm'iosirv. Entrepreneurs and their employees constantly should ask "what if"
questions and lake a "maybe we could ... . attitude. Doing so allows them to break out of
assumptions that limit creativity,
½u'sving problems as challenges. Every problem offers the opportunity for innovation.
Entrepreneurs who allow employees to dump al l of their problems on their desks to be "fixed"
do nothing to develop creativity within those employees.
Providing creativity ti-coning. Almost everyone has the capacit y to be creative, but developing
that capacity requires training. One writer claims, 'What separates the average person from
Edison, Picasso, or even Shakespeare isn't creative capacity—it's the ability to tap that capacity
b y encouraging creative impulses and then acting upon them." 24 Training accomplished through
books, seminars, workshops, and professional meetings can help everyone learn to tap their cre-
ative capacity.
Providing support. Entrepreneurs must dYe employees The tools and the resources t hey need to
he creative. One of the most valuable resources is time. Advanced Tissue Sciences, a company
that makes products to replace or repair damaged tissue and organs and has appeared on Inc.
magazine's list of the 500 fastest-growing firms, allows employees to spend up to 20 percent of
their time working on "pet projects" that they find exciting and believe, have potential, "That
keeps their energy and their enthusiasm alive," says founder Gail Naughton 25 Entrepreneurs
should s'eimieisibcr that creativity often requires nonwork phases, and allowing employees time to
"daydream" is an important part of the process
Developing a pmcedure for capturing ideas. Workers in every organization come up with cre-
ative ideas--, however, not every organization is prepared to capture those ideas. The unfortunate
Digital Communications Corporation, a small company that develops advanced wireless tech. A Company Example
nologies, recognizes employees who develop pa nfale. inventions with, stock options, cash
awards, and honors at an Inventors' Dinner The reward system works; within two years after
implementing it, the number of patent applications Digital Communications filed increased by a
factor ,afi'e!2
Modeling creative behavior Creativity is "caught" as much as it is "taught:' Companies that excel
at innovation find that the passion for creativity starts at the top. Entrepreneurs who set examples
of creative behavior, tale chances, and challenge the status quo will soon find their employees
doing the same. Table 22 describes JO "secrets" for leading innova t ion in an organization.
Building a creative environment takes time, but the payoffs can be phenomenal. 3M, a com-
pany that is famous . for iultivating a creative environment, estimates that 70 percent of its
annual sales come from Creative ideas that originated from its workforce, As one creativity con-
sultant explains, "For your employees to be more creative, y ou have to create an environment
that values their Creativity." 25
TABLE 2,2
0 "Secrets" for Leading Creativity
Leaders at innovative companies know that their roles in stimulating creativity and establishing a culture that
embraces and encourages creativity are vital. Katherine Catlin. founder of a consulting firm specializing in
Source Katherine Catlin, "IS Secrets it,
leadership and innovation, has identified the following characteristics exhiSited by leaders of inn-ovation, - Leading Innovation [' Entrepreneur,
I. They think These leaders invest time in thinking because they recognize the power of their own creativity Spir'rmber 2002. p, 72
and the ideas it generates. Reprinted with permission ci
Enirepreneur MedLa, Inc..
2. They ore assonant,. These people are totally focused on the values, vision, and mission of their companies
and express them through their companies' products and services as well as through Its [Link] are
able to communicate to other-s exactly what cOey want to accomplish
3. They listen to customers. They recognize that customers or potential customers can be a valuable source
of new ideas for product or service development and improvement, sales techniques, and market
positioning.
4. They understand how to manage ideas. As they search for new ideas and creative solutions, these managers
look to a variety of sources—customers, employees, the board of directors, and even their own dreams.
S. They ore fseopw tentemed. These leaders hire people for their creative abilities and then place them in a
setting that enables that creativity to blossom. They see their employees and their employees' ideas as an
important part of their companies' competitive edge,
6. They rnoinzoir, a culture of "change." These leaders do not simply manage change; they embrace it-They
seek out change, recognizing that there is a constant need to improve
7. They rnaaio,ize3eam synergy, baionce, and (ixos. Realizing that teamwork testers creativity and inriciwsucin,
thcsc leaders bt;ng cugesher people from diverse backgrounds into teams to maximize their companies'
creative Output, -
S. They hold thenssdem and others occountoble for extremely high standards of performance. These leaders
demand results of the highest quality from themselves and their employees and are unwilling to settle for
anything less,
9. They refuse to (alit "no" for on answer. These leaders persist in the face of adversity even when others say it
cannot be done.
[Link] love eliot they do and have (tin doing a, These leaders' passion for their work in contagious,
empowering everyone in the organization to accomplish everything they possibly can.
