CFO Notes
CFO Notes
TS OF CCT
2
Bill Gates
Computers and Communication Technology
Hybrid Computers : They are a combination of good features of analogue and digital
computers. Digital counterparts convert the analogue signals to perform Robotics and other
Process control. Hybrid computers are used to control air traffic and
16
radar of national defence.
Components of CCT
Figure 2.7 :
Super Computer
There is another category of computers, the Super Computer which is somewhat similar to
the mainframe computer. These are largest, fastest and most expensive. They are used for
massive data processing and solving very complicated problems like weather forecasting,
weapons research and development, rocketing, atomic, nuclear and plasma physics. The
processing speed of super computers lies in the range 400-10000 million instructions per sec
(MIPS). Examples of the supercomputer are Eka which was developed by the TATA Group,
Pune (India) in November 2007. It is the first in Asia and the 8th fastest supercomputer in the
world as of June 2008 (Figure 2.8 (a)) PARAM (Figure 2.8 (b)) developed by CDAC in Pune
(India), CRAY 3 (developed by control data corporation, JAPAN), SX-3R (25.6 GIGA Flops,
NEC make) HITAC S-300 (32 GIGAFLOPS, HITACH make) etc. HITAC S-300 is the latest
and the fastest Super Computer.
(a)
Eka (b) Param
19
Figure 2.8 : Super Computers
Computers and Communication Technology
Digital
scale Being
integration Developed
(ULSI) Digital
Much faster and
very
powerful
Being
Developed
Ultra–large
The future is promising for the computer industry and its technology.
The speed of processors is expected to double every year and a half in the
coming years. As manufacturing techniques are further perfected, the prices of computer systems are
expected to steadily fall. However, since the microprocessor technology will be advancing, its higher
costs will offset the drop in the price of older processors. In other words, the 20
price of a new computer will stay about the same from year to year, but the
capacity of the technology will steadily advance.
Components of CCT
2.2 HARDWARE
In order to accomplish a particular task the computer performs a series 21
of jobs, namely, Input, Storage, Processing and Output, which it handles in a
very special way as follows:
Computers and Communication Technology
It is a
surface
a mous
Mouse, track ball and touch pad are point and click devices and are used to start the task by
positioning the pointer, selecting and dragging items/objects. They 23
can also be used to draw various simple/complex graphic images/pictures.
Computers and Communication Technology
of a light pen, engineers, architects or fashion designers can draw and edit the
designs directly on the screen, though for editing a drawing keyboard may be
used to select colours, lines with varying thickness, cropping or enlarging the
drawings. It is also used to read bar codes from products that are available in
big departmental stores.
Touch Screens
Touch screens are monitors on which the user makes selections by touching the
screen, rather than moving a cursor to the location with external locator devices.
Touch screens are often used in situations where users are likely
to have a low level of competence in using computer keyboards. Touch screens
are sometimes used in restaurants, building societies and travel information
systems.
Source Data Entry Devices : We have observed that in grocery stores, the
clerks merely wave the product over a laser scanner/barcode reader, which
automatically enters the product code and retrieves the corresponding price of
the product automatically. The earlier practice was to enter the code/ product
name by using a keyboard (a time consuming process). The laser
scanner/barcode reader comes under Source Data Entry Devices category,
which increases the efficiency of a user. These devices help us in entering the
data directly from the source, without any human intervention.
The devices used in this category are:
(a) Video digitiser
(b) Digital camera
(c) Scanning devices
(d) Voice input
(e) Remote control
(f) Magnetic stripe reader
(g) Sound sensor – microphone
(h) MIDI instrument.
Source Data Entry Devices
(a) Video Digitiser
A video digitiser captures television pictures from devices such as a TV set,
video camera or video recorder and converts them into a digital format that a
computer can use for display, storage or general manipulation. A video digitiser
is an ideal tool for capturing images from real-life scenes to incorporate into
computer work. It is used to convert still or moving images into a digital format
required for computerised presentation. Taking video pictures or frames from
video files is known as ‘frame grabbing’.
A video digitiser may be required for video conferencing. (If a digital
25
video camera is used there will be no need for a video digitiser.) It can also be
used to make television advertisements and pop videos, etc.
Computers and Communication Technology
Advantages
• Video digitisers allow us to capture real-life images which are often more
appropriate than drawings.
• Captured images can then be transferred to paper.
Disadvantages
• A fast computer with a large memory capacity is required to cope with the
large amount of data involved.
(b) Digital Camera
A digital camera (Figure 2.11) stores images (digital pictures) in the memory and
does not use celluloid films as in the case of ordinary cameras. Each digital
picture is made up of thousands of tiny dots, called pixels (picture elements),
and the camera
stores data about the colour of each dot. The
picture quality is determined by the number of
dots representing a specific picture. The
resolution of the image is expressed in Dots Per
Inch (DPI) defines. Higher the DPI, better the
resolution . Most cameras allow the user to choose
the resolution needed for a picture. Once the
photograph is stored in the camera it can be
transferred to a computer where it can be edited,
cameras store images on a floppy disk or
Figure 2.11 : Digital Camera
printed or more permanently stored. Some memory
card so that they can be easily transferred. Other cameras are connected to the
computer with a lead (cable) and special software is used to transfer the image.
