Module 2 Notes
Module 2 Notes
Module 2:
Basics of Network Devices
Networking hardware, also known as network equipment or computer networking devices, are
electronic devices which are required for communication and interaction between devices on
a computer network. Specifically, they mediate data transmission in a computer network. Units
which are the last receiver or generate data are called hosts, end systems or data terminal
equipment.
All but the most basic of networks require devices to provide connectivity and
functionality. Understanding how these networking devices operate and identifying the
functions they perform are essential skills for any network administrator and requirements for
a Network candidate.
This is also known as Network Interface Unit (NIU). A network interface card (NIC) is
a hardware component, typically a circuit board or chip, which is installed on a computer
so that it can connect to a network. Modern NICs provide functionality to computers such
as support for I/O interrupt, direct memory access (DMA) interfaces, data transmission,
network traffic engineering and partitioning.
Each card represents a device and can prepare, transmit and control the flow of data on
the network. The NIC uses the OSI model to send signals at the physical layer, transmit
data packets at the network layer and operate as an interface at the TCP/IP layer.
Network cards can communicate with each other over the same network using a
network switch, or if two computers are directly connected. When computers need to
connect to a different network (e.g., the Internet), they must be use a router to route the
network packets to the correct network.
Functions of NIC:
NIC allows both wired and wireless communications.
NIC allows communications between computers connected via local area
network (LAN) as well as communications over large-scale network through
Internet Protocol (IP).
NIC is both a physical layer and a data link layer device, i.e. it provides the
necessary hardware circuitry so that the physical layer processes and some data
link layer processes can run on it.
Installing NIC:
First step is to read the user's guide and familiarize yourself with the new card.
Carefully remove the network card from its static-proof plastic envelope, and
slide it into the slot.
Seat the card in the slot firmly with gentle pressure along the length of the
card, especially right about the slot itself.
Snugly, screw the card to the computer frame, but do not over tighten.
Next, double click the name of your Ethernet adapter. If the text in the
"Device Status" box says "This device is working properly.", then you successfully
installed the card and are finished.
If the text in the "Device status" box doesn't say "This device is working properly.",
then write down on a piece of paper what it says and continue with next step.
Click the Troubleshoot. Button and follow instructions. Double check you followed
the directions above. Install the most up to date device drivers.
2.1.2 Repeater
A repeater operates at the physical layer. Its job is to regenerate the signal
over the same network before the signal becomes too weak or corrupted so
as to extend the length to which the signal can be transmitted over the same
network.
An important point to be noted about repeaters is that they do not amplify
the signal. When the signal becomes weak, they copy the signal bit by bit
and regenerate it at the original strength. It is a 2 port device.
When an electrical signal is transmitted via a channel, it gets attenuated
depending upon the nature of the channel or the technology. This poses a
limitation upon the length of the LAN or coverage area of cellular networks.
This problem is alleviated by installing repeaters at certain intervals.
1. Choose a placement that is free of the same sorts of obstructions that can interfere
with your router's signal. Thick concrete walls pose more of a problem than wood
or glass, for example.
2. Plug the repeater into a working AC power outlet in your chosen location within
range of your existing Wi-Fi coverage.
2.1.3 Hub
A hub is a device that operates only in the physical layer. Signals that carry
information within a network can travel a fixed distance before attenuation
endangers the integrity of the data.
Figure shows that when a packet from station A to station B arrives at the
hub, the signal representing the frame is regenerated to remove any possible
corrupting noise, but the hub forwards the
Installing a hub:
1. Connect the hub's power cable into the socket on the back of the device. Plug
the power adapter into the power outlet, and then power on the hub.
2. Insert the blue Ethernet cable that came with the hub into one of the numbered
Ethernet ports on the rear panel of your Internet router.
3. Plug the other end of the blue Ethernet cable into the "Uplink" port on the hub.
If you can't see a port marked with "Uplink," then your hub will instead use
auto-sensing ports that detect the uplink connection from the router. In this
situation, plug the cable into any Ethernet port on the rear of the hub or switch.
