18/03/2026, 13:49 Animated Blades - Monsters - Archives of Nethys: Pathfinder 2nd Edition Database
ANIMATED BLADES CREATURE -1
Uncommon N Tiny Construct Mindless
Source Pathfinder #175: Broken Tusk Moon pg. 32
Recall Knowledge DC 15 (includes +2 from Uncommon) • Construct (Arcana, Crafting)
Perception +3; darkvision
Skills Athletics +6
Str +1, Dex +1, Con +0, Int -5, Wis +0, Cha -5
AC 16 (14 when broken); Fort +3, Ref +6, Will +3; construct armor
HP 4; Hardness 4; Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious
Construct Armor Like normal objects, an animated blade has Hardness. This Hardness reduces any damage the blade takes by an amount equal to the Hardness. Once an animated blade is reduced to fewer
than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks, and its Armor Class is reduced to 14.
Speed fly 15 feet
Melee [one-action] rusty blade +6 [+1/-4] (sweep), Damage 1d4+1 slashing plus tetanus
Tetanus (disease) Saving Throw DC 15 Fortitude; Onset 1 week; Stage 1 clumsy 1 (1 week); Stage 2 clumsy 2 and can't speak (1 day); Stage 3 paralyzed (1 day); Stage 4 death
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18/03/2026, 13:49 Animated Blades - Monsters - Archives of Nethys: Pathfinder 2nd Edition Database
ANIMATED BLADES CREATURE -1
Uncommon N Tiny Construct Mindless
Source Pathfinder #175: Broken Tusk Moon pg. 32
Recall Knowledge DC 15 (includes +2 from Uncommon) • Construct (Arcana, Crafting)
Perception +3; darkvision
Skills Athletics +6
Str +1, Dex +1, Con +0, Int -5, Wis +0, Cha -5
AC 16 (14 when broken); Fort +3, Ref +6, Will +3; construct armor
HP 4; Hardness 4; Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious
Construct Armor Like normal objects, an animated blade has Hardness. This Hardness reduces any damage the blade takes by an amount equal to the Hardness. Once an animated blade is reduced to fewer
than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks, and its Armor Class is reduced to 14.
Speed fly 15 feet
Melee [one-action] rusty blade +6 [+1/-4] (sweep), Damage 1d4+1 slashing plus tetanus
Tetanus (disease) Saving Throw DC 15 Fortitude; Onset 1 week; Stage 1 clumsy 1 (1 week); Stage 2 clumsy 2 and can't speak (1 day); Stage 3 paralyzed (1 day); Stage 4 death
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18/03/2026, 13:49 Wolf - Monsters - Archives of Nethys: Pathfinder 2nd Edition Database
WOLF CREATURE 1
Medium Animal
Source Monster Core pg. 350
Recall Knowledge DC 15 • Animal (Nature)
Perception +7; low-light vision, scent (imprecise) 30 feet
Skills Acrobatics +7, Athletics +6, Stealth +7, Survival +7
Str +2, Dex +4, Con +1, Int -4, Wis +2, Cha -2
AC 15; Fort +6, Ref +9, Will +5
HP 24
Speed 35 feet
Melee [one-action] jaws +9 [+4/-1], Damage 1d6+2 piercing plus Knockdown
Pack Attack The wolf's Strikes deal 1d4 extra damage to creatures within reach of at least two of the wolf's allies.
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18/03/2026, 13:49 Wolf - Monsters - Archives of Nethys: Pathfinder 2nd Edition Database
WOLF CREATURE 1
Medium Animal
Source Monster Core pg. 350
Recall Knowledge DC 15 • Animal (Nature)
Perception +7; low-light vision, scent (imprecise) 30 feet
Skills Acrobatics +7, Athletics +6, Stealth +7, Survival +7
Str +2, Dex +4, Con +1, Int -4, Wis +2, Cha -2
AC 15; Fort +6, Ref +9, Will +5
HP 24
Speed 35 feet
Melee [one-action] jaws +9 [+4/-1], Damage 1d6+2 piercing plus Knockdown
Pack Attack The wolf's Strikes deal 1d4 extra damage to creatures within reach of at least two of the wolf's allies.
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