Advantages
• There is no developing cost, no film is needed and we can insert images
directly into a document on the computer.
• You can edit, enlarge or enhance the images.
• An image can be saved with multiple shots and the best one can be saved.
That is, there is no wastage like a miss-shot in ordinary
cameras.
Disadvantages
• Digital cameras are generally more expensive than ordinary cameras. •
When the memory is full they can be connected to a computer to download
the stored images (or the images can be deleted from
memory) before they are used again. This is not as convenient as
simply changing a film.
(Some digital cameras overcome this problem by using floppy disks or other storage devices
to store images before they are transferred, but floppy disks cannot hold
26
many images and other devices are expensive).
Components of CCT on CCD and therefore can see a broader range
of light from white to black.
(c) Scanning Devices
(i) Scanner
A scanner is a device which can capture still
images or even text, to be stored and used on a
computer. The scanner throws a light beam
onto the paper and measures the amount of
light reflected back by each part of the page.
Like a digital camera, the page is split into tiny
pixels (dots) and a number representing the
colour of each dot is sent to the computer.
Scanner software usually allows the user to
choose between high and low resolution. Very Figure 2.12 : A
high quality images take up a lot of memory. flatbed scanner
Most scanners need to place the paper on a
glass plate inside them for scanning similar to a
photocopier machine. These are called flatbed
scanners (Figure 2.12) and typically use a
charge– coupled device (CCD) as a image
senser. This usually come in A4 size or larger
(such as A3), but there are also some small
hand-held ones (Figure 2.13) often used to read
text such as bar codes.
Figure 2.13 : A hand
Another type of scanners used to capture the held scanner
highest resolution from an image are called
drum scanners (Figure 2.14). These scanners
spin the film around on a drum while a fixed
laser or other beam of light looks at the art as it
spins. The beam is then picked up by a very
sensitive vacuum tube called a photomultiplier
Figure 2.14
tube (PMT). This big single, fixed tube is much
: A drum scanner
more sensitive to light than any of the tiny pixels
At also sees it without the noise of a CCD. Drum scanners are good because
the image is picked up by a much more sensitive PMT.
Advantages
• Any image can be converted from paper into digital format and later
enhanced and used in other computer documents.
Disadvantages
• Images take up a lot of memory space, but it is possible to reduce the size of
the data file by reducing the resolution (number of dots
per inch) or by using different ways of storing the data i.e., different
file formats.
Whether to go for a flatbed or a drum scanner depends upon the
27
objectives of our scanning. Table 2.3 gives the comparison of flatbed and drum
scanners.
Computers and Communication Technology
Hand-held digital cameras and camcorders are field scanners because they scan a whole
2-dimensional field at once.
Advantages
• Voice input is extremely useful for those users unable to use keyboards or
mouse.
Disadvantages
• The system must be able to recognise the voice of each user. ‘Teaching’ the
software can be tedious and time consuming.
• Speech recognition software is still not very accurate.
(e) Remote Control
Remote control devices are used for transmitting data when the user is at some
distance from the processor. Devices such as video recorders can accept data
which is programmed into the system from a remote handset. Special keys for
certain tasks or selections are usually found on the handset. An infrared sensor
on the main processing unit picks up the signals when keys are pressed. It is
used to enter data from a distance.
Advantages
• The device provides the user with the convenience of inputting and working,
away from the processing unit.
Disadvantages
• Small remote devices can easily be misplaced.
• The unit and remote need to be quite near to each other and should have no
other objects between them which may interfere with the
signals sent.
(f) Magnetic Stripe Reader
Magnetic stripes are the dark-looking stripe that may be seen on the back of
many plastic cards, for example, bank cards. The magnetic stripe holds data
about the owner of the card, a bank card will contain details such as the bank
account number (the card owner’s individual account number) and sort code
(the code that identifies the branch of the bank where the account is held).
The device (Figure 2.17) reads the data on the
magnetic stripe and money can be taken from
the correct account to pay the bill. The money is
taken from the bank account, not from the card.
Data on a magnetic stripe does not change and
there is no balance recorded on the card. It may
be noted that the card does not contain details of
the credit limit. Magnetic stripe readers are often
seen at supermarkets and in many different types
of shops, in fact anywhere where there is a ‘point
31
Figure 2.17 : Magnetic stripe reader
of sale’ (somewhere we pay for our purchases). and debit card
Computers and Communication Technology
When the data is read electronically, the point of sale is called EPOS (Electronic
Point of Sale).
Advantages
• The card can be read many times without damaging the stripe. • The data is
not visible to people because a machine is needed to read the data (although
with debit cards the bank details are actually displayed on the card as well).
• Putting magnetic stripes onto cards is not expensive so the cards are quite
cheap to produce.
• The data from the stripe is read very quickly and more conveniently.
Disadvantages
• Magnetic stripes may get damaged or the magnetic stripe reader could
break down.
• The biggest disadvantage of magnetic stripes is that ordinary equipment can
read but not change the data. That is why Smart Cards are gaining more
popularity. These cards contain a small chip (or tiny processor with some
memory) instead of a magnetic stripe. The data on the chip may then be
changed as the smart card is used.
(g) Sound Sensor Microphone
A sound sensor, which is a microphone (Figure 2.18), is a device that detects
sound and inputs it to the computer, and then
the sound which is analogue in nature is converted
into digital format.