4. Connect each computer, printer or other network device to the free ports on the
rear of the hub with an Ethernet cable.
5. Launch a Web browser or any other online application on a computer connected
to the hub to access the Internet.
2.1.4 Bridge
A bridge operates at data link layer. A bridge is a repeater, with add on the
functionality of filtering content by reading the MAC addresses of source
and destination.
It is also used for interconnecting two LANs working on the same protocol.
It has a single input and single output port, thus making it a 2 port device.
Types of Bridges
Transparent Bridges:- These are the bridge in which the stations are
completely unaware of the bridge’s existence i.e. whether or not a bridge is
added or deleted from the network, reconfiguration of the stations is
unnecessary. These bridges make use of two processes i.e. bridge forwarding
and bridge learning.
2.1.5 Switch
A switch is a multiport bridge with a buffer and a design that can boost its
efficiency (a large number of ports imply less traffic) and performance.
The switch can perform error checking before forwarding data that makes
it very efficient as it does not forward packets that have errors and forward
good packets selectively to correct port only.
Filtering
One may ask what the difference in functionality is between a link-layer switch and a
hub. A link-layer switch has filtering capability. It can check the destination address of
a frame and can decide from which outgoing port the frame should be sent.
For example. In Figure, we have a LAN with four stations that are connected to a link-
layer switch. If a frame destined for station 71:2B:13:45:61:42 arrives at port 1, the
link-layer switch consults its table to find the departing port. According to its table,
frames for 71:2B:13:45:61:42 should be sent out only through port 2; therefore, there
is no need for forwarding the frame through other ports.
2.1.6 Routers
A router is a device like a switch that routes data packets based on their IP
addresses. Router is mainly a Network Layer device. Routers normally connect
LANs and WANs together and have a dynamically updating routing table based on
which they make decisions on routing the data packets. Router divide broadcast
domains of hosts connected through it.
Connect the router's WAN port to your internet source, such as a DSL or cable modem, using
the first network cable. All home routers have just one WAN port (sometimes labeled the
internet port); this port is always separate from the other network ports and often is a different
color to further differentiate it. Note: If you do not have internet access at home, or want to
have an isolated (non internet-enabled) network, you can skip this step. Later on you can
always complete this step when the internet is available or needed.
Connect one of the router's LAN ports (most routers have four LAN ports) to the
computer using the second network cable
Plug the router into the power outlet using its power adapter, as you would with most
electronics. If the router has an on-off switch, make sure the router is on. Many routers
don't have this switch and will turn on as you plug it in.
We have a network of three computers. Note that each computer is on a different network.
Host A wants to communicate with Host B and sends a packet with Host B’s IP address
([Link]) to the default gateway (the router). The router receives the packet, compares
the packet’s destination IP address to the entries in its routing table and finds a match. It
then sends the packet out the interface associated with that network. Only Host B will
receive the packet. In fact, Host C will not even be aware that the communication took
place.
2.1.7 Gateway
2.1.8 CSU/DSU:
The CSU/DSU sits between the LAN and the access point provided by the
telecommunications company.
2.1.9 MODEM:
The modem at the receiving end converts the signal back into a format the
computer can understand. Modems can be used as a means to connect to an
ISP or as a mechanism for dialing up to a LAN.
The goal is to produce a signal that can be transmitted easily and decoded
reliably to reproduce the original digital data. Modems can be used with
almost any means of transmitting analog signals from light-emitting
diodes to radio.
The data-link layer is located between the physical and the network layers. The data link layer
provides services to the network layer; it receives services from the physical layer.
The duty scope of the data-link layer is node-to-node. When a packet is travelling in
the Internet, the data-link layer of a node (host or router) is responsible for delivering a
datagram to the next node in the path.
For this purpose, the data-link layer of the sending node needs to encapsulate the
datagram received from the network in a frame, and the data-link layer of the receiving
node needs to decapsulate the datagram from the frame. In other words, the data-link
layer of the source host needs only to encapsulate, the data-link layer of the destination
host needs to decapsulate, but each intermediate node needs to both encapsulate and
decapsulate.
