Motion Complete MasterGuide
Motion Complete MasterGuide
MOTION AROUND US
Describing Motion — Complete Study Guide
An object is at REST if its position does not change with respect to its surroundings.
■ Rest and Motion are RELATIVE — the same object can be at rest for one observer and in motion for another.
Linear / Rectilinear Motion along a straight line. Car on a straight road, falling stone
Circular Motion along a circular path. Earth revolving around the Sun
Definition Total path length covered Shortest path from initial to final point
Symbol d s
Depends on path? Yes — full path matters No — only start & end matter
Worked Example
A person walks 4 m East, then 3 m North. Distance = 4 + 3 = 7 m Displacement = √(42 + 32) = √25 = 5 m (in NE
direction)
3.1 Speed
Speed is the distance covered per unit time. It is a SCALAR quantity.
3.2 Velocity
Velocity is the displacement per unit time. It is a VECTOR quantity.
3.3 Comparison
Property Speed Velocity
Circular motion Speed can be constant Velocity always changes (direction changes)
ACCEL. a = (v - u) / t
where: u = initial velocity, v = final velocity, t = time taken
■ Retardation (Deceleration) is negative acceleration — body is slowing down. When stating retardation
numerically, give it as a positive number with the word 'retardation'.
2nd Equation —
Position-Time s = ut + ½at² Use: Find s when v not needed
3rd Equation —
Velocity-Position v² = u² + 2as Use: Find v or s when t not needed
t Time taken s
s Displacement covered m
Triangle ½×base × height = ½×t × v Starting from rest with uniform acceleration
When an object moves in a CIRCLE with CONSTANT SPEED, it is called Uniform Circular Motion.
Speed Constant ✓
■ Speed is constant BUT velocity, direction, and acceleration are all changing in UCM.
Average Speed v_avg = Total distance / Total time When speed changes over journey
Q2. What is rest? A body is at rest if its position does not change w.r.t. surroundings over
time.
Q3. Define distance. Total path length covered — scalar, always ≥ 0, unit: metre (m).
Q4. Define displacement. Shortest straight-line distance from initial to final position — vector, can
be +/-/0.
Q5. Define speed and give its SI unit. Speed = Distance / Time. It is scalar. SI unit: m/s.
Q6. Define velocity and give its SI unit. Velocity = Displacement / Time. It is a vector. SI unit: m/s.
Q7. Define acceleration. a = (v - u)/t — rate of change of velocity. Vector. SI unit: m/s².
Q8. What is retardation? Negative acceleration — velocity of body decreases over time.
Q9. Slope of d-t graph = ? Slope of distance-time graph = Speed of the object.
Q10 Slope of v-t graph = ? Slope of velocity-time graph = Acceleration of the object.
.
Q11 Area under v-t graph = ? Area under velocity-time graph = Distance (or displacement) covered.
.
Q12 What is uniform acceleration? Velocity changes by equal amounts in equal time intervals.
.
Q13 What is uniform circular motion? Motion along a circular path at constant speed; velocity is NOT constant.
.
Q14 Is velocity constant in UCM? No. Speed is constant but direction changes → velocity is not constant.
.
Q17 Two examples of UCM. (1) Blades of a fan. (2) Earth revolving around the Sun.
.
Q19 What is average velocity? Total displacement / Total time. (For uniform accel.: (u+v)/2.)
.
Q20 When is displacement = distance? When the object moves in a straight line without changing direction.
.
QQ23 [2M]. Bus starts from rest, reaches 30 m/s in 10 s. Find acceleration.
Ans:
■ u = 0, v = 30 m/s, t = 10 s.
■ a = (v-u)/t = 30/10 = 3 m/s².
QQ28 [2M]. Write the three equations of motion and explain symbols.
Ans:
■ (1) v = u + at (2) s = ut + ½at² (3) v² = u² + 2as
■ u = initial vel., v = final vel., a = acceleration, t = time, s = displacement.
■ Valid only for UNIFORM acceleration.
QQ29 [2M]. Stone thrown up at 20 m/s. Time to reach max height? (g = 10 m/s²)
Ans:
■ At max height, v = 0. u = 20, a = -10.
