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Joseph R. Ross

Joseph Ross is an American Private in the Air Force, trained as a pilot with a strong moral code of 'Don't Hear the Voices' and a big dream of getting back home at all costs. He possesses various skills including heavy weapons, driving, and medical aid, with specialties as a locksmith, pilot, and mechanic. His combat gear includes a pistol and knife, and he is currently facing conditions such as starvation and dehydration.

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0% found this document useful (0 votes)
3 views1 page

Joseph R. Ross

Joseph Ross is an American Private in the Air Force, trained as a pilot with a strong moral code of 'Don't Hear the Voices' and a big dream of getting back home at all costs. He possesses various skills including heavy weapons, driving, and medical aid, with specialties as a locksmith, pilot, and mechanic. His combat gear includes a pistol and knife, and he is currently facing conditions such as starvation and dehydration.

Uploaded by

mt9054849
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
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NAME NATIONALITY
Joseph Ross American
BRANCH APPEARANCE
Air Force Pilot uniforms
MILITARY RANK MORAL CODE
Private Dont Hear the Voices
BUDDY BIG DREAM

Get Back Home at all cost


HOW YOU MET THE GROUP: EXPERIENCE
CURRENT
TOTAL

ATTRIBUTES & SKILLS


RATING BASE DIE RATING BASE DIE RATING BASE DIE RATING BASE DIE

STRENGTH
B =
d10 AGILITY A = d12 INTELLIGENCE
D =
d6 EMPATHY D =
d6
Heavy Weapons
D =
d6 Driving B = d10 Recon = Command =

Close Combat = Mobility B = d10 Survival = Persuasion C = d8


Stamina A = d12 Ranged Combat D = d6 Tech B = d10 Medical Aid =

SPECIALTIES
Locksmith,Pilot,Navigator,Biker,Racer,Tanker,Mechanic

COMBAT ARMOR
RATING CONDITIONS
DAMAGE STRESS Head Starving

Arms Dehydrated

Hit Capacity
6
CRITICAL INJURIES Torso
Flak jacket 1 Sleep Deprived

Stress Capacity
3 Legs Hypothermic
DISEASES RADIATION
Coolness Under Fire D
TEMPORARY PERMANENT
Unit Morale

GEAR
Load Carrier EU cap 10
0
Combat Gear EU
1 EU cap 10 Backpack EU 0
COMBAT GEAR 7 0 BACKPACK 0 7 0

Night Vision
2 0 8 0 2 0 8 0

Food/Food/Food
3 1 9 0 3 0 9 0

water/Water
0 0 0 0
4 10 4 10

5 0 11 0 5 0 11 0

6 0 12 0 6 0 12 0

TINY ITEMS
3 bullet
WEAPONS REL ROF DAMAGE CRIT BLAST RANGE MAG ARMOR WEIGHT SPENT AMMO

Pistol(6) 5 2 2 3 2 7 +1
Knife 5 2 2 3 +1

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