One may ask why we need encapsulation and decapsulation at each intermediate node.
The reason is that each link may be using a different protocol with a different frame
format. Even if one link and the next are using the same protocol, encapsulation and
decapsulation are needed because the link-layer addresses are normally different.
The data link layer provides error-free transmission of data frames from one node to
another over the physical layer It allows the above layers to assume virtually error-free
transmission over the link.
The data link layer is partitioned into the Logical Link Control (LLC) and the media
access control (MAC) sublayers. The LLC is common to all LANs and handles
functions such as connection setup, initialization, data formatting, address recognition,
error control, flow control and connection termination. Thus this sublayer supervises
the transmission of a packet between nodes. The MAC layer handles access to the
shared medium and is specific to the type of LAN that is implemented.
2.2.1 Ethernet:
The relationship of the 802 Standard to the TCP/IP protocol suite is shown in Figure down
below. The IEEE has subdivided the data-link layer into two sublayers: logical link control
(LLC) and media access control (MAC).
In IEEE Project 802, flow control, error control, and part of the framing duties are collected
into one sublayer called the logical link control (LLC). Framing is handled in both the LLC
sublayer and the MAC sublayer. The LLC provides a single link-layer control protocol for all
IEEE LANs. This means LLC protocol can provide interconnectivity between different LANs
because it makes the MAC sublayer transparent.
IEEE Project 802 has created a sublayer called media access control that defines the specific
access method for each LAN. For example, it defines CSMA/CD as the media access method
for Ethernet LANs and defines the token-passing method for Token Ring and Token Bus
LANs. As we mentioned in the previous section, part of the framing function is also handled
by the MAC layer.
The Ethernet LAN was developed in the 1970s by Robert Metcalfe and David Boggs. Since
then, it has gone through four generations as shown in Figure:
We refer to the original Ethernet technology with the data rate of 10 Mbps as the Standard
Ethernet. Although most implementations have moved to other technologies in the Ethernet
evolution, there are some features of the Standard Ethernet that have not changed during the
evolution. We discuss this standard version to pave the way for understanding the other three
technologies.
[Link] Characteristics
2. Frame Format
Preamble. This field contains 7 bytes (56 bits) of alternating 0s and 1s that alert the
receiving system to the coming frame and enable it to synchronize its clock if it’s out
of synchronization. The pattern provides only an alert and a timing pulse. The 56-bit
pattern allows the stations to miss some bits at the beginning of the frame. The preamble
is actually added at the physical layer and is not (formally) part of the frame.
Start frame delimiter (SFD). This field (1 byte: 10101011) signals the beginning of
the frame. The SFD warns the station or stations that this is the last chance for
synchronization. The last 2 bits are (11)2 and alert the receiver that the next field is the
destination address. This field is actually a flag that defines the beginning of the frame.
We need to remember that an Ethernet frame is a variable-length frame. It needs a flag
to define the beginning of the frame. The SFD field is also added at the physical layer.
Destination address (DA). This field is six bytes (48 bits) and contains the link layer
address of the destination station or stations to receive the packet. We will discuss
addressing shortly. When the receiver sees its own link-layer address, or a multicast
address for a group that the receiver is a member of, or a broadcast address, it
decapsulates the data from the frame and passes the data to the upper layer protocol
defined by the value of the type field.
Source address (SA). This field is also six bytes and contains the link-layer address of
the sender of the packet. We will discuss addressing shortly.
Type. This field defines the upper-layer protocol whose packet is encapsulated in the
frame. This protocol can be IP, ARP, OSPF, and so on. In other words, it serves the
same purpose as the protocol field in a datagram and the port number in a segment or
user datagram. It is used for multiplexing and de-multiplexing.
