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Java Se Language Updates

The document outlines the updates and changes in the Java Platform, Standard Edition, specifically focusing on Java Language Updates for Release 21. It details new language features introduced since Java SE 9, including Record Patterns and Pattern Matching for switch Expressions and Statements, as well as preview features like String Templates and Unnamed Patterns. Additionally, it provides information on licensing, accessibility, and Oracle's commitment to diversity and inclusion.

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0% found this document useful (0 votes)
4 views84 pages

Java Se Language Updates

The document outlines the updates and changes in the Java Platform, Standard Edition, specifically focusing on Java Language Updates for Release 21. It details new language features introduced since Java SE 9, including Record Patterns and Pattern Matching for switch Expressions and Statements, as well as preview features like String Templates and Unnamed Patterns. Additionally, it provides information on licensing, accessibility, and Oracle's commitment to diversity and inclusion.

Uploaded by

Smart Coder
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Java Platform, Standard Edition

Java Language Updates

Release 21
F79543-03
January 2025
Java Platform, Standard Edition Java Language Updates, Release 21

F79543-03

Copyright © 2017, 2025, Oracle and/or its affiliates.

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Contents
Preface
Audience vi
Documentation Accessibility vi
Diversity and Inclusion vi
Related Documents vi
Conventions vi

1 Java Language Changes Summary

2 Java Language Changes


Java Language Changes for Java SE 21 2-1
Java Language Changes for Java SE 20 2-2
Java Language Changes for Java SE 19 2-2
Java Language Changes for Java SE 18 2-3
Java Language Changes for Java SE 17 2-4
Java Language Changes for Java SE 16 2-5
Java Language Changes for Java SE 15 2-6
Java Language Changes for Java SE 14 2-6
Java Language Changes for Java SE 13 2-7
Java Language Changes for Java SE 12 2-7
Java Language Changes for Java SE 11 2-7
Java Language Changes for Java SE 10 2-8
Java Language Changes for Java SE 9 2-8
More Concise try-with-resources Statements 2-8
@SafeVarargs Annotation Allowed on Private Instance Methods 2-9
Diamond Syntax and Anonymous Inner Classes 2-9
Underscore Character Not Legal Name 2-9
Support for Private Interface Methods 2-9

3 Preview Features

iii
4 String Templates
Basic Usage of String Templates 4-1
Embedded Expressions in String Templates 4-2
Multiline String Templates 4-4
The FMT Template Processor 4-5
The RAW Template Processor 4-6
Creating a Template Processor 4-7
Creating a Template Processor that Returns JSON Objects 4-7
Creating a Template Processor that Safely Composes and Runs Database Queries 4-10
Creating a Template Processor that Simplifies the Use of Resource Bundles 4-12

5 Unnamed Classes and Instance Main Methods


Flexible Launch Protocol 5-2
Selecting a main Method 5-3
Unnamed Classes 5-4
Growing a Program 5-5

6 Sealed Classes

7 Pattern Matching
Pattern Matching for the instanceof Operator 7-1
Scope of Pattern Variables 7-3
Pattern Matching for switch Expressions and Statements 7-4
Selector Expression Type 7-5
When Clauses 7-5
Qualified enum Constants as case Constants 7-6
Pattern Label Dominance 7-8
Type Coverage in switch Expressions and Statements 7-9
Inference of Type Arguments in Record Patterns 7-12
Scope of Pattern Variable Declarations 7-12
Null case Labels 7-15
Record Patterns 7-16
Unnamed Patterns and Variables 7-18

8 Record Classes

iv
9 Switch Expressions

10 Text Blocks

11 Local Variable Type Inference

v
Preface

Preface
This guide describes the updated language features in Java SE 9 and subsequent releases.

Audience
This document is for Java developers.

Documentation Accessibility
For information about Oracle's commitment to accessibility, visit the Oracle Accessibility
Program website at [Link]

Access to Oracle Support


Oracle customer access to and use of Oracle support services will be pursuant to the terms
and conditions specified in their Oracle order for the applicable services.

Diversity and Inclusion


Oracle is fully committed to diversity and inclusion. Oracle respects and values having a
diverse workforce that increases thought leadership and innovation. As part of our initiative to
build a more inclusive culture that positively impacts our employees, customers, and partners,
we are working to remove insensitive terms from our products and documentation. We are also
mindful of the necessity to maintain compatibility with our customers' existing technologies and
the need to ensure continuity of service as Oracle's offerings and industry standards evolve.
Because of these technical constraints, our effort to remove insensitive terms is ongoing and
will take time and external cooperation.

Related Documents
See JDK 21 Documentation.

Conventions
The following text conventions are used in this document:

Convention Meaning
boldface Boldface type indicates graphical user interface elements associated with an
action, or terms defined in text or the glossary.
italic Italic type indicates book titles, emphasis, or placeholder variables for which
you supply particular values.

vi
Preface

Convention Meaning
monospace Monospace type indicates commands within a paragraph, URLs, code in
examples, text that appears on the screen, or text that you enter.

vii
1
Java Language Changes Summary
The following tables summarize new Java language features since Java SE 9.

New Language Features


The following table lists the new features in the Java language since Java SE 9.

Table 1-1 Java Language Changes Summary

Release New Language Features


9 Java Platform Module System (JSR 376): see Project Jigsaw on OpenJDK
Milling Project Coin ( JEP 213): seeJava Language Changes for Java SE 9
Small Enhancements to the Java Programming Language (JSR 334): see Java
Language Changes for Java SE 9
10 Local Variable Type Inference (JEP 286)
11 Local-Variable Syntax for Lambda Parameters (JEP 323): see Local Variable Type
Inference
14 Switch Expressions (JEP 361)
15 Text Blocks (JEP 378)
16 Record Classes (JEP 395)
Pattern Matching for the instanceof Operator (JEP 394)
17 Sealed Classes (JEP 409)
21 Record Patterns (JEP 440)
Pattern Matching for switch Expressions and Statements (JEP 441)

Permanent and Preview Language Features


The following table lists, for each release since Java SE 9, which language features became
permanent and which language features were in preview. See Preview Features for
information about preview features and how they can become permanent.

Table 1-2 Java Language Changes Summary

Release Permanent Features Preview Features


21 Record Patterns (JEP 440) String Templates
Pattern Matching for switch Expressions and Unnamed Patterns and Variables
Statements (JEP 441) Unnamed Classes and Instance Main
Methods
20 Pattern Matching for switch Expressions and
Statements
Record Patterns
19 Pattern Matching for switch Expressions and
Statements
Record Patterns

1-1
Chapter 1

Table 1-2 (Cont.) Java Language Changes Summary

Release Permanent Features Preview Features


18 Pattern Matching for switch Expressions and
Statements
17 Sealed Classes (JEP 409) Pattern Matching for switch Expressions and
Statements
16 Record Classes (JEP 395) Sealed Classes
Pattern Matching for the instanceof Operator
(JEP 394
15 Text Blocks (JEP 378) Sealed Classes
Record Classes
Pattern Matching for instanceof
14 Switch Expressions (JEP 361) Pattern Matching for the instanceof Operator
Records
Text Blocks
13 Text Blocks, see Programmer's Guide to Text
Blocks
Switch Expressions
12 Switch Expressions
11 Local-Variable Syntax for Lambda Parameters
(JEP 323): see Local Variable Type Inference
10 Local Variable Type Inference (JEP 286)
9 Java Platform Module System (JSR 376): see
Project Jigsaw on OpenJDK
Milling Project Coin (JEP 213): see Java
Language Changes for Java SE 9
Small Enhancements to the Java
Programming Language (JSR 334): see Java
Language Changes for Java SE 9

Evolution of Language Features


The following tables list the changes made to the Java language since Java SE 9. The first
column specifies the feature while the subsequent columns specify a Java SE release. An icon
specifies whether the feature was made permanent or available as a preview feature:

• : Permanent feature

• , , , : First, second, third, or fourth preview, respectively


See Preview Features for information about preview features and how they can become
permanent or be withdrawn.

Table 1-3 Java Language Changes from Java SE 21 to Java SE 17

Feature 21 20 19 18 17
Simple Source Files and Instance Main Methods
JEP
445

1-2
Chapter 1

Table 1-3 (Cont.) Java Language Changes from Java SE 21 to Java SE 17

Feature 21 20 19 18 17
Unnamed Patterns and Variables
JEP
443
String Templates
JEP
430
Record Patterns
JEP JEP JEP
440 432 405
Pattern Matching for switch Expressions and Statements
JEP JEP JEP JEP JEP
441 433 427 420 406
Sealed Classes
JEP
409

Table 1-4 Java Language Changes from Java SE 16 to Java SE 9

Feature 16 15 14 13 12 11 10 9
Sealed Classes
JEP JEP
397 360
Record Classes
JEP JEP JEP
395 384 359
Pattern Matching for the instanceof Operator
JEP JEP JEP
394 375 305
Text Blocks
JEP JEP JEP
378 368 355
Switch Expressions
JEP JEP JEP
361 354 325
Local-Variable Syntax for Lambda Parameters: see Local Variable Type
Inference JEP
323
Local Variable Type Inference
JEP
286
Java Platform Module System: see Project Jigsaw on OpenJDK
JSR
376
Milling Project Coin: see Java Language Changes for Java SE 9
JEP
213
Small Enhancements to the Java Programming Language: see Java
Language Changes for Java SE 9 JSR
334

1-3
2
Java Language Changes
This section summarizes the updated language features in Java SE 9 and subsequent
releases.

Java Language Changes for Java SE 21

Feature Description JEP


Record Patterns First previewed in Java SE 19, JEP 440: Record Patterns
this feature is permanent in this
release. This means that it can be
used in any program compiled for
Java SE 21 without enabling
preview features.
In this release, support for record
patterns appearing in the header
of an enhanced for statement
has been removed.
Pattern Matching for switch First previewed in Java SE 17, JEP 441: Pattern Matching for
Expressions and Statements this feature is permanent in this switch
release. This means that it can be
used in any program compiled for
Java SE 21 without enabling
preview features.
In this release:
• Parenthesized patterns have
been removed.
• Qualified enum constants as
case constants in switch
expressions and statements
are allowed.
String Templates Introduced as a preview feature JEP 430: String Templates
for this release. (Preview)
String templates complement
Java's existing string literals and
text blocks by coupling literal text
with embedded expressions and
template processors to produce
specialized results.
Unnamed Patterns and Variables Introduced as a preview feature JEP 443: Unnamed Patterns and
for this release. Variables (Preview)
Unnamed patterns match a
record component without stating
the component's name or type.
Unnamed variables are variables
that can be initialized but not
used. You denote both with the
underscore character (_).

2-1
Chapter 2
Java Language Changes for Java SE 20

Feature Description JEP


Unnamed Classes and Instance Introduced as a preview feature JEP 445: Unnamed Classes and
Main Methods for this release. Instance Main Methods (Preview)
Unnamed classes and instance
main methods enable students to
write streamlined declarations for
single-class programs and then
seamlessly expand their
programs later to use more
advanced features as their skills
grow.

Java Language Changes for Java SE 20

Feature Description JEP


Pattern Matching for switch Preview feature from Java SE 17 JEP 433: Pattern Matching for
Expressions and Statements re-previewed for this release. switch (Fourth Preview)
In this release:
• An exhaustive switch (that is,
a switch expression or a
pattern switch statement)
over an enum class throws a
MatchException instead
of an
IncompatibleClassCh
angeError if no switch
label applies at run time.
• The grammar for switch
labels is simpler.
• The compiler can infer the
type of the type arguments
for generic record patterns in
all constructs that accept
patterns: switch statements
and expressions,
instanceof expressions,
and enhanced for
statements.
Record Patterns Preview feature from Java SE 19 JEP 432: Record Patterns
re-previewed for this release. (Second Preview)
In this release:
• The compiler can infer the
type of the type arguments
for generic record patterns.
• Record patterns can appear
in an enhanced for
statement.
• Named record patterns are
no longer supported.

Java Language Changes for Java SE 19

2-2
Chapter 2
Java Language Changes for Java SE 18

Feature Description JEP


Pattern Matching for switch Preview feature from Java SE 17 JEP 427: Pattern Matching for
Expressions and Statements re-previewed for this release. switch (Third Preview)
In this release:
• The syntax of a guarded
pattern label consists of a
pattern and a when clause.
• If a selector expression
evaluates to null and the
switch block does not have
null case label, then a
NullPointerException is
thrown, even if a pattern
label can match the type of
the null value.
• If a switch expression or
statement is exhaustive at
compile time but not at run
time, then a
MatchException is thrown.
Record Patterns Introduced as a preview feature JEP 405: Record Patterns
for this release. (Preview)
A record pattern consists of a
type, a record component pattern
list used to match against the
corresponding record
components, and an optional
identifier. You can nest record
patterns and type patterns to
enable a powerful, declarative,
and composable form of data
navigation and processing.

Java Language Changes for Java SE 18

2-3
Chapter 2
Java Language Changes for Java SE 17

Feature Description JEP


Pattern Matching for switch Preview feature from Java SE 17 JEP 420: Pattern Matching for
Expressions and Statements re-previewed for this release. switch (Second Preview)
In this release:
• Dominance checking forces
a constant label to appear
before a guarded pattern
labels, which must appear
before a non-guarded type
pattern label; see the section
"Pattern Label Dominance"
in Pattern Matching for
switch Expressions and
Statements.
• Exhaustiveness checking
has been expanded to take
into account generic sealed
classes and to check switch
expressions; see the section
"Type Coverage in switch
Expressions and
Statements" in Pattern
Matching for switch
Expressions and Statements
and the section
"Exhaustiveness of switch
Statements" in Switch
Expressions.

Java Language Changes for Java SE 17

Feature Description JEP


Sealed Classes First previewed in Java SE 15, JEP 409: Sealed Classes
this feature is permanent in this
release. This means that it can be
used in any program compiled for
Java SE 17 without enabling
preview features.
A sealed class or interface
restricts which classes or
interfaces can extend or
implement it.
Pattern Matching for switch Introduced as a preview feature JEP 406: Pattern Matching for
Expressions and Statements for this release. switch (Preview)
Pattern matching for switch
expressions and statements
allows an expression to be tested
against a number of patterns,
each with a specific action, so
that complex data-oriented
queries can be expressed
concisely and safely.

