EOC Quiz (IGCSE Computer Science 2026-2028)
Computer Science
Chapter 1: Data Representation
Assessment
Candidate Name: ________________________________________
Candidate Number: ________________________________________
Class: ________________________________________
Date: ________________________________________
Time allowed: 45 minutes
Instructions to candidates:
- Answer all questions
- Show working where required
- Calculators are not permitted
Mark: / 32
EOC Quiz (IGCSE Computer Science 2026-2028)
1. Computers store all data in binary form.
(a) State one reason why the binary number system is suitable for use in computers. [2]
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(b) Convert the binary number 110110 to denary. [4]
Working:
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Answer:
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2. Different number systems are used to represent data.
(a) Convert the denary number 92 to binary. [4]
Working:
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Answer:
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(b) Convert the binary number 10111100 to hexadecimal. [4]
Working:
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Answer:
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3. Hexadecimal is often used when displaying binary values.
Explain two reasons why hexadecimal is preferred over binary. [4]
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EOC Quiz (IGCSE Computer Science 2026-2028)
4. Binary arithmetic is carried out using fixed numbers of bits.
Perform the following addition using 8-bit binary numbers.
01101101
+ 01011111
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(a) Write down the result of the addition. [4]
Working:
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Answer:
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(b) State whether an overflow error occurs. Give a reason for your answer. [2]
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5. Digital images are stored as a grid of pixels.
(a) Define colour depth. [2]
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(b) An image uses a colour depth of 8 bits.
Calculate the maximum number of colours that can be represented. [2]
Answer:
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EOC Quiz (IGCSE Computer Science 2026-2028)
6. Sound is stored digitally using sampling.
(a) Define sampling rate. [2]
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(b) Explain one disadvantage of using a very high sampling rate. [2]
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EOC Quiz (IGCSE Computer Science 2026-2028)
Mark Scheme
1(a) Binary matches the two-state nature of electronic circuits.
1(b) 110110₂ = 54₁₀.
2(a) 92₁₀ = 1011100₂.
2(b) 1011 1100 = BC₁₆.
3 Any two: fewer digits, easier to read, less error-prone, 1 hex digit = 4 binary bits.
4(a) 01101101 + 01011111 = 11001100.
4(b) No overflow – result is within 8-bit unsigned range.
5(a) Number of bits used to represent the colour of each pixel.
5(b) 2⁸ = 256 colours.
6(a) Number of sound samples taken per second (Hz).
6(b) Larger file size / longer transmission time.