The person using the computer speaks into the
microphone. Speech recognition software on the
computer converts what the person has said into
text. The text is displayed on the screen and can be
saved as a word-processed file. Speech recognition
is getting more reliable though it is necessary to
spend some time ‘teaching’ the system to recognise
the user speech. Remember, it still does not always
and music, from any source. These sounds
Figure 2.18 : A sound sensor– microphone
may be
make accurate conversions to text.
Some users record special sounds, both voice
used in computerised presentations, for example, multimedia teaching software.
Advantages
• People with a range of disabilities can be benefited from the use of
microphones and speech recognition, for example, those who cannot
use a keyboard. They can create word-processed documents by
speaking instead of typing. Moreover, many devices in the home
32
can now be controlled by voice.
Components of CCT
• Recording our own sounds means that we can add spoken messages or
music to our own presentations or even e-mails.
Disadvantages
• There should be no background noise while recording, otherwise sound may
become distorted. Cutting down the background noise is sometimes difficult
and the sound recorded using a microphone is often not very good.
• Sound sampling (converting the analogue sound to digital format using
software) often produces very large data files.
(h) MIDI (Musical Instrument Digital Interface) Instrument
It is a serial interface standard that allows
connections of music synthesisers, musical
instruments and [Link] are a
variety of musical instruments such as
keyboards, guitars and drums, which
send
and receive electronic messages. If a
musical
keyboard is connected to a computer
using a
MIDI instrument (Figure 2.19), the musical
information such as pitch is converted to digital
data which can then be stored on the directly into a computer so that it can
computer.
Figure 2.19 : Musical Instrument Digital Interface
The music industry uses MIDI to input music
be edited and developed, often by mixing it with other sounds which are input
from a microphone. Some programs allow its user to enter a tune from a
musical instrument, then convert this into written music, which can even be
printed out.
Advantages
• Once the tune has been played on the musical instrument, all the details are
held on the computer. These details may then be changed.
It is possible to speed up the tune, slow it down or even make it
sound like a completely different instrument.
• The data stored is very compact and takes up about 1/20th of the space
taken up by even the lowest quality recorded sound samples.
Disadvantages
• A musician is required to play the instrument to acquire the input, so some
musical knowledge is required.
• To take advantage of the digitally recorded sound, knowledge of software
and music is required to edit recorded tunes.
System
Memory in a computer system is required for the storage and subsequent
retrieval of instruction and data. A computer system uses a variety of devices for
storing instructions and data required for its operations. Normally, the
information to be stored on a computer is classified in two basic categories –
data and instructions.
Although a memory system is a very simple system, it exhibits a
wide range of technology. But unfortunately, faster memory is more costly. On
the other hand, memories with smaller cost have very high access time. This is
the time taken by the CPU to access a location in memory. This results in slower
operation of the CPU. Thus, the cost versus access time has led to a hierarchy
of memory where we supplement fast memories with larger, cheaper and slower
memories. Therefore, memory system may have different types, costs,
organisations, technologies and performances. (Figure 2.20)
Types of Memory
34
A memory system can be considered to consist of three types of memories.
These are as follows:
Components of CCT
Cache Memory
Cache memory is a small high speed buffer memory used to hold instructions
temporarily during processing.
35
The CPU of a computer system commonly uses cache memory
(Figure 2.21) where it holds or buffers the contents of the main memory
Computers and Communication Technology
because the CPU runs much faster than the main memory. Thus to reduce the
waiting time of the CPU the cache is used. Cache memory reduces traditional
system bottlenecks because system RAM is much slower than CPU. This
prevents the processor from having to wait for a program and data from slower
main memory.
A cache typically operates by retaining copies of blocks of storage, each
containing recently used information. This memory (or caches) is usually
transparent or invisible to the processor.
RWM (read write memory), the CPU can write and read information from any
primary memory location implemented using RAM. The other part of primary
memory is implemented using ROM which stands for Read Only Memory.
There are two types of built-in memory, permanent and temporary,
known as ROM and RAM, respectively, details of each given below:
Read Only Memory (ROM)
As we know, in the computer terminology, read means transferring data
instruction from an input source to the computers, main memory (or CPU) and
write is transferring data/instruction from computer’s main memory to an output
device. Therefore, read only means data/ instruction can be retrieved from the
ROM chip but cannot be modified.
Types of ROM
Basically, there are two types of ROM, namely, manufacturer programmed and
user-programmed.
Manufacturer–Programmed Read Only Memory
Manufacturer-programmed ROM is one in which data is stored in it permanently
by the manufacturer of the ROM. For example, a computer manufacturer may
store the system boot program permanently in the ROM chip used on the
motherboard.
User–Programmed Read Only Memory
User-programmed ROM is one in which the user can load and store “read-only”
programs and data. Such a ROM is commonly known as PROM (programmable
read-only memory), because, a user can program it. PROM (programmable
read-only memory) is a memory chip on which we can store a program. But
once the PROM has been used, we cannot wipe it clean and use it to store
something else. Like ROMs, PROMs are non-volatile.
Other kinds of user-programmed ROM are EPROM and EEPROM.
Both of these are special types of PROM. EPROM (erasable programmable
read-only memory) can be erased by exposing it to ultraviolet light while
EEPROM (electrically erasable programmable read-only memory) can be
erased by exposing it to an electrical charge.
