Physics Comprehensive Study Module
Complete Reference Notebook: Fundamentals, Mechanics, Kinetics & Waves
Unit 1: Fundamentals & Kinematics
1. Units of Measurement
• Base Units: Standard, fundamental units of measurement. Examples include: Kg (kilograms), meters, and
seconds.
• Derived Units: Mathematical combinations of base units.
Example: Newton (Kg · m/s2)
2. Metric Prefixes
Prefix Value / Scientific Notation Prefix Value / Scientific Notation
Mega 106 milli 10-3
Kilo 103 micro 10-6
centi 10-2 nano 10-9
3. Scalars vs. Vectors
• Scalars: Measurements with magnitude only.
• Vectors: Measurements with magnitude and direction.
4. Distance vs. Displacement
• Distance: Total path travelled.
• Displacement: Straight-line change in position.
5. Velocity vs. Acceleration
• Velocity (v): Rate of change at which an object's position changes over time.
v=d/t in m/s
• Acceleration (a): Rate of change at which an object's velocity changes over time.
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a=v/t in m/s2
6. Pythagorean Theorem
Used to find the resultant vector of 2 perpendicular vectors:
c2 = a2 + b2
Unit 2: Dynamics & Forces
1. Newton's Laws of Motion
• Law of Inertia: An object at rest stays at rest, an object in motion stays in motion unless acted upon by an
external Force.
• Law of Acceleration: Acceleration of an object is directly proportional to the net force and indirectly
proportional to mass.
a=F/m or F = ma in Newtons
• Law of Interaction: For every action there is an equal and opposite reaction.
2. Everyday Forces
• Weight (W): Force of gravity acting on an object's mass.
W = mg in Newtons or kg · m/s2
• Normal Force (F ): Perpendicular force exerted by the surface.
N
• Tension: Pulling force transmitted through a string, rope, or cable.
• Friction (Opposing Force):
◦ Static friction (F ): A force that prevents an object from moving.
s
Fs = μs × FN
Where: μs = static coefficient, FN = Normal force.
◦ Kinetic Friction (F ): Constant friction present once the object is sliding.
k
Fk = μk × FN
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Where: μk = Kinetic Coefficient, FN = Normal force.
3. Circular Motion and Centripetal Force
*An object moving in a circle at a constant speed is still accelerating because its direction is constantly
changing.
• Centripetal Force (F ): Net inward force that is keeping the object in the circle.
c
Fc = (m · v2) / r
Where:
◦ F = centripetal force
c
◦ m = mass
◦ v = velocity
◦ r = length of the string
Unit 3: Energy, Work, Power, and Momentum
1. Work and Power
• Work (W ): Work is only done when a force causes an object to move.
o
Wo = Fd in Joules or kg · m2/s2
• Power (P ): Rate at which work is done.
o
Po = Wo / t in Watts or J/s
2. Mechanical Energy
• Kinetic energy: Energy in Motion.
K.E. = ½mv2 in J
• Potential Energy: Energy stored based on height.
P.E. = mgh in J
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3. Law of Conservation of Energy
"Energy cannot be created or destroyed, only transferred."
P.E.i + K.E.i = P.E.f + K.E.f
*Special Rule: If an object is dropped from rest from a height 'h', its final velocity just before hitting the ground
is always:
v = √(2gh)
Sample Application Problem from Reference Board:
An object is dropped from a height of 80m. Find its final velocity before impact (using g = 10 m/s2).
v = √(2gh)
v = √(2 · 10 m/s2 · 80m)
v = √(1,600 m2/s2)
v = 40 m/s
4. Momentum and Impulse
• Momentum (p): Mass in motion.
p = mV in kg · m/s
• Impulse (Δp): Force applied over time changes momentum.
Δp = FΔt or F = Δp / Δt
5. Elastic Vs. Inelastic Collisions
• Elastic: Objects bounce off each other perfectly and both total momentum and total kinetic energy are
conserved.
• Inelastic: Objects deform upon impact. Kinetic energy is lost to heat/sound.
• Perfectly inelastic: 2 objects sticks completely together upon impact and move as one mass.
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Unit 4: Oscillations, Waves, and Sound
1. Simple Harmonic Motion
Repetitive back-and-forth movement through a central resting position.
• Restoring force: Force that push or pulls back the object to its original position.
• Hooke's Law and mass-spring system: Hooke's Law states that "restoring force of a spring is directly
proportional to its displacement from equilibrium."
Fs = -kx
Where:
◦ F = restoring force of a spring
s
◦ k = spring constant
◦ x = displacement
• Pendulum: A mass swinging on a string.
2. Period, Frequency, and Amplitude
• Amplitude: Max distance the object moves away from its resting center point.
• Period (T): Time it takes one full Cycle.
◦ General Wave: T = 1 / f in seconds
◦ Pendulum: T = 2π√(L/g)
p
◦ Mass-spring: T = 2π√(m/k)
s
• Frequency (f): Number of cycles completed in 1 second.
f=1/T in Hertz or 1/s
3. Wave and Sound Characteristics
Wave: Disturbance that transfers energy from one place to another without transferring matter.
• Wavelength (λ): Physical distance between 2 consecutive identical points.
• Wave Speed (V_w):
V_w = freq × λ
Where:
◦ V_w = wavespeed
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◦ freq = frequency
◦ λ = wavelength
4. Categories and Types of Waves
2 Categories:
1. Mechanical waves: Requires medium to travel.
2. Electromagnetic waves: Do not require a medium and can travel through the vacuum of space.
Types of Waves:
1. Transverse waves: Particles vibrate perpendicular to the direction wave travels.
(Features: Wavelength (λ), Amplitude, Crest, Trough)
2. Longitudinal waves: Particles vibrate parallel to the direction of the wave travels.
(Features: Compression, Rarefactions, Wavelength (λ))
[Diagram Reference: Longitudinal wave visualization showing standard spring coil compressions and rarefactions]