2-4
Chapter 2
Java Language Changes for Java SE 16

Java Language Changes for Java SE 16

Feature Description JEP


Sealed Classes Preview feature from Java SE 15 JEP 397: Sealed Classes
re-previewed for this release. It (Second Preview)
has been enhanced with several
refinements, including more strict
checking of narrowing reference
conversions with respect to
sealed type hierarchies.
A sealed class or interface
restricts which classes or
interfaces can extend or
implement it.
Record Classes First previewed in Java SE 14, JEP 395: Records
this feature is permanent in this
release. This means that it can be
used in any program compiled for
Java SE 16 without enabling
preview features.
In this release, inner classes may
declare members that are either
explicitly or implicitly static. This
includes record class members,
which are implicitly static.
A record is a class that acts as
transparent carrier for immutable
data.
Pattern Matching for instanceof First previewed in Java SE 14, JEP 394: Pattern Matching for
this feature is permanent in this instanceof
release. This means that it can be
used in any program compiled for
Java SE 16 without enabling
preview features.
In this release, pattern variables
are no longer implicitly final, and
it's a compile-time error if a
pattern instanceof expression
compares an expression of type S
with a pattern of type T, where S
is a subtype of T.
Pattern matching allows common
logic in a program, namely the
conditional extraction of
components from objects, to be
expressed more concisely and
safely.

2-5
Chapter 2
Java Language Changes for Java SE 15

Java Language Changes for Java SE 15


Feature Description JEP
Sealed Classes Introduced as a preview feature for this release. JEP 360: Sealed Classes
A sealed class or interface restricts which classes or (Preview)
interfaces can extend or implement it.
Record Classes Preview feature from Java SE 14 re-previewed for this JEP 384: Records (Second
release. It has been enhanced with support for local records. Preview)
A record is a class that acts as transparent carrier for
immutable data.
Pattern Matching for Preview feature from Java SE 14 re-previewed for this JEP 375: Pattern Matching
instanceof release. It is unchanged between Java SE 14 and this for instanceof (Second
release. Preview)
Pattern matching allows common logic in a program, namely
the conditional extraction of components from objects, to be
expressed more concisely and safely.
Text Blocks First previewed in Java SE 13, this feature is permanent in JEP 378: Text Blocks
See also Programmer's this release. This means that it can be used in any program
Guide to Text Blocks compiled for Java SE 15 without enabling preview features.
A text block is a multiline string literal that avoids the need for
most escape sequences, automatically formats the string in a
predictable way, and gives the developer control over the
format when desired.

Java Language Changes for Java SE 14

Feature Description JEP


Pattern Matching for the Introduced as a preview feature for this release. JEP 305: Pattern Matching
instanceof Operator Pattern matching allows common logic in a program, namely for instanceof (Preview)
the conditional extraction of components from objects, to be
expressed more concisely and safely.
Records Introduced as a preview feature for this release. JEP 359: Records (Preview)
Records provide a compact syntax for declaring classes
which are transparent holders for shallowly immutable data.
Switch Expressions First previewed in Java SE 12, this feature is permanent in JEP 361: Switch Expressions
this release. This means that it can be used in any program
compiled for Java SE 14 without needing to enable preview
features.
This feature extends switch so it can be used as either a
statement or an expression, and so that both forms can use
either traditional case ... : labels (with fall through) or
new case ... -> labels (with no fall through), with a further
new statement for yielding a value from a switch
expression.

2-6
Chapter 2
Java Language Changes for Java SE 13

Feature Description JEP


Text Blocks Preview feature from Java SE 13 re-previewed for this JEP 368: Text Blocks
See also Programmer's release. It has been enhanced with support for more escape (Second Preview)
Guide to Text Blocks sequences.
A text block is a multiline string literal that avoids the need for
most escape sequences, automatically formats the string in a
predictable way, and gives the developer control over the
format when desired.

Java Language Changes for Java SE 13

Feature Description JEP


Text Blocks, see Introduced as a preview feature for this release. JEP 355: Text Blocks
Programmer's Guide to Text A text block is a multi-line string literal that avoids the need (Preview)
Blocks for most escape sequences, automatically formats the string
in a predictable way, and gives the developer control over
format when desired.
Switch Expressions Preview feature from Java SE 12 re-previewed for this JEP 354: Switch Expressions
release. It has been enhanced with one change: To specify (Second Preview)
the value of a switch expression, use the new yield
statement instead of the break statement.
This feature extends switch so it can be used as either a
statement or an expression, and so that both forms can use
either traditional case ... : labels (with fall through) or
new case ... -> labels (with no fall through), with a further
new statement for yielding a value from a switch
expression. .

Java Language Changes for Java SE 12

Feature Description JEP


Switch Expressions Introduced as a preview feature for this release. JEP 325: Switch Expressions
This feature extends the switch statement so that it can be (Preview)
used as either a statement or an expression, and that both
forms can use either a "traditional" or "simplified" scoping
and control flow behavior.

Java Language Changes for Java SE 11


Feature Description JEP
Local Variable Type Inference Introduced in Java SE 10. In this release, it has been • JEP 286: Local-Variable
See also Local Variable Type enhanced with support for allowing var to be used when Type Inference
Inference: Style Guidelines declaring the formal parameters of implicitly typed lambda • JEP 323: Local-Variable
expressions. Syntax for Lambda
Local-Variable Type Inference extends type inference to Parameters
declarations of local variables with initializers.

2-7
Chapter 2
Java Language Changes for Java SE 10

Java Language Changes for Java SE 10


Feature Description JEP
Local Variable Type Inference Introduced in this release. JEP 286: Local-Variable Type
See also Local Variable Type Local-Variable Type Inference extends type inference to Inference
Inference: Style Guidelines declarations of local variables with initializers.

Java Language Changes for Java SE 9


Feature Description JEP
Java Platform module Introduced in this release. Java Platform Module
system, see Project The Java Platform module system introduces a System (JSR 376)
Jigsaw on OpenJDK. new kind of Java programing component, the • JEP 261: Module
module, which is a named, self-describing System
collection of code and data. Its code is organized • JEP 200: The
as a set of packages containing types, that is, Java Modular JDK
classes and interfaces; its data includes resources • JEP 220: Modular
and other kinds of static information. Modules can Run-Time Images
either export or encapsulate packages, and they • JEP 260:
express dependencies on other modules explicitly. Encapsulate Most
Internal APIs
Small language Introduced in Java SE 7 as Project Coin. It has JEP 213: Milling Project
enhancements (Project been enhanced with a few amendments. Coin
Coin): JSR 334: Small
• More Concise try- Enhancements to the
with-resources Java Programming
Statements Language
• @SafeVarargs
Annotation Allowed
on Private Instance
Methods
• Diamond Syntax
and Anonymous
Inner Classes
• Underscore
Character Not Legal
Name
• Support for Private
Interface Methods

More Concise try-with-resources Statements


If you already have a resource as a final or effectively final variable, you can use that
variable in a try-with-resources statement without declaring a new variable. An "effectively
final" variable is one whose value is never changed after it is initialized.
For example, you declared these two resources:

// A final resource
final Resource resource1 = new Resource("resource1");
// An effectively final resource
Resource resource2 = new Resource("resource2");

2-8
Chapter 2
Java Language Changes for Java SE 9

In Java SE 7 or 8, you would declare new variables, like this:

try (Resource r1 = resource1;


Resource r2 = resource2) {
...
}

In Java SE 9, you don’t need to declare r1 and r2:

// New and improved try-with-resources statement in Java SE 9


try (resource1;
resource2) {
...
}

There is a more complete description of the try-with-resources statement in The Java Tutorials
(Java SE 8 and earlier).

@SafeVarargs Annotation Allowed on Private Instance Methods


The @SafeVarargs annotation is allowed on private instance methods. It can be applied only to
methods that cannot be overridden. These include static methods, final instance methods, and,
new in Java SE 9, private instance methods.

Diamond Syntax and Anonymous Inner Classes


You can use diamond syntax in conjunction with anonymous inner classes. Types that can be
written in a Java program, such as int or String, are called denotable types. The compiler-
internal types that cannot be written in a Java program are called non-denotable types.
Non-denotable types can occur as the result of the inference used by the diamond operator.
Because the inferred type using diamond with an anonymous class constructor could be
outside of the set of types supported by the signature attribute in class files, using the diamond
with anonymous classes was not allowed in Java SE 7.

Underscore Character Not Legal Name


If you use the underscore character ("_") as an identifier, your source code can no longer be
compiled.

Support for Private Interface Methods


Private interface methods are supported. This support allows nonabstract methods of an
interface to share code between them.

2-9
3
Preview Features
A preview feature is a new feature whose design, specification, and implementation are
complete, but which is not permanent, which means that the feature may exist in a different
form or not at all in future JDK releases.
Introducing a feature as a preview feature in a mainline JDK release enables the largest
developer audience possible to try the feature out in the real world and provide feedback. In
addition, tool vendors are encouraged to build support for the feature before Java developers
use it in production. Developer feedback helps determine whether the feature has any design
mistakes, which includes hard technical errors (such as a flaw in the type system), soft
usability problems (such as a surprising interaction with an older feature), or poor architectural
choices (such as one that forecloses on directions for future features). Through this feedback,
the feature's strengths and weaknesses are evaluated to determine if the feature has a long-
term role in the Java SE Platform, and if so, whether it needs refinement. Consequently, the
feature may be granted final and permanent status (with or without refinements), or undergo a
further preview period (with or without refinements), or else be removed.
Every preview feature is described by a JDK Enhancement Proposal (JEP) that defines its
scope and sketches its design. For example, JEP 325 describes the JDK 12 preview feature
for switch expressions. For background information about the role and lifecycle of preview
features, see JEP 12.

Using Preview Features


To use preview language features in your programs, you must explicitly enable them in the
compiler and the runtime system. If not, you'll receive an error message that states that your
code is using a preview feature and preview features are disabled by default.
To compile source code with javac that uses preview features from JDK release n, use javac
from JDK release n with the --enable-preview command-line option in conjunction with either
the --release n or -source n command-line option.

For example, suppose you have an application named [Link] that uses the JDK 12
preview language feature switch expressions. Compile this with JDK 12 as follows:

javac --enable-preview --release 12 [Link]

Note:
When you compile an application that uses preview features, you'll receive a warning
message similar to the following:

Note: [Link] uses preview language features.


Note: Recompile with -Xlint:preview for details

Remember that preview features are subject to change and are intended to provoke
feedback.

3-1
Chapter 3

To run an application that uses preview features from JDK release n, use java from JDK
release n with the --enable-preview option. To continue the previous example, to run MyApp,
run java from JDK 12 as follows:

java --enable-preview MyApp

Note:
Code that uses preview features from an older release of the Java SE Platform will
not necessarily compile or run on a newer release.

The tools jshell and javadoc also support the --enable-preview command-line option.

Sending Feedback
You can provide feedback on preview features, or anything else about the Java SE Platform,
as follows:
• If you find any bugs, then submit them at Java Bug Database.
• If you want to provide substantive feedback on the usability of a preview feature, then post
it on the OpenJDK mailing list where the feature is being discussed. To find the mailing list
of a particular feature, see the feature's JEP page and look for the label Discussion. For
example, on the page JEP 325: Switch Expressions (Preview), you'll find "Discussion
amber dash dev at openjdk dot java dot net" near the top of the page.
• If you are working on an open source project, then see Quality Outreach on the OpenJDK
Wiki.

3-2
4
String Templates
String templates complement Java's existing string literals and text blocks by coupling literal
text with embedded expressions and template processors to produce specialized results. An
embedded expression is a Java expression except it has additional syntax to differentiate it
from the literal text in the string template. A template processor combines the literal text in the
template with the values of the embedded expressions to produce a result.
See the StringTemplate interface in the Java SE API specification for more information.

Note:
This is a preview feature. A preview feature is a feature whose design, specification,
and implementation are complete, but is not permanent. A preview feature may exist
in a different form or not at all in future Java SE releases. To compile and run code
that contains preview features, you must specify additional command-line options.
See Preview Language and VM Features.
For background information about string templates, see JEP 430.

Basic Usage of String Templates


The following example declares a template expression that uses the template processor STR
and contains one embedded expression, name:

String name = "Duke";


String info = STR."My name is \{name}";
[Link](info);

It prints the following:

My name is Duke

The template processor STR is one of the template processors that's included in the JDK. It
automatically performs string interpolation by replacing each embedded expression in the
template with its value, converted to a string. The JDK includes two other template processors:
• The FMT Template Processor: It's like the STR template processor except that it accepts
format specifiers as defined in [Link] and locale information in a similar
way as in printf method invocations.
• The RAW Template Processor: It doesn't automatically process the string template like the
STR template processors. You can use it to help you create your own template processors.
Note that you can also implement the [Link] interface to create
a template processor. See Creating a Template Processor.

4-1
Chapter 4
Embedded Expressions in String Templates

A dot (.) follows the template processor, which makes template expressions look similar to
accessing an object's field or calling an object's method.
A string template follows the dot character, which is a string that contains one or more
embedded expressions. An embedded expression is a Java expression that's surrounded by a
backslash and opening brace (\{) and a closing brace }. See Embedded Expressions in String
Templates for additional examples.

Embedded Expressions in String Templates


You can use any Java expression as an embedded expression in a string template.
You can use strings and characters as embedded expressions.

String user = "Duke";


char option = 'b';
String choice = STR."\{user} has chosen option \{option}";
[Link](choice);

This example prints the following:

Duke has chosen option b

Embedded expressions can perform arithmetic operations.

double x = 10.5, y = 20.6;


String p = STR."\{x} * \{y} = \{x * y}";
[Link](p);

This example prints the following:

10.5 * 20.6 = 216.3

As with any Java expression, embedded expressions are evaluated from left to right. They can
also contain prefix and postfix operators.

int index = 0;
String data = STR."\{index++}, \{index++}, \{++index}, \{index++}, \{index}";
[Link](data);

This example prints the following:

0, 1, 3, 3, 4

Embedded expressions can invoke methods and access fields.

String time = STR."Today is \{[Link]()}";


[Link](time);
String canLang = STR."The language code of \{
Locale.CANADA_FRENCH} is \{

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Embedded Expressions in String Templates

Locale.CANADA_FRENCH.getLanguage()}";
[Link](canLang);

This example prints output similar to the following:

Today is 2023-07-11
The language code of fr_CA is fr

Note that you can insert line breaks in an embedded expression and not introduce newlines in
the result like in the previous example. In addition, you don't have to escape quotation marks in
an embedded expression.