Flash EEPROM memory works much faster than traditional EEPROMs because instead of
erasing one byte at a time, it erases a block or the entire chip, and then rewrites it. The
electrons in the cells of a Flash-memory chip can be returned to normal (“1”) by the
application of an electric field, a higher-voltage charge.
Auxiliary memory is much larger in size than main memory but is slower than
the latter. It normally stores system programs and data files. These cannot be
accessed directly by the processor.
Secondary or auxiliary memory, also known as secondary storage,
is the memory that supplements the main storage. This is a long-term,
non-volatile memory. The term non-volatile means it stores and retains the
programs and data even after the computer is switched off. Unlike RAM which
looses the contents when the computer is turned off and ROM to which it is not
possible to add anything new, auxiliary storage device allows a computer to
record information semi-permanently. This is to ensure that this information can
be read later by the same computer or by another computer. Auxiliary storage
devices are also useful in transferring data or programs from one computer to
another. They also function as backup devices which allows backup of the
valuable information that we are working on. So, even if by some accident our
computer crashes and the data in it is in unrecoverable mode, we can restore it
from your backups. The most common types of auxiliary storage devices are
floppy disks, hard disks, magnetic tapes and magnetic disks.
Floppy Disk
Floppy disk (often called floppies or diskettes) is a soft magnetic disk. It is called
floppy because it flops if we wave it (atleast the 5¼ inch variety does). The data
on the floppy disk is organised in terms of tracks and sectors. Unlike most of the
hard disks, floppy disks are portable because these can be removed from a disk
drive. Disk drives for floppy disks are called floppy drives. Floppy disks are
slower to access than hard disks and have less storage capacity but are less
expensive and are portable.
There are two basic sizes of a floppy, namely 5¼ inch and 3½ inch.
5¼ inch : This is the common size floppy for PCs made before 1987. This type
of floppy is generally capable of storing between l00K and 1.2MB of data. The
most common sizes are 360K and 1.2MB.
3½ inch : Floppy (Figure 2.22) is something of a misnomer for these
disks as they are encased in a rigid envelope. Despite their small size, these
floppies have a large storage capacity than their cousins – from 400K to 1.4MB
of data. The common sizes for PCs are 720K (double density) and 1.44MB
(high density).
Optical Disk
An optical disc is an electronic data storage medium that can be written to and
read using a low-powered laser beam. Optical disk can store much more data,
i.e. upto 6 GB. There are three basic types of optical disks namely, CD–ROM,
WORM and Erasable.
40
CD-ROM : Like audio CDs, CD-ROMs come with data already encoded
Components of CCT
onto them. The data is permanent and can be read any number of times but
CD-ROMs cannot be modified (Figure 2.23).
WORM : This term stands for “Write Once, Read Many” with a WORM disk
drive. One can write data only once onto a WORM disk. After that, the disk
behaves just like a CD-ROM.
Laserdisc
CD Mini-CD
Figure 2.23 : Optical disks
Erasable : Optical disks that can be erased and loaded with new data are just
like magnetic disks. These are often referred to as EO (Erasable Optical) disks.
Hard Disk
Hard disk is a magnetic disk (Figure 2.24)
on
which computer data can be stored. Hard
disks
hold more data and are faster than floppy
disks.
A single hard disk usually consists of
several
platters. Each platter requires two read/write
heads, one for each side. All the read/write
heads are attached to a single access arm
so
that they cannot move independently. Each
platter has the same number of tracks. A
track
location that cuts across all platters is called
a cylinder. For example, a typical 84 MB hard
disk for a PC might have two platters (four
sides) and 1,053 cylinders.
Magnetic Tape
41
Magnetic tape (Figure 2.25) is a magnetically
Figure 2.24 : Hard disk
coated strip of plastic on which data can be
Computers and Communication Technology
encoded. Tapes for computers are similar to the tapes used to store music.
Some personal computers, in fact, enable one to use normal cassette tapes.
Tapes are considerably cheaper than storing data on disks but accessing data
from tapes is much slower than accessing data from disks. Tapes also have
large storage capacities, ranging from a few hundred KB to several GB. These
are generally used only for long-term storage and backup.
Table 2.5 : Primary Storage vs. Secondary Storage
Secondary Storage
Primary Storage
It is auxiliary memory which works under
It is the main memory as part of the CPU. the control of CPU.
It is most expensive. Relatively less expensive than primary
memory.
Storage capacity is generally in MB or GB. Storage Capacity is in GB and TB.
Retrieval and processing is very fast. Retrieval and processing is comparatively
slower.
Based on semi conductor technology. Based on magnetic or optical technology.
Where mega means millions and Hertz means cycles. Therefore 550 MHz processor
performs 550 million cycles per second. Generally, clock speed determines the system
performance. Technology advances for higher clock speed. The latest generation of
processors operates in gigahertz (GHz) i.e. a billion cycles per second.
A computer performs its operation in a fraction of a second. The increasing speeds given
below are:
Millisecond = 10 – 3 second
Microsecond = 10 – 6 second
Nanosecond = 10 – 9 second
43
– 12
Picosecond = 10 second
Computers and Communication Technology
Control Unit
The Control Unit can be thought of as the brain of the CPU itself. It controls the
computer based on the instructions it decodes, how other parts of the CPU and
in turn, the rest of the computer systems should work in order that the
instruction gets executed in a correct manner.
