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LLD Notes 1

This document serves as a comprehensive guide for preparing for Low-Level Design (LLD) interviews, detailing the definition, core focus areas, and industry significance of LLD. It contrasts LLD with High-Level Design (HLD), providing examples and emphasizing the importance of maintainable, extensible, reusable, scalable, testable, and readable code. Additionally, it includes a checklist of key concepts and terms relevant to LLD interviews.
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0% found this document useful (0 votes)
4 views5 pages

LLD Notes 1

This document serves as a comprehensive guide for preparing for Low-Level Design (LLD) interviews, detailing the definition, core focus areas, and industry significance of LLD. It contrasts LLD with High-Level Design (HLD), providing examples and emphasizing the importance of maintainable, extensible, reusable, scalable, testable, and readable code. Additionally, it includes a checklist of key concepts and terms relevant to LLD interviews.
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

📐 LLD Interview Notes | LLD's Notes

📐 Low-Level Design (LLD)


Interview Preparation Notes
Tilak's Personal Study Notes — Campus Placement Edition

📅 Date 📚 Subject 🎯 Focus


May 2026 LLD Fundamentals Interviews

1. What is LLD?
Low-Level Design (LLD) is the detailed design of software components done BEFORE writing actual
code. It is the blueprint for how each class and method in your system will work.

▶ Core Focus Areas of LLD


• Classes — What classes exist and what they represent
• Objects — How instances behave and interact
• Methods — What operations each class exposes
• Relationships — How classes relate (inheritance, composition, association)
• Data Flow — How data moves between components
• Internal Logic — The algorithmic decisions inside each component

💡 Simple Definition: LLD explains HOW each module of the system will actually work
internally — not just WHAT it does, but the step-by-step mechanics behind it.

▶ LLD as a Bridge
LLD sits between two worlds:

High-Level Design ⟶ 📐 LLD → Actual Code


(Architecture) Takes abstract modules and defines the concrete classes,
relationships, and logic that developers will implement.

2. Real Industry Meaning of LLD

Low-Level Design — Campus Placement Prep Page 1


📐 LLD Interview Notes | LLD's Notes

In real companies, LLD is far more than just drawing a class diagram. It is a professional discipline with
real business consequences.

▶ What LLD Really Means in Industry


• Maintainable Code — Writing
• Reusable Components — Designing
• Bugs — Reducing
• Easy to Extend — Making systems
• Multiple Developers — Helping
• Future Requirements Safely — Handling

🎯 Main Goal: Build software that can SURVIVE changes in the future. A good LLD today
saves weeks of debugging and refactoring later.

3. HLD vs LLD — Full Comparison


Understanding the difference between HLD and LLD is a common interview question. Be ready to
explain both with examples.

Aspect HLD (High-Level Design) LLD (Low-Level Design)


Focus System architecture Internal class design
Perspective Big picture view Detailed implementation
Components Modules / Services Classes / Methods
Abstraction Abstract Concrete & Detailed
Example Payment Service (module) PaymentProcessor class
Who reads it? Architects & Managers Developers
Output Architecture diagram Class diagrams, code logic

📌 Interview Tip: HLD answers 'WHAT modules exist and HOW they communicate'. LLD
answers 'HOW each module is implemented internally with classes and methods'.

4. Real Example — Food Delivery App

Low-Level Design — Campus Placement Prep Page 2


📐 LLD Interview Notes | LLD's Notes

Let's walk through how HLD and LLD differ on a concrete, interview-relevant example: a food delivery
application (think Swiggy or Zomato).

HLD View 📐 LLD View

Modules defined: Classes & interfaces:


• User Module • [Link]
• Payment Module • [Link]
• Order Module • PaymentStrategy (interface)
• Restaurant Module • [Link]
• Delivery Module • Database handling logic
• Validation logic

🔑 Key Insight: HLD says 'we need a Payment Module'. LLD says 'the Payment Module has
a PaymentStrategy interface, with UPI, Card, and Wallet as concrete implementations —
this is the Strategy Pattern'.

5. Main Goals of Good LLD


A well-designed LLD produces a system with these six core qualities. In interviews, you should be able
to explain each with an example.

Goal Why It Matters


🔧 Maintainable Code can be easily understood and modified
by any developer.
🔌 Extensible New features can be added with minimal
changes to existing code.
♻️ Reusable Components can be used across different
parts of the system.
📈 Scalable System can handle increasing load without a
redesign.
🧪 Testable Each component can be independently unit
tested.
📖 Readable Code reads like well-structured, self-
documenting prose.

📝 Interview Tip: If asked 'what makes a good LLD?', mention at least 4 of these 6 goals
with a one-line example each. Examiners love concrete justification.

Low-Level Design — Campus Placement Prep Page 3


📐 LLD Interview Notes | LLD's Notes

6. Quick Revision Checklist


Before your interview, make sure you can confidently answer all of these:

☐ Define LLD in one sentence (focus on HOW, not WHAT)

☐ Explain how LLD bridges HLD and actual code

☐ List 6 real-world goals of LLD (Maintainable, Extensible, Reusable, Scalable, Testable,


Readable)

☐ Compare HLD vs LLD with a concrete example (Food Delivery App)

☐ Explain WHY LLD matters in real industry (team collaboration, future changes)

☐ Name at least 3 classes from the Food Delivery LLD example

7. Key Terms to Know


These terms will appear in LLD interviews. Know each one precisely.

Term Meaning
Class Blueprint/template that defines attributes (fields) and behaviors
(methods) of objects.
Object A specific instance of a class with real values assigned to its
attributes.
Method A function defined inside a class that operates on the object's
data.
Interface A contract that defines WHAT methods a class must implement,
but not HOW.
Inheritance A child class automatically gets all attributes and methods of its
parent class.
Composition 'Has-A' relationship — one class contains an instance of another
as a field.
Abstraction Hiding internal complexity and exposing only what the user of a
class needs.
Encapsulation Bundling data (fields) and methods together, restricting direct
access from outside.
Cohesion How focused a class is on a single responsibility. High cohesion =
good design.

Low-Level Design — Campus Placement Prep Page 4


📐 LLD Interview Notes | LLD's Notes

Term Meaning
Coupling How dependent classes are on each other. Low coupling = easy to
change independently.

Low-Level Design — Campus Placement Prep Page 5

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