■ 0 = 20 - 10t → t = 2 s.
QQ34 [3M]. Car starts from rest, accelerates at 5 m/s². Find: (a) v after 6 s, (b) s in 6 s, (c) v after 100 m.
Ans:
■ u = 0, a = 5
■ (a) v = 0 + 5 × 6 = 30 m/s
■ (b) s = 0 + ½×5 x 36 = 90 m
■ (c) v² = 0 + 2 x 5 × 100 = 1000 → v = 31.6 m/s
QQ35 [3M]. Bullet at 500 m/s stops after 25 cm. Find retardation and time.
Ans:
■ u = 500 m/s, v = 0, s = 0.25 m
■ v² = u² + 2as → 0 = 250000 + 2a × 0.25 → a = -500,000 m/s²
■ t = (v-u)/a = (0-500)/(-500000) = 0.001 s = 1 ms
QQ36 [3M]. Explain d-t graph for: (a) rest, (b) uniform speed, (c) increasing speed.
Ans:
■ (a) Rest: horizontal line, slope = 0, speed = 0
■ (b) Uniform speed: straight diagonal, slope = constant speed
■ (c) Increasing speed: upward curve getting steeper (acceleration)
QQ37 [3M]. Train: rest → 72 km/h in 10 min. Find (a) acceleration, (b) distance.
Ans:
■ u = 0, v = 20 m/s, t = 600 s
■ (a) a = 20/600 = 1/30 m/s² ≈ 0.033 m/s²
■ (b) s = ½×(1/30) x 600² = 6000 m = 6 km
QQ38 [3M]. v-t graph: 0 → 20 m/s in 5 s; constant 20 m/s for 5 s; 20 → 0 in 5 s. Find a, retardation, total dist.
Ans:
■ (a) Acceleration (0–5 s) = 20/5 = 4 m/s²
QQ39 [3M]. Ball dropped from 80 m. (a) time, (b) velocity before hitting ground. (g=10)
Ans:
■ u = 0, s = 80 m
■ (a) 80 = ½×10 x t² → t² = 16 → t = 4 s
■ (b) v² = 2 × 10 × 80 = 1600 → v = 40 m/s
QQ40 [3M]. Body: u = 10 m/s, deceleration 2 m/s². When does it stop? Distance before stopping?
Ans:
■ v = 0, a = -2
■ (a) 0 = 10 - 2t → t = 5 s
■ (b) 0 = 100 - 4s → s = 25 m
QQ42 [5M]. Draw and explain d-t and v-t graphs for rest, uniform motion, uniform accel., decel.
Ans:
■ d-t: (a) rest → horizontal line (b) uniform → straight incline (c) accel. → upward curve (d) decel. → flattening
curve
■ v-t: (a) rest → line on x-axis (b) uniform → horizontal (c) accel. → rising straight line (d) decel. → falling
straight line
■ Rules: slope of d-t = speed; slope of v-t = acceleration; area under v-t = displacement
QQ43 [5M]. Vehicle: accelerates for 20 s, uniform vel. for 30 s, decelerates to rest in 10 s. Total
distance=1500 m. Find v, a, deceleration.
Ans:
■ Total distance = area of trapezium = ½×20 x v + 30 x v + ½×10 x v = 45v
■ 45v = 1500 → v = 100/3 ≈ 33.3 m/s
■ Acceleration = v/20 = (100/3)/20 = 5/3 ≈ 1.67 m/s²
■ Deceleration = v/10 = (100/3)/10 = 10/3 ≈ 3.33 m/s²
QQ44 [5M]. Explain UCM. Why accelerated? Give formula and examples.
Ans:
■ UCM = motion along circular path at constant speed.
■ Even though speed is constant, direction of velocity changes at every point → change in velocity →
acceleration.
■ Centripetal acceleration is directed toward the centre of the circle.
■ Speed formula: v = 2pir/T (r = radius, T = time period)
■ Examples: fan blades, Earth revolving Sun, satellite, stone on string.