Data. This field carries data encapsulated from the upper-layer protocols. It is a
minimum of 46 and a maximum of 1500 bytes. We discuss the reason for these
minimum and maximum values shortly. If the data coming from the upper layer is more
than 1500 bytes, it should be fragmented and encapsulated in more than one frame. If
it is less than 46 bytes, it needs to be padded with extra 0s. A padded data frame is
delivered to the upper-layer protocol as it is (without removing the padding), which
means that it is the responsibility of the upper layer to remove or, in the case of the
sender, to add the padding. The upper-layer protocol needs to know the length of its
data. For example, a datagram has a field that defines the length of the data.
CRC. The last field contains error detection information, in this case a CRC-32. The
CRC is calculated over the addresses, types, and data field. If the receiver calculates the
CRC and finds that it is not zero (corruption in transmission), it discards the frame
3. Frame Length
Ethernet has imposed restrictions on both the minimum and maximum lengths of a frame. The
minimum length restriction is required for the correct operation of CSMA/CD, as we will see
shortly. An Ethernet frame needs to have a minimum length of 512 bits or 64 bytes. Part of this
length is the header and the trailer.
4. Addressing
Each station on an Ethernet network (such as a PC, workstation, or printer) has its own network
interface card (NIC). The NIC fits inside the station and provides the station with a link-layer
address. The Ethernet address is 6 bytes (48 bits), normally written in hexadecimal notation,
with a colon between the bytes. For example, the following shows an Ethernet MAC address:
4A:30:10:21:10:1A
The way the addresses are sent out online is different from the way they are written in
hexadecimal notation. The transmission is left to right, byte by byte; however, for each byte,
the least significant bit is sent first and the most significant bit is sent last. This means that the
bit that defines an address as unicast or multicast arrives first at the receiver. This helps the
receiver to immediately know if the packet is unicast or multicast.
One of the most common protocols for point-to-point access is the Point-to-Point Protocol
(PPP). Point-to-Point Protocol (PPP) is a data link layer communications protocol between two
routers directly without any host or any other networking in between.
The majority of these users have a traditional modem; they are connected to the Internet
through a telephone line, which provides the services of the physical layer. But to
control and manage the transfer of data, there is a need for a point-to-point protocol at
the data-link layer.
PPP is used over many types of physical networks including serial cable, phone
line, trunk line, cellular telephone, specialized radio links, and fiber optic links such
as SONET.
Internet service providers (ISPs) have used PPP for customer dial-up access to
the Internet, since IP packets cannot be transmitted over a modem line on their own,
without some data link protocol that can identify where the transmitted frame starts and
where it ends.
Two derivatives of PPP, Point-to-Point Protocol over Ethernet (PPPoE) and Point-to-
Point Protocol over ATM (PPPoA), are used most commonly by ISPs to establish
a digital subscriber line (DSL) Internet service connection with customers.
Services
The designers of PPP have included several services to make it suitable for a point-to
point protocol, but have ignored some traditional services to make it simple.
Services Provided by PPP defines the format of the frame to be exchanged between
devices.
It also defines how two devices can negotiate the establishment of the link and the
exchange of data.
PPP is designed to accept payloads from several network layers (not only IP).
Authentication is also provided in the protocol, but it is optional.
The new version of PPP, called Multilink PPP, provides connections over multiple
links. O
PPP functionalities
1. Encapsulation
Point-to-Point links tend to exacerbate many problems with the current family
of network protocols. For instance, assignment and management of IP addresses,
which is a problem even in LAN environments, is especially difficult over circuit-
PPP Configuration
It is intended that PPP links be easy to configure. By design, the standard defaults handle
all common configurations. The implementer can specify improvements to the default
configuration, which are automatically communicated to the peer without operator
intervention. Finally, the operator may explicitly configure options for the link which enable
the link to operate in environments where it would otherwise be impossible.
Flag. A PPP frame starts and ends with a 1-byte flag with the bit pattern 01111110.
Address. The address field in this protocol is a constant value and set to 11111111
(broadcast address).
