One Night Legend
Ultimate Doppelgänger Roles(shown in italics and the color for the set of the other role)
One Night Ultimate Werewolf
Werewolf One Night Ultimate Werewolf Daybreak
One Night Ultimate Vampire
Moderator Script One Night Ultimate Alien
Bonus Pack(1, 2, & 3)
& Role List Bold text in the script should be narrated.
Underlined small text is optional (but recommended.)
Normal text in the script describes that role.
-- means (explicitly) pause until a relevant action has been completed.
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Script
Everyone, go to sleep.
Doppelgänger, Wake up and look at another player’s card. You are now
that role. If your new role is Seer, Robber, Troublemaker, Witch, Sentinel, Alpha
Wolf, Mystic Wolf, Apprentice Seer, Paranormal Investigator, Village Idiot, or Drunk, do
your night action now.
If it is a werewolf, mason, Curator, or Revealer, wake up when the roles are
called. If the new card is Villager, Tanner, or Hunter, do nothing.
Doppelgänger, go to sleep.
Sentinel, wake up. You may place a shield token on any player’s card but
your own.
A player with a shield token card can’t be changed.
Sentinel, go to sleep.
Werewolves, except for the Dream Wolf, wake up. Dream wolf, stick out
your thumb so the werewolves can see who you are. If there is only one
werewolf and no minion is in the game, you may look at a center card.
Werewolves look around. The alpha and mystic wolf also wake up.
Lone wolf option(highlighted): If only one werewolf is active they may look
at a center card, unless a minion is in the game(even if it’s in the center)
Dream wolf, put your thumb away. Werewolves, go to sleep.
Alpha Wolf, wake up and exchange the center werewolf card for any
other player’s card.
The new player is (probably unknowingly) a werewolf.
Alpha Wolf, go to sleep.
Mystic Wolf, wake up. You may look at another player’s card.
Like a seer, but on the werewolf team.
Mystic Wolf, go to sleep.
Minion, wake up. Werewolves, stick your thumbs out so the minion can
see who you are. If there are no werewolves, you are a werewolf now and
may look at a center card.
Created by Jeffrey Meng in 2017, Improved by many kind people.
The minion looks around for the werewolves.(see teams and win
conditions for rules)
Werewolves, put your thumb away. Minion, go to sleep.
Masons, wake up and look for the other mason.
The other mason may be in the center.
Masons, go to sleep.
Seer, wake up. You may look at another player’s card or two of the center
cards.
The seer may also look at the horizontal werewolf card as one center card
if in play.
Seer, go to sleep.
Apprentice Seer, wake up. You may look at one of the center cards.
Apprentice Seer, go to sleep.
Paranormal Investigator, wake up. You may look at two cards of other
players. If you see a role that isn’t on the villager team, you must stop and
you are now the role you viewed, but you will not wake up if that role is
called.
P.I., go to sleep.
Robber, wake up. You may exchange your card for another player’s card,
then view your new card.
Robber, go to sleep.
Witch, wake up. You may look at a center card. If you do, you must
exchange that card with someone’s card.
The witch can give the new card to himself.
Witch, go to sleep.
Troublemaker, wake up. You may exchange cards between two other
players.
Troublemaker, go to sleep.
Village Idiot, wake up. You may move everyone’s card but your own to
the clockwise or counterclockwise.
Give the village idiot more time(double)
Village idiot, go to sleep.
Drunk, wake up and exchange your card with one from the center.
Drunk, go to sleep.
Insomniac, wake up and look at your card.
Insomniac, go to sleep.
Doppelgänger, if you viewed the Insomniac card, wake up and look at
your new card.
Doppelgänger-Insomniac, go to sleep.
Revealer, wake up. You may flip over any other player’s card. If it is not on
the villager team, flip it face down.
Created by Jeffrey Meng in 2017, Improved by many kind people.
Revealer, close your eyes.
Curator, wake up. You may place a random artifact token on any player’s
card.
Curator, close your eyes.
Everybody, wake up.
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For the teams below, they are dependent of the card you have at the end of the
Teams and Win
game, not the role you performed as a night action(if It was changed by someone
Conditions else.)
Village
Villager, Seer, Robber, Troublemaker, Drunk, Hunter, Mason, Insomniac, Doppelgänger
imitating any village role.