QQ45 [5M]. Stone thrown up at 30 m/s. Find: max height, time to peak, total flight time, vel. at half height.
(g=10)
Ans:
■ At max height: v = 0, u = 30, a = -10
■ (a) v² = u²+2as: 0 = 900-20H → H = 45 m
■ (b) 0 = 30-10t → t = 3 s
■ (c) Total flight = 2t = 6 s
■ (d) At h = 22.5 m: v² = 900-2 × 10 x 22.5 = 450 → v = 21.2 m/s
QQ47. v-t graph: straight line from (0,0) to (10, 50). Find acceleration and distance.
Ans:
■ Acceleration = slope = (50-0)/(10-0) = 5 m/s²
■ Distance = area of triangle = ½×10 x 50 = 250 m
QQ48. v-t graph: horizontal line at v=25 m/s from t=0 to t=8 s. Find distance and acceleration.
Ans:
■ Acceleration = 0 (horizontal line — no change in velocity).
■ Distance = area of rectangle = 25 x 8 = 200 m
QQ49. How can you tell from a d-t graph whether body is accelerating or at constant speed?
Ans:
■ Straight line → constant speed (uniform motion).
■ Upward-curving parabola → increasing speed (acceleration).
■ Downward-curving parabola (flattening) → decreasing speed (deceleration).
QQ52. On a v-t graph, what does the line crossing the x-axis mean?
Ans:
■ Velocity = 0 at that point → object momentarily at rest.
■ If line continues below x-axis → object reversed direction.
Q59. A car accelerates from rest to 20 m/s in 10 s. What is the distance covered?
a) 100 m b) 200 m c) 150 m d) 50 m
■ Answer: (a) 100 m. Using s = ut + ½at² = 0 + ½ × 2 × 100 = 100 m (a = 20/10 = 2 m/s²).
Q61. A ball is thrown vertically upward. At the highest point, which statement is TRUE?
a) velocity = 0, acceleration = 0 b) velocity = 0, acceleration = 9.8 m/s² downward c) velocity = max, acceleration = 0 d)
both velocity and acceleration = max
■ Answer: (b) At the highest point: velocity = 0 momentarily, but g = 9.8 m/s² still acts downward.
Q62. Two objects A and B start from the same point. After 5 s, A has covered 50 m and B has covered 100
m. Which has greater average speed?
a) A b) B c) Both are equal d) Cannot be determined
■ Answer: (b) B. Speed of A = 50/5 = 10 m/s; Speed of B = 100/5 = 20 m/s. B is faster.
Q63. The odometer of a car reads 2000 km at the start of a trip and 2400 km at the end. If the trip took 8
hours, the average speed is:
a) 50 km/h b) 400 km/h c) 300 km/h d) 100 km/h
■ Answer: (a) 50 km/h. Distance = 2400 - 2000 = 400 km. Speed = 400/8 = 50 km/h.
Q59. An object can have zero displacement but nonzero distance. TRUE
Explanation: Moving and returning to start point → distance > 0 but displacement = 0.
Q60. A body moving with uniform speed can have acceleration. TRUE
Explanation: UCM: constant speed, but centripetal acceleration exists due to direction change.
Q64. Equations of motion are valid only for uniform acceleration. TRUE
Explanation: These equations are derived for constant acceleration only.
Q65. The displacement of an object can be greater than the distance it travels. FALSE
Explanation: Displacement is the shortest path (straight line); distance is the actual path. Distance ≥
Displacement always.
Q66. A body moving with constant speed always has zero acceleration. FALSE
Explanation: In uniform circular motion, speed is constant but direction changes continuously, so centripetal
acceleration is non-zero.
Q67. The slope of a velocity-time graph gives the displacement of an object. FALSE
Explanation: Slope of v-t graph = Acceleration. It is the AREA under the v-t graph that gives displacement.
Q69. If a body returns to its starting point, both distance and displacement are zero. FALSE
Explanation: Displacement = 0 (start = end), but distance = total path length covered, which is non-zero.
Q72. The area under a distance-time graph gives the speed of the object. FALSE
Explanation: The SLOPE of a d-t graph gives speed. The area under a VELOCITY-time graph gives
displacement.