Control. This field is set to the constant value 00000011 (imitating unnumbered frames
in HDLC). As we will discuss later, PPP does not provide any flow control. Error
control is also limited to error detection.
Protocol. The protocol field defines what is being carried in the data field: either user
data or other information. This field is by default 2 bytes long, but the two parties can
agree to use only 1 byte.
Payload field. This field carries either the user data or other information that we will
discuss shortly. The data field is a sequence of bytes with the default of a maximum of
1500 bytes; but this can be changed during negotiation. The data field is byte-stuffed if
the flag byte pattern appears in this field. Because there is no field defining the size of
the data field, padding is needed if the size is less than the maximum default value or
the maximum negotiated value.
FCS. The frame check sequence (FCS) is simply a 2-byte or 4-byte standard CRC.
Anytime a node has an IP datagram to send to another node in a link, it has the IP
address of the receiving node. The source host knows the IP address of the default
router.
Each router except the last one in the path gets the IP address of the next router by using
its forwarding table. The last router knows the IP address of the destination host.
However, the IP address of the next node is not helpful in moving a frame through a
link; we need the link-layer address of the next node.
This is the time when the Address Resolution Protocol (ARP) becomes helpful. The
ARP protocol is one of the auxiliary protocols defined in the network layer, as shown
in Figure.
ARP accepts an IP address from the IP protocol, maps the address to the corresponding
link-layer address, and passes it to the data-link layer.
Anytime a host or a router needs to find the link-layer address of another host or router in its
network, it sends an ARP request packet. The packet includes the link-layer and IP addresses
of the sender and the IP address of the receiver. Because the sender does not know the link-
layer address of the receiver, the query is broadcast over the link using the link-layer broadcast
address, which we discuss for each protocol later.
Figure shows the format of an ARP packet. The names of the fields are self-explanatory.
The hardware type field defines the type of the link-layer protocol; Ethernet is given
the type 1.
The protocol type field defines the network-layer protocol: IPv4 protocol is (0800)16.
The source hardware and source protocol addresses are variable-length fields defining
the link-layer and network-layer addresses of the sender.
The destination hardware address and destination protocol address fields define the
receiver link-layer and network-layer addresses.
An ARP packet is encapsulated directly into a data-link frame. The frame needs to have
a field to show that the payload belongs to the ARP and not to the network-layer
datagram.
The demand for connecting devices without the use of cables is increasing everywhere.
Wireless technology has helped to simplify networking by enabling multiple computer
users to simultaneously share resources in a home or business without additional or
intrusive wiring.
These resources might include a broadband Internet connection, network printers, data
files, and even streaming audio and video.
This kind of resource sharing has become more prevalent as computer users have
changed their habits from using single, stand-alone computers to working on networks
with multiple computers, each with potentially different operating systems and varying
peripheral hardware.
Wireless networking enables the same capabilities and comparable speeds of a wired
10BASE-T network without the difficulties associated with laying wire, drilling into
walls, or stringing Ethernet cables throughout an office building or home.
Laptop users have the freedom to roam anywhere in the office building or home
without having to hunt down a connector cable or available jack. Every room in a
wireless home or office can be “connected” to the network, so adding more users and
growing a network can be as simple as installing a new wireless network adapter.
Running additional wires or drilling new holes in a home or office could be prohibited
(because of rental regulations), impractical (infrastructure limitations), or too expensive
The IEEE 802.11 has two basic modes of operation: infrastructure and ad hoc mode.
In ad hoc mode, mobile units transmit directly peer-to-peer.
In infrastructure mode, mobile units communicate through an access point that serves
as a bridge to other networks (such as Internet or LAN).
Since wireless communication uses a more open medium for communication in
comparison to wired LANs, the 802.11 designers also included encryption
mechanisms: Wired Equivalent Privacy (WEP, now insecure), Wi-Fi Protected
Access (WPA, WPA2, WPA3), to secure wireless computer networks.
Infrastructure Mode
Most Wi-Fi networks are deployed in infrastructure mode.
