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Algorithms Flowchart

The document provides an overview of computer programming, emphasizing the importance of problem definition and the steps involved in problem-solving, including understanding, analyzing, developing solutions, and coding. It introduces algorithms as a structured method for solving problems and outlines the properties and steps for algorithm development. Additionally, it discusses flowcharts as a visual representation of algorithms and highlights the differences between algorithms and flowcharts, along with the use of pseudo code for programming.

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0% found this document useful (0 votes)
2 views13 pages

Algorithms Flowchart

The document provides an overview of computer programming, emphasizing the importance of problem definition and the steps involved in problem-solving, including understanding, analyzing, developing solutions, and coding. It introduces algorithms as a structured method for solving problems and outlines the properties and steps for algorithm development. Additionally, it discusses flowcharts as a visual representation of algorithms and highlights the differences between algorithms and flowcharts, along with the use of pseudo code for programming.

Uploaded by

ashokkumar.emp
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

1.

0 Introduction
A computer is a very powerful and versatile machine capable of
performing a multitude of different tasks, yet it has no intelligence or
thinking power. The intelligence Quotient (I.Q) of a computer is zero.
Acomputer performs many tasks exactly in the same manner as it is told to
do. This places responsibility on the user to instruct the computer in a
correct and precise manner, so that the machine is able to perform the
required job in a proper way. A wrong or ambiguous instruction may
sometimes prove disastrous.
In order to instruct a computer correctly, the user must have clear
understanding of the problem to be solved. Apart from this he should be
able to develop a method, in the form of series of sequential steps, to solve
it. Once the problem is well-defined and a method of solving it is
developed, then instructing he computer to solve the problem becomes
relatively easier task.
Thus, before attempt to write a computer program to solve a given
problem. It is necessary to formulate or define the problem in a precise
manner. Once the problem is defined, the steps required to solve it, must
be stated clearly in the required order.
Steps Involved in Problem Solving)
A computer cannot solve a problem on its own. One has to provide
step by step solutions of the problem to the computer. In fact, the task of
problem solving is not that of the computer. It is the programmer who has
to write down the solution to the problem in terms of simple operations
which the computer can understand and execute.
In order to solve a problem bythe computer, one has to pass though
certain stages or steps. They are
1. Understanding the problem
2. Analyzing the problem
3. Developing the solution
4. Coding and implementation.
1. Understanding the problem: Here we try to understand the
problem to be solved in totally. Before with the next stage or step, we
should be absolutely sure about the objectives of the given problem.
2. Analyzing the problem: After understanding thoroughly the
problem to be solved, we look different ways of solving the problem and
evaluate each
of these methods. The idea here is to search an appropriate solution to the problem
under consideration. The end result of this stage is a broad overview of the sequence
of operations that are to be carries out to solve the given problem.
3. Developing the solution: Here the overview of the sequence of
operations that was the result of analysis stage is expanded to form a
detailed step by step solution to the problem under consideration.
4. Coding and implementation: The last stage of the problem
solving is the conversion of the detailed sequence of operations in to a
language that the computer can understand. Here each step is converted to
its equivalent instruction or instructions in the computer language that has
1.2 Algorithm
been chosenfor the implantation.
Definition
A set of sequential steps usually written in Ordinary Language to
solve a given problem is called Algorithm.
It may be possible to solve to problem in more than one ways,
resulting in more than one algorithm. The choice of various algorithms
depends on the factors like reliability, accuracy and easy to modify. The
most important factor in the choice of algorithm is the time requirement to
execute it, after writing code in High-level language with the help of a
computer. The algorithm which will need the least time when executed is
considered the best.

Steps involved in algorithm development


An algorithm can be defined as “a complete, unambiguous, finite
number of logical steps for solving a specific problem “
Step1. Identification of input: For an algorithm, there are quantities
to be supplied called input and these are fed externally. The input is to be
indentified first for any specified problem.
Step2: Identification of output: From an algorithm, at least one
quantity is produced, called for any specified problem.
Step3 : Identification the processing operations : All the
calculations to be performed in order to lead to output from the input are
to be identified in an orderly manner.
Step4 : Processing Definiteness : The instructions composing the
algorithm must be clear and there should not be any ambiguity in them.
Step5 : Processing Finiteness : If we go through the algorithm, then
for all cases, the algorithm should terminate after a finite number of steps.
Step6 : Possessing Effectiveness : The instructions in the algorithm
must be sufficiently basic and in practice they can be carries out easily.