Wim When Janet Harris Lange. founder of Agenda Dynamics Inc., a meeting and event management
compan y, needs afresh idea for an upcoming event, she makes an effort to expose her mind to
new stimuli. In the past, she has walked through a second-hand thrift shop. shopped in a dime
store, talked with children, and put on funny hats to generate creative ideas for her clients'
events, something that is vital to her company's success. "To he better than the competition, I
have to employ creative thinking," she says.29
Recognize the creative power of mistakes. Innovations sometimes are the result of serendipity,
finding something while looking for something else, and sometimes they arise as a result of
mistakes. Creative people recognize that even their errors may lead to new ideas, products, and
services. Charles Goodyear worked for five years trying to combine rubber with a variet y of
chemicals to prevent it from being too soft in hot weather and too brittle in cold weather. One
cold night in 1839, Goodyear was combining rubber, sulfur, and white lead when he acciden-
sally spilled some of the smxture on a work stove. The subsiajices ineitd togethes to forma new
compound that had just the properties Goodyear was looking for Goodyear named the process
he discovered accidentally "vulcanization," and today practically every product made from rib-
ber depends on it. '°
Keep a journal hand y to record your thoughts and ideas. Creative ideas are too valuable to
waste so always keep a journal nearby to record them as soon as you get them. Patrick
McNaughson invented the neon blackboards that restaurants USC to advertise their specials In
addition to the neon blackboard, McNaaghton has invented more than 30 new products, many
of which are sold through the company that he and his sister, Jansie. own. McNaughton credits
much of his creative success to the fact that he writes down every idea he gets and keeps it in a
special folder. "There's no such thing as a craz y idea," he insists.31
Listen to other people. No rule of creativity says that an idea has to be your own Sometimes
the best business ideas come from someone else, but entrepreneurs are the ones to act on them.
J. S. Fletcher and Kathy Newburn decided to launch their business, [Link] , a busi-
ness that writes customized romance novels, after a friend mentioned the idea as a passing
comment. Since launching their business moremore i/ian a decade ago, the couple (who decided
to marry after they started their business together) has written 10 novels under the pseudo-
nym Fletcher Newbern. Customers go to the compan y 's Web site, fill out a questionnaire that
gathers all of the necessary information, pick the setting (which ranges from a dude ranch
on the open plains to the mountains of North Carolina), and select the t ype of novel they
want ("mild" or "wild"I.t'
[Link] and I Retthr got the
idea for [Link] from a friend's
passing comment It a party.
Consultant... .
free private showing for the city's taxi drivers. Some of
The Creative Side of Entrepreneurship the museum's snooty, blue-blooded patrons scoffed at
When St. Petersburg, one of the most splendid, harmo- the idea and dismissed it as an exercise in foolishness.
nious cities an Europe, was being laid out early in the After all, they said, taxi drivers aren't known for their
eighteenth century, many large boulders brought by a polish or their culture. But the museum managers per-
glacier from Finland had to be removed. One particu- sisted. Impress the cab drivers, they reasoned, and the
lar!" large rock was in thc podi or one of the principal ",..e'ubies" would be more likely to recommend the new
avenues that had been planned, and bids were solicited exhibit to their customers, who would, in turn, flock to
for its removal. The bids submitted were very high. This the museum. That's exactly what happened. During the
was understandable, because at that time modem equip. exhibit's run in Cleveland, the museum enjoyed
nsent did not exist and there were no high-powered shoulder-to-shoulder attendance, thanks to talkative cab
cspiosives. As officials pondered shat to do, a peasam drivers and creative museum managers!
presented himself and offered to [Link] of the boulder The principal at one Oregon middle school used cre-
for a much lower price than those submitted by other ativity to solve a maintenance problem. Girls would put
bidders. Since they had nothing to lose; cifficials gave on lipstick in the bathrooms and then press their lips to
the job to the peasant. the mirror, leaving dozens of sticky lip prints that the
The next morning he showed up with a crowd of maintenance crew had to scrub off. The principal invited
other peasants carrying shovels, They began digging a all of the girls to the bathroom, where she explained the
huge hole ocst to the iosk. They propped up the rock- problem and the time and cost atsocialed with cicianilig
with timbers to prevent it from rolling into the hole. the mirrors every day. She then asked the maintenance
When the hole was deep enough, thetimber props were man to demonstrate how difficult it was to scrub off the
removed and the rock dropped into the hole below the lipstick. He took out a tong-handled squeegee, dipped it
Street level. Then they covered it with dirt and carted the in a toilet, and proceeded to clean the mirror with it.
excess dirt away. Since then, no lip prints have appeared on the mirrors in
It's an early example of what creative thinking can do the girls' bathrooms!
to solve a problem. The unsuccessful bidders only thought
about moving the rock from one place to another on the 1. Contact a local small business owner and ask about a
city's surface. The peasant looked at the problem from problem that his or her company is facing. Work with a
another angle. He considered another dimension—up and small team of your classmates and use the type of creative
down, He couldn't lift it up, so he put it underground! thinking described here to generate potential solutions to
Managers at the Cleveland Museum used a similar the problem. Remember to think creatively!
kind of creative thinking to ensure the success of a daz- Sourcm' Br,,ra Pry wd Mn Leht"Side by S,k (on's,i,ApriI"Mw
zling exhibit of ancient Egyptian treasures. Taking a dif- 2004p, II R Dy. "OddbiI dsai Are"5 So Odd.' indany Wk,
ferent marketing approach, museum managers held a 3. I 992, p. 7 au & Pot, Oesth IS, 1992, pp. a.. to.
