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Java Programming E Content

The document outlines a comprehensive study material for Java programming, structured into five units covering essential topics. Unit I introduces Java basics, data types, and control structures, while Unit II focuses on classes, objects, inheritance, and interfaces. Units III, IV, and V delve into exception handling, multithreading, GUI programming, and collections framework.

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0% found this document useful (0 votes)
2 views2 pages

Java Programming E Content

The document outlines a comprehensive study material for Java programming, structured into five units covering essential topics. Unit I introduces Java basics, data types, and control structures, while Unit II focuses on classes, objects, inheritance, and interfaces. Units III, IV, and V delve into exception handling, multithreading, GUI programming, and collections framework.

Uploaded by

kaushik.ves.bala
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

Java Programming - E Content

Comprehensive study material based on the syllabus.

UNIT I: Introduction to Java, Tokens and Control Structures


 Introduction to Java, Features of Java, JVM, Program Structure
 Data Types, Variables, Type Conversion and Type Casting
 Operators and Expressions
 Control Statements: if, switch, loops
 Static Members, String and StringBuffer

UNIT II: Classes, Objects, Inheritance, Interfaces and Packages


 Classes and Objects
 Arrays and Constructors
 Inheritance and Types of Inheritance
 this and super Keywords
 Method Overloading and Overriding
 Abstract Classes, Polymorphism, final Keyword
 Packages and Interfaces

UNIT III: Exception Handling and Threads


 Errors and Exceptions
 Exception Handling using try, catch, finally, throw and throws
 Garbage Collection
 Multithreading and Thread Creation
 Thread Life Cycle
 Inter-thread Communication
 Deadlock

UNIT IV: AWT, Swing and Event Handling


 Introduction to AWT
 AWT Controls
 Swing Components
 JFrame and GUI Programming
 Event Handling
 Event Delegation Model
 Listener Interfaces

UNIT V: Adapter Classes, Inner Classes and Collections


 Adapter Classes
 Inner Classes
 Java Utility Package
 Collections Framework
 Iterator and Enumeration
 ArrayList
 Vector
 Comparator

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