Register
The register is a special, high-speed storage area within the CPU. All data must
be represented in a register before it can be processed. For example, if two
numbers are to be multiplied, both numbers must be in registers, and the result
is also placed in a register. (The register can contain the address of a memory
location where data is stored rather than the actual data itself.)
Other output devices used for specific purposes are Projector, Sound card, Speakers and
Video card.
Printers
A printer is an output device that prints characters, images and symbols on
paper. On the basis of the printing technique used, printers may be classified as
impact or non-impact printers.
Impact printers are like typewriters, as they use some sort of striking/
hammering action to press carbon or fabric ribbon against paper to create a character or a pattern.
These devices are noisy and are not capable of producing high resolution graphics. The most common
impact 44
printers are character printers (e.g. daisy wheel, dot matrix) and line printers
(e.g. chain printers, drum printers). Among impact printers,
Components of CCT
line printers print one line at a time, so, these printers are extremely fast. Impact
printers are ideal to be used for carbon copies.
Dot-matrix Printers
The print head of Dot-matrix printers (Figure 2.26) uses small pins, which strike
on the paper to create a character or image. They are more economical than
most of other types of
printers, with lowest running cost. These printers
are not used much now-a-days. However, at
places
where invoices and delivery notes are produced
with a copy and the quality is not important, these
are still used.
Advantages
• The main advantage of dot-matrix printers now
is the ability to produce carbon copies. They
Figure 2.26 : Dot-Matrix Printer
provide a cheap, reliable method of getting
multiple copies of a printout.
• The other advantage is the low cost of printouts. It has low maintenance and
running costs.
Disadvantages
• Dot-matrix printers are noisy, slow and produce a lower quality output.
Non-impact printers overcome the limitations of impact printers. They form
characters or images without making print heads strike the paper. They use
thermal, electrostatic, chemical or inkjet technology to produce printed output.
They are fast and quiet in operation. The most common non-impact printers are
inkjet printers and laser printers. These printers can come in two categories, one
produces output with only one colour (i.e. black colour) and the other one
produces output in multicolour.
Day–by–day, with advancement in the field of printing technology,
the quality and speed of these printers are going up and prices are coming
down. Colour printers are increasingly being used in homes and offices alike.
Inkjet Printers
Inkjet printers (Figure 2.27) use liquid ink technology. These printers are
available in comparatively lower prices and are capable of producing reasonably
good quality prints. The running cost of these printers is very high and so are
not preferred by those seeking large volumes of prints. These printers are
relatively noiseless during printing operation.
Advantages
45
• Inkjet printers are relatively inexpensive to buy, especially if colour is
needed.
Figure 2.29 :
Flatbed Plotter
Figure 2.28 : Laser
Printer
Work like typewriter and use striking/ They use thermal, electrostatic chemical
hammering action. and inkjet technologies.
Print in black or single colour. Produce single colour/multicolour output.
Almost noiseless.
Are noisy.
High resolution graphics can be produced.
High resolution graphics cannot be
Examples: Inkjet, Laser Printer, Plotters,
produced.
etc.
Examples: Dot Matrix Printer, Character
Control devices like traffic lights, buzzers and motors are used
when the computer is controlling a situation such as regulating traffic lights or
assembling cars.
Softcopy Output : Display Devices
Terminals
Terminal is a display device that may be used for entering data online from a
remote location and for retrieving data. Depending upon the processing
capability, terminals may be classified as intelligent or dumb terminals.
Intelligent Terminal refers to a terminal with its own memory processor
and a firmware that can perform certain functions independently. They are
usually personal computers, having their own local data processing capability,
data storage and input/ouput capability. For a PC to be a terminal, a
communication adapter (may be a modem) is essential. If
47
terminals are communicating to one or several hosts and peers, then a
Computers and Communication Technology
network program is also needed. There are two types of intelligent terminals,
namely, General purpose and Job-oriented. The PC is an example of General
Purpose Terminal. Typical General Purpose application of terminal is the
Internet connection. This is the most pervasive terminal application and comes
with modem and browser software. Job-oriented terminals are designed and
developed for specific tasks. Typical job oriented application of terminal includes
airline reservation system terminal, a fast forward terminal ATM and a terminal
for monitoring of a hospital patient. In such terminals hardware and software are
customised to fit the application.
Dumb terminals are meant to enter the data and to receive output from the
main computer, as they cannot process data on their own. These terminals are
connected to the main computer through a communication link.
Video Display System
Video Display System provides a visual link between the user and the computer.
The videos subsystem of a PC consists of two main components:
(a) Monitor and
(b) Video adapter (also called video card or graphic adapter)
A monitor is a display device which can produce text and
graphic as output. A monitor may use different display
technologies like a Cathode Ray Tube (CRT) and Liquid Crystal
Display (LCD). CRT contains a vacuum tube which is used for
display on screen in a computer. LCD is a technology in which
molecules of a liquid crystal line up in such a manner that it
creates images on the screen by blocking or transmitting light on
the screen.
Audio Response Unit
computer.