Path filePath = [Link]("[Link]");


String msg = STR."The file \{filePath} \{
// The Files class is in the package [Link]
[Link](filePath) ? "does" : "does not"} exist";
[Link](msg);

String currentTime = STR."The time is \{


DateTimeFormatter
.ofPattern("HH:mm:ss")
.format([Link]())
} right now";
[Link](currentTime);

This example prints output similar to the following:

The file [Link] does exist


The time is 11:32:38 right now

You can embed a template expression in a string template.

String[] a = { "X", "Y", "Z" };


String letters = STR."\{a[0]}, \{STR."\{a[1]}, \{a[2]}"}";
[Link](letters);

This example prints the following:

X, Y, Z

To make this example clearer, you can substitute the embedded template expression with a
variable:

String temp = STR."\{a[1]}, \{a[2]}";


String letters2 = STR."\{a[0]}, \{temp}";
[Link](letters2);

4-3
Chapter 4
Multiline String Templates

Multiline String Templates


When you specify the template for a string template, you can use a text block instead of a
regular string. See Text Blocks for more information. This enables you to use HTML documents
and JSON data more easily with string templates as demonstrated in the following examples.

String title = "My Web Page";


String text = "Hello, world";
String webpage = STR."""
<html>
<head>
<title>\{title}</title>
</head>
<body>
<p>\{text}</p>
</body>
</html>
""";
[Link](webpage);

This example prints the following:

<html>
<head>
<title>My Web Page</title>
</head>
<body>
<p>Hello, world</p>
</body>
</html>

The following example creates JSON data.

String customerName = "Java Duke";


String phone = "555-123-4567";
String address = "1 Maple Drive, Anytown";
String json = STR."""
{
"name": "\{customerName}",
"phone": "\{phone}",
"address": "\{address}"
}
""";

It prints the following:

{
"name": "Java Duke",
"phone": "555-123-4567",
"address": "1 Maple Drive, Anytown"
}

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The FMT Template Processor

You can use a text block to work with tabular data more clearly.

record Rectangle(String name, double width, double height) {


double area() {
return width * height;
}
}

Rectangle[] zone = new Rectangle[] {


new Rectangle("First", 17.8, 31.4),
new Rectangle("Second", 9.6, 12.2),
};

String table = STR."""


Description\tWidth\tHeight\tArea
\{zone[0].name}\t\t\{zone[0].width}\t\{zone[0].height}\t\{zone[0].area()}
\{zone[1].name}\t\t\{zone[1].width}\t\{zone[1].height}\t\{zone[1].area()}
Total \{zone[0].area() + zone[1].area()}
""";

[Link](table);

This example prints the following:

Description Width Height Area


First 17.8 31.4 558.92
Second 9.6 12.2 117.11999999999999
Total 676.04

The FMT Template Processor


The FMT template processor is like the STR template processor except that it can use format
specifiers that appear to the left of an embedded expression. These format specifiers are the
same as those defined in the class [Link].

The following example is just like the tabular data example in Multiline String Templates but
better formatted.

String formattedTable = [Link]."""


Description Width Height Area
%-12s\{zone[0].name} %7.2f\{zone[0].width} %7.2f\{zone[0].height}
%7.2f\{zone[0].area()}
%-12s\{zone[1].name} %7.2f\{zone[1].width} %7.2f\{zone[1].height}
%7.2f\{zone[1].area()}
\{" ".repeat(28)} Total %7.2f\{zone[0].area() + zone[1].area()}
""";

[Link](formattedTable);

It prints the following:

Description Width Height Area


First 17.80 31.40 558.92

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The RAW Template Processor

Second 9.60 12.20 117.12


Total 676.04

The RAW Template Processor


The RAW template processor defers the processing of the template to a later time.
Consequently, you can retrieve the template's string literals and embedded expression results
before processing it.
To retrieve a template's string literals and embedded expression results, call
StringTemplate::fragments and StringTemplate::values, respectively. To process
a string template, call [Link]([Link]) or
[Link](StringTemplate). You can also call the
method StringTemplate::interpolate, which returns the same result as the STR
template processor.
The following example demonstrates these methods.

int v = 10, w = 20;


StringTemplate rawST = [Link]."\{v} plus \{w} equals \{v + w}";
[Link]<String> fragments = [Link]();
[Link]<Object> values = [Link]();

[Link]([Link]());

[Link]().forEach(f -> [Link]("[" + f + "]"));


[Link]();

[Link]().forEach(val -> [Link]("[" + val + "]"));


[Link]();

[Link]([Link](STR));
[Link]([Link](rawST));
[Link]([Link]());

It prints the following:

StringTemplate{ fragments = [ "", " plus ", " equals ", "" ], values = [10,
20, 30] }
[][ plus ][ equals ][]
[10][20][30]
10 plus 20 equals 30
10 plus 20 equals 30
10 plus 20 equals 30

The method StringTemplate::fragments returns a list of fragment literals, which are the
character sequences preceding each of the embedded expressions, plus the character
sequence following the last embedded expression. In this example, the first and last fragment
literals are zero-length strings because an embedded expression appears at the beginning and
end of the template.
The method StringTemplate::values returns a list of embedded expression results.
These values are computed every time a string template is evaluated. However, fragment

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Creating a Template Processor

literals are constant across all evaluations of a template expression. The following example
demonstrates this.

int t = 20;
for (int u = 0; u < 3; u++) {
StringTemplate stLoop = [Link]."\{t} plus \{u} equals \{t +
u}";
[Link]("Fragments: " + [Link]());
[Link]("Values: " + [Link]());
}

It prints the following:

Fragments: [, plus , equals , ]


Values: [20, 0, 20]
Fragments: [, plus , equals , ]
Values: [20, 1, 21]
Fragments: [, plus , equals , ]
Values: [20, 2, 22]

Creating a Template Processor


By implementing the [Link] interface, you can create your own
template processor, which can return objects of any type, not just String, and throw check
exceptions if processing fails.

Creating a Template Processor that Returns JSON Objects


The following is an example of a template processor that returns JSON objects.

Note:
These examples use the classes Json, JsonException, JsonObject, and
JsonReader from the [Link] package, which contains the Jakarta JSON
Processing API. It also indirectly uses the
[Link] class from Eclipse Parsson, which
is an implementation of Jakarta JSON Processing Specification. Obtain libraries for
these APIs from Eclipse GlassFish.

var JSON = [Link](


(StringTemplate stJSON) -> {
try (JsonReader jsonReader = [Link](new StringReader(
[Link]()))) {
return [Link]();
}
}
);

String accountType = "user";


String userName = "Duke";

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Creating a Template Processor

String pw = "my_password";

JsonObject newAccount = JSON."""


{
"account": "\{accountType}",
"user": "\{userName}",
"password": "\{pw}"
}
""";

[Link](newAccount);

userName = "Duke\", \"account\": \"administrator";

newAccount = JSON."""
{
"account": "\{accountType}",
"user": "\{userName}",
"password": "\{pw}"
}
""";

[Link](newAccount);

It prints the following:

{"account":"user","user":"Duke","password":"my_password"}
{"account":"administrator","user":"Duke","password":"my_password"}

There's a problem with this example: It is susceptible to one type of JSON injection attack. This
type of attack involves inserting malicious data containing quotation marks in a JSON string,
changing the JSON string itself. In this example, it changes the user name to "Duke\",
\"account\": \"administrator". The resulting JSON string becomes the following:

{
"account": "user",
"user": "Duke",
"account": "administrator",
"password": "my_password"
}

If the JSON parser encounters entries with the same name, it takes the last one. Consequently,
the user Duke now has administrator privileges.
The following example addresses this kind of JSON injection attack. It throws an exception if
the template contains any strings with a quotation mark. It also throws an exception if any of its
values aren't numbers, or Boolean values.

[Link]<JsonObject, JsonException> JSON_VALIDATE =


(StringTemplate stJVAL) -> {
String[] invalidStrings = new String[] { "\"", "'" };
List<Object> filtered = new ArrayList<>();
for (Object value : [Link]()) {
if (value instanceof String str) {

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Creating a Template Processor

if ([Link](invalidStrings).anyMatch(str::contains)) {
throw new JsonException("Injection vulnerability");
}
[Link](str);
} else if (value instanceof Number ||
value instanceof Boolean) {
[Link](value);
} else {
throw new JsonException("Invalid value type");
}
}

String jsonSource =
[Link]([Link](), filtered);

try (JsonReader jsonReader = [Link](new StringReader(


jsonSource))) {
return [Link]();
}
};

String accountType = "user";


String userName = "Duke";
String pw = "my_password";

try {
JsonObject newAccount = JSON_VALIDATE."""
{
"account": "\{accountType}",
"user": "\{userName}",
"password": "\{pw}"
}
""";

[Link](newAccount);

userName = "Duke\", \"account\": \"administrator";

newAccount = JSON_VALIDATE."""
{
"account": "\{accountType}",
"user": "\{userName}",
"password": "\{pw}"
}
""";

[Link](newAccount);

} catch (JsonException ex) {


[Link]([Link]());
}

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Creating a Template Processor

It prints the following:

{"account":"user","user":"Duke","password":"my_password"}
Injection vulnerability

Creating a Template Processor that Safely Composes and Runs Database


Queries
You can create a template processor that returns a prepared statement.
Consider the following example that retrieves information about a specific coffee supplier
(identified by SUP_NAME) from the table SUPPLIERS. See the subsection SUPPLIERS Table
from the JDBC tutorial in The Java Tutorials (Java SE 8 and earlier) for more information about
this database table, including how to create and populate it.

public static void getSupplierInfo(Connection con, String supName) throws


SQLException {
String query = "SELECT * from SUPPLIERS s WHERE s.SUP_NAME = '" + supName
+ "'";
try (Statement stmt = [Link]()) {
ResultSet rs = [Link](query);
[Link]("ID " +
"Name " +
"Street " +
"City State Zip");
while ([Link]()) {
int supplierID = [Link]("SUP_ID");
String supplierName = [Link]("SUP_NAME");
String street = [Link]("STREET");
String city = [Link]("CITY");
String state = [Link]("STATE");
String zip = [Link]("ZIP");
String supRow = [Link]."%-4s\{supplierID} %-26s\{
supplierName} %-20s\{street} %-13s\{city} %-6s\{state} \{zip}";
[Link](supRow);
}
} catch (SQLException e) {
[Link](e);
}
}

Note:
You can add this method to [Link].

Suppose you call this method as follows:

[Link](myConnection, "Superior Coffee");

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Creating a Template Processor

The method prints the following:

ID Name Street City State Zip


49 Superior Coffee 1 Party Place Mendocino CA
95460

There's a problem with this example: It is susceptible to SQL injection attacks. Suppose you
call the method as follows:

[Link](
myConnection, "Superior Coffee' OR s.SUP_NAME <> 'Superior Coffee");

The SQL query becomes the following:

SELECT * from SUPPLIERS s WHERE


s.SUP_NAME = 'Superior Coffee' OR
s.SUP_NAME <> 'Superior Coffee'

The Statement object treats the "invalid" supplier name as part of an SQL statement. As a
result, the method prints all entries in the SUPPLIERS table, potentially exposing confidential
information.
Prepared statements help prevent SQL injection attacks. They always treat client-supplied data
as content of a parameter and never as a part of an SQL statement. The following example
creates an SQL query string from a string template, creates a JDBC PreparedStatement
from the query string, and then sets its parameters to the embedded expressions' values.

record QueryBuilder(Connection conn)


implements [Link]<PreparedStatement, SQLException> {

public PreparedStatement process(StringTemplate st) throws SQLException


{
// 1. Replace StringTemplate placeholders with PreparedStatement
placeholders
String query = [Link]("?", [Link]());

// 2. Create the PreparedStatement on the connection


PreparedStatement ps = [Link](query);

// 3. Set parameters of the PreparedStatement


int index = 1;
for (Object value : [Link]()) {
switch (value) {
case Integer i -> [Link](index++, i);
case Float f -> [Link](index++, f);
case Double d -> [Link](index++, d);
case Boolean b -> [Link](index++, b);
default -> [Link](index++,
[Link](value));
}
}
return ps;
}
}

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Creating a Template Processor

The following example is like the getSupplierInfo example except that it uses the
QueryBuilder template processor:

public static void getSupplierInfoST(Connection con, String supName) throws


SQLException {
var DB = new QueryBuilder(con);
try (PreparedStatement ps = DB."SELECT * from SUPPLIERS s WHERE
s.SUP_NAME = \{supName}") {
ResultSet rs = [Link]();
[Link]("ID " +
"Name " +
"Street " +
"City State Zip");
while ([Link]()) {
int supplierID = [Link]("SUP_ID");
String supplierName = [Link]("SUP_NAME");
String street = [Link]("STREET");
String city = [Link]("CITY");
String state = [Link]("STATE");
String zip = [Link]("ZIP");
String supRow = [Link]."%-4s\{supplierID} %-26s\{
supplierName} %-20s\{street} %-13s\{city} %-6s\{state} \{zip}";
[Link](supRow);
}
} catch (SQLException e) {
[Link](e);
}
}

Creating a Template Processor that Simplifies the Use of Resource Bundles


The following template processor, LocalizationProcessor, maps a string to a corresponding
property in a resource bundle. When using this template processor, in your resource bundles,
the property names are the string templates in your applications, where embedded
expressions are substituted with underscores (_) and spaces with periods (.).

record LocalizationProcessor(Locale locale)


implements [Link]<String, RuntimeException> {

public String process(StringTemplate st) {


ResourceBundle resource = [Link]("resources",
locale);
String stencil = [Link]("_", [Link]());
String msgFormat = [Link]([Link](' ', '.'));
return [Link](msgFormat, [Link]().toArray());
}
}

Suppose the following are your resource bundles:

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Chapter 4
Creating a Template Processor

Figure 4-1 resources_en_US.properties

# resources_en_US.properties file
_.[Link]._=\
{0} chose option {1}

Figure 4-2 resources_fr_CA.properties

# resources_fr_CA.properties file
_.[Link]._=\
{0} a choisi l''option {1}

The following example uses LocalizationProcessor and these two resource bundles:

var userLocale = new Locale("en", "US");


var LOCALIZE = new LocalizationProcessor(userLocale);

String user = "Duke", option = "b";


[Link](LOCALIZE."\{user} chose option \{option}");

userLocale = new Locale("fr", "CA");


LOCALIZE = new LocalizationProcessor(userLocale);
[Link](LOCALIZE."\{user} chose option \{option}");

It prints the following:

Duke chose option b


Duke a choisi l'option b

4-13
5
Unnamed Classes and Instance Main
Methods
The addition of instance main methods and unnamed classes to the Java language enables
students to write streamlined declarations for single-class programs and then seamlessly
expand their programs later to use more advanced features as their skills grow.
Two preview features, instance main methods and unnamed classes, are added to the Java
language. This is an evolutionary step in the language that enables students to begin writing
small programs without needing to understand the full set of language features designed for
large programs. Far from being a separate dialect, students can now use the Java language to
write streamlined declarations for single-class programs and later seamlessly expand their
beginning programs to use more advanced features as their skills grow. Java veterans might
also find instance main methods and unnamed classes features useful when writing simple
Java programs that do not require programming-in-the-large scaffolding of the Java language.