Q75.
A: Assertion (A): In UCM, velocity of body is constant.
R: Reason (R): In UCM, speed remains constant.
■ Answer: A is FALSE, R is TRUE. Velocity is NOT constant in UCM — its direction changes continuously, even
though speed stays the same.
Q76.
A: Assertion (A): The equations of motion v = u + at, s = ut + ½at², and v² = u² + 2as are applicable to all types of
motion.
R: Reason (R): These equations are derived assuming uniform (constant) acceleration.
■ Answer: A is FALSE, R is TRUE. These equations ONLY apply when acceleration is constant. For
non-uniform acceleration they are invalid.
Q77.
A: Assertion (A): A body can have zero speed but non-zero velocity.
R: Reason (R): Speed is the magnitude of velocity.
■ Answer: Both A and R: A is FALSE. If speed = 0, then |velocity| = 0, so velocity must also be zero. Speed =
|velocity|, so zero speed means zero velocity. R is TRUE.
Q78.
A: Assertion (A): The distance-time graph of a body at rest is a straight horizontal line.
R: Reason (R): A body at rest has zero speed, so its distance does not change with time.
■ Answer: Both A and R are TRUE, and R is the correct explanation of A. Zero speed means no distance is
covered over time, giving a horizontal d-t graph.
Q79.
A: Assertion (A): Average speed of a body over a complete circular trip is not zero.
R: Reason (R): Average velocity over a complete circular trip is zero.
■ Answer: Both A and R are TRUE, but R is NOT the explanation of A. A is true because total distance > 0; R is
true because displacement = 0 after a full circle. They are independent facts.
Q80.
A: Assertion (A): Retardation is always negative.
R: Reason (R): Retardation means the velocity of the body is decreasing.
■ Answer: A is FALSE (partially), R is TRUE. Retardation refers to deceleration (slowing down); the acceleration
is negative in the direction of motion. However, retardation as a magnitude is stated as a positive value with the
✓ FIX Always ask: does direction matter? Displacement needs it; distance doesn't.
✓ FIX UCM has centripetal acceleration — direction changes → velocity changes → acceleration.
✓ FIX Area under v-t graph = displacement. Slope of d-t graph = speed.
✓ FIX Check first: is acceleration constant? If not, the three equations do NOT apply.
✓ FIX Always convert before substituting into formulas. km/h × 5/18 = m/s.
✓ FIX Retardation is stated positively + the word 'retardation', e.g., '4 m/s² retardation'.
✓ FIX Zero displacement means start = end. The object still could have traveled a large distance.
✔ READ the graph carefully: identify axes, units, and what each shape means.
✔ LABEL what you know: u, v, a, t, s — then pick the equation missing the variable you don't need.
✔ v-t horizontal line = uniform motion (a=0). d-t horizontal line = rest.
5 A body starts from rest and attains a velocity of 20 m/s in 5 s. Calculate its 4 m/s²
acceleration.
6 A car moving at 18 m/s is brought to rest in 3 s by applying brakes. Find the 6 m/s² (retardation)
retardation.
7 A train starting from rest attains 36 km/h in 20 s. Find its acceleration in m/s². 0.5 m/s²
8 A scooter at 10 m/s is stopped by brakes giving uniform retardation of 0.5 m/s². Find 20 s
time to stop.
9 A bus increases speed from 20 m/s to 50 m/s in 10 s. Find its acceleration. 3 m/s²
16 Stone dropped from cliff hits ground after 5 s. Find height. (g = 10 m/s²) 125 m
21 Man: 4 km in 1 hr, then 6 km in 2 hr. Average speed for whole walk? 3.33 km/h (approx)
25 Two trains (100 m and 150 m) run in opposite directions at 10 m/s and 15 m/s. Time 10 s
to cross each other?
26 Two trains (120 m and 180 m) move same direction at 25 m/s and 20 m/s. Time for 60 s
faster to cross slower?