Voice output is useful for people
who are partially sighted. The
computer can read word
processed documents and
communicate by sound output
from the computer. Voice output is
also useful for those who are
physically handicapped and
cannot speak. By typing on a
Figure keyboard they are able to
2.33 : Visual display unit - LCD communicate using the spoken
As a voice recognition system word. Directory enquiries at
allows the user to talk to a Telecom Services use voice
48 computer, a voice response
Figure 2.32 : Visual display unit - CRTsystem permits a computer to talk output to tell the caller the number
that the computer system has
back to the user. Many found. Voice output is also used in
organisations use audio response multimedia presentations and
systems to respond to human provides a valuable means of
inquiries that are transmitted over communication.
telephone lines to the central
Components of CCT
Advantages
• The user cannot see the result on the computer screen, but can know the
result even when they are located far away from it, or when they are visually
handicapped.
Disadvantages
• The quality of voice output is getting better but it still sounds like a set of
small sounds strung together and is therefore obviously electronic and
rather unnatural.
• Sound files used for voice output occupy a large amount of memory. 2.2.5
COMPUTER PORTS
The input/output device is a
piece of hardware that can
be used for both providing
data to a computer and for
receiving information from it.
But how does the computer
communicate with these
external devices? There are
input/output interfaces
called ports (Figure 2.34). A computer port is Figure 2.34 : Computer system showing verious
ports
a
connecting socket, outside the system into which different types of cables are
plugged. I/O ports are the interfaces through which computers communicate
with external devices such as printers, modems, joysticks and terminals.
Physically, they are distinguished by their external shape, numbers and shape
of contact pins/points. Different interfaces and ports have different
communication speeds and bandwidths to carry data to and from the CPU.
Some such commonly used ports are explained below.
Parallel Port : A parallel port transmits 8 bits of a byte of data in parallel as it
contains eight or more data lines for control of I/O devices. It is commonly used
to connect the printer to a computer. It is used for transmitting fast data over
short distances because interference among multiple signals limits the cable to
relatively short distances.
Serial Port : A serial port transmits one bit of a byte at a time as a single stream
of bits. It is meant for transmitting slow data over long distances.
Communication over a phone system is an example of serial communication. A
serial port connects a variety of devices such as modems, scanners, barcode
readers and device control circuits.
PS/2 Port : It is one of the serial port connectors used to plug mouse and
keyboards into a personal computer. It consists of six pins in a
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small and round shaped socket.
Computers and Communication Technology
Universal Serial Bus (USB) Port : USB port is the most popular port used to
connect up to 127 peripheral devices such as digital camera, speaker, scanner,
printer, plotter, modem, joystick, pen drive, etc. USB permits Plug and Play – i.e.
it allows us to install device drivers as and when the devices are plugged on.
Small Computer System Interface (SCSI) Port : SCSI port allows data
transmission in a “daisy chain” to up to 7 devices at a speed (32 bits at a time)
much higher than serial and parallel ports. The devices that may be connected
to SCSI ports are hard-disk drives, CD-ROM drives, scanners, backup units,
network adapters etc. In daisy chain several devices are connected in series. If
data has to reach the seventh device then it needs to go through, all the six
devices first.
PS2 Connector
Serial Connector
USB Device/Connector
Ports
Parallel Connector
LAN Connector
Fire Wire (IEEE 1394) Port : Fire Wire port is a relatively a new technology for
high speed data communication. The need of this arose due to large audio and
video data movement from multimedia devices. The devices connected via Fire
Wire Port are Video Camera, External Hard Disk Drives, External CD/DVD
Drives. Microsoft has developed device drivers to support IEEE1394 in all the
versions after Windows 95. Linux also supports this port. It is extremely fast with
Data Transfer Rate up to 400 Mb/sec.
considering the importance of computer systems operations, the cost and time
are trivial compared to the hassle of getting a system up and running after a
crash.
In fact, we should upgrade the computer every three years or so,
but we will have to transfer all the data and software from the original computer,
whereas a hard-drive swap is a transparent upgrade.
Preventive Maintenance
It is important to maintain computer equipment and consumables. Routine or
preventive maintenance ensures that the computer equipment will remain in
good working order. Examples of preventive maintenance of computer
equipment are the cleaning of the keyboard, monitor and mouse. There are a
few important DOs and DON’Ts which, if adhered to, can save a lot of
maintenance and repair cost. This is known as preventtive maintenance. The
basic preventive maintenance features are given in Appendix 2.1.
2.4 SOFTWARE
A computer is a programmable device. A program is a stepwise organisation of
the different steps in which an event happens. When these steps are
predetermined and incorporated in a device we have actually programmed the
device to perform the job. Our human brain also functions as a programmed
device. But it is uniquely endowed with the power of altering a program with
which it initially started if the situation demands. It is in this that the computer is
different from the human brain. The computer does not have its own
intelligence. It can as an obedient servant, execute instructions. But it has
tremendous potential to execute them with an accuracy and speed far
exceeding the domain human physical [Link] with increasing
requirements, the human brain has worked out complex programs to make best
use of the capabilities of a computer, at the same time overcoming its
limitations.
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Figure 2.36 : Classification of software
Components of CCT
Utilities : These are designed to aid, manage and tune the computer hardware,
operating system or application software. These are also known as service
programs, service routines, tools, or utility routines. Examples: disk
defragmenter, disk compression, disk cleanup, disk checkup etc.