Note:
This is a preview feature. A preview feature is a feature whose design, specification,
and implementation are complete, but is not permanent. A preview feature may exist
in a different form or not at all in future Java SE releases. To compile and run code
that contains preview features, you must specify additional command-line options.
See Preview Language and VM Features.
For background information about instance main methods and unnamed classes, see
JEP 445.

The Java language enables development teams to create, develop, and maintain large and
complex applications over many years. It is a multiparadigm language with rich features for
data hiding, reuse, access control, namespace management, and modularity which allow
components to be cleanly composed while being developed and maintained independently.
With these features, components can expose well-defined interfaces for interaction with other
components and also hide internal implementation details to permit the independent evolution
of each. The object-oriented paradigm itself is designed for plugging together pieces that
interact through well-defined protocols and also to abstract away implementation details. This
composition of large components is called "programming in the large."
The Java language also offers many constructs useful for "programming in the small" in which
everything is internal to a component. In recent years, it has enhanced its programming-in-the-
large capabilities with modules and its programming-in-the-small capabilities with data-oriented
programming.
The Java language is also intended to be a first programming language. When programmers
first start out they do not write large programs, as part of a development team. They write small
programs, alone. They have no need for encapsulation and namespaces which are useful to
separately evolve components written by different people. When teaching programming,
instructors start with the basic programming-in-the-small concepts of variables, control flow,

5-1
Chapter 5
Flexible Launch Protocol

and subroutines. At that stage there is no need for the programming-in-the-large concepts of
classes, packages, and modules.
Consider the classic Hello, World! program that is often used as the first program for Java
students:

public class HelloWorld {


public static void main(String[] args) {
[Link]("Hello, World!");
}
}

In this first program:


• The class declaration and the mandatory public access modifier are programming-in-the-
large constructs. They are useful when encapsulating a code unit with a well-defined
interface to external components, but rather pointless in this little example.
• The String[] args parameter also exists to interface the code with an external
component, in this case the operating system's shell. It is mysterious and unhelpful here,
especially since it is never used.
• The static modifier is part of Java's class-and-object model. For the novice, static is not
just mysterious but harmful: To add more methods or fields that main can call and use, the
student must either declare them all as static (thereby propagating an idiom which is
neither common nor a good habit) or else confront the difference between static and
instance members and learn how to instantiate an object.
Novice programmers encounter these programming-in-the-large constructs before they have
learned about variables and control flow, and before they can appreciate the utility of
programming-in-the-large constructs for keeping a large program well organized. Educators
often offer the admonition, "don’t worry about that, you’ll understand it later." This is
unsatisfying to them and their students. It leaves students with the enduring impression that
Java is overly complicated.
The preview language features, instance main methods and unnamed classes, reduce the
complexity of writing simple programs such as Hello, World! by enabling programmers to
write programs without using access modifiers, static modifiers, or the String[] parameter.
The introduction of programming-in-the-large constructs can be postponed by instructors until
they are needed.

Flexible Launch Protocol


New programmers want to write and run computer programs, but the current Java Language
Specification focuses students on defining the core Java unit of the class and the basic
compilation unit, namely a source file comprised of a package declaration, followed by import
declarations and one or more class declarations.
The actions of choosing the class containing the main method, assembling its dependencies in
the form of a module path or a class path (or both), loading the class, initializing it, and
invoking the main method with its arguments constitute the launch protocol. In the JDK, the
launch protocol is implemented by the launcher as the java executable.

By allowing instance main methods, the new preview language features enhance the Java
launch protocol and provide greater flexibility in the declaration of a program's entry point as
follows:

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Chapter 5
Selecting a main Method

• Allows the main method of a launched class to have public, protected, or default (such
as package) access.
• If a launched class does not contain a static main method with a String[] parameter,
but does contain a static main method without parameters, the launch protocol invokes
that method.
• If a launched class does not contain a static main method, but has a non-private zero-
parameter constructor (such as, public, protected, or package access) and a non-
private instance main method, the launch protocol constructs an instance of the class. If
the class has an instance main method with a String[] parameter, the launch protocol
invokes that method; otherwise, it invokes the instance main method with no parameters.

By using instance main methods, we can simplify the Hello, World! program presented in
Unnamed Classes and Instance Main Methods to:

class HelloWorld {
void main() {
[Link]("Hello, World!");
}
}

Selecting a main Method


This is a change of behavior when launching a class.
The launch protocol chooses to invoke the first of the following methods:
• A static void main(String[] args) method of non-private access (such as, public,
protected or package) declared in the launched class
• A static void main() method of non-private access declared in the launched class
• A void main(String[] args) instance method of non-private access declared in the
launched class or inherited from a superclass
• A void main() instance method of non-private access declared in the launched class or
inherited from a superclass

Note:
If the launched class declares an instance main method, that method will be invoked
rather than an inherited "traditional" public static void main(String[] args)
declared in a superclass. Therefore, if the launched class inherits a "traditional" main
method but another method (such as, an instance main) is selected, the JVM will
issue a warning to the standard error at runtime.

If the selected main is an instance method and is a member of an inner class, the program will
fail to launch.

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Unnamed Classes

Unnamed Classes
In the Java language, every class resides in a package and every package resides in a
module. These namespacing and encapsulation constructs apply to all code; however, small
programs that do not need them can omit them.
A program that does not need class namespaces can omit the package statement, making its
classes implicit members of the unnamed package. Classes in the unnamed package cannot
be referenced explicitly by classes in named packages. A program that does not need to
encapsulate its packages can omit the module declaration, making its packages implicit
members of the unnamed module. Packages in the unnamed module cannot be referenced
explicitly by packages in named modules.
Before classes serve their main purpose as templates for the construction of objects, they
serve as namespaces for methods and fields. We should not require students to confront the
concept of classes:
• Before they are comfortable with the basic building blocks of variables, control flow, and
subroutines,
• Before they embark on learning object orientation, and
• When they are still writing simple, single-file programs.
Even though every method resides in a class, we can stop requiring explicit class declarations
for code that does not need it — just as we do not require explicit package or module
declarations for code that does not need them.
When the Java compiler encounters a source file containing a method that is not enclosed in a
class declaration, it implicitly considers such methods (as well as any unenclosed fields and
any classes declared in the file) to be members of an unnamed top-level class.
An unnamed class is always a member of the unnamed package. It is also final and cannot
implement any interface or extend any class other than Object. An unnamed class cannot be
referenced by name, so there can be no method references to its static methods. However, the
this keyword can still be used, as well as method references to instance methods.

No code can refer to an unnamed class by name, so instances of an unnamed class cannot be
constructed directly. Such a class is useful only as a standalone program or as an entry point
to a program. Therefore, an unnamed class must have a main method that can be launched as
described above. This requirement is enforced by the Java compiler.
An unnamed class resides in the unnamed package, and the unnamed package resides in the
unnamed module. While there can only be one unnamed package (barring multiple class
loaders) and only one unnamed module, there can be multiple unnamed classes in the
unnamed module. Every unnamed class contains a main method and represents a program.
Multiple such classes in the unnamed package represent multiple programs.
An unnamed class is almost exactly like an explicitly declared class. Its members can have the
same modifiers (such as private and static) and the modifiers have the same defaults (such
as package access and instance membership). The class can have static initializers as well as
instance initializers. One key difference is that while an unnamed class has a default zero-
parameter constructor, it can have no other constructor.

5-4
Chapter 5
Growing a Program

With these changes, we can now write Hello, World! as:

void main() {
[Link]("Hello, World!");
}

Because top-level members are interpreted as members of the unnamed class, we can also
write the program as:

String greeting() { return "Hello, World!"; }

void main() {
[Link](greeting());
}

Or, by using a field, we can write the program as:

String greeting = "Hello, World!";

void main() {
[Link](greeting);
}

A source file named [Link] that contains an unnamed class can be launched with
the source-code launcher as follows:

$ java [Link]

The Java compiler compiles that file to the launchable class file [Link]. In this
case, the compiler chooses HelloWorld for the class name as an implementation detail.
However, that name still cannot be used directly in Java source code.
At this time, the javadoc tool will fail when asked to generate API documentation for a Java file
with an unnamed class because unnamed classes do not define an API that is accessible from
other classes. This behavior may change in a future release.
The [Link] method returns true for an unnamed class.

Growing a Program
A Hello, World! program written as an unnamed class is more focused on what the program
actually does by omitting concepts and constructs it does not need. Even so, all members are
interpreted just as they are in an ordinary class.
Concepts and constructs can be added to an unnamed class as as needed by the program. An
unnamed class can easily be evolved later into an ordinary class, by wrapping its declaration
(excluding import statements) inside an explicit class declaration.
Eliminating the main method altogether might seem like a natural next step, but it would work
against the goal of gracefully evolving a student's first Java program into a larger one as well
as impose some non-obvious restrictions (see see the section Alternatives in JEP 445).
Dropping the void modifier would similarly create a distinct Java dialect.

5-5
6
Sealed Classes
Sealed classes and interfaces restrict which other classes or interfaces may extend or
implement them.
For background information about sealed classes and interfaces, see JEP 409.
One of the primary purposes of inheritance is code reuse: When you want to create a new
class and there is already a class that includes some of the code that you want, you can derive
your new class from the existing class. In doing this, you can reuse the fields and methods of
the existing class without having to write (and debug) them yourself.
However, what if you want to model the various possibilities that exist in a domain by defining
its entities and determining how these entities should relate to each other? For example, you're
working on a graphics library. You want to determine how your library should handle common
geometric primitives like circles and squares. You've created a Shape class that these
geometric primitives can extend. However, you're not interested in allowing any arbitrary class
to extend Shape; you don't want clients of your library declaring any further primitives. By
sealing a class, you can specify which classes are permitted to extend it and prevent any other
arbitrary class from doing so.

Declaring Sealed Classes


To seal a class, add the sealed modifier to its declaration. Then, after any extends and
implements clauses, add the permits clause. This clause specifies the classes that may
extend the sealed class.
For example, the following declaration of Shape specifies three permitted subclasses, Circle,
Square, and Rectangle:

Figure 6-1 [Link]

public sealed class Shape


permits Circle, Square, Rectangle {
}

Define the following three permitted subclasses, Circle, Square, and Rectangle, in the same
module or in the same package as the sealed class:

Figure 6-2 [Link]

public final class Circle extends Shape {


public float radius;
}

6-1
Chapter 6

Figure 6-3 [Link]

Square is a non-sealed class. This type of class is explained in Constraints on Permitted


Subclasses.

public non-sealed class Square extends Shape {


public double side;
}

Figure 6-4 [Link]

public sealed class Rectangle extends Shape permits FilledRectangle {


public double length, width;
}

Rectangle has a further subclass, FilledRectangle:

Figure 6-5 [Link]

public final class FilledRectangle extends Rectangle {


public int red, green, blue;
}

Alternatively, you can define permitted subclasses in the same file as the sealed class. If you
do so, then you can omit the permits clause:

package [Link];

public sealed class Figure


// The permits clause has been omitted
// as its permitted classes have been
// defined in the same file.
{ }

final class Circle extends Figure {


float radius;
}
non-sealed class Square extends Figure {
float side;
}
sealed class Rectangle extends Figure {
float length, width;
}
final class FilledRectangle extends Rectangle {
int red, green, blue;
}

Constraints on Permitted Subclasses


Permitted subclasses have the following constraints:

6-2
Chapter 6

• They must be accessible by the sealed class at compile time.