In infrastructure mode, a base station acts as a wireless access point hub, and nodes
communicate through the hub. The hub usually, but not always, has a wired or fiber
network connection, and may have permanent wireless connections to other nodes.
Wireless access points are usually fixed, and provide service to their client nodes within
range.
Wireless clients, such as laptops and smartphones, connect to the access point to join
the network.
Sometimes a network will have a multiple access points, with the same 'SSID' and
security arrangement. In that case connecting to any access point on that network joins
the client to the network. In that case, the client software will try to choose the access
point to try to give the best service, such as the access point with the strongest signal.
Ad-hoc mode is also known as “peer-to-peer” mode. Ad-hoc networks don’t require a
centralized access point. Instead, devices on the wireless network connect directly to each
other. If you set up the two laptops in ad-hoc wireless mode, they’d connect directly to each
other without the need for a centralized access point.
An ad hoc network is a network where stations communicate only peer to peer (P2P).
There is no base and no one gives permission to talk. This is accomplished using the
Independent Basic Service Set (IBSS).
A WiFi Direct network is another type of network where stations communicate peer to
peer.
In a Wi-Fi P2P group, the group owner operates as an access point and all other devices
are clients.
There are two main methods to establish a group owner in the Wi-Fi Direct group. In
one approach, the user sets up a P2P group owner manually. This method is also known
as Autonomous Group Owner (autonomous GO). In the second method, also called
negotiation-based group creation, two devices compete based on the group owner intent
value.
A peer-to-peer network allows wireless devices to directly communicate with each
other.
Wireless devices within range of each other can discover and communicate directly
without involving central access points. This method is typically used by two computers
so that they can connect to each other to form a network. This can basically occur in
devices within a closed range.
Bluetooth Technology
A Bluetooth technology is a high speed low powered wireless technology link that is
designed to connect phones or other portable equipment together.
It is a specification (IEEE 802.15.1) for the use of low power radio communications to
link phones, computers and other network devices over short distance without wires.
It is achieved by embedded low cost transceivers into the devices. It supports on the
frequency band of 2.45GHz and can support upto 721KBps along with three voice
channels.
This frequency band has been set aside by international agreement for the use of
industrial, scientific and medical devices (ISM).rd-compatible with 1.0 devices.
WiMAX
The Worldwide Interoperability for Microwave Access (WiMAX) has been designed
for these types of applications.
The scalable physical layer architecture that allows for data rate to scale easily with
available channel bandwidth and range of WiMAX make it suitable for the following
potential applications:
Cellular Telephony
A service provider must be able to locate and track a caller, assign a channel to the call,
and transfer the channel from base station to base station as the caller moves out of
range.
To make this tracking possible, each cellular service area is divided into small regions
called cells.
Satellite Networks
A satellite network is a combination of nodes, some of which are satellites, that provides
communication from one point on the Earth to another.
Another restriction on using natural satellites is their distances from the Earth, which
create a long delay in communication.
Satellite networks are like cellular networks in that they divide the planet into cells.
Satellites can provide transmission capability to and from any location on Earth, no
matter how remote.
User Devices
Users of wireless LANs operate a multitude of devices, such as PCs, laptops, and PDAs.
The use of wireless LANs to network stationary PCs is beneficial because of limited
needs for wiring.
Laptops and PDAs, however, are commonly equipped with wireless LAN connectivity
because of their portable nature.
User devices might consist of specialized hardware as well. For example, bar code
scanners and patient monitoring devices often have wireless LAN connectivity.
Radio NICs
A major part of a wireless LAN includes a radio NIC that operates within the computer
device and provides wireless connectivity.
A wireless LAN radio NIC, sometimes referred to as a radio card, often implements the
802.11 standard. The cards generally implement one particular physical layer, such as
802.11a or 802.11b/g. As a result, the radio card must utilize a version of the standard
that is compatible with the wireless LAN.
Wireless LAN radio cards that implement multiple versions of the standard and provide
better interoperability are becoming more common.
