DELIVERING EFFECTIVE
LECTURE
By
Dr Surriyya Sarwat
Learning Objectives
• By the end of this session participant will be able to:
• Discuss the challenges, strong points and limitations and their
own solution of delivering a lecture
• Discuss the different technique for an effective lecture
• Design the integrated interactive lecture
EXPERIENCES IN THE
CLASSROOM
Reality of Class Room in large Group Sessions
Characteristics of An Effective Lecturing
• Teacher- student Interaction
• Content knowledge
• Presentation skills
• Sharedresponsibilities of active
learning
• Audio-visual utilization
• Problem-solving
• Interactive activities
• Handouts/lecture notes for
reinforcement
Planning the Lecture
Questions???
• Who are they ( audience/ cognitive
needs)?
• What do you want to achieve at the
end of the lecture?(purpose)
• What are they expecting from you?
(Subject matter)
• How much time is available for
your lecture?
• Where? (site of delivering the
lecture)
Interactive Lecture
• Interactive lecture is an easy way for instructors to
intellectually engage and involve students as active
participants.
• Interactive lectures – instructor breaks →at least once
per class to have students participate in an activity.
• Characters→ questioning, demonstrating, providing
positive reinforcement and reviewing.
Interactive Lecture Techniques
• Several possibilities are shown here and categorized as: basic,
intermediate and advanced, based on preparation and class time
required.
• Basic
• Intermediate
• Advance
Basic Technique
• Think-Pair-Share: activities pose a question to students that they must consider alone and
then discuss with a neighbor before settling on a final answer.
• One-minute Write: produce a written response in only one minute.
• Can be used to collect feedback on understanding by asking them to identify what they
thought the most confusing point was or to voice a question.
• Question of the Day: exercises are short activities for the beginning of class that engage
students with the lecture material in a short project that requires students to think
actively about the content.
Intermediate
• Demonstration: engage direct and indirect participants and →applied to a wide
variety of topics.
• Concept-Test questions are conceptual multiple choice questions that are used to
assess student understanding. Students work on the questions individually.
• Role-Play: higher order thinking skills →synthesis of ideas and when students do this
it groups, negotiation skills become important as well.
• Skeleton Notes: skeleton or partial note handouts or power points slides that
maintain intellectual engagement throughout the class period by forcing students to
complete partials notes as the lecture progresses.
Advance
• Simulations →extended demonstration that also can require more preparation
and class time, but they allow students to analyze more complex situations and
produce a broader range of responses.
• Experiments : active learning that can take more time for instructors to
develop and require more class time, but they too allow students to tackle more
complex problems.
DEVELOP AN
EFFECTIVE LECTURE