2.4.3 SHAREWARE
Shareware software is copyrighted software that is distributed on a ‘try before
we buy’ basis by paying a nominal shareware fee. Users who want to continue
using the program after the trial period are encouraged to send a payment for
the program to the program developer. Shareware is generally less expensive
because often a single programmer develops it.
2.4.4 FREEWARE
Freeware programs are programs that are given away free of charge and often
made available on the Internet. The programmer offers programs as freeware
either for personal satisfaction or to assess its reception among interested
users. Program developers often retain all rights to their freeware and users are
not free to copy or distribute or sell it further.
Open Source
“Open source describes the principles and methodologies to promote open access to the
production and design process for various goods, products, resources and technical
conclusions or advice. The term is most commonly applied to the source code of software
that is made available to the general public with either relaxed or non-existent intellectual
property restrictions. This allows users to create user generated software content through
either incremental individual effort, or collaboration.”
OSS – Advantages
Better for Coders – Open source software development is quite different from conventional
closed source software development. People start coding from the point of already existing
level of code. They are not required to waste their time and energy to research on
something, which has already been done by someone else.
Better for Users – The user does not have to get into huge budgetary issue for using
applications. The user can get his applications customised without getting into huge
investments.
Faster development – The applications are developed very fast by taking references from
OSS developers working worldwide.
Future of Open Source – So where does it all end? How exactly will open source shape our
lives leading us to a better tomorrow? It is for certain that with this level of growth and
progress, we expect to see open source as the driving force of the software industry in the
next few years.
Greater Freedom – OSS finds developers in users. Following the movement which has
started and following the guidelines they had set for building OSS, it will
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continue its excellence in building better and better stuff for everyone.
Components of CCT
Open Standards – Also known as Open Formats, Open Standards are much more than just
a published specification for storing digital content, media or data. It is a key to freedom.
Algorithm
When any job or task is written or described in a sequence of steps in plain
English language, it is called an algorithm. It can contain simple words, which
convey meaning, to do a task. For example, algorithm to add two numbers can
be simply described in a few steps given below:
1. Start
2. Accept first number as A
3. Accept second number as B
4. Take a number C = A + B
5. Display C
6. End
As the computer is a machine and does not have a brain of its own we
need to tell from where to begin and where to end. In the above example, use of
‘Start’ and ‘End’ is to indicate the beginning and end of the task.
Flowchart
Pictorial representation of these steps is known as flowchart. A flowchart uses a
particular set of symbols shown in Table 2.7. A flowchart can help to identify
bottlenecks or any inefficiencies in the program.
Magnetic Tape
Magnetic Disk
Off-page connector
Flow line
Annotation
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Display
Computers and Communication Technology
Example of Flowchart
Draw a flowchart to find the sum of first 50 natural numbers.
Answer : The required flowchart is given below:
Algorithms and flowcharts are like road maps for accomplishing a given, well defined
task.
Followed
Machine language only
User
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Figure 2.37 : First generation language
Components of CCT
I am an
assembler
Followed
Assembly language
User
Figure 2.38 : Second generation language
assembler
I am compiler
Followed
High level languages
User
Figure 2.40 : Third generation language
HLL program Compiler Object Code (machine language) Figure 2.41 : A compiler
Advantages
• Readability
• Portability
• Easy Debugging
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• Easy Software development
Components of CCT
User
59
Computers and Communication Technology
Summary
• A computer system is a combination of hardware and software used to perform a task more
efficiently and accurately.
• Hardware is the set of all tangible and physical components.
• CPU is the brain of the computer which processes all the information.
EXERCISE
SHORT ANSWER TYPE QUSTIONS
1. CPU is the brain of the computer. Comment.
11. “Human speech may be used as input and output” discuss. What hardware and software
are required for it?
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12. What do you mean by language processor? Give few examples of language processors.
Components of CCT
14. What do you understand by secondary storage? Why is there a need for secondary
storage devices?
8. List out some of the key functions performed by the system software of a computer
system.
9. “The computer cannot perform anything on its own, thus any error in the output is not a
technological error”. Comment.
10. “Although the computer possess various advantages, it also has certain limitations” -
Explain.
11. What are I/O devices? What is the significance of using such devices?
12. Differentiate between parallel port and serial port. Why are they necessary for the
computer system?
13. What do you understand by ‘interactive input devices’? Discuss a situation where they
are appropriate for use.
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14. What is the difference between locator and pointing devices? Describe their applications.
Computers and Communication Technology
15. What is digitising tablet? Is it an input or output device? What kind of applications are
associated with this device?
16. Identify the differences between vision-input system and image scanning system.
17. What are offline data entry devices? How are they different from online data entry
devices?
18. Why do we require output devices? Describe the various forms of output.
19. A report needs to be generated for managers in an organisation, containing total sales
over the year with a graph indicating the last 5 years’ sale and
prediction for the next year. What kind of output devices will be appropriate for
this purpose and why?
3. Hardware is –
(i) Tangible equipment
(ii) In-tangible equipment
(iii) Set of instructions
(iv) Operating system
4. Assembler converts –
(i) Assembly language to Machine language
(ii) Machine language to Assembly language
(iii) Assembly language to High level language
Activities
1. Look at the computer in your school and observe the following:
(a) What type of input devices and output devices are used?
(b) To which type of port are they attached.