Radio cards come in a variety of form factors, including: ISA, PCI, PC card, mini-PCI,
and CF. PCs generally utilize ISA and PCI cards; but PDAs and laptops use PC cards,
mini-PCI, and CF adapters.
Access Points
An access point contains a radio card that communicates with individual user devices
on the wireless LAN, as well as a wired NIC that interfaces to a distribution system,
such as Ethernet.
System software within the access point bridges together the wireless LAN and
distribution sides of the access point.
Figure : Wireless LAN Access Points Connect Wireless LANs to Wired Networks
In most cases, the access point provides an http interface that enables configuration
changes to the access point through an end-user device that is equipped with a network
interface and a web browser.
Some access points also have a serial RS-232 interface for configuring the access point
through a serial cable as well as a user device running terminal emulation and Telnet
software, such as hyper terminal.
1. IEEE 802.11
IEEE 802.11 is part of the IEEE 802 set of LAN protocols, and specifies the set of media
access control (MAC) and physical layer (PHY) protocols for implementing wireless
local area network (WLAN) Wi-Fi computer communication in various frequencies.
They are the world's most widely used wireless computer networking standards, used
in most home and office networks to allow laptops, printers, and smartphones to talk to
each other and access the Internet without connecting wires.
They are created and maintained by the Institute of Electrical and Electronics
Engineers (IEEE) LAN/MAN Standards Committee (IEEE 802). The base version of
the standard was released in 1997, and has had subsequent amendments.
2. IEEE 802.11a:
802.11a, published in 1999, uses the same data link layer protocol and frame format as
the original standard, but an OFDM based air interface (physical layer).
It operates in the 5 GHz band with a maximum net data rate of 54 Mbit/s, plus error
correction code, which yields realistic net achievable throughput in the mid-20 Mbit/s.
It has seen widespread worldwide implementation, particularly within the corporate
workspace.
3. IEEE 802.11b:
The 802.11b standard has a maximum raw data rate of 11 Mbit/s (Megabits per
second), and uses the same media access method defined in the original
standard.
802.11b products appeared on the market in early 2000, since 802.11b is a direct
extension of the modulation technique defined in the original standard.
4. IEEE 802.11g:
In June 2003, a third modulation standard was ratified: 802.11g. This works in
the 2.4 GHz band (like 802.11b), but uses the same OFDM based transmission
scheme as 802.11a.
It operates at a maximum physical layer bit rate of 54 Mbit/s exclusive of
forward error correction codes, or about 22 Mbit/s average throughput.
The process of modulation is the varying in a signal or a tone called a carrier signal.
Data is then added to this carrier signal in a process known as encoding.
Imagine that you are singing a song. Words are written on a sheet of music. If you just
read the words, your tone is soft and does not travel far. To convey the words to a large
group, you use your vocal chords and modulation to send the words farther. While you
are singing the song, you encode the written words into a waveform and let your vocal
cords modulate it. People hear you singing and decode the words to understand the
meaning of the song.
Modulation is what wireless networks use to send data. It enables the sending of
encoded data using radio signals. Wireless networks use modulation as a carrier signal,
which means that the modulated tones carry data. A modulated waveform consists of
three parts:
Wireless networks use a few different modulation techniques, including the above
mentioned : DSSS (direct-sequence spread spectrum ), OFDM (Orthogonal Frequency
Division Multiplexing)
DSSS is the modulation technique that 802.11b devices use to send the data. In DSSS,
the transmitted signal is spread across the entire frequency spectrum that is being used.
Orthogonal frequency division multiplexing (OFDM) is a modulation and multiplexing
technique. Modulation is the process by which data is encoded onto a carrier signal, which
is then amplified and applied to an antenna.
Many laptop computers have wireless cards pre-installed. The ability to enter a network while
mobile has great benefits. However, wireless networking is prone to some security
issues. Hackers have found wireless networks relatively easy to break into, and even use
wireless technology to hack into wired networks. As a result, it is very important that
enterprises define effective wireless security policies that guard against unauthorized access to
important resources. Wireless Intrusion Prevention Systems (WIPS) or Wireless Intrusion
Detection Systems (WIDS) are commonly used to enforce wireless security policies.