For example, to compile [Link], the compiler must be able to access all of the
permitted classes of Shape: [Link], [Link], and [Link]. In
addition, because Rectangle is a sealed class, the compiler also needs access to
[Link].
• They must directly extend the sealed class.
• They must have exactly one of the following modifiers to describe how it continues the
sealing initiated by its superclass:
– final: Cannot be extended further
– sealed: Can only be extended by its permitted subclasses
– non-sealed: Can be extended by unknown subclasses; a sealed class cannot prevent
its permitted subclasses from doing this
For example, the permitted subclasses of Shape demonstrate each of these three
modifiers: Circle is final while Rectangle is sealed and Square is non-sealed.
• They must be in the same module as the sealed class (if the sealed class is in a named
module) or in the same package (if the sealed class is in the unnamed module, as in the
[Link] example).
For example, in the following declaration of [Link], its permitted
subclasses are all in different packages. This example will compile only if Shape and all of
its permitted subclasses are in the same named module.

package [Link];

public sealed class Shape


permits [Link],
[Link],
[Link] { }

Declaring Sealed Interfaces


Like sealed classes, to seal an interface, add the sealed modifier to its declaration. Then, after
any extends clause, add the permits clause, which specifies the classes that can implement
the sealed interface and the interfaces that can extend the sealed interface.
The following example declares a sealed interface named Expr. Only the classes
ConstantExpr, PlusExpr, TimesExpr, and NegExpr may implement it:

package [Link];

public class TestExpressions {


public static void main(String[] args) {
// (6 + 7) * -8
[Link](
new TimesExpr(
new PlusExpr(new ConstantExpr(6), new ConstantExpr(7)),
new NegExpr(new ConstantExpr(8))
).eval());
}
}

6-3
Chapter 6

sealed interface Expr


permits ConstantExpr, PlusExpr, TimesExpr, NegExpr {
public int eval();
}

final class ConstantExpr implements Expr {


int i;
ConstantExpr(int i) { this.i = i; }
public int eval() { return i; }
}

final class PlusExpr implements Expr {


Expr a, b;
PlusExpr(Expr a, Expr b) { this.a = a; this.b = b; }
public int eval() { return [Link]() + [Link](); }
}

final class TimesExpr implements Expr {


Expr a, b;
TimesExpr(Expr a, Expr b) { this.a = a; this.b = b; }
public int eval() { return [Link]() * [Link](); }
}

final class NegExpr implements Expr {


Expr e;
NegExpr(Expr e) { this.e = e; }
public int eval() { return -[Link](); }
}

Record Classes as Permitted Subclasses


You can name a record class in the permits clause of a sealed class or interface. See Record
Classes for more information.
Record classes are implicitly final, so you can implement the previous example with record
classes instead of ordinary classes:

package [Link];

public class TestExpressions {


public static void main(String[] args) {
// (6 + 7) * -8
[Link](
new TimesExpr(
new PlusExpr(new ConstantExpr(6), new ConstantExpr(7)),
new NegExpr(new ConstantExpr(8))
).eval());
}
}

sealed interface Expr


permits ConstantExpr, PlusExpr, TimesExpr, NegExpr {
public int eval();
}

record ConstantExpr(int i) implements Expr {

6-4
Chapter 6

public int eval() { return i(); }


}

record PlusExpr(Expr a, Expr b) implements Expr {


public int eval() { return [Link]() + [Link](); }
}

record TimesExpr(Expr a, Expr b) implements Expr {


public int eval() { return [Link]() * [Link](); }
}

record NegExpr(Expr e) implements Expr {


public int eval() { return -[Link](); }
}

Narrowing Reference Conversion and Disjoint Types


Narrowing reference conversion is one of the conversions used in type checking cast
expressions. It enables an expression of a reference type S to be treated as an expression of a
different reference type T, where S is not a subtype of T. A narrowing reference conversion may
require a test at run time to validate that a value of type S is a legitimate value of type T.
However, there are restrictions that prohibit conversion between certain pairs of types when it
can be statically proven that no value can be of both types.
Consider the following example:

public interface Polygon { }


public class Rectangle implements Polygon { }

public void work(Rectangle r) {


Polygon p = (Polygon) r;
}

The cast expression Polygon p = (Polygon) r is allowed because it's possible that the
Rectangle value r could be of type Polygon; Rectangle is a subtype of Polygon. However,
consider this example:

public interface Polygon { }


public class Triangle { }

public void work(Triangle t) {


Polygon p = (Polygon) t;
}

Even though the class Triangle and the interface Polygon are unrelated, the cast expression
Polygon p = (Polygon) t is also allowed because at run time these types could be related. A
developer could declare the following class:

class MeshElement extends Triangle implements Polygon { }

6-5
Chapter 6

However, there are cases where the compiler can deduce that there are no values (other than
the null reference) shared between two types; these types are considered disjoint. For
example:

public interface Polygon { }


public final class UtahTeapot { }

public void work(UtahTeapot u) {


Polygon p = (Polygon) u; // Error: The cast can never succeed as
// UtahTeapot and Polygon are disjoint
}

Because the class UtahTeapot is final, it's impossible for a class to be a descendant of both
Polygon and UtahTeapot. Therefore, Polygon and UtahTeapot are disjoint, and the cast
statement Polygon p = (Polygon) u isn't allowed.

The compiler has been enhanced to navigate any sealed hierarchy to check if your cast
statements are allowed. For example:

public sealed interface Shape permits Polygon { }


public non-sealed interface Polygon extends Shape { }
public final class UtahTeapot { }
public class Ring { }

public void work(Shape s) {


UtahTeapot u = (UtahTeapot) s; // Error
Ring r = (Ring) s; // Permitted
}

The first cast statement UtahTeapot u = (UtahTeapot) s isn't allowed; a Shape can only be a
Polygon because Shape is sealed. However, as Polygon is non-sealed, it can be extended.
However, no potential subtype of Polygon can extend UtahTeapot as UtahTeapot is final.
Therefore, it's impossible for a Shape to be a UtahTeapot.

In contrast, the second cast statement Ring r = (Ring) s is allowed; it's possible for a Shape
to be a Ring because Ring is not a final class.

APIs Related to Sealed Classes and Interfaces


The class [Link] has two new methods related to sealed classes and interfaces:

• [Link][] permittedSubclasses(): Returns an array


containing [Link] objects representing all the permitted
subclasses of the class if it is sealed; returns an empty array if the class is not sealed
• boolean isSealed(): Returns true if the given class or interface is sealed; returns false
otherwise

6-6
7
Pattern Matching
Pattern matching involves testing whether an object has a particular structure, then extracting
data from that object if there's a match. You can already do this with Java. However, pattern
matching introduces new language enhancements that enable you to conditionally extract data
from objects with code that's more concise and robust.

Topics
• Pattern Matching for the instanceof Operator
• Pattern Matching for switch Expressions and Statements
• Record Patterns
• Unnamed Patterns and Variables

Pattern Matching for the instanceof Operator


Pattern matching involves testing whether an object has a particular structure, then extracting
data from that object if there's a match. You can already do this with Java; however, pattern
matching introduces new language enhancements that enable you to conditionally extract data
from objects with code that's more concise and robust.
For background information about pattern matching for the instanceof operator, see JEP 394.

Consider the following code that calculates the perimeter of certain shapes:

public interface Shape {


public static double getPerimeter(Shape s) throws
IllegalArgumentException {
if (s instanceof Rectangle) {
Rectangle r = (Rectangle) s;
return 2 * [Link]() + 2 * [Link]();
} else if (s instanceof Circle) {
Circle c = (Circle) s;
return 2 * [Link]() * [Link];
} else {
throw new IllegalArgumentException("Unrecognized shape");
}
}
}

public class Rectangle implements Shape {


final double length;
final double width;
public Rectangle(double length, double width) {
[Link] = length;
[Link] = width;
}
double length() { return length; }
double width() { return width; }

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Chapter 7
Pattern Matching for the instanceof Operator

public class Circle implements Shape {


final double radius;
public Circle(double radius) {
[Link] = radius;
}
double radius() { return radius; }
}

The method getPerimeter performs the following:

1. A test to determine the type of the Shape object


2. A conversion, casting the Shape object to Rectangle or Circle, depending on the result of
the instanceof operator
3. A destructuring, extracting either the length and width or the radius from the Shape object
Pattern matching enables you to remove the conversion step by changing the second operand
of the instanceof operator with a type pattern, making your code shorter and easier to read:

public static double getPerimeter(Shape shape) throws


IllegalArgumentException {
if (s instanceof Rectangle r) {
return 2 * [Link]() + 2 * [Link]();
} else if (s instanceof Circle c) {
return 2 * [Link]() * [Link];
} else {
throw new IllegalArgumentException("Unrecognized shape");
}
}

Note:
Removing this conversion step also makes your code safer. Testing an object's type
with the instanceof, then assigning that object to a new variable with a cast can
introduce coding errors in your application. You might change the type of one of the
objects (either the tested object or the new variable) and accidentally forget to
change the type of the other object.

A pattern is a combination of a test, which is called a predicate; a target; and a set of local
variables, which are called pattern variables. The getPerimeter example contains two
patterns, s instanceof Rectangle r and s instanceof Circle c:

• The predicate is a Boolean-valued function with one argument. In these two patterns, it’s
the instanceof operator, testing if the s argument is a Rectangle or a Circle.
• The target is the argument of the predicate. In these two patterns, it's the s value.
• The pattern variables are those that store data from the target only if the predicate returns
true. In these two patterns, they're the variables r and c.
A type pattern consists of a predicate that specifies a type, along with a single pattern variable.
In this example, the type patterns are Rectangle r and Circle c.

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Chapter 7
Pattern Matching for the instanceof Operator

Scope of Pattern Variables


The scope of a pattern variable are the places where the program can reach only if the
instanceof operator is true:

public static double getPerimeter(Shape shape) throws


IllegalArgumentException {
if (shape instanceof Rectangle s) {
// You can use the pattern variable s (of type Rectangle) here.
} else if (shape instanceof Circle s) {
// You can use the pattern variable s of type Circle here
// but not the pattern variable s of type Rectangle.
} else {
// You cannot use either pattern variable here.
}
}

The scope of a pattern variable can extend beyond the statement that introduced it:

public static boolean bigEnoughRect(Shape s) {


if (!(s instanceof Rectangle r)) {
// You cannot use the pattern variable r here because
// the predicate s instanceof Rectangle is false.
return false;
}
// You can use r here.
return [Link]() > 5;
}

You can use a pattern variable in the expression of an if statement:

if (shape instanceof Rectangle r && [Link]() > 5) {


// ...
}

Because the conditional-AND operator (&&) is short-circuiting, the program can reach the
[Link]() > 5 expression only if the instanceof operator is true.

Conversely, you can't pattern match with the instanceof operator in this situation:

if (shape instanceof Rectangle r || [Link]() > 0) { // error


// ...
}

The program can reach the [Link]() || 5 if the instanceof is false; thus, you cannot use
the pattern variable r here.

See Scope of Pattern Variable Declarations for more examples of where you can use a pattern
variable.

7-3
Chapter 7
Pattern Matching for switch Expressions and Statements

Pattern Matching for switch Expressions and Statements


A switch statement transfers control to one of several statements or expressions, depending
on the value of its selector expression. In earlier releases, the selector expression must
evaluate to a number, string or enum constant, and case labels must be constants. However, in
this release, the selector expression can be any reference type or an int type but not a long,
float, double, or boolean type, and case labels can have patterns. Consequently, a switch
statement or expression can test whether its selector expression matches a pattern, which
offers more flexibility and expressiveness compared to testing whether its selector expression
is exactly equal to a constant.
For background information about pattern matching for switch expressions and statements,
see JEP 441.
Consider the following code that calculates the perimeter of certain shapes from the section
Pattern Matching for the instanceof Operator:

interface Shape { }
record Rectangle(double length, double width) implements Shape { }
record Circle(double radius) implements Shape { }
...
public static double getPerimeter(Shape s) throws
IllegalArgumentException {
if (s instanceof Rectangle r) {
return 2 * [Link]() + 2 * [Link]();
} else if (s instanceof Circle c) {
return 2 * [Link]() * [Link];
} else {
throw new IllegalArgumentException("Unrecognized shape");
}
}

You can rewrite this code to use a pattern switch expression as follows:

public static double getPerimeter(Shape s) throws


IllegalArgumentException {
return switch (s) {
case Rectangle r -> 2 * [Link]() + 2 * [Link]();
case Circle c -> 2 * [Link]() * [Link];
default -> throw new
IllegalArgumentException("Unrecognized shape");
};
}

The following example uses a switch statement instead of a switch expression:

public static double getPerimeter(Shape s) throws


IllegalArgumentException {
switch (s) {
case Rectangle r: return 2 * [Link]() + 2 * [Link]();
case Circle c: return 2 * [Link]() * [Link];
default: throw new
IllegalArgumentException("Unrecognized shape");

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Chapter 7
Pattern Matching for switch Expressions and Statements

}
}

Topics
• Selector Expression Type
• When Clauses
• Qualified enum Constants as case Constants
• Pattern Label Dominance
• Type Coverage in switch Expressions and Statements
• Inference of Type Arguments in Record Patterns
• Scope of Pattern Variable Declarations
• Null case Labels

Selector Expression Type


The type of a selector expression can either be an integral primitive type or any reference type,
such as in the previous examples. The following switch expression matches the selector
expression obj with type patterns that involve a class type, an enum type, a record type, and
an array type:

record Point(int x, int y) { }


enum Color { RED, GREEN, BLUE; }
...
static void typeTester(Object obj) {
switch (obj) {
case null -> [Link]("null");
case String s -> [Link]("String");
case Color c -> [Link]("Color with " +
[Link]().length + " values");
case Point p -> [Link]("Record class: " +
[Link]());
case int[] ia -> [Link]("Array of int values of
length" + [Link]);
default -> [Link]("Something else");
}
}

When Clauses
You can add a Boolean expression right after a pattern label with a when clause. This is called
a guarded pattern label. The Boolean expression in the when clause is called a guard. A value
matches a guarded pattern label if it matches the pattern and, if so, the guard also evaluates to
true. Consider the following example:

static void test(Object obj) {


switch (obj) {
case String s:
if ([Link]() == 1) {
[Link]("Short: " + s);

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Pattern Matching for switch Expressions and Statements

} else {
[Link](s);
}
break;
default:
[Link]("Not a string");
}
}

You can move the Boolean expression [Link] == 1 right after the the case label with a when
clause:

static void test(Object obj) {


switch (obj) {
case String s when [Link]() == 1 -> [Link]("Short:
" + s);
case String s -> [Link](s);
default -> [Link]("Not a
string");
}
}

The first pattern label (which is a guarded pattern label) matches if obj is both a String and of
length 1. The second patten label matches if obj is a String of a different length.

A guarded patten label has the form p when e where p is a pattern and e is a Boolean
expression. The scope of any pattern variable declared in p includes e.

Qualified enum Constants as case Constants


You can use qualified enum constants as case constants in switch expressions and statements.

Consider the following switch expression whose selector expression is an enum type:

public enum Standard { SPADE, HEART, DIAMOND, CLUB }

static void determineSuitStandardDeck(Standard d) {


switch (d) {
case SPADE -> [Link]("Spades");
case HEART -> [Link]("Hearts");
case DIAMOND -> [Link]("Diamonds");
default -> [Link]("Clubs");
}
}

In the following example, the type of the selector expression is an interface that's been
implemented by two enum types. Because the type of the selector expression isn't an enum
type, this switch expression uses guarded patterns instead:

sealed interface CardClassification permits Standard, Tarot {}


public enum Standard implements CardClassification
{ SPADE, HEART, DIAMOND, CLUB }
public enum Tarot implements CardClassification
{ SPADE, HEART, DIAMOND, CLUB, TRUMP, EXCUSE }

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Pattern Matching for switch Expressions and Statements

static void determineSuit(CardClassification c) {


switch (c) {
case Standard s when s == [Link] ->
[Link]("Spades");
case Standard s when s == [Link] ->
[Link]("Hearts");
case Standard s when s == [Link] ->
[Link]("Diamonds");
case Standard s ->
[Link]("Clubs");
case Tarot t when t == [Link] ->
[Link]("Spades or Piques");
case Tarot t when t == [Link] ->
[Link]("Hearts or C\u0153ur");
case Tarot t when t == [Link] ->
[Link]("Diamonds or Carreaux");
case Tarot t when t == [Link] ->
[Link]("Clubs or Trefles");
case Tarot t when t == [Link] ->
[Link]("Trumps or Atouts");
case Tarot t ->
[Link]("The Fool or L'Excuse");
}
}

However, switch expressions and statements allow qualified enum constants, so you could
rewrite this example as follows:

static void determineSuitQualifiedNames(CardClassification c) {


switch (c) {
case [Link] -> [Link]("Spades");
case [Link] -> [Link]("Hearts");
case [Link] -> [Link]("Diamonds");
case [Link] -> [Link]("Clubs");
case [Link] -> [Link]("Spades or Piques");
case [Link] -> [Link]("Hearts or
C\u0153ur");
case [Link] -> [Link]("Diamonds or
Carreaux");
case [Link] -> [Link]("Clubs or Trefles");
case [Link] -> [Link]("Trumps or Atouts");
case [Link] -> [Link]("The Fool or
L'Excuse");
}
}

Therefore, you can use an enum constant when the type of the selector expression is not an
enum type provided that the enum constant's name is qualified and its value is assignment-
compatible with the type of the selector expression.