27 Bus: 240 km in 4 hr, then 180 km in 3 hr. Average speed for whole journey? 60 km/h
29 Bicycle: 4 m/s → 12 m/s in 8 s. Find acceleration and distance traveled. a=1 m/s², d=64 m
30 Car at 36 km/h brought to rest in 5 s. Find retardation and distance before stopping. retardation=2 m/s², d=25
m
31 Body covers 200 m in 1st 10 s and 220 m in next 10 s. Find acceleration. 0.2 m/s²
32 v-t graph is straight through origin, slope = 5. Find acceleration and v after 6 s. a=5 m/s², v(6s)=30 m/s
33 Particle: uniform 8 m/s for 4 s, then accelerates to 20 m/s in 6 s. Total distance? 116 m
36 Athlete: circular track diameter 140 m, one round in 40 s. Distance and distance=440 m, displ=0
displacement? (pi = 22/7)
37 Athlete: radius 70 m, half round. Distance and displacement? (pi = 22/7) distance=220 m,
displ=140 m
39 Car: circular path radius 350 m, quarter circle. Distance and displacement? (pi = distance=550 m,
22/7) displ≈495 m
40 Boy: square field 50 m side, one full round. Distance and displacement? distance=200 m, displ=0
43 Body: velocities 10 m/s and 20 m/s at two points 75 m apart. Find acceleration. 2 m/s²
44 Car at 15 m/s, brakes give retardation 2.5 m/s². Distance before stopping? 45 m
45 Bullet at 150 m/s embeds in block, stops after 0.75 m. Find retardation. 15,000 m/s²
46 Body on frictionless incline, a = 5 m/s². Starts from rest. Velocity after 40 m? 20 m/s
48 Particle with uniform accel.: 100 m in 1st 5 s, 200 m in next 5 s. Find acceleration. 4 m/s²
49 Stone thrown up, returns after 6 s. Find initial velocity and max height. (g = 10 m/s²) u=30 m/s, H=45 m
50 Car A: constant 20 m/s. Car B: from rest, a = 4 m/s². Time for B to catch A? 10 s
2 What is rest? State where position does not change with time relative
to surroundings.
8 Can displacement be zero when distance is not? Yes — when body returns to starting point.
17 Formula for average speed. Average speed = Total distance / Total time.
27 What does 'u' mean in equations of motion? Initial velocity of the body.
38 What is translatory motion? Body moves from one point to another along a path.
48 Define uniform circular motion. Motion along a circular path at constant speed.
50 Can body have zero velocity and non-zero acceleration? Yes — ball at highest point of upward throw.
52 Give one example of non-uniform acceleration. A car speeding up from a traffic light — acceleration
changes as the driver presses pedal.
53 What does a curved line on a d-t graph indicate? Non-uniform speed (the object is accelerating or
decelerating).
54 Can average speed be zero if average velocity is zero? No. Average speed = total distance/time; it is zero
ONLY if no distance was covered. Average velocity
can be zero even if body moved.
55 What is the formula for speed in uniform circular motion? v = 2πr / T, where r = radius and T = time period.
Q1. Distinguish distance and Distance = total path (scalar, always +). Displacement = shortest
displacement. path from start to end (vector, +/-/0).
Q2. Distinguish speed and velocity. Speed = distance/time (scalar, always +). Velocity =
displacement/time (vector, can be -).
Q3. Why is displacement vector but Displacement has direction (start → end); distance has no direction.
distance scalar?
Q4. Distinguish uniform velocity and Uniform speed: equal distances in equal time. Uniform velocity:
uniform speed. equal displacements same direction.
Q5. Why can't displacement exceed Displacement = shortest path; distance = actual path ≥ shortest
distance? path.
Q6. Two examples where distance = (i) Car on straight road. (ii) Person walking in a straight line A → B
displacement. without turning.
Q7. Two examples where distance > (i) Athlete completing one circular lap (disp=0). (ii) Walk 5m east +
displacement. 5m west (dist=10m, disp=0).
Q8. Uniform vs non-uniform Uniform: equal change in velocity each second (freely falling).
acceleration. Non-uniform: unequal change in velocity each second (car in traffic).
