Elevator Interface Design Refinement for a 10,000-
Floor Building
Introduction
After evaluating the initial ten elevator interface concepts, several ideas appeared more effective than
others. The Search Bar Interface, Zone-Based Navigation, Phone-App Control, AI Assistant, and Multi-
Passenger Queue concepts demonstrated strong potential because they reduced complexity while
remaining scalable for a building with 10,000 floors.
From these observations, a set of design criteria and constraints was developed to guide the second round
of ideation.
Criteria
• Fast destination selection – Users should be able to select a destination floor within a few seconds.
• Scalability – The interface must function efficiently with 10,000 possible floors.
• Low cognitive load – Users should not be overwhelmed by excessive information or choices.
• Clear travel information – Current floor, estimated travel time, and route information should be
visible at all times.
• Support for many passengers – The system should work effectively in crowded elevators with
multiple simultaneous users.
Constraints
• Limited physical space – It is impossible to provide a physical button for every floor.
• Accessibility requirements – The interface must accommodate users with different abilities and levels
of experience.
• Long travel times – Trips may take many minutes, requiring clear status information.
• High passenger volume – Large numbers of passengers may need to interact with the system at the
same time.
These criteria and constraints were derived from analyzing the strengths and weaknesses of the first round
of sketches. Concepts that required excessive physical controls or complicated navigation were eliminated,
while ideas that simplified floor selection and improved usability were considered more promising.
Sketch 11 – Predictive AI Interface
• The elevator predicts likely destination floors using previous travel history.
• Frequently selected floors appear automatically as suggestions.
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Sketch 12 – Face Recognition Interface
• The system recognizes registered users.
• Common destinations are displayed immediately after identification.
Sketch 13 – Gesture-Controlled Navigation
• Users point or gesture toward floor ranges displayed on a large screen.
• The elevator confirms the selected destination visually.
Sketch 14 – Favorites Dashboard
• A panel displays favorite and recently visited floors.
• One-touch selection minimizes interaction time.
Sketch 15 – 3D Building Map
• Users navigate through a visual representation of the building.
• Floors are selected by tapping locations on the map.
Sketch 16 – Elevator Reservation System
• Riders reserve elevator space before arriving.
• The system assigns elevators based on demand and destination.
Sketch 17 – Group Travel Interface
• Multiple passengers can create a shared destination group.
• The elevator optimizes travel based on group selections.
Sketch 18 – Augmented Reality Control
• AR glasses display virtual floor controls.
• Users interact with floating interface elements.
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Sketch 19 – Category-Based Navigation
• Users first select a building category such as Offices, Residential, Hotel, or Retail.
• The system then displays only relevant floors.
Sketch 20 – Hybrid Smart Interface
• Combines voice commands, touch controls, AI recommendations, and mobile device integration.
• Provides multiple interaction methods for different user preferences and accessibility needs.