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Pattern Matching for switch Expressions and Statements

Pattern Label Dominance


It's possible that many pattern labels could match the value of the selector expression. To help
predictability, the labels are tested in the order that they appear in the switch block. In addition,
the compiler raises an error if a pattern label can never match because a preceding one will
always match first. The following example results in a compile-time error:

static void error(Object obj) {


switch(obj) {
case CharSequence cs ->
[Link]("A sequence of length " + [Link]());
case String s -> // error: this case label is dominated by a
preceding case label
[Link]("A string: " + s);
default -> { break; }
}
}

The first pattern label case CharSequence cs dominates the second pattern label case String
s because every value that matches the pattern String s also matches the pattern
CharSequence cs but not the other way around. It's because String is a subtype of
CharSequence.

A pattern label can dominate a constant label. These examples cause compile-time errors:

static void error2(Integer value) {


switch(value) {
case Integer i ->
[Link]("Integer: " + i);
case -1, 1 -> // Compile-time errors for both cases -1 and 1:
// this case label is dominated by a preceding case
label
[Link]("The number 42");
default -> { break; }
}
}

enum Color { RED, GREEN, BLUE; }

static void error3(Color value) {


switch(value) {
case Color c ->
[Link]("Color: " + c);
case RED -> // error: this case label is dominated by a preceding
case label
[Link]("The color red");
}
}

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Chapter 7
Pattern Matching for switch Expressions and Statements

Note:
Guarded pattern labels don't dominate constant labels. For example:

static void testInteger(Integer value) {


switch(value) {
case Integer i when i > 0 ->
[Link]("Positive integer");
case 1 ->
[Link]("Value is 1");
case -1 ->
[Link]("Value is -1");
case Integer i ->
[Link]("An integer");
}
}

Although the value 1 matches both the guarded pattern label case Integer i when
i > 0 and the constant label case 1, the guarded pattern label doesn't dominate the
constant label. Guarded patterns aren't checked for dominance because they're
generally undecidable. Consequently, you should order your case labels so that
constant labels appear first, followed by guarded pattern labels, and then followed by
nonguarded pattern labels:

static void testIntegerBetter(Integer value) {


switch(value) {
case 1 ->
[Link]("Value is 1");
case -1 ->
[Link]("Value is -1");
case Integer i when i > 0 ->
[Link]("Positive integer");
case Integer i ->
[Link]("An integer");
}
}

Type Coverage in switch Expressions and Statements


As described in Switch Expressions, the switch blocks of switch expressions and switch
statements, which use pattern or null labels, must be exhaustive. This means that for all
possible values, there must be a matching switch label. The following switch expression is not
exhaustive and generates a compile-time error. Its type coverage consists of the subtypes of
String or Integer, which doesn't include the type of the selector expression, Object:

static int coverage(Object obj) {


return switch (obj) { // Error - not exhaustive
case String s -> [Link]();
case Integer i -> i;

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Chapter 7
Pattern Matching for switch Expressions and Statements

};
}

However, the type coverage of the case label default is all types, so the following example
compiles:

static int coverage(Object obj) {


return switch (obj) {
case String s -> [Link]();
case Integer i -> i;
default -> 0;
};
}

The compiler takes into account whether the type of a selector expression is a sealed class.
The following switch expression compiles. It doesn't need a default case label because its
type coverage is the classes A, B, and C, which are the only permitted subclasses of S, the type
of the selector expression:

sealed interface S permits A, B, C { }


final class A implements S { }
final class B implements S { }
record C(int i) implements S { } // Implicitly final
...
static int testSealedCoverage(S s) {
return switch (s) {
case A a -> 1;
case B b -> 2;
case C c -> 3;
};
}

The compiler can also determine the type coverage of a switch expression or statement if the
type of its selector expression is a generic sealed class. The following example compiles. The
only permitted subclasses of interface I are classes A and B. However, because the selector
expression is of type I<Integer>, the switch block requires only class B in its type coverage to
be exhaustive:

sealed interface I<T> permits A, B {}


final class A<X> implements I<String> {}
final class B<Y> implements I<Y> {}

static int testGenericSealedExhaustive(I<Integer> i) {


return switch (i) {
// Exhaustive as no A case possible!
case B<Integer> bi -> 42;
};
}

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Chapter 7
Pattern Matching for switch Expressions and Statements

The type of a switch expression or statement's selector expression can also be a generic
record. As always, a switch expression or statement must be exhaustive. The following
example doesn't compile. No match for a Pair exists that contains two values, both of type A:

record Pair<T>(T x, T y) {}
class A {}
class B extends A {}

static void notExhaustive(Pair<A> p) {


switch (p) {
// error: the switch statement does not cover all possible input
values
case Pair<A>(A a, B b) -> [Link]("Pair<A>(A a, B b)");
case Pair<A>(B b, A a) -> [Link]("Pair<A>(B b, A a)");
}
}

The following example compiles. Interface I is sealed. Types C and D cover all possible
instances:

record Pair<T>(T x, T y) {}
sealed interface I permits C, D {}
record C(String s) implements I {}
record D(String s) implements I {}

static void exhaustiveSwitch(Pair<I> p) {


switch (p) {
case Pair<I>(I i, C c) -> [Link]("C = " + c.s());
case Pair<I>(I i, D d) -> [Link]("D = " + d.s());
}
}

If a switch expression or statement is exhaustive at compile time but not at run time, then a
MatchException is thrown. This can happen when a class that contains an exhaustive switch
expression or statement has been compiled, but a sealed hierarchy that is used in the analysis
of the switch expression or statement has been subsequently changed and recompiled. Such
changes are migration incompatible and may lead to a MatchException being thrown when
running the switch statement or expression. Consequently, you need to recompile the class
containing the switch expression or statement.

Consider the following two classes ME and Seal:

class ME {
public static void main(String[] args) {
[Link](switch ([Link]()) {
case A a -> 1;
case B b -> 2;
});
}
}

sealed interface Seal permits A, B {


static Seal getAValue() {

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Chapter 7
Pattern Matching for switch Expressions and Statements

return new A();


}
}
final class A implements Seal {}
final class B implements Seal {}

The switch expression in the class ME is exhaustive and this example compiles. When you run
ME, it prints the value 1. However, suppose you edit Seal as follows and compile this class and
not ME:

sealed interface Seal permits A, B, C {


static Seal getAValue() {
return new A();
}
}
final class A implements Seal {}
final class B implements Seal {}
final class C implements Seal {}

When you run ME, it throws a MatchException:

Exception in thread "main" [Link]


at [Link]([Link])

Inference of Type Arguments in Record Patterns


The compiler can infer the type arguments for a generic record pattern in all constructs that
accept patterns: switch statements, instanceof expressions, and enhanced for statements.

In the following example, the compiler infers MyPair(var s, var i) as MyPair<String,


Integer>(String s, Integer i):

record MyPair<T, U>(T x, U y) { }

static void recordInference(MyPair<String, Integer> p){


switch (p) {
case MyPair(var s, var i) ->
[Link](s + ", #" + i);
}
}

See Record Patterns for more examples of inference of type arguments in record patterns.

Scope of Pattern Variable Declarations


As described in the section Pattern Matching for the instanceof Operator, the scope of a
pattern variable is the places where the program can reach only if the instanceof operator is
true:

public static double getPerimeter(Shape shape) throws


IllegalArgumentException {

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Chapter 7
Pattern Matching for switch Expressions and Statements

if (shape instanceof Rectangle s) {


// You can use the pattern variable s of type Rectangle here.
} else if (shape instanceof Circle s) {
// You can use the pattern variable s of type Circle here
// but not the pattern variable s of type Rectangle.
} else {
// You cannot use either pattern variable here.
}
}

In a switch expression or statement, the scope of a pattern variable declared in a case label
includes the following:
• The when clause of the case label:

static void test(Object obj) {


switch (obj) {
case Character c when [Link]() == 7:
[Link]("Ding!");
break;
default:
break;
}
}
}

The scope of pattern variable c includes the when clause of the case label that contains the
declaration of c.
• The expression, block, or throw statement that appears to the right of the arrow of the case
label:

static void test(Object obj) {


switch (obj) {
case Character c -> {
if ([Link]() == 7) {
[Link]("Ding!");
}
[Link]("Character, value " + [Link]());
}
case Integer i ->
[Link]("Integer: " + i);
default -> {
break;
}
}
}

The scope of pattern variable c includes the block to the right of case Character c ->.
The scope of pattern variable i includes the println statement to the right of case
Integer i ->.

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Chapter 7
Pattern Matching for switch Expressions and Statements

• The switch-labeled statement group of a case label:

static void test(Object obj) {


switch (obj) {
case Character c:
if ([Link]() == 7) {
[Link]("Ding ");
}
if ([Link]() == 9) {
[Link]("Tab ");
}
[Link]("character, value " + [Link]());
default:
// You cannot use the pattern variable c here:
break;
}
}

The scope of pattern variable c includes the case Character c statement group: the two
if statements and the println statement that follows them. The scope doesn't include the
default statement group even though the switch statement can execute the case
Character c statement group, fall through the default label, and then execute the
default statement group.

Note:
You will get a compile-time error if it's possible to fall through a case label that
declares a pattern variable. The following example doesn't compile:

static void test(Object obj) {


switch (obj) {
case Character c:
if ([Link]() == 7) {
[Link]("Ding ");
}
if ([Link]() == 9) {
[Link]("Tab ");
}
[Link]("character");
case Integer i: // Compile-time error
[Link]("An integer " + i);
default:
[Link]("Neither character nor integer");
}
}

If this code were allowed, and the value of the selector expression, obj, were a Character,
then the switch statement can execute the case Character c statement group and then
fall through the case Integer i label, where the pattern variable i would have not been
initialized.

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Chapter 7
Pattern Matching for switch Expressions and Statements

Null case Labels


switch expressions and switch statements used to throw a NullPointerException if the value
of the selector expression is null. Currently, to add more flexibility, a null case label is
available:

static void test(Object obj) {


switch (obj) {
case null -> [Link]("null!");
case String s -> [Link]("String");
default -> [Link]("Something else");
}
}

This example prints null! when obj is null instead of throwing a NullPointerException.

You may not combine a null case label with anything but a default case label. The following
generates a compiler error:

static void testStringOrNull(Object obj) {


switch (obj) {
// error: invalid case label combination
case null, String s -> [Link]("String: " + s);
default -> [Link]("Something else");
}
}

However, the following compiles:

static void testStringOrNull(Object obj) {


switch (obj) {
case String s -> [Link]("String: " + s);
case null, default -> [Link]("null or not a string");
}
}

If a selector expression evaluates to null and the switch block does not have null case label,
then a NullPointerException is thrown as normal. Consider the following switch statement:

String s = null;
switch (s) {
case Object obj -> [Link]("This doesn't match null");
// No null label; NullPointerException is thrown
// if s is null
}

Although the pattern label case Object obj matches objects of type String, this example
throws a NullPointerException. The selector expression evaluates to null, and the switch
expression doesn't contain a null case label.

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Chapter 7
Record Patterns

Record Patterns
You can use a record pattern to test whether a value is an instance of a record class type (see
Record Classes) and, if it is, to recursively perform pattern matching on its component values.
For background information about record patterns, see JEP 440.
The following example tests whether obj is an instance of the Point record with the record
pattern Point(double x, double y):

record Point(double x, double y) {}

static void printAngleFromXAxis(Object obj) {


if (obj instanceof Point(double x, double y)) {
[Link]([Link](Math.atan2(y, x)));
}
}

In addition, this example extracts the x and y values from obj directly, automatically calling the
Point record's accessor methods.

A record pattern consists of a type and a (possibly empty) record pattern list. In this example,
the type is Point and the pattern list is (double x, double y).

Note:
The null value does not match any record pattern.

The following example is the same as the previous one except it uses a type pattern instead of
a record pattern:

static void printAngleFromXAxisTypePattern(Object obj) {


if (obj instanceof Point p) {
[Link]([Link](Math.atan2(p.y(), p.x())));
}
}

Generic Records
If a record class is generic, then you can explicitly specify the type arguments in a record
pattern. For example:

record Box<T>(T t) { }

static void printBoxContents(Box<String> bo) {


if (bo instanceof Box<String>(String s)) {
[Link]("Box contains: " + s);
}
}

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Record Patterns

You can test whether a value is an instance of a parameterized record type provided that the
value could be cast to the record type in the pattern without requiring an unchecked
conversion. The following example doesn't compile:

static void uncheckedConversion(Box bo) {


// error: Box cannot be safely cast to Box<String>
if (bo instanceof Box<String>(var s)) {
[Link]("String " + s);
}
}

Type Inference
You can use var in the record pattern's component list. In the following example, the compiler
infers that the pattern variables x and y are of type double:

static void printAngleFromXAxis(Object obj) {


if (obj instanceof Point(var x, var y)) {
[Link]([Link](Math.atan2(y, x)));
}
}

The compiler can infer the type of the type arguments for record patterns in all constructs that
accept patterns: switch statements, switch expressions, and instanceof expressions.