An algorithm must possess the following properties


1. Finiteness: An algorithm must terminate in a finite number of steps
2. Definiteness: Each step of the algorithm must be precisely and
unambiguously stated
3. Effectiveness: Each step must be effective, in the sense that it
should be primitive easily convert able into program statement) can be
performed exactly in a finite amount of time.
4. Generality: The algorithm must be complete in itself so that it can
be used to solve problems of a specific type for any input data.
5. Input/output: Each algorithm must take zero, one or more
quantities as input data produce one or more output values. An algorithm
can be written in English like sentences or in any standard representation
sometimes, algorithm written in English like languages are called Pseudo
Code
Example
1. Suppose we want to find the average of three numbers, the
algorithm is as follows
Step 1 Read the numbers a, b, c
Step 2 Compute the sum of a, b and c
Step 3 Divide the sum by 3
Step 4 Store the result in variable d
Step 5 Print the value of d
Step 6 End of the program
1.2.2 Algorithms for Simple Problem
Write an algorithm for the
following
1. Write an algorithm to calculate the simple interest using the
formula. Simple interest = P*N* R/100.
Where P is principle Amount, N is the number of years and R is the
rate of interest.
Step 1: Read the three input quantities’ P, N and
R. Step 2 : Calculate simple interest as
Simple interest = P* N* R/100
Step 3: Print simple interest.
Step 4: Stop.

2. Area of Triangle: Write an algorithm to find the area of the triangle.


Let b, c be the sides of the triangle ABC and Athe included angle
between the given sides.
Step 1: Input the given elements of the triangle namely sides b, c and
angle between the sides A.
Step 2: Area = (1/2) *b*C* sin
A Step 3: Output the Area
Step 4: Stop.

3. Write an algorithm to find the largest of three numbers X,


Y,Z. Step 1: Read the numbers X,Y,Z.
Step 2: if (X > Y)
Big = X
else BIG = Y
Step 3 : if (BIG < Z)
Step 4: Big = Z
Step 5: Print the largest number i.e.
Big Step 6: Stop.
4. Write down an algorithm to find the largest data value of a set of
given data values
Algorithm largest of all data values:
Step 1: LARGE  0
Step 2: read NUM
Step 3: While NUM > = 0 do
3.1 if NUM > LARGE
3.1.1 then
[Link] LARGE  NUM
3.2. read NUM
Step 4: Write “largest data value is”,
LARGE Step 5: end.

5. Write an algorithm which will test whether a given integer value is


prime or not.
Algorithm prime testing:
Step 1: M  2
Step 2: read N
Step 3: MAX  SQRT (N)
Step 4: While M < = MAX do
4.1 if (M* (N/M) = N
4.1.1 then
[Link] go to step 7
4.2. M  M + 1
Step 5: Write “number is
prime” Step 6: go to step 8
Step 7: Write “number is not a
prime” Step 8: end.
6. Write algorithm to find the factorial of a given
number N Step 1: PROD  1
Step 2: I  0
Step 3: read
N
Step 4: While I < N do
4.1 I  I + 1
4.2. PROD  PROD* I
Step 5: Write “Factorial of”, N, “is”,
PROD Step 6: end.
7. Write an algorithm to find sum of given data values until negative
value is entered.
Algorithm Find –
Sum Step 1: SUM 
0
Step 2: I  0
Step 3: read NEW VALUE
Step 4: While NEW VALUE < = 0 do
4.1 SUM  SUM + NEW VALUE
4.2 1  I + 1
4.3 read NEW VALUE
Step 5: Write “Sum of”, I, “data value is,
“SUM Step 6: END
8. Write an algorithm to calculate the perimeter and area ofrectangle.
Given its length and width.
Step 1: Read length of the
rectangle. Step 2: Read width of
the rectangle.
Step 3: Calculate perimeter of the rectangle using the formula
perimeter = 2* (length + width)
Step 4: Calculate area of the rectangle using the formula area = length
*width.
Step 5: Print
perimeter. Step 6:
Print area.
Step 7: Stop.
1.3 Flowchart
A flow chart is a step by step diagrammatic representation of the
logic paths to solve a given problem. Or Aflowchart is visualor graphical
representation of an algorithm.
The flowcharts are pictorial representation of the methods to b
used to solve a given problem and help a great deal to analyze the problem
and plan its solution in a systematic and orderly manner. A flowchart when
translated in to a proper computer language, results in a complete program.