WEP, recognizable by its key of 10 or 26 hexadecimal digits (40 or 104 bits), was at
one time widely in use and was often the first security choice presented to users by
router configuration tools.
Two methods of authentication can be used with WEP: Open System authentication
and Shared Key authentication.
In Open System authentication, the WLAN client does not provide its credentials to the
Access Point during authentication. Any client can authenticate with the Access Point
and then attempt to associate.
In effect, no authentication occurs. Subsequently, WEP keys can be used for encrypting
data frames. At this point, the client must have the correct keys.
Wi-Fi Protected Access (WPA) is a security standard for users of computing devices
equipped with wireless internet connections.
Wi-Fi Protected Access (WPA), Wi-Fi Protected Access II (WPA2), and Wi-Fi
Protected Access 3 (WPA3) are three security and security certification programs
developed by the Wi-Fi Alliance to secure wireless computer networks.
Despite various improvements, work-rounds, and other attempts to shore up the WEP
system, it remains highly vulnerable. As computing power increased, it became easier and
easier to exploit those flaws.
However, since the changes required in the wireless access points (APs) were more
extensive than those needed on the network cards, most pre-2003 APs could not be
upgraded to support WPA.
3. IEEE 802.1X:
IEEE 802.1X is an IEEE Standard for port-based Network Access Control (PNAC). It
is part of the IEEE 802.1 group of networking protocols.
The IEEE 802.1X standard defines a client and server-based access control and
authentication protocol that restricts unauthorized clients from connecting to a LAN
through publicly accessible ports.
The authentication server authenticates each client connected to a switch port and
assigns the port to a VLAN before making available any services offered by the switch
or the LAN.
The authenticator is a network device which provides a data link between the client
and the network and can allow or block network traffic between the two, such as
an Ethernet switch or wireless access point; and the authentication server is typically
a trusted server that can receive and respond to requests for network access, and can
tell the authenticator if the connection is to be allowed, and various settings that should
apply to that client's connection or setting.
1. Find the best location for the wireless router. The optimal placement is in a central
location of your home, free from obstructions that could cause wireless interference.
2. Turn off the modem. Power off the cable or DSL modem from your internet service
provider before connecting your equipment
3. Connect the router to the modem. Plug an Ethernet cable (typically provided with
the router) into the router WAN port. Then, connect the other end of the Ethernet
cable to the modem
4. Connect a laptop or computer to the router. Plug one end of another Ethernet cable
into the router LAN port (any port will work) and the other end of the Ethernet cable
into the Ethernet port of a laptop.
5. Power up the modem, router, and computer. It's important that these devices be
turned on in the proper order. Turn on the modem first. When the modem lights are all
on, turn on the router. When the router is on, turn on the computer.
6. Go to the management web page for the router. Open a browser and enter the IP
address of the router administration page. This information is provided in the router
documentation (it's usually something like [Link]). The login information is also
in the manual.
7. Change the default administrator password (and username) for the router. This
setting is usually found in the router administration page in a tab or section called
Administration. Use a strong password that you won't forget.
8. Add WPA2 security. This step is essential. Find this setting in the wireless security
section of the router administration page. Select which type of encryption to use and
enter a passphrase of at least 8 characters. The more characters and the more complex
the password, the better.
9. Change the wireless network name (SSID). To make it easy for you to identify your
network, choose a descriptive name for your SSID (Service Set Identifier) in the
wireless network information section of the router administration page.
10. Set up the wireless adapter on the computer. After saving the configuration
settings on the router, unplug the cable that connects the computer to the router. Then,
plug a USB or PC card wireless adapter into the laptop, if it doesn't have a wireless
adapter installed or built-in.
11. Connect to the new wireless network. On your computer and other wireless-enabled
devices, find the new network you set up and connect to the network.