Length control displays reverb Display modes show impulse response
time as % of original sample data, source location image, EQ
and as RT60 time. response, and system level settings.
Wet and Dry Pre Delay Attack controls Color EQ
levels can be set controls the the rate of provides user
independently. amount of time the onset of control over
A Solo mode the Wet (or Dry) reverberation. reverb low and
mutes the dry signal is heard high frequency
signal output. after the Dry (or boost and/or
Wet) signal. cut, up to 12 dB.
Revolver LE Specifications
Parameter Range Function
MAIN PAGE
INPUT -144 to +12 dB Attenuate input signal level to reverb
OUTPUT -144 to +12 dB Attenuate output signal from reverb
LENGTH 1 to 100 % Percentage of impulse response used to generate reverb.
The lenght (in time) of the reverb effect.
WET -144 to +12 dB Attenuate reverb output signal level
DRY -144 to +12 dB Attenuate original (dry) signal level
PRE-DELAY -500 to +500 msec Amount of delay applied to reverb (wet) signal or original
(dry) signal
ATTACK 0 to 500 msec Rate at which reverb output reaches maximum level.
LF COLOR - 12 to + 12 dB Amount of boost or cut applied to low frequency portion of
reverb output signal
LF FREQ 40 to 400 Hz Frequency at which the LF Color boost or cut is applied
HF COLOR - 12 to + 12 dB Amount of boost or cut applied to low frequency portion of
reverb output signal
HF FREQ 1000 to 10000 Hz Frequency at which the HF Color boost or cut is applied
SYSTEM PAGE - (IN THE PLOT WINDOW)
TAIL CUT -140 to -90 dB Level at which reverb tail is truncated to zero
LATENCY MODE Low, Medium Convolution engine modes used to minimize CPU load at the
expense of output signal delay
STEREO MODE Summed, Stereo Stereo processing mode.