Talk to o child. As we grow older, we learn to conform to society's expectations about many
ihine y, including creative solutions to problems. Children place ver y few limitations on their
tlimking as a result. thctr creativity is practically boundless. (Remember all of the games you
and your fiends invented when you were young?)
Keep a to y box in sour office. Your box might include silly objects such as wax lips, a vovo. a
Slinky, fortune cookie savings, leathers, a to p, a compass, or a host of other items. When you
are stumped, pick an item at random from the toy box and think about how it relates to your
problem.
Read hooks on stimulating creativity or take a class on crearicit5. Creative thinking is a tech
nique that anyone can learn. Understanding and applying the principles of creativity can
impioc diamailcaily anyone's ability to develop new and innovative ideas.
Take some time off. Relaxation is vital to the creative process. Getting away from a problem
gives the mind time to reflect on it. It is often during this time, while the subconscious works on
a problem, that the mind generates many creative solutions, One creativity expert claims that that
fishing is the ideal activity for stimulating Creativity. "Your brain is on high alert in case a fish is
aroo,d" he says,"hut y our brain is completely relaxed, this combination is the time when you
have the 'Aha' moment.-33
I. preparation
2. investigation
3. transformation
4. incubation
5. illumination
6. verification
7. implementation
Step 1. Preparation. This step involves getting the mind ready for creative thinking.
Preparation might include a formal education, on-the-job training, work experience, and
taking advantage of other learning opportunities. This training provides a foundation on
which to h,iihl ti-eativity and innovation. As one wnter explains, "Creativity favors the pre-
pared mind." 34 For example, Dr. Hamel Navia, a scientist at tiny Vertex Pharmaceuticals,
recently developed a promising new drug to fight the AIDS virus. His preparation included
earning an advanced degree in the field of medicine and learning to use computers to create
3-D images of the protein molecules he was studying. 35 How can you prepare your mind for
creative thinking?
• Adopt the attitude of a lifelong student. Realize that educating yourself is a neverending
pwcess. Ltiok at every situation you encounter as an opportunity to learn.
Ravi Vaidyanathan, a research scientist at Orbital Research inc.. a small high-tech firm based
in Cleveland, began studying the reflexes of the cockroach after observing its uncanny ability to
escape an approaching shoe. Vaidyanathan used what he learned from the insect to create a
neural network called BioAVERT based on a mathematical algorithm for the company that
promises to improve the navigation systems in cars, ships, airplanes, and other methods of
transportation. "By mimicking a cockroach,' he sa y s, 'we're able to come up with a neural
network-for veryfast responses."6
a Read. . . a lot - . - and not just in your field of expertise. Many innovations come from
blending ideas and concepts from different fields in science, engineering, business, and the
arts. Reading books, magazines, and papers covering a wide variety of subject matter is a
great way to stimulate your creativity.
in Clip articles of interest to you and create a file for them. Over time, you will build a cus-
tomized encyclopedia of information from which to draw ideas and inspiration.
a Take time to discuss your ideas with other people, including those who know little about the
topic as well as experts in the field. Sometimes the apparently simple questions an
"unknowledgeable" person asks lead to new discoveries and to new approaches to an old
problem.
Dow' Wiggins. president of American Wilderness Experience, Inc., an adventure travel com-
pany, gets valuable ideas ffom his wife, Carol, u ,,eiwork of business advisors, and his employ-
ees. The idea for the company's most popular trip, snownwbiling in Yellowstone National Park,
came from one of the company's guides. "Ifind it extremely helpful to get different perspectives
from people I respect and trust," says Wiggins. 3
• Join professional or trade associations and attend the meetings. There you have the chance
to brainstorm with others who have similar interests. Learning how other people have
solved a particular problem ma y give you fresh insight into solving it.
• Invest time in studying other countries and their cultures; then travel there. Our global econ-
omy offers incredible business opportunities for entrepreneurs with the necessary knowl-
edge and experience to recognize them. One entrepreneur began a lucrative business
exporting a variety of conssme r products to Latvia after he accompanied his daughter there
on a missionary trip. He claims that he never would have seen the opportunity had he not
iravekd to Latvia with his daughter.,
For Joe Moya and Joe Raid, cofounders of Joe Designer Inc., the creative process is the y.J'vtmm,--
key to their company's success. Joe Designer has created and developed a myriad of
award-winning designs for companies ranging from Betty Crocker to Kodak. Raid explains
the importance of the investigation phase as he and Moya prepare their creative ream for
an assignment. "We familiarize ourselves with market trends, the past history of the prod-
uct," he says. "We research by flipping through magazines. We pin article.,, photos, every-
thing upon the walls and familiarize the whole team with what the history is and what we
want to achieve." 38
Step 3. Transformation. Transformation involves viewing the similarities and the differences convergent thinking—the
in the information collected. This phase requires two types of thinking convergent and diver- ability to see similarities and the
gent. Convergent thinking is the ability to see the similarities and the connections among vat- connections among various data
bus data and events. "d eve'ia.