The following example is equivalent to printBoxContents. The compiler infers its type
argument and pattern variable: Box(var s) is inferred as Box<String>(String s)

static void printBoxContentsAgain(Box<String> bo) {


if (bo instanceof Box(var s)) {
[Link]("Box contains: " + s);
}
}

Nested Record Patterns


You can nest a record pattern inside another record pattern:

enum Color { RED, GREEN, BLUE }


record ColoredPoint(Point p, Color c) {}
record ColoredRectangle(ColoredPoint upperLeft, ColoredPoint lowerRight)
{}

static void printXCoordOfUpperLeftPointWithPatterns(ColoredRectangle r) {


if (r instanceof ColoredRectangle(
ColoredPoint(Point(var x, var y), var upperLeftColor),
var lowerRightCorner)) {
[Link]("Upper-left corner: " + x);
}
}

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Chapter 7
Unnamed Patterns and Variables

You can do the same for parameterized records. The compiler infers the types of the record
pattern's type arguments and pattern variables. In the following example, the compiler infers
Box(Box(var s)) as Box<Box<String>>(Box(String s)).

static void nestedBox(Box<Box<String>> bo) {


// Box(Box(var s)) is inferred to be Box<Box<String>>(Box(var s))
if (bo instanceof Box(Box(var s))) {
[Link]("String " + s);
}
}

Unnamed Patterns and Variables


Unnamed patterns can appear in a pattern list of a record pattern, and always match the
corresponding record component. You can use them instead of a type pattern. They remove
the burden of having to write a type and name of a pattern variable that's not needed in
subsequent code. Unnamed variables are variables that can be initialized but not used. You
denote both with the underscore character (_).

Note:
This is a preview feature. A preview feature is a feature whose design, specification,
and implementation are complete, but is not permanent. A preview feature may exist
in a different form or not at all in future Java SE releases. To compile and run code
that contains preview features, you must specify additional command-line options.
See Preview Language and VM Features.
For background information about unnamed patterns and variables, see JEP 443.

Unnamed Patterns
Consider the following example that calculates the distance between two instances of
ColoredPoint:

record Point(double x, double y) {}


enum Color { RED, GREEN, BLUE }
record ColoredPoint(Point p, Color c) {}

double getDistance(Object obj1, Object obj2) {


if (obj1 instanceof ColoredPoint(Point p1, Color c1) &&
obj2 instanceof ColoredPoint(Point p2, Color c2)) {
return [Link](
[Link](p2.x - p1.x, 2) +
[Link](p2.y - p1.y, 2));
} else {
return -1;
}
}

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Chapter 7
Unnamed Patterns and Variables

The example doesn't use the Color component of the ColoredPoint record. To simplify the
code and improve readability, you can omit or elide the type patterns Color c1 and Color c2
with the unnamed pattern (_):

double getDistance(Object obj1, Object obj2) {


if (obj1 instanceof ColoredPoint(Point p1, _) &&
obj2 instanceof ColoredPoint(Point p2, _)) {
return [Link](
[Link](p2.x - p1.x, 2) +
[Link](p2.y - p1.y, 2));
} else {
return -1;
}
}

Alternatively, you can keep the type pattern's type and elide just its name:

if (obj1 instanceof ColoredPoint(Point p1, Color _) &&


obj2 instanceof ColoredPoint(Point p2, Color _))

No value is bound to the unnamed pattern variable. Consequently, the highlighted statement in
the following example is invalid:

if (obj1 instanceof ColoredPoint(Point p1, Color _) &&


obj2 instanceof ColoredPoint(Point p2, Color _)) {
// Compiler error: the underscore keyword '_" is only allowed to
// declare unnamed patterns, local variables, exception
parameters or
// lambda parameters
[Link]("Color: " + _);
// ...
}

Also, you can't use an unnamed pattern as a top-level pattern:

// Compiler error: the underscore keyword '_' is only allowed to


// declare unnamed patterns, local variables, exception parameters or
// lambda parameters
if (obj1 instanceof _) {
// ...
}

You can use unnamed patterns in switch expressions and statements:

sealed interface Employee permits Salaried, Freelancer, Intern { }


record Salaried(String name, long salary) implements Employee { }
record Freelancer(String name) implements Employee { }
record Intern(String name) implements Employee { }

void printSalary(Employee b) {
switch (b) {
case Salaried r -> [Link]("Salary: " + [Link]());
case Freelancer _ -> [Link]("Other");

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Chapter 7
Unnamed Patterns and Variables

case Intern _ -> [Link]("Other");


}
}

You may use multiple patterns in a case label provided that they don't declare any pattern
variables. For example, you can rewrite the previous switch statement as follows:

switch (b) {
case Salaried r -> [Link]("Salary: " +
[Link]());
case Freelancer _, Intern _ -> [Link]("Other");
}

Unnamed Variables
You can use the underscore keyword (_) not just as a pattern in a pattern list, but also as the
name of a local variable, exception, or lambda parameter in a declaration when the value of
the declaration isn't needed. This is called an unnamed variable, which represents a variable
that'ss being declared but it has no usable name.
Unnamed variables are useful when the side effect of a statement is more important than its
result.
Consider the following example that iterates through the elements of the array orderIDs with a
for loop. The side effect of this for loop is that it calculates the number of elements in
orderIDs without ever using the loop variable id:

int[] orderIDs = {34, 45, 23, 27, 15};


int total = 0;
for (int id : orderIDs) {
total++;
}
[Link]("Total: " + total);

You can use an unnamed variable to elide the unused variable id:

int[] orderIDs = {34, 45, 23, 27, 15};


int total = 0;
for (int _ : orderIDs) {
total++;
}
[Link]("Total: " + total);

The following table describes where you can declare an unnamed variable:

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Chapter 7
Unnamed Patterns and Variables

Table 7-1 Valid Unnamed Variable Declarations

Declaration Type Example with Unnamed Variable


A local variable declaration statement in a block
record Caller(String phoneNumber) { }

static List everyFifthCaller(Queue<Caller>


q, int prizes) {
var winners = new ArrayList<Caller>();
try {
while (prizes > 0) {
Caller _ = [Link]();
Caller _ = [Link]();
Caller _ = [Link]();
Caller _ = [Link]();
[Link]([Link]());
prizes--;
}
} catch (NoSuchElementException _) {
// Do nothing
}
return winners;
}

Note that you don't have to assign the value returned by


Queue::remove to a variable, named or unnamed. You
might want to do so to signify that a lesser known API returns
a value that your application doesn't use.
A resource specification of a try-with-resources statement
static void doesFileExist(String path) {
try (var _ = new FileReader(path)) {
// Do nothing
} catch (IOException e) {
[Link]();
}
}

The header of a basic for statement


Function<String,Integer> sideEffect =
s -> {
[Link](s);
return 0;
};

for (int i = 0, _ =
[Link]("Starting for-loop");
i < 10; i++) {
[Link](i);
}

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Chapter 7
Unnamed Patterns and Variables

Table 7-1 (Cont.) Valid Unnamed Variable Declarations

Declaration Type Example with Unnamed Variable


The header of an enhanced for loop
static void stringLength(String s) {
int len = 0;
for (char _ : [Link]()) {
len++;
}
[Link]("Length of " + s + ":
" + len);
}

An exception parameter of a catch block


static void validateNumber(String s) {
try {
int i = [Link](s);
[Link](i + " is valid");
} catch (NumberFormatException _) {
[Link](s + " isn't
valid");
}
}

A formal parameter of a lambda expression


record Point(double x, double y) {}
record UniqueRectangle(String id,
Point upperLeft, Point lowerRight)
{}

static Map getIDs(List<UniqueRectangle> r) {


return [Link]()
.collect(
[Link](
UniqueRectangle::id,
_ -> "NODATA"));
}

7-22
8
Record Classes
Record classes, which are a special kind of class, help to model plain data aggregates with
less ceremony than normal classes.
For background information about record classes, see JEP 395.
A record declaration specifies in a header a description of its contents; the appropriate
accessors, constructor, equals, hashCode, and toString methods are created automatically. A
record's fields are final because the class is intended to serve as a simple "data carrier".
For example, here is a record class with two fields:

record Rectangle(double length, double width) { }

This concise declaration of a rectangle is equivalent to the following normal class:

public final class Rectangle {


private final double length;
private final double width;

public Rectangle(double length, double width) {


[Link] = length;
[Link] = width;
}

double length() { return [Link]; }


double width() { return [Link]; }

// Implementation of equals() and hashCode(), which specify


// that two record objects are equal if they
// are of the same type and contain equal field values.
public boolean equals...
public int hashCode...

// An implementation of toString() that returns a string


// representation of all the record class's fields,
// including their names.
public String toString() {...}
}

A record class declaration consists of a name; optional type parameters (generic record
declarations are supported); a header, which lists the "components" of the record; and a body.
A record class declares the following members automatically:
• For each component in the header, the following two members:
– A private final field with the same name and declared type as the record
component. This field is sometimes referred to as a component field.

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Chapter 8

– A public accessor method with the same name and type of the component; in the
Rectangle record class example, these methods are Rectangle::length() and
Rectangle::width().
• A canonical constructor whose signature is the same as the header. This constructor
assigns each argument from the new expression that instantiates the record class to the
corresponding component field.
• Implementations of the equals and hashCode methods, which specify that two record
classes are equal if they are of the same type and contain equal component values.
• An implementation of the toString method that includes the string representation of all the
record class's components, with their names.
As record classes are just special kinds of classes, you create a record object (an instance of a
record class) with the new keyword, for example:

Rectangle r = new Rectangle(4,5);

To access a record's component fields, call its accessor methods:

[Link]("Length: " + [Link]() + ", width: " + [Link]());

This example prints the following output:

Length: 4.0, width: 5.0

The Canonical Constructor of a Record Class


The following example explicitly declares the canonical constructor for the Rectangle record
class. It verifies that length and width are greater than zero. If not, it throws an
IllegalArgumentException:

record Rectangle(double length, double width) {


public Rectangle(double length, double width) {
if (length <= 0 || width <= 0) {
throw new [Link](
[Link]("Invalid dimensions: %f, %f", length, width));
}
[Link] = length;
[Link] = width;
}
}

Repeating the record class's components in the signature of the canonical constructor can be
tiresome and error-prone. To avoid this, you can declare a compact constructor whose
signature is implicit (derived from the components automatically).
For example, the following compact constructor declaration validates length and width in the
same way as in the previous example:

record Rectangle(double length, double width) {


public Rectangle {
if (length <= 0 || width <= 0) {
throw new [Link](

8-2
Chapter 8

[Link]("Invalid dimensions: %f, %f", length, width));


}
}
}

This succinct form of constructor declaration is only available in a record class. Note that the
statements [Link] = length; and [Link] = width; which appear in the canonical
constructor do not appear in the compact constructor. At the end of a compact constructor, its
implicit formal parameters are assigned to the record class's private fields corresponding to its
components.

Explicit Declaration of Record Class Members


You can explicitly declare any of the members derived from the header, such as the public
accessor methods that correspond to the record class's components, for example:

record Rectangle(double length, double width) {

// Public accessor method


public double length() {
[Link]("Length is " + length);
return length;
}
}

If you implement your own accessor methods, then ensure that they have the same
characteristics as implicitly derived accessors (for example, they're declared public and have
the same return type as the corresponding record class component). Similarly, if you
implement your own versions of the equals, hashCode, and toString methods, then ensure
that they have the same characteristics and behavior as those in the [Link] class,
which is the common superclass of all record classes.
You can declare static fields, static initializers, and static methods in a record class, and they
behave as they would in a normal class, for example:

record Rectangle(double length, double width) {

// Static field
static double goldenRatio;

// Static initializer
static {
goldenRatio = (1 + [Link](5)) / 2;
}

// Static method
public static Rectangle createGoldenRectangle(double width) {
return new Rectangle(width, width * goldenRatio);
}
}

You cannot declare instance variables (non-static fields) or instance initializers in a record
class.

8-3
Chapter 8

For example, the following record class declaration doesn't compile:

record Rectangle(double length, double width) {

// Field declarations must be static:


BiFunction<Double, Double, Double> diagonal;

// Instance initializers are not allowed in records:


{
diagonal = (x, y) -> [Link](x*x + y*y);
}
}

You can declare instance methods in a record class, independent of whether you implement
your own accessor methods. You can also declare nested classes and interfaces in a record
class, including nested record classes (which are implicitly static). For example:

record Rectangle(double length, double width) {

// Nested record class


record RotationAngle(double angle) {
public RotationAngle {
angle = [Link](angle);
}
}

// Public instance method


public Rectangle getRotatedRectangleBoundingBox(double angle) {
RotationAngle ra = new RotationAngle(angle);
double x = [Link](length * [Link]([Link]())) +
[Link](width * [Link]([Link]()));
double y = [Link](length * [Link]([Link]())) +
[Link](width * [Link]([Link]()));
return new Rectangle(x, y);
}
}

You cannot declare native methods in a record class.

Features of Record Classes


A record class is implicitly final, so you cannot explicitly extend a record class. However,
beyond these restrictions, record classes behave like normal classes:
• You can create a generic record class, for example:

record Triangle<C extends Coordinate> (C top, C left, C right) { }

• You can declare a record class that implements one or more interfaces, for example:

record Customer(...) implements Billable { }

8-4
Chapter 8

• You can annotate a record class and its individual components, for example:

import [Link].*;
@Retention([Link])
@Target([Link])
public @interface GreaterThanZero { }

record Rectangle(
@GreaterThanZero double length,
@GreaterThanZero double width) { }

If you annotate a record component, then the annotation may be propagated to members
and constructors of the record class. This propagation is determined by the contexts in
which the annotation interface is applicable. In the previous example, the
@Target([Link]) meta-annotation means that the @GreaterThanZero
annotation is propagated to the field corresponding to the record component.
Consequently, this record class declaration would be equivalent to the following normal
class declaration:

public final class Rectangle {


private final @GreaterThanZero double length;
private final @GreaterThanZero double width;

public Rectangle(double length, double width) {


[Link] = length;
[Link] = width;
}

double length() { return [Link]; }


double width() { return [Link]; }
}

Record Classes and Sealed Classes and Interfaces


Record classes work well with sealed classes and interfaces. See Record Classes as
Permitted Subclasses for an example.