Advantages of Flowcharts
1. The flowchart shows the logic ofa problem displayed in pictorial
fashion which felicitates easier checking of an algorithm.
2. The Flowchart is good means of communication to other users. It is
also a compact means of recording an algorithm solution to a problem.
3. The flowchart allows the problem solver to break the problem into
parts. These parts can be connected to make master chart.
4. The flowchart is a permanent record of the solution which can be
consulted at a later time.
Differences between Algorithm and Flowchart
Algorithm Flowchart
1. A method of representing the 1. Flowchart is diagrammatic
step-by-step logical procedure representation of an algorithm. It is
for solving a problem constructed using different types of
2. It contains step-by-step boxes and symbols.
English descriptions, each step 2. The flowchart employs a series of
representing a particular blocks and arrows, each of which
operation leading to solution of represents a particular step in an
problem algorithm
3. These are particularly useful 3. These are useful for detailed
for small problems representations of complicated
4. For complex programs, programs
algorithms prove to be 4. For complex programs, Flowcharts
1.4 Symbols used in Flow-Charts
The symbols that we make use while drawing flowcharts as given
below are as per conventions followed by International Standard
Organization (ISO).
a. Oval: Rectangle with rounded sides is used to indicate either
START/ STOP of the program. ..

b. Input and output indicators: Parallelograms are used to


represent input and output operations. Statements like INPUT, READ and
PRINT are represented in these Parallelograms.

c. Process Indicators: - Rectangle is used to indicate anyset of


processing operation such as for storing arithmetic operations.

d. Decision Makers: The diamond is used for indicating the step of


decision making and therefore known as decision box. Decision boxes are
used to test the conditions or ask questions and depending upon the
answers, the appropriate actions are taken by the computer. The decision
box symbol is

e. Flow Lines: Flow lines indicate the direction being followed in


the flowchart. In a Flowchart, every line must have an arrow on it to
indicate the direction. The arrows may be in any direction

f. On- Page connectors: Circles are used to join the different parts
of a flowchart and these circles are called on-page connectors. The uses
of these connectors give a neat shape to the flowcharts. Ina complicated
problems, a flowchart may run in to several pages. The parts of the
flowchart on different
pages are to be joined with each other. The parts to be joined are indicated
by the circle.

g. Off-page connectors: This connector represents a break in the path


of flowchart which is too large to fit on a single page. It is similar to on-
page connector. The connector symbol marks where the algorithm ends on
the first page and where it continues on the second.

1.4.1 Simple Problems using Flow


Chart Draw the Flowchart for the
following
1. Draw the Flowchart to find Roots of Quadratic equation ax2+ bx + c
= 0. The coefficients a, b, c are the input data

START

INPUT A,B,C

D = B2 - 4 * A *
C

YES
IS

D<O

NO
YES IS
output complex roots
D=O
NO
x = B/2*A x =B + D y = -B + D
y = B/2*A
2xA 2xA
Print X,Y

Print X,Y

Stop
2. Draw a flowchart to find out the biggest of the three unequal
positive numbers.

3. Draw a flowchart for adding the integers from 1 to 100 and to


print the sum.

Print Sum
4. Draw a flowchart to find the factorial of given positive integer N.

5. Develop a flowchart to illustrate how to make a Land phone


telephone call
.

Flowchart for Telephone call


6. 6. ABC company plans to give a 6% year-end bonus to each of
its employees earning Rs 6,000 or more per month , and a fixed Rs
250/- - bonus to the remaining employees. Draw a flowchart for
calculating the bonus for an employee

1.5 Pseudo code


The Pseudo code is neither an algorithm nor a program. It is an
abstract form of a program. It consists of English like statements which
perform the specific operations. It is defined for an algorithm. It does not
use any graphical representation. In pseudo code, the program is
represented in terms of words and phrases, but the syntax of program is
not strictly followed.
Advantages: * Easy to read, * Easy to understand, * Easy to modify.
Example: Write a pseudo code to perform the basic arithmetic
operations. Read n1, n2
Sum = n1 +
n2 Diff = n1 –
n2 Mult = n1
* n2 Quot =
n1/n2
Print sum, diff, mult,
quot End.

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