While working for Dow Chemical Company, Mike Biddle was disturbed by the difficulties LA Company Example
of recycling and reusing the high-tech plastics he and his team developed for the aerospace
industry. When he left Dow in 1992. Biddle decided to start MBA Polymers inc., a
research and development company that focuses on recycling the plastic from consumer
durables such as computers, monitors, televisions, and other common products.
Traditional plastics recycling equipment was not durable enough to handle the job. The
first barrier Biddle and former Dow co-worker Trip Alien had to overcome was finding a
way to separate the plastic components from other materials such as glass, metal, and
paper Using convergent thinking, Biddle and Allen searched for similarities in the equip-
ment used by other industries such as mining, agriculture, and food processing, where
sorting and separating materials is an important part of the process. Creative thinking (eel
them to adapt a machine that was used to shred nail-filled wooden pallets to separate met-
als from the plastic; they used a piece affirm equipment that separated wheat from chufi
to remove paper labels from the plastic mix. They modified a mining machine that
extracted minerals from rocks to separate different grades of plastic. The founders' ability
to use convergent thinking allows MBA Polymers to produce recycled plastic that is 20 Ic
25 percent cheaper than virgin plastic. The company now churns out more than 500,0055
pounds of recycled plastic each month.39
Divergent thinking is the ability to see the differences among various data and events, divergent thinking--the
While developing his AIDS-fighting drug, Dr. Navia studied the work of other scientists ability to see differences among
whose attempts at developing an eoytnc-b!ocking drug had failed. He was able to see the various data and events,
similarities and differences between his research and others' research and to build on their
successes while avoiding their failures.
How can you increase your ability to transform the information collected into a purpose-
ful idea?
• evaluate the parts of the situation, seversl times, txying to grasp thc "big picture." Gettng
bogged down in the details of a situation too early in the creative process can diminish cre-
ativity. Look for patterns that emerge.
• Rearrange the elements of the situation. By looking at the components of an issue in a dif-
ferent order or from a different perspective, you may be able to see the similarities and the
differences among them more readily. Rearranging them also may help uncover a familiar
pattern that had been masked by an unfamiliar structure.
A-
• Before locking into one particular approach to a situation, remember that several
approaches might be successful. If one approach produces a dead end, don't hesitate to
Jump quickly to another. Considering several approaches to a problem or opportunity
simultaneously would be like rolling a bowling ball down each of several lanes in quick
succession. The more balls you roll down the lanes, the greater is the probability of hitting
at least one strike. Resist the temptation to make snap judgments on how to tackle a prob-
lem or opportunity. The first approach may not be the best one.
Step 4. Incubation. The subconscious needs time to reflect on the information collected. To
an observer, this phase of the creative process would be quite boring; it looks as though noth-
ing is happening! In fact, during this phase, it may appear that the creative person is loafing.
Incubation occurs while the individual is away from the problem, often engaging in some
totally unrelated activity. Dr. Navia's creative powers were working at a subconscious level
even when he was away from his work and not even thinking about his research on AIDS-
fighting drugs.
can you enha ,e die incubation phase ot the creative process, letting ideas marinate
in your mind?
• Walk away from the situation. Often doing something totally unrelated to it will give your
subconscious mind the chance to work on the problem or opportunity. One expert suggests
that the "three h's"—hath, bed, and bus -are conducive to ciectiviry. '1 do some 05 my best
thinking in my hot tub at home," says American Wilderness Experience's Dave Wiggins. "I
sit there, look at the stars, and come up with some pretty good ideas."40
• Take the time to daydream. Although it may took as if you're doing nothing, daydreaming
is an important part Of the creative process. That's when your mind is most free from para-
digms and other self-imposed restrictions on creativity. Feel free to lt your mind wander.
and it may just stumble Onto a creative solution.
• Relax—and play--regularly. Perhaps the worst thing you can do for creativity is to work on
a problem or opportunity constantly. Soon enough, fatigue walks in and creativit y walks
out' Great ideas often are incubated on the golf course, on the basketball court, iii the gar-
den, or in the hammock.
• Dream about the problem or opportunity. Although you ma y not be able to dream on
command, thinking about an issue just before you drift off to sleep can he an effective
way to encourage your mind to work on it while you sleep, a process called lucid dream-
ing. When he gets in bed, prolific inventor, serial entrepreneur, and author Ray Kurzweil
focuses on a particular problem, sometiim,cs imagining that he is giving a speech about his
success at solving it. "This has the purpose of seeding your subconscious to influence
your dreams," he explains. Often, while he is asleep, ideas and potential solutions to the
problem drift into his dreams. When he begins to awaken but is still in that nethei-land of
semi-sleep. Kurzweil merges the logic of conscious thought with the content of his
dreams. The process often produces astonishing insights that Kurzweil says he otherwise
might have missed.4t
• Work on the problem or opportunity in a different environment—somewhere other than the
office. Take your work outside on a beautiful fall day or sit on a bench in a mall. The change
of scenery will likely stimulate your creativity.
Step 5. !lumisiation. This phase of the creative process occurs at some point during the
incubation stage when a spontaneous breakthrough causes "the lightbulb to go on." It may
take place after five minutes—or five years. In the illumination stage, all of the previous
stages come together to produce the "Eureka factor"—the creation of the innovative idea.