Local Record Classes


A local record class is similar to a local class; it's a record class defined in the body of a
method.
In the following example, a merchant is modeled with a record class, Merchant. A sale made
by a merchant is also modeled with a record class, Sale. Both Merchant and Sale are top-level
record classes. The aggregation of a merchant and their total monthly sales is modeled with a
local record class, MonthlySales, which is declared inside the findTopMerchants method. This
local record class improves the readability of the stream operations that follow:

import [Link].*;
import [Link].*;
import [Link].*;

record Merchant(String name) { }

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Chapter 8

record Sale(Merchant merchant, LocalDate date, double value) { }

public class MerchantExample {

List<Merchant> findTopMerchants(
List<Sale> sales, List<Merchant> merchants, int year, Month month) {

// Local record class


record MerchantSales(Merchant merchant, double sales) {}

return [Link]()
.map(merchant -> new MerchantSales(
merchant, [Link](sales, merchant, year, month)))
.sorted((m1, m2) -> [Link]([Link](), [Link]()))
.map(MerchantSales::merchant)
.collect([Link]());
}

double computeSales(List<Sale> sales, Merchant mt, int yr, Month mo) {


return [Link]()
.filter(s -> [Link]().name().equals([Link]()) &&
[Link]().getYear() == yr &&
[Link]().getMonth() == mo)
.mapToDouble(s -> [Link]())
.sum();
}

public static void main(String[] args) {

Merchant sneha = new Merchant("Sneha");


Merchant raj = new Merchant("Raj");
Merchant florence = new Merchant("Florence");
Merchant leo = new Merchant("Leo");

List<Merchant> merchantList = [Link](sneha, raj, florence, leo);

List<Sale> salesList = [Link](


new Sale(sneha, [Link](2020, [Link], 13),
11034.20),
new Sale(raj, [Link](2020, [Link], 20),
8234.23),
new Sale(florence, [Link](2020, [Link], 19),
10003.67),
// ...
new Sale(leo, [Link](2020, [Link], 4),
9645.34));

MerchantExample app = new MerchantExample();

List<Merchant> topMerchants =
[Link](salesList, merchantList, 2020,
[Link]);
[Link]("Top merchants: ");
[Link]().forEach(m -> [Link]([Link]()));
}
}

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Chapter 8

Like nested record classes, local record classes are implicitly static, which means that their
own methods can't access any variables of the enclosing method, unlike local classes, which
are never static.

Static Members of Inner Classes


Prior to Java SE 16, you could not declare an explicitly or implicitly static member in an inner
class unless that member is a constant variable. This means that an inner class cannot declare
a record class member because nested record classes are implicitly static.
In Java SE 16 and later, an inner class may declare members that are either explicitly or
implicitly static, which includes record class members. The following example demonstrates
this:

public class ContactList {

record Contact(String name, String number) { }

public static void main(String[] args) {

class Task implements Runnable {

// Record class member, implicitly static,


// declared in an inner class
Contact c;

public Task(Contact contact) {


c = contact;
}
public void run() {
[Link]([Link] + ", " + [Link]);
}
}

List<Contact> contacts = [Link](


new Contact("Sneha", "555-1234"),
new Contact("Raj", "555-2345"));
[Link]()
.forEach(cont -> new Thread(new Task(cont)).start());
}
}

Record Serialization
You can serialize and deserialize instances of record classes, but you can't customize the
process by providing writeObject, readObject, readObjectNoData, writeExternal,
or readExternal methods. The components of a record class govern serialization, while the
canonical constructor of a record class governs deserialization. See Serializable Records for
more information and an extended example. See also the section Serialization of Records in
the Java Object Serialization Specification.

APIs Related to Record Classes


The abstract class [Link] is the common superclass of all record classes.

You might get a compiler error if your source file imports a class named Record from a
package other than [Link]. A Java source file automatically imports all the types in the

8-7
Chapter 8

[Link] package though an implicit import [Link].*; statement. This includes the
[Link] class, regardless of whether preview features are enabled or disabled.

Consider the following class declaration of [Link]:

package [Link];

public class Record {


public String greeting;
public Record(String greeting) {
[Link] = greeting;
}
}

The following example, [Link], imports [Link] with a


wildcard but doesn't compile:

package [Link];
import [Link].*;

public class MyappPackageExample {


public static void main(String[] args) {
Record r = new Record("Hello world!");
}
}

The compiler generates an error message similar to the following:

./org/example/[Link]: error: reference to Record is


ambiguous
Record r = new Record("Hello world!");
^
both class [Link] in [Link] and class [Link] in
[Link] match

./org/example/[Link]: error: reference to Record is


ambiguous
Record r = new Record("Hello world!");
^
both class [Link] in [Link] and class [Link] in
[Link] match

Both Record in the [Link] package and Record in the [Link] package are imported
with a wildcard. Consequently, neither class takes precedence, and the compiler generates an
error when it encounters the use of the simple name Record.

To enable this example to compile, change the import statement so that it imports the fully
qualified name of Record:

import [Link];

8-8
Chapter 8

Note:
The introduction of classes in the [Link] package is rare but necessary from
time to time, such as Enum in Java SE 5, Module in Java SE 9, and Record in Java
SE 14.

The class [Link] has two methods related to record classes:

• RecordComponent[] getRecordComponents(): Returns an array of


[Link] objects, which correspond to the record
class's components.
• boolean isRecord(): Similar to isEnum() except that it returns true if the class was
declared as a record class.

8-9
9
Switch Expressions
Like all expressions, switch expressions evaluate to a single value and can be used in
statements. They may contain "case L ->" labels that eliminate the need for break statements
to prevent fall through. You can use a yield statement to specify the value of a switch
expression.
For background information about the design of switch expressions, see JEP 361.

"case L ->" Labels


Consider the following switch statement that prints the number of letters of a day of the week:

public enum Day { SUNDAY, MONDAY, TUESDAY,


WEDNESDAY, THURSDAY, FRIDAY, SATURDAY; }

// ...

int numLetters = 0;
Day day = [Link];
switch (day) {
case MONDAY:
case FRIDAY:
case SUNDAY:
numLetters = 6;
break;
case TUESDAY:
numLetters = 7;
break;
case THURSDAY:
case SATURDAY:
numLetters = 8;
break;
case WEDNESDAY:
numLetters = 9;
break;
default:
throw new IllegalStateException("Invalid day: " + day);
}
[Link](numLetters);

It would be better if you could "return" the length of the day's name instead of storing it in the
variable numLetters; you can do this with a switch expression. Furthermore, it would be better
if you didn't need break statements to prevent fall through; they are laborious to write and easy
to forget. You can do this with a new kind of case label. The following is a switch expression
that uses the new kind of case label to print the number of letters of a day of the week:

Day day = [Link];


[Link](
switch (day) {

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Chapter 9

case MONDAY, FRIDAY, SUNDAY -> 6;


case TUESDAY -> 7;
case THURSDAY, SATURDAY -> 8;
case WEDNESDAY -> 9;
default -> throw new IllegalStateException("Invalid day: " + day);
}
);

The new kind of case label has the following form:

case label_1, label_2, ..., label_n -> expression;|throw-statement;|block

When the Java runtime matches any of the labels to the left of the arrow, it runs the code to the
right of the arrow and does not fall through; it does not run any other code in the switch
expression (or statement). If the code to the right of the arrow is an expression, then the value
of that expression is the value of the switch expression.

You can use the new kind of case label in switch statements. The following is like the first
example, except it uses "case L ->" labels instead of "case L:" labels:

int numLetters = 0;
Day day = [Link];
switch (day) {
case MONDAY, FRIDAY, SUNDAY -> numLetters = 6;
case TUESDAY -> numLetters = 7;
case THURSDAY, SATURDAY -> numLetters = 8;
case WEDNESDAY -> numLetters = 9;
default -> throw new IllegalStateException("Invalid day: " + day);
};
[Link](numLetters);

A "case L ->" label along with its code to its right is called a switch labeled rule.

"case L:" Statements and the yield Statement


You can use "case L:" labels in switch expressions; a "case L:" label along with its code to
the right is called a switch labeled statement group:

Day day = [Link];


int numLetters = switch (day) {
case MONDAY:
case FRIDAY:
case SUNDAY:
[Link](6);
yield 6;
case TUESDAY:
[Link](7);
yield 7;
case THURSDAY:
case SATURDAY:
[Link](8);
yield 8;
case WEDNESDAY:
[Link](9);

9-2
Chapter 9

yield 9;
default:
throw new IllegalStateException("Invalid day: " + day);
};
[Link](numLetters);

The previous example uses yield statements. They take one argument, which is the value that
the case label produces in a switch expression.

The yield statement makes it easier for you to differentiate between switch statements and
switch expressions. A switch statement, but not a switch expression, can be the target of a
break statement. Conversely, a switch expression, but not a switch statement, can be the
target of a yield statement.

Note:
It's recommended that you use "case L ->" labels. It's easy to forget to insert break
or yield statements when using "case L:" labels; if you do, you might introduce
unintentional fall through in your code.
For "case L ->" labels, to specify multiple statements or code that are not
expressions or throw statements, enclose them in a block. Specify the value that the
case label produces with the yield statement:

int numLetters = switch (day) {


case MONDAY, FRIDAY, SUNDAY -> {
[Link](6);
yield 6;
}
case TUESDAY -> {
[Link](7);
yield 7;
}
case THURSDAY, SATURDAY -> {
[Link](8);
yield 8;
}
case WEDNESDAY -> {
[Link](9);
yield 9;
}
default -> {
throw new IllegalStateException("Invalid day: " + day);
}
};

Exhaustiveness of switch Expressions


The cases of a switch expression must be exhaustive, which means that for all possible
values, there must be a matching switch label. Thus, a switch expression normally requires a
default clause. However, for an enum switch expression that covers all known constants, the
compiler inserts an implicit default clause.

9-3
Chapter 9

In addition, a switch expression must either complete normally with a value or complete
abruptly by throwing an exception. For example, the following code doesn't compile because
the switch labeled rule doesn't contain a yield statement:

int i = switch (day) {


case MONDAY -> {
[Link]("Monday");
// ERROR! Block doesn't contain a yield statement
}
default -> 1;
};

The following example doesn't compile because the switch labeled statement group doesn't
contain a yield statement:

i = switch (day) {
case MONDAY, TUESDAY, WEDNESDAY:
yield 0;
default:
[Link]("Second half of the week");
// ERROR! Group doesn't contain a yield statement
};

Because a switch expression must evaluate to a single value (or throw an exception), you
can't jump through a switch expression with a break, yield, return, or continue statement,
like in the following example:

z:
for (int i = 0; i < MAX_VALUE; ++i) {
int k = switch (e) {
case 0:
yield 1;
case 1:
yield 2;
default:
continue z;
// ERROR! Illegal jump through a switch expression
};
// ...
}

Exhaustiveness of switch Statements


The cases of a switch statement must be exhaustive if it uses pattern or null labels, or if its
selector expression isn't one of the legacy types (char, byte, short, int, Character, Byte,
Short, Integer, String, or an enum type).

The following example doesn't compile because the switch statement (which uses pattern
labels) is not exhaustive:

static void testSwitchStatementExhaustive(Object obj) {


switch (obj) { // error: the switch statement does not cover
// all possible input values
case String s:

9-4
Chapter 9

[Link](s);
break;
case Integer i:
[Link]("Integer");
break;
}
}

You can make it exhaustive by adding a default clause:

static void testSwitchStatementExhaustive(Object obj) {


switch (obj) {
case String s:
[Link](s);
break;
case Integer i:
[Link]("Integer");
break;
default:
break;
}
}

9-5
10
Text Blocks

See Programmer's Guide to Text Blocks for more information about this language feature. For
background information about text blocks, see JEP 378.

10-1
11
Local Variable Type Inference
In JDK 10 and later, you can declare local variables with non-null initializers with the var
identifier, which can help you write code that’s easier to read.
Consider the following example, which seems redundant and is hard to read:

URL url = new URL("[Link]


URLConnection conn = [Link]();
Reader reader = new BufferedReader(
new InputStreamReader([Link]()));

You can rewrite this example by declaring the local variables with the var identifier. The type of
the variables are inferred from the context:

var url = new URL("[Link]


var conn = [Link]();
var reader = new BufferedReader(
new InputStreamReader([Link]()));

var is a reserved type name, not a keyword, which means that existing code that uses var as a
variable, method, or package name is not affected. However, code that uses var as a class or
interface name is affected and the class or interface needs to be renamed.
var can be used for the following types of variables:

• Local variable declarations with initializers:

var list = new ArrayList<String>(); // infers ArrayList<String>


var stream = [Link](); // infers Stream<String>
var path = [Link](fileName); // infers Path
var bytes = [Link](path); // infers bytes[]

• Enhanced for-loop indexes:

List<String> myList = [Link]("a", "b", "c");


for (var element : myList) {...} // infers String

• Index variables declared in traditional for loops:

for (var counter = 0; counter < 10; counter++) {...} // infers int

• try-with-resources variable:

try (var input =


new FileInputStream("[Link]")) {...} // infers
FileInputStream

11-1
Chapter 11

• Formal parameter declarations of implicitly typed lambda expressions: A lambda


expression whose formal parameters have inferred types is implicitly typed:

BiFunction<Integer, Integer, Integer> = (a, b) -> a + b;

In JDK 11 and later, you can declare each formal parameter of an implicitly typed lambda
expression with the var identifier:

(var a, var b) -> a + b;

As a result, the syntax of a formal parameter declaration in an implicitly typed lambda


expression is consistent with the syntax of a local variable declaration; applying the var
identifier to each formal parameter in an implicitly typed lambda expression has the same
effect as not using var at all.
You cannot mix inferred formal parameters and var-declared formal parameters in
implicitly typed lambda expressions nor can you mix var-declared formal parameters and
manifest types in explicitly typed lambda expressions. The following examples are not
permitted:

(var x, y) -> [Link](y) // Cannot mix var and inferred formal


parameters
// in implicitly typed lambda expressions
(var x, int y) -> [Link](y) // Cannot mix var and manifest types
// in explicitly typed lambda expressions

Local Variable Type Inference Style Guidelines


Local variable declarations can make code more readable by eliminating redundant
information. However, it can also make code less readable by omitting useful information.
Consequently, use this feature with judgment; no strict rule exists about when it should and
shouldn't be used.
Local variable declarations don't exist in isolation; the surrounding code can affect or even
overwhelm the effects of var declarations. Local Variable Type Inference: Style Guidelines
examines the impact that surrounding code has on var declarations, explains tradeoffs
between explicit and implicit type declarations, and provides guidelines for the effective use of
var declarations.

11-2

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