To win, the village must kill a werewolf(not a minion).
If no one is killed(no one receives more than one vote) and all werewolves and the
minion are in the center.
Werewolf Team
Werewolf, Minion, Alpha Wolf, Dream Wolf, Doppelgänger imitating any werewolf team
card
Werewolves win if no werewolves are killed and the tanner is not killed.
If all werewolves are in the center and there is a minion, that minion is regarded as
a werewolf(if neither he nor the tanner is killed, then he wins.)
Tanner Team
Tanner, Doppelgänger-Tanner
No matter what, if the tanner is killed, all other teams lose and the tanner wins.
If there is a Doppelgänger-tanner, only the killed tanner wins, the other one loses.
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The claw of the werewolf, brand of the villager, and cudgel of the tanner tokens
Curator Tokens
override your role card and win conditions. The others are just for fun. You don’t
have to play with all 6 every time.
Claw of the werewolf: You are now a werewolf and win(or lose) with the
werewolves.
Void of nothingness: No effect at all.
Brand of the villager: You are now a villager and win(or lose) with the villagers.
Cudgel of the tanner: You are now a tanner. Only the tanner that is killed wins.
You and the actual tanner do not win together.
Mask of muting: You may not talk or use any verbal communication. Nonverbal
communication such as pointing and gesturing is allowed.
Shroud of shame: You must turn your chair, body, and face away from the other
Created by Jeffrey Meng in 2017, Improved by many kind people.
players. You may speak, but you may not look at other players, cards, or tokens.
You may not turn around when voting, but you may try to point at a player(the
other players, not you, Heh Heh. will decide who you are pointing at).
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● -8 : Copycat
Appendix A: Wake Order
● -7 : Doppelgänger
● -6 : Vampire/The Master/The Count
○ -6B : The Count (also wakes up at -6)
○ -6Ba : Doppelgänger-Count (also wakes up at -6)
○ -6C : Renfield
○ -6Ca : Doppelgänger-Renfield
● -5: Diseased
● -4 : Cupid
● -3 : Instigator
● -2 : Priest
○ -2a : Doppelgänger-Priest
● -1 : Assassin
○ -1a : Doppelgänger-Assassin
● -1B : Apprentice Assassin
○ -1Ba : Doppelgänger-Apprentice Assassin
● (End of dusk)
● 00 : Lovers
● 0 : Sentinel
● 1A : Alien
● 2 : Werewolf (2x)
○ 2B : Alpha Wolf (also wakes up at 2)
○ 2C : Mystic Wolf (also wakes up at 2)
● 3 : Minion
● 4 : Mason (2x)
● 5 : Seer
● 5B : Apprentice Seer
● 5C : Paranormal Investigator
● 5D : Marksman
○ 5Da : Doppelgänger-Marksman
● 6 : Robber
● 6B : Witch
● 6C : Pickpocket
● 7 : Troublemaker
● 7B : Village Idiot
● 7D : Gremlin
○ 7Da : Doppelgänger-Gremlin
● 8 : Drunk
● 9 : Insomniac
○ 9a: Doppelgänger-Insomniac
● 10 : Revealer
○ 10a : Doppelgänger-Revealer
● 11 : Curator
○ 11a : Doppelgänger-Curator
No Wake Roles:
Created by Jeffrey Meng in 2017, Improved by many kind people.
● Dream Wolf
● Bodyguard
● Tanner
● Hunter
● Villager (3x)
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Appendix B: Sample Evil Transformation(3+): Doppelgänger, Alpha Wolf, Mystic Wolf, Minion,
Robber, Witch
Combinations
Trust No One(3+): Doppelgänger, Alpha Wolf, Dream Wolf, Robber, Witch,
Tanner
Silent Killer(3+): Werewolf(2), Seer, Witch, Robber, Paranormal Investigator
Cautionary Tale(4+): Werewolf, Mystic Wolf, Seer, Apprentice Seer, Revealer,
Hunter, Bodyguard
Information Society(5+): Werewolf, Mystic Wolf, Seer, Apprentice Seer,
Paranormal Investigator, WItch, Insomniac, Revealer.
Total Chaos(5+): Doppelgänger, Alpha Wolf, Werewolf, Robber, Witch,
Troublemaker, Village Idiot, Curator.
Created by Jeffrey Meng in 2017, Improved by many kind people.