In one study of 200 scientists, go percent said that at least once a solution to a problem had
"just popped into their heads—usually when they were away from the problem 42 For Dr.
Navia, the illumination stage occurred one day while he Was reading a scientific journal
As he read, Dr. Navia sa y s he was struck with a "hallucination" of a novel way to block
Protease.
Although the creative process itself ma y last for months or even years, the suddenness with
which the illumination step occurs can he deceiving. For example:
One night, Kent Murphy, an electrical engineer, began dreaming about what it would be
like to be a photon of light. "I was riding a ray of light moving through the fiber," he recalls
about his dream. Murphy. who holds 30 patents, used the insight from his dream to invent a
fiber-optic gauge that monitors on a real-time basis the structural wear in airplanes. 43 Barry
NCT Group. a small company, had developed a system that cent mirror images of sound waves
A Company Example
through ceramic tiles to cancel Out noise. One day, an engineer wondered what would happen
if he cent music instead of "anti-noise" through the tiles. He connected a radio to the unit, and
from the flat tiles came the sound of the Beatles! The company took the engineer's discovery
and developed 2-inch-thick, wall-mounted speakers that produce high-quality audio for ihe
consumer market! Another small business, Cygnus inc., had created a patch that was designed
to deliver drug.v through the wearer's skin, While taking apart a patch one day, a researcher
realized that not only did it deliver drags, but it also absorbed material from the body. Cv gnus
tranfo, -ned she discovery into a line of watchlike devices that monitor the glucose levels of
diabetic patients.47
The key to both companies' success was their ability to take a creative idea for a useful new
product and turn it into a reality. As one creativity expert explains, "Becoming more creative
is really lust a matter of paying attention to that endless flow of ideas you generate, and learn-
ins to capture and act upon the new that's within you."48
For Dr. Navia and Vertex Pharmaceuticals, the implementation phase required testing the
drug's ability to fight the deadly virus in humans. If it proved to be effective, Vertex would
complete the process by bringing the drug to market. In this final phase of testing, Navia was
so certain that he was on the verge of a major breakthrough in fighting AIDS that he couldn't
Open p at night. Unfortunately, the final critical series of tests proved that Dr. Navia's flash of
'hap ter 2' Inside the Entrepreneuri3t Mind: From Ideas to Reality 53
YOU Be the other mundane products including a radio-controlled toy
creativity was, as he now says. "completely, totally, and absolutely incorrect." Although his
intuition proved to be wrong this time, Dr Navia's iesearch into fighting AIDS continues.
Much of the currcnt work at Veit, is based on Dr. Navias original idea. Although proved
to be incorrect, his idea has served a valuable purpose: generating new ideas. "We are now
applying a powerful technology in HIV research that wasn't used before, one inspired by a
hunch, he says.49
Brainstorming is a process in which a small group of people interact with ver y little structure Brainstorming_–a process in
with the goal of producing a large quantity of novel and imaginative ideas. The goal is to create which a small group of people
an open, uninhibited atmosphere that allows members of the group to "freewheel" ideas. interact with very little structure
Participants should suggest any ideas that come to mind without evaluating or criticizing them, with the goal of producing a large
As group members interact, each idea sparks the thinking of others, and the spawning of ideas quantity of novel and imaginative
becomes contagious. For a brainstorming session to be successful, entrepreneurs should follow
these guidelines:
• Keep the group small—five to eight members. If possible, include people with different back-
grounds and perspectives. At Joe Design Inc., every employee in the small firm takes pars in
brainstorming sessions. "We bring in everybody from the bookkeeper to the office manager
because they see things com pletel y differently th an we do," says
• Company rank and department affiliation are irrelevant. Every member of the brainstorming
learn on equal ground.
• Have a well-defined probletn for the group to address, but don't reveal it ahead of time.
Otherwise, participants will discuss their ideas, criticize them, and engage in other creativity-
limi[iti activities. Stating the problem in the form of a 'why," "how," or 'what" question
often helps.
• Limit the session to 40 to 60 minutes. Beyond that, participants grow weary and creativity flags.
• Appoint someone (preferably not a brainstorming participant) to the job of recorder. The recorder
should write all ideas on a flip chart or board so that everyone can see them.
• Use a sealing pattern that encourages communication and interaction (e.g.. circular or U-shaped
airangC
• Throw logic out the window. The best [Link] sessions are playful and any tiling but logical.
• Encourage all ideas from the team, even wild and extreme ones. Not onl y can ideas that ini-
tially seem crazy get the group's creative juices flowing, but they also can spread creativity like
wildfire. in addition, the group Often can polish some of these wild ideas into practical, cre-
ative solutions.
• Establish a goal of auantrv of ideas over quality of ideas. There will be plenty of time later to
evaluate the ideas generated. At ideo Inc.. a Silicon Valley design finn, brainstorming teams
shoot for at least IO ideas in a 30- to 45-minute session. 5 ' When chemist Linus Paultng received
his second Nobel Prize, someone asked him how he Caine up with so many great ideas. Pauling
replied simply, 1 conic up with lots of ideas
• Forbid evaluation or criticism of any idea during the brainstorming session. No idea is a bad idea.