Q9. Why is acceleration a vector? Acceleration = change in velocity; velocity is a vector → its change
is also a vector.
Q10. Speed vs average speed. Speed = instantaneous rate; average speed = total distance / total
time over journey.
Q11. Why does free-falling body have Constant gravitational force → constant acceleration g throughout
uniform acceleration? the fall.
Q12. Two characteristics of uniformly (i) Velocity changes equally per unit time. (ii) v-t graph is a straight
accelerated motion. sloped line.
Q13. What info from a d-t graph? Rest (horizontal), uniform speed (straight slope), non-uniform speed
(curve); slope = speed.
Q14. What info from a v-t graph? Slope = acceleration; area = displacement; horizontal = uniform
velocity.
Q15. Why is v-t graph for uniform Velocity increases/decreases equally per second → linear
acceleration a straight line? relationship with time.
Q16. Translatory vs rotatory motion with Translatory: every point covers same distance (car on road).
examples. Rotatory: body spins about axis (ceiling fan).
Q17. Oscillatory vs periodic motion. Oscillatory: to-and-fro about mean position (pendulum). Periodic:
repeats in equal time (Earth's revolution).
Q19. Two real-life examples of (i) Car in city traffic. (ii) Ball rolling down a bumpy slope.
non-uniform motion.
Q20. Why can't equations of motion These equations assume constant acceleration; varying
apply to non-uniform acceleration? acceleration breaks the linear/quadratic relations.
Q21. Negative acceleration with example. Retardation: velocity decreases over time. E.g., applying brakes to a
car.
Q22. Why is retardation called negative Acts opposite to direction of motion; assigned a negative sign
acceleration? conventionally.
Q23. When is displacement zero but When body returns to starting point (e.g., one full circular loop).
distance not?
Q24. Why can velocity be zero but speed Speed = |velocity| ≥ 0; velocity is a vector and can be zero at a point
can't be negative? (e.g., ball at peak).
Q26. A car travels at 60 km/h for 2 hours Distance 1 = 60×2 = 120 km. Distance 2 = 90×1 = 90 km. Total =
and 90 km/h for 1 hour. Find average 210 km in 3 h. Avg speed = 210/3 = 70 km/h.
speed.
Q27. Distinguish instantaneous speed Instantaneous speed: speed at a particular instant (shown by
from average speed. speedometer). Average speed: total distance / total time for the
whole journey.
Q28. Object moves 10 m east then 10 m Distance = 10 + 10 = 20 m (total path). Displacement = 0 m (returns
west. Find distance and displacement. to start). Shows that distance can be much larger than
displacement.
Q29. Difference between uniform and Uniform: velocity changes equally every second — freely falling
non-uniform acceleration. One example body (g = 9.8 m/s² constant). Non-uniform: unequal change in
each. velocity — car in heavy traffic.
Q30. Train moving at 54 km/h is brought u = 54 × 5/18 = 15 m/s, v = 0, t = 9 s. a = (0−15)/9 = −1.67 m/s².
to rest in 9 s. Find retardation. Retardation = 1.67 m/s².
QC5 [3M]. Explain translatory, rotatory and oscillatory motion with examples.
Ans:
■ Translatory: body moves from point to point, each part covers same distance. e.g., train on straight track.
■ Rotatory: body spins about fixed axis, different parts cover different distances. e.g., ceiling fan.
■ Oscillatory: to-and-fro about fixed mean position. e.g., pendulum.
QC6 [3M]. How does a d-t graph show rest, uniform speed, non-uniform speed?
Ans:
■ Horizontal line → rest (slope=0, speed=0).
■ Straight inclined line → uniform speed (constant slope = constant speed).
■ Curve → non-uniform speed (slope changes = varying speed).
QC7 [3M]. How can a v-t graph give acceleration and distance?
Ans:
■ Slope of v-t graph at any point = acceleration.
■ Area under v-t graph over any interval = displacement during that interval (v × t).
QC8 [3M]. Explain UCM and why it is accelerated even at constant speed.
Ans:
■ UCM: motion along circular path at constant speed.
