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Quick Start Guide

The document outlines the features and specifications of a reverb effect processor, detailing controls for wet and dry levels, pre-delay, attack, and color EQ adjustments. It includes a main page with parameters such as input/output levels, reverb length, and frequency adjustments for low and high frequencies. Additionally, it describes system settings for tail cut, latency mode, and stereo processing options.

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0% found this document useful (0 votes)
1 views2 pages

Quick Start Guide

The document outlines the features and specifications of a reverb effect processor, detailing controls for wet and dry levels, pre-delay, attack, and color EQ adjustments. It includes a main page with parameters such as input/output levels, reverb length, and frequency adjustments for low and high frequencies. Additionally, it describes system settings for tail cut, latency mode, and stereo processing options.

Uploaded by

productionsanmol
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Length control displays reverb Display modes show impulse response

time as % of original sample data, source location image, EQ


and as RT60 time. response, and system level settings.

Wet and Dry Pre Delay Attack controls Color EQ


levels can be set controls the the rate of provides user
independently. amount of time the onset of control over
A Solo mode the Wet (or Dry) reverberation. reverb low and
mutes the dry signal is heard high frequency
signal output. after the Dry (or boost and/or
Wet) signal. cut, up to 12 dB.
Revolver LE Specifications

Parameter Range Function


MAIN PAGE

INPUT -144 to +12 dB Attenuate input signal level to reverb

OUTPUT -144 to +12 dB Attenuate output signal from reverb

LENGTH 1 to 100 % Percentage of impulse response used to generate reverb.


The lenght (in time) of the reverb effect.

WET -144 to +12 dB Attenuate reverb output signal level

DRY -144 to +12 dB Attenuate original (dry) signal level

PRE-DELAY -500 to +500 msec Amount of delay applied to reverb (wet) signal or original
(dry) signal

ATTACK 0 to 500 msec Rate at which reverb output reaches maximum level.

LF COLOR - 12 to + 12 dB Amount of boost or cut applied to low frequency portion of


reverb output signal

LF FREQ 40 to 400 Hz Frequency at which the LF Color boost or cut is applied

HF COLOR - 12 to + 12 dB Amount of boost or cut applied to low frequency portion of


reverb output signal

HF FREQ 1000 to 10000 Hz Frequency at which the HF Color boost or cut is applied

SYSTEM PAGE - (IN THE PLOT WINDOW)

TAIL CUT -140 to -90 dB Level at which reverb tail is truncated to zero

LATENCY MODE Low, Medium Convolution engine modes used to minimize CPU load at the
expense of output signal delay

STEREO MODE Summed, Stereo Stereo processing mode.

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