Critiisin slams the brakes on the creative process instantiv
© 1998 ISSNOYCL9SSSRGEN.
t-,MAiO RANOF©[Link]
REPRINTED BY PESMIS90N OF RANDY
GLASBERGEN.
Brainstorming is a powerful tool: teams of workers using brainstorming will produce a greater
quantity of ideas and higher-quality ideas than individuals working alone on the same problem.
Several software packages, including IdeaFisher Pro. ThoughtPath, and Inspiration, are
designed to guide both individuals and teams of people through the brainstorming process.
Mind-Mapping
Another useful tool for jump-starting creativity is mind-mapping, an extension of brainstorm-
ing. One strength of mind-mapping is that it reflects the way the brain actually works. Rather
than throwing out ideas in a linear fashion, the brain jumps from one idea to soother. in many
creative sessions ideas are rushing out so fast that many are lost if a person attempts to shove
mind-mapping--a graphical them into a linear outline. Creativity suffers. Mind-mapping is a graphical technique that
technique that encourages encourages thinking on both sides of the brain, visually displays the various relationships
thssking on both sides of the
among ideas, and improves the ability to view a problem from many sides.
brain, v,sua!iy displays the various
ThC mi nd-rnapping process works this way:
relationships among ideas, and
Improves the ability to view a • Start by writing down or sketching a picture symbolizing the problem or area of focus in the ceo-
problem from many sides. ter of a large blank page. Tony Buzan, originator of the mind-mapping technique, suggests using
ledger paper or covering an entire wall with butcher paper to establish a wide open attitude
toward creativity.
• Write down every idea that conic, into sout mind. connecting cacti idea to the central picture or
words wtth a Usc kcv worth and synabois to record ideas in shorthand Work as quickly as
possible for no more than 20 minutes, doing your best to capture the tide of ideas that flows from
y our brain. Just as in brainstorming, do not judge she quality of your ideas; just get them Onto the
paper. Build new ideas on the backs of existing ones. if you see a connection between a new idea
and one already on the paper, connect them with a line. If not, simply connect the idea to the cen-
ter sy mbol. You will orsanize your ideas later in the process.
• When the flow of ideas slows to a trickle, stop! Don't try to force creativity.
• Allow your mind to rest for a few minutes and then begin to integrate the ideas on the page into
a riimnd map. Use colored pens and markers to connect ideas with similar themes or to group
id.s into related clusters As you organze y our thoughts, look for new connections among your
idess Sometimes the braiti needs time to process the ideas in a mind map. (Recall the incuba-
tion stage of the creative process.) 'Walking away front the mind map and the problem for a few
minutes or a few hours may lead to several new ideas or to new relationships among ideas. One
entrepreneur created the format for his company's business plan with a mind map rather than
with a rradttional linear outline. Whets he finished, lie not only knew what he should include in
his plan hut he also had a clear picture of the order in which to sequence the elements.
Rapid Prototyping
Generating creative ideas is a critical step in the process of taking an idea for a product or a ser-
vice successfull y to the market. However, entrepreneurs find thatmost of their ideas won't
work, amid that's where rapid [Link] plays an important part in the creative process. The
rapid prototyping__tise premise behind rapid prototyping is that transforming an idea into an actual model will point
p rocess af creating a mdcf of an out flaws in the original idea and will lead to improvements in its design. "If a picture is worth
idea, enabling on entrepreneur to
a thousand words, a prototype is worth ten thousand," says Steve Vassallo of Tiled Inc.53
discover flaws in the idea to
The three pnncip .les of rapid prototyping are the three R's: rough, rapid and right. Models
improvemen in the
improvements ..
dessgn. do not have to be perfect; ni fact, ni the early phases of developing an idea, perfecting a model
usually is a waste of time. The key is to make the model good enough to determine what works
and what does not. Doing so allows an entrepreneur to develop prototypes rapidly, moving
closer to a successful design with each iteration. The final R, right, means building lots of small
models that focus on solving particular problems with an idea. "You're not trying to build a
complete model," says Vassallo. "You're just focusing on a small Section of it ,54
THE PATENT PROCESS. Since George Washington signed the first patent law in 1790. the
U.S. Patent and Trademark Office ([Link]'[Link] has issued patents on everything imagin-
able (and some unimaginable items, too), including mousetraps (of course!), Robert Fulton's
steamboat, animals (genetically engineered mice), Thomas Edison's lightbulb, games, and var-
ious fishing devices. The Ff0 also has issued patents oil processes—methods of doing
business—including Amazon. corn's controversial patent on its "1-Click" technology, which
allows users to store their customer information in a file and then recall it with one mouse click
at checkout. lb date the P'ID has issued more than 7 million patents, and it receives more than
340,000 new applications each year (see Figure To receive a patent, an inventor must
follow these steps:
Establish the invention's nos'elf,. An invention is not patentable if it is known or has been nqed
in the United States or has been described in a printed publication in this or a foreign country.