■ Velocity is always tangential; direction changes at every point → change in velocity → acceleration.
■ This centripetal acceleration acts toward the centre of the circle.
QC9 [3M]. Equations of motion under gravity — free fall and upward throw.
QC10 [3M]. Example: zero velocity + non-zero acceleration; non-zero velocity + zero acceleration.
Ans:
■ Zero velocity, non-zero a: Ball at highest point of upward throw (v=0, a=g=9.8 m/s²).
■ Non-zero velocity, zero a: Car on straight road at constant speed 20 m/s.
QD2 [5M]. Define distance, displacement, speed, velocity, acceleration — scalar/vector, units, examples.
Ans:
■ Distance (scalar, m): total path — car on winding road 50 km.
■ Displacement (vector, m): shortest path, direction — same car may have much less displacement.
■ Speed (scalar, m/s): distance/time — runner 100m in 10s → 10 m/s.
■ Velocity (vector, m/s): displacement/time + direction — car at 60 km/h due North.
■ Acceleration (vector, m/s²): rate of velocity change — car 0 → 20m/s in 10s → a=2m/s².
QD3 [5M]. Explain d-t and v-t graphs: slopes and areas.
Ans:
■ d-t graph: slope = speed. Horizontal → rest. Straight slope → uniform speed. Curve → non-uniform.
■ v-t graph: slope = acceleration. Horizontal → zero acceleration. Straight slope → uniform acceleration.
■ Area under v-t = displacement (e.g., triangle for uniform accel from rest: s=1/2tv).
QD4 [5M]. Describe all types of motion observed around us with examples.
Ans:
■ Translatory: straight line (train) or curved path (car on bend). Every part covers same distance.
■ Rotatory: spinning about axis (Earth's spin, ceiling fan). Different points cover different distances.
■ Oscillatory: to-and-fro about mean position (pendulum, guitar string).
■ Periodic: repeats in equal time (Earth's revolution). All oscillatory = periodic; not all periodic = oscillatory.
■ Real motions can combine types (rolling ball = translatory + rotatory).
QD5 [5M]. Apply equations of motion to gravity. Derive max height and time of flight for upward throw.
Ans:
■ Free fall: v=gt, h=1/2gt², v²=2gh (downward positive).
■ Upward throw (upward positive, a=-g): v=u−gt, h=ut-1/2gt², v²=u²-2gh
■ At peak: v=0 → time to peak t■ = u/g; max height H = u²/(2g)
■ Time of descent = time of ascent (symmetry). Total time of flight T = 2u/g.
QQ4 [3M]. State Newton's three equations of motion and their conditions.
Ans:
■ 1. v = u + at 2. s = ut + ½at² 3. v² = u² + 2as
■ Valid only when: (i) straight-line motion, (ii) constant acceleration, (iii) same direction for all quantities.
QQ6 [3M]. Car starts from rest, accelerates to 72 km/h in 10 s. Find acceleration.
Ans:
■ u=0, v=20 m/s, t=10 s. a = (20-0)/10 = 2 m/s²
QQ7 [3M]. Uniform circular motion: why is it accelerated even though speed is constant?
Ans:
■ Speed is constant but direction of velocity changes continuously.
■ Change in direction = change in velocity (vector) = acceleration (centripetal, toward centre).
QQ9 [3M]. Slope of v-t graph? How to find displacement from it?
Ans:
■ Slope of v-t graph = Acceleration.
■ Positive slope → acceleration; negative slope → deceleration; horizontal → uniform velocity.
■ Area under v-t graph = Displacement.
QQ10 [3M]. v-t graph: straight line from (0,0) to (10 s, 20 m/s). Find acceleration and displacement.
Ans:
■ (i) Acceleration = slope = (20-0)/10 = 2 m/s²
■ (ii) Displacement = area of triangle = ½×10 × 20 = 100 m
QQ12 [3M]. v-t graph shows a trapezium. Describe motion and find displacement.
Ans:
■ Phase 1 (rising): uniform acceleration. Phase 2 (horizontal): constant velocity. Phase 3 (falling): uniform
deceleration.
