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The document outlines various types of flat pictures, graphs, maps, and other visual aids used for educational purposes, emphasizing their importance in enhancing understanding and retention of information. It details different categories, such as data charts, pictorial charts, and illustrations, along with their specific uses and characteristics. Additionally, it discusses the integration of technology in learning environments and the significance of meaningful engagement with visual media.

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0% found this document useful (0 votes)
2 views1 page

TTL Concise Reviewer

The document outlines various types of flat pictures, graphs, maps, and other visual aids used for educational purposes, emphasizing their importance in enhancing understanding and retention of information. It details different categories, such as data charts, pictorial charts, and illustrations, along with their specific uses and characteristics. Additionally, it discusses the integration of technology in learning environments and the significance of meaningful engagement with visual media.

Uploaded by

directoirish
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

FLAT PICTURES Types

●​ Representations of objects/things on a flat surface ●​ Data chart – contain items of information especially
●​ Cheapest and most readily available quantitative data
●​ Pictorial chart – use pictures to present quantifiable data
Importance ●​ Schematic chart – shows how something works using
●​ 65% remember better through images symbols/diagrams
●​ Make abstract ideas understandable ●​ Progress chart – shows change or growth over time
●​ Capture attention ●​ Table chart – organizes data in rows and columns
●​ Used to ask what, why, how ●​ Time/Tabular chart – shows information that changes
over time using tables
Guides ●​ Organizational chart – shows how things/people are
●​ Relevant, clear, age-appropriate, high-quality organized

Subjects GRAPHS
●​ Math: fruits (operations) ●​ Show quantitative data
●​ Science: processes (water cycle)
●​ Language: picture stories Types
●​ GMRC: values (kindness) ●​ Line graph – shows data points connected by a line to
track changes over time
LEVELS OF READING PICTURES ●​ Bar graph – the length of the bar represents an amount
1.​ Enumerative – What is seen of data
2.​ Descriptive – What it looks like ●​ Pie graph – shows parts of a whole
3.​ Interpretative – Meaning/why ●​ Area/Solid graph – shows changes over time with color
4.​ Integrative – Personal connection highlighting
●​ Pictograph – uses pictures or symbols to represent data
Strategies: Picture walk, sorting, sequencing, storytelling
MAPS
DRAWINGS / SKETCHES ●​ Show Earth’s surface
●​ Drawings: detailed, planned
●​ Sketches: simple, rough, unplanned Types
Importance: accessibility, spontaneity, creativity, simplification, ●​ Physical map – shows natural features like mountains,
participation rivers, lakes, forests
●​ Political map – shows boundaries of countries, states,
STRIP DRAWINGS and cities
●​ Sequential illustrations (comic-like) ●​ Weather map – shows weather patterns like temperature,
Importance: sequential thinking, memory, language, creativity, rainfall, wind
values ●​ Road map – shows streets, highways, and transportation
routes
POSTERS ●​ Wall map – large printed map designed to be hung on
●​ Large visual message walls
Characteristics: attractive, simple, readable, clear, balanced, ●​ Atlas – collection of maps in book form
appropriate
Technology Integration Matrix – framework for describing and
FLASHCARDS targeting the use of technology to enhance learning
●​ Small cards for quick learning
Guides: simple, consistent, quick drills Five Levels
1.​ Entry – teacher begins to use technology to deliver
PHOTOGRAPHS content
●​ Real-life images 2.​ Adoption – teacher directs students in using technology
3.​ Adaptation – students use technology independently
Importance: authenticity, context, engagement, critical thinking, (teacher guides)
values 4.​ Infusion – students choose and use technology tools
freely
Guides: clear, appropriate, relevant, local context 5.​ Transformation – innovative use of technology for higher
order thinking
Shotgun Approach: too many images = unclear focus
Meaningful Learning Environment
●​ Active – engaged in using technology
ILLUSTRATIONS ●​ Collaborative – work with others using technology
●​ Drawn representation of reality ●​ Constructive – connect new knowledge with prior
Importance: simplification, engagement, creativity, clarity, flexibility knowledge
Guides: appropriate, accurate, not cluttered, culturally sensitive ●​ Authentic – connect learning to real life
●​ Goal-directed – set goals, plan, monitor, evaluate
CARTOONS
●​ Simplified/exaggerated drawings AUDIO MEDIA
Use: appropriate, simple, brief captions, clear symbols, proper size ●​ Sound materials (cheap, portable)

VISUAL SYMBOLS Radio Broadcast


●​ Signs/symbols representing reality ●​ Transmission of sound

Rules Live vs Taped


●​ Relevant to audio ●​ Live: real-time, interaction, minimal editing
●​ Avoid redundancy ●​ Taped: recorded, editable, flexible
●​ Visible
●​ Attractive & aesthetic RECORDINGS
●​ Audio playback
DIAGRAMS
●​ Show relationships Analog vs Digital
Types: life cycle, Venn diagram, flowchart, hierarchy ●​ Analog: continuous waves (cassette, vinyl)
●​ Digital: binary data (phones, computers)
CHARTS
●​ large sheet of paper or board containing pictures,
drawings, and/or words that presents a message at a
glance

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