Document the device. To protect their patent claims, inventors should be able to verify the date
on which they first conceived the idea for their inventions. Inventors can document a device by
keeping dated records (including drawings) of their progress on the Invention and by having
knowledgeable friends witness these records Inventors also can file ii disclosure document [Link]
the PTO.—a process that includes writing a letter describing the Invention and sending a check
for $10 to the PTO. A disclosure document is not a patent application, but it does provide evi-
dence of the date an inventor conceived an invention.
Search existing parents. To verity that the invention truly is new, not obvious, and useful, an
Inventor must conduct a search of existing patents on similar products. The purpose of the
=
O 250,000
0
a-
0
200.000
0
C,
0
150,000
0
100,000
50,000
search is to determine whether or not the inventor has a chance of getting a patent. Most inven-
tors hire professionals trained in conducting patent searches to perform the research. Inventors
themselves can conduct an online search of all patents gianied by the iTO since i976 from the
office's Web site. An online search of these patents does not include sketches; however, sub-
scribers to Deiphion's Research Intellectual Property Network can access patents, including
sketches, as far hack as 1971 at [Link].
Study search results. Once the patent search is finished, inventors must study the results to
determine their chances of getting a patent. To be patentable, a device must be sufficiently dif-
ferent from what has been used or described before and must not be obvious to a person having
ordinary skill in the area of technology related to the invention.
Submit the patent application. If an inventor decides to seek a patent, he or she muss file an appli-
cation describing the invention with the PTO. The typical patent application runs 20 to 40 pages,
although some, especially those for biotech or high-tech products, are tens of thousands of pages
long. The longest patent application to date is one for a gene patent that was 6 million pages
long 58 Most inventors hire patent attorneys or agents to help them complete their patent applica-
tions. Figure 2.4 shows a portion of the application for a rather unusual patent, number 3,771192.
Prosecute the patent application. Before the FF0 will issue a patent, one of its examiners stud-
ies the application to determine whether or not the invention warrants a patent. Appro,val of a
patent normally takes about two years from the date of filing. If the PlO rejects the application.
the inventor can amend the application and resubmit it to the PTO.
Defending a patent against "copycat producers" can be expensive and time-consuming but
often is necessary to protect an entrepreneur's interest. The average cost of a patent irtinnge-
menta'vsuit is about $1 million if the case goes to trial (about half that if the parties settle
before going to trial), but the odds of winning are in the patent holder's favor. More than 60 per-
cent of those holding patents win their infringement suits.59
Knockoffs of its famous "Big Bertha" golf club have kept Callaway Golf Company busy A Company Example
defending its patents against counterfeiters. The compan y recently discovered a company mak-
ing a look-a-like driver called the "Big Bursa." Experts estimate that in some cases, the knock-
offs, with their steeply discounted prices, actually outsell the original clubs.''°
The World Wide Web has only compounded the problem of counterfeit sales, especially
among luxury items such as Lois Vuitton and Coach bags, Cartier jewelry, and Chanel per-
fumes. The World Wide Web accounts for 10 percent of the total counterfeit market, which is
double the amount of legitimate retail sales through [Link]
"
1571 ABSTRACT
Trademarks
trademark—any distinctive A trademark is any distinctive word, phrase, symbol, design, name, logo, slogan, or trade
word, phrase, symbol, design, dress that a company uses to identify the origin of a product or to distinguish it from other
name, logo, slogan, or trade dress goods on the market. (A service mark is the same as a trademark except that it identifies and
that a company uses to identify
the origin of a product or to distinguishes the source of a service rather than a product.) A trademark serves as a company's
distinguish it from other goods on "signature" in the marketplace. A trademark can be more than just a company's logo, slogan, or
the market brand name; it can also include symbols, shapes, colors, smells, or sounds. For instance, Coca-
Cola holds a trademark on the shape of its bottle, and NBC owns a trademark on its three-toned
chime. Motorcycle maker Harley-Davidson has applied for trademark protection for the shape
of its oil tanks and the throaty rambling sound its engines make!62
trade dresi—the unique Components of a product's identity such as these are part of its trade dress, the unique com-
combination of elements that a bination of elements that a company uses to create a product's image and to promote it. For
Company uses to create a
instance, a Mexican restaurant chain's particular decor, color schemes, design, and overall
product's image and to promote it
"look and feel" would be its trade dress. To be eligible for trademark protection, trade dress
must be inherently unique and distinctive to a company, and another company's use of that
trade dress must be likely to confuse customers.
The Zippo Manufacturing company, which has been making its distinctive metal cigarette
lighter since 1932, has trademarked the shape of its classic lighter with the PTO to protect it
from an onslaught of cheap imitations. Every year the company sells more than 12 million
lighters with thai,- gently curved metal case, beveled edges, and distinctive flip-lop. Zippo esti-
mates that look-a-like knockoffs, many of which are made in China, he been skimming off as
much as 30 percent of the company's sales by infringing on its trade dress.63
There are 1.5 million trademarks registered in the United States, 900,000 of which are in
actual use, Federal law permsts a maisufa, *tucr to register a trademark, which prevents other
companies from employing a similar mark to identify their goods. Before 1989, a business
could not reserve a trademark in advance of use. Today, the first patty who either uses a trade-
mark in commerce or files an application with the FTO' has the ultimate right to register that
trademark. Unlike patents and copyrights, which are issued for limited amounts of time, trade-
250,000
100
Ce
200,000
0.5
550,000
clv
F-
50,000
8a
z
marks last indefinitely as long as the holder continues to use it. However, a trademark cannot
keep competitors from producing the same product and selling it under a different name. It
merely prevents others from using the same or confusingly' similar trademark for the same 01
similar products. Figure 2.5 shows toe number of trademark applications filed and the number
of trademarks issued in recent years.
