Lecture 3
Principles of Absorption, Emission, Fluorescence
1. Absorption
Principle: When light of a specific energy (frequency, wavelength, or wave number)
passes through matter, atoms or molecules can absorb it if the energy matches the
difference between two energy levels.
Process:
E = hν = E2 E1
The molecule is promoted from a ground state to an excited state.
Example: In UV-Vis spectroscopy, molecules absorb UV/visible light, causing
electronic excitation.
2. Emission
Principle: When an atom or molecule in an excited state relaxes back to a lower energy
state, it releases energy in the form of a photon.
Types of Emission:
o Spontaneous emission: Photon released randomly without external trigger.
o Stimulated emission: An incoming photon induces emission of another photon
(basis of lasers).
Example: Sodium lamps emit yellow light when excited sodium atoms relax to ground
state.
3. Fluorescence
Principle: A special case of emission where a molecule absorbs high-energy radiation
(usually UV) and quickly (within nanoseconds) re-emits lower-energy light (usually
visible).
Key Features:
o The emitted light has a longer wavelength (lower energy) than the absorbed light
— this shift is called the Stokes shift.
o Involves rapid relaxation from higher vibrational levels before emission.
Example: Fluorescent dyes and highlighter pens glow under UV light.
Comparison (Quick View)
Process Trigger Energy Flow Timescale Example
Incoming photon
Absorption Ground → Excited Femtoseconds UV-Vis spectroscopy
absorbed
Relaxation from Excited → Ground +
Emission ns–s Sodium lamp, lasers
excited state photon
Absorption + re- UV absorbed, Fluorescent dyes, GFP
Fluorescence ~nanoseconds
emission visible emitted protein
Here’s a Jablonski diagram showing how:
Absorption excites the molecule (blue arrow, S0→S2S₀ \to S₂)
Non-radiative relaxation occurs internally (gray dashed arrow, S2→S1S₂ \to S₁)
Fluorescence (green arrow, S1→S0S₁ \to S₀) gives lower-energy light
Emission (red arrow, general photon release) represents radiative decay