2. Ask your teacher to show you an inkjet print cartridge and laser toner cartridge. Why do you think
ink-jet print cartridge dries out faster than laser toner cartridge?
3. Can you access the computer using a microphone to use word processing software. 4. Observe
what kind of software/utilities you use on a computer.
5. Look at your own computer and note down its memory, speed, type. Also draw and label the main
components of your computer. Observe the software used on your computer system.
APPENDICES
APPENDIX 2.1 : PREVENTIVE MAINTENANCE OF COMPUTER EQUIPMENT The
basic preventive maintenance features are described below:
• Excessive dust buildup inside the computer can cause overheating, which degrades
performance as well as accelerates wear and tear of the interior parts.
If we are not already familiar with opening the computer to do a little dusting,
hire a professional for a through cleaning job. The cost should be minimal,
especially if we request it during the yearly hard-drive swap.
• The keyboard can be cleaned by turning it upside down and gently tapping the bottom of
the keyboard.
• Monitors can be cleaned with a dry soft cotton cloth.
• Printers require routine maintenance as well. Clearing out paper jams, changing
cartridges and cleaning the printer will lengthen the life of the printer. Most
printers have a print head clearing function or we can use a print head cleaning
kit. Make sure that you read the manufacturer’s instructions before performing
any maintenance.
• Consumables like floppy disks, CD, DVD and paper require correct storage to ensure
that they will be usable when required. They should be stored in a
clean and dry area.
• To ensure that the moisture content of the paper is kept at an optimum level, paper
should be stored in a sealed container. Moist paper tends to curl and
jam in the paper path of a printer.
• The case within which the motherboard, power supply, drivers, ect. are housed, has a
number of vents that allow for a controlled airflow from the power supply
and processor fan to keep the components at a satisfactory operating
temperature.
Effect of Negligence to Computer Equipment
• Loss of Money : The loss of computer equipment caused by mechanical failure of
hardware components is common. When losses occur, the cost of
repairs is absorbed by the affected organisation’s budget.
• Waste of time and reputation : Gross negligence results in physical damage,
defacement, or destruction of computer equipment; theft;
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unauthorised access or use; unauthorised alteration, substitution, or
deletion of programs, command files, data files, documentation, or other
Computers and Communication Technology
7 . 10 2 + 5 . 10 1 + 4 . 10 0 = 700 + 50 + 4 = 754
Position of each digit is very important! For example, if we place “7” at the end:
547
it will be another value:
5 . 10 2 + 4 . 10 1 + 7 . 10 0 = 500 + 40 + 7 = 547
Base Digit Position
Important note: Any number in power of zero is 1; even zero in power of zero is 1:
00 = 1 X 0 10 = 1 0 = 1
Binary Number System
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Most modern computer systems operate using binary logic. By convention we use the
values zero and one. These two values, coincidentally, correspond to
Components of CCT
the two digits used by the binary number system. Therefore, computers employ the binary
system.
Similarly, in binary (Base–2), all the columns are powers of 2. Think of the
following table as the four least significant digit place holders for the binary number system
just like the tables above using the decimal number system:
Eight’s column Four’s column Two’s column One’s column (Most significant (Least significant digit)
digit)
23 22 21 20
10100101b =
= 1 . 2 7 + 0 . 2 6 + 1 . 2 5 + 0 . 2 4 + 0. 23 + 1 . 2 2 + 0 . 2 1 +1 . 20
= 128 + 0 + 32 + 0 + 0 + 4 + 0 + 1 =165 Base Digit Position
In other words,
10112= 1110.
The subscripted number indicates the number base.
Example 1
What is the decimal equivalent of the binary number 0111 (also written as 01112) ? Answer
0 x 23 Plus 1 x 22 Plus 1 x 21 Plus 1 x 20
Plus 1 x 4 Plus 1 x 2
= 0 x 8 Plus 1 x 1
=0+4+2+1
Answer
= 1 x 8 Plus 0 x 1
=8+0+2+0
1 1 0 > 4
0
1 0 1 0 > 8+0
1
6 1 0 1 1 0 > 16+0+4
10 1 1 0 0 1 > 1+8+0
22
25
16 8 4 2
1 1 1 1 1 > 16+8+4+2+1 31
101100
15
–8
7
–4
3
–2
66 1
32 16 8 4 2 1 0 0 1 1 1 1
Components of CCT
Binary Arithmetic
Rules of Binary Addition
•0+0=0
•0+1=1
•1+0=1
• 1 + 1 = 0 and carry 1 to the next more significant bit.
Example 5
11+11=11 1 Carry
11 =
+11 =
Example 6
–00010001 =
Example 7
00000000
00101001 17 (base 10)
00101001
0 0 1 1 1 1 0 1 1 0 = 246 (base 10)
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Binary Division
It is a repeated process of subtraction (as in decimal division).
Computers and Communication Technology
Example 8
1 1 0 ) 0 0 120 1 0 1 0 =
–110 =
1
1 0 20 1
–110
110
–110
There are other number systems also. Table 2.9 gives a comparison between different
Number Systems.
Binary 2 0,1
8
10
Octal 0, 1, 2, 3, 4, 5, 6, 7
Decimal 0, 1, 2, 3, 4,5, 6, 7, 8, 9
Hexadecimal 16 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F
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