Many business owners are confused by the use of the symbols and . Anyone who claims
the right to a particular trademark (or service mark) can use the TM (or SM ) symbols without
having to register the mark with the p'ro. The claim to that trademark or service mark may or
may not be valid, however. Only those businesses that have registered their marks with the VI'O
can use the ® symbol. Entrepreneurs do not have to register trademarks or service marks to
establish their rights to those marks; however, registering a mark with the Ff0 does give entre-
preneurs greater power in protecting their marks. Filing an application to register a trademark
or service mark is relatively easy, but it does require a search of existing names.
Nancy Ganz, founder of Rodyslimmersa by Nancy Ganz, registered the name she gate her
hips/taping undergarment. Hipslip, with the PTO as soon as she coined the name. With her
company's ca/es now exceeding $ io million, Ganz has successfully defended her trademark
against several competitors who un/ri wjully sold similar products using the Hips1ip name.
"Shielding your trademarks isn't hard," Slims says. "if you let th ings slide long enough, you
could learn the hard way how much it costs to have your name taken in vain."
An entrepreneur may lose the exclusive right to a trademark if it loses its unique character
and becomes a generic name. Aspirin, escalator, thermos, brassiere, super glue, vo-yo, and
cei!op/saric all were once enforceable trademarks that have become common words its the
English language. These generic terms can no longer be licensed as trademarks.
Copyrights
A copyright is an exclusive right that protects the creators of original works of authorship such copyright—on exclusive right
as literary, dramatic, musical, and artistic works (e.g.. art, sculptures, literature, software, that protects the creators of
tsiasvc, videos, video games, choreography, motion pictures. recordinss, and others). The inter- original works of authorship such
nationally recognized is Co denotes a copyrighted work. A copyright protects only the as literary, dramatic, musical, and
form in which art idea is expressed, not the idea itself. A copyright on a creatise work comes artistic works.
into existence the moment its creator puts that work into a tangible form. Just as with a trade-
mark, obtaining basic copyright protection does not require registering the creatise work with
the t. .. S Copvrsght O ffi ce (1tp:/!Laeh.:cc.,ros/ev'.psoshi).
CH'SUMMARY
I. Explain the differences among 2. Describe why creativity and
creativity, innovation, and innovation are such an integral part of
entrepreneurship. entrepreneurship.
• The entrepreneurs "secret" for creating value in the market- • Entrepreneurs must always he on guard against existimig par-
place is applying creativity and innovation to solve prob- adigms—preconceived ideas of what the world is. what it
lems and to exploit opportunitie'. that people face every day. should be like, and how it should operate—because they are
Creativity is the ability to develop new ideas and to discover logjams to creativity. Successful entrepreneurs often go
new ways of looking at problems and opportunities. beyond conventional wisdom as they ask "why not
Innovation is the ability to apply creative solutions to those
• Success?--even survival—in this fie rcely competitive, global
problems and opportunities to enhance or to enrich people's
environment requires entrepreneurs to tap their creativity
lives. Entrepreneurship is the result of a disciplined, system-
atic process of applying creativity and innovation to needs (and that of their employees) constantly,
and opportunities in the marketplaoe
DISCUSSION' QUESTiONS
I Epiaiii the diffeiences among creativity, innovation, and 5. What is a paradigm? What impact do paradigms have on
entrepreneurship creativity?
2. How are creatis its, innovation, and entrepreneurship related? 6. Can creativity he taught or is it an inherent trait'.
3. Why are creativity and innovation so important to the sur- 7. How doe, thc human bratti function" What operations does
vival and success of a business? each hemisphere specialize in.' Which hemisphere is the
4. One entrepreneur rIctus, "Creativit y w,,e6icd in a business ''seai' of creativity?'
plan has no value" What does this mean? Do you agree?
j Mumstkoikl
Launch The Business Disc. Before you begin working As you work your way through The Business Disc you
through the exercises on the disc, you may want to see the can, at any time, use the "Go To" menu to return to earlier
brief overview of the process by using the disc's preview fea- parts of the program for review. However, you should never
ture. Once you feel comfortable with the process, start the use the "Go To" menu to skip ahead because you will miss
business disc pioinsn and work with Harry, your host, data entry and decision points, and will ultimately have to
accountant, and consultant, to determine the type of business start over. Be sure to exit the program by clicking 'File" and
you will launch. Be sure to use the techniques discussed in "Exit" or by pressing the F4 function ke y. This will save
Chapter 2 to stimulate creative thinking and to avoid the bar- your data.
riers to creativity. Complete the business profile form.