■ Total Displacement = Area of trapezium = ½×(sum of parallel sides) x height
QH1 [3M]. Can object have zero velocity but non-zero acceleration? Example.
Ans:
■ Yes. Ball at highest point of upward throw: v=0, but g=9.8 m/s² still acts.
QH2 [4M]. Body: displacements 2,4,6,8 m each second. Uniform or non-uniform? Find acceleration.
Ans:
■ Velocities = 2,4,6,8 m/s (equal increase each second) → uniformly accelerated.
■ Acceleration = 2 m/s² (∆v=2 per second).
QH3 [4M]. One object thrown up at u, another dropped. Which has greater speed hitting ground?
Ans:
■ Thrown upward has greater speed. Both start from same point at height h.
■ Dropped: v²=2gh. Thrown upward: v²=u²+2gh > 2gh → greater speed.
QH5 [4M]. Car: 30 km East + 40 km North. Find (i) total distance, (ii) displacement.
Ans:
■ (i) Distance = 30+40 = 70 km
■ (ii) Displacement = √(302+402) = √2500 = 50 km
■ Direction: theta = arctan(40/30) ≈ 53° North of East
* Case Study questions carry 4–5 marks. Read passage carefully, then answer all sub-parts.
Term Definition
Reference Point Fixed point w.r.t. which position is measured. Also called Origin.
Uniform Motion Equal distances in equal time. Constant speed on straight line.
Key Relationships
* Displacement ≤lt;= Distance (always)
* Speed ≥ |Velocity| (always)
* Average Speed = Total Distance / Total Time
* Average Velocity = Total Displacement / Total Time
* Straight-line, one-direction: Speed = |Velocity| and Distance = |Displacement|
* Uniform motion → constant velocity → zero acceleration
* Circular motion at constant speed → changing velocity → non-zero acceleration
10. All 3 equations of motion can be derived from the v-t graph.
✓ FIX Only valid for uniform accel. Otherwise use total displ./time.
SUVAT Trick s,u,v,a,t — each equation uses exactly 4. The 'missing' variable = what you don't need.
1st Eq. Mnemonic 'v = start + change' → v = u + at. FINAL = INITIAL + (acceleration x time).
2nd Eq. Mnemonic 'How far?' → s = ut + ½at². The 1/2 comes from the triangle area in the v-t graph.
3rd Eq. Mnemonic 'No time?' → v² = u² + 2as. Use when t is unknown and not needed.
Graph Rule 'DS=VA': D-t graph Slope = (speed) V; V-t graph Area = displacement.
Units Check After solving, verify units. m/s² for acceleration, m for distance? Correct!
5/18 and 18/5 Memorise: 72 km/h = 20 m/s. Learn this pair — it's in almost every CBSE paper.
STEP 1 — IDENTIFY the graph type first: Is it d-t or v-t? This determines everything.
STEP 2 — READ axes carefully. Note the scale and units on both axes.
STEP 3 — SLOPE: Pick two clear grid points. Slope = (y■-y■)/(x■-x■). Don't estimate.
STEP 4 — AREA under v-t graph: Identify shape (triangle, rectangle, trapezium).
STEP 7 — TOTAL DISTANCE with reversal: Add area above AND below x-axis (both +ve).
STEP 9 — d-t graph CANNOT have negative y-values (distance ≥ 0). Watch for trick questions.
STEP 10 — Sketch the graph yourself when solving numericals — it helps enormously.
1. READ Identify all given values and the unknown Prevents solving for the wrong thing
4. SELECT Choose equation with 3 known + 1 unknown Pick equation missing unneeded variable
5. SUBSTITUTE Put values in, keep signs correct Sign errors are the most common mistake
7. VERIFY Check units; does the value make sense? Car at 10,000 m/s is clearly wrong!
8. STATE Write answer with units and direction (if vector) Missing units → mark deducted
* TIME MANAGEMENT: 1M → max 1 min · 2M → max 3 min · 3M → max 5 min · 5M → max 8 min · If
stuck, SKIP and come back. Never spend >2 x allotted time on one question.