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Elduin

The document outlines a character profile for a Wode Elf named Elduin, who is a Sage specializing in Caustic Alchemy. It includes details on the character's attributes, skills, equipment, and abilities, as well as various conditions and maneuvers available to the character. Additionally, it describes the character's ancestry traits, perks, and career complications.

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noahtwampler
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0% found this document useful (0 votes)
5 views5 pages

Elduin

The document outlines a character profile for a Wode Elf named Elduin, who is a Sage specializing in Caustic Alchemy. It includes details on the character's attributes, skills, equipment, and abilities, as well as various conditions and maneuvers available to the character. Additionally, it describes the character's ancestry traits, perks, and career complications.

Uploaded by

noahtwampler
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

~====1~ DRAW STEEL ~~~=~

---------------------------------------------------------------...
Elduin VICTORIES: LEVEL

Character Name
<..........;........;.----'--...;........;.----'--..;........;..___,;,__..;........;..___,;,__..;........;...__,} 1
Wode Elf Shadow
Ancestry Class
Sage Caustic Alchemy
(.,__
WEALTH___,)
__ (.,___RE
- NOWN___,) ( _ XP/EPIC___,)
_
Career Subclass

MIGHT AGILITY REASON INTUITION PRESENCE RECOVERIES HEROIC SURGES


STAMINA RESOURCE

00000
-1

DODD 1M
2

8
2

1
2

-
-1 ♦
21

Temporary
$

Winded I
21
Max
Ot~


0 0
Stamina
8

8
Max
Insight
Name

1 Surge= Damage_
=
2 Surges Potency + 1
Size Speed Disengage Stability

EQUIPMENT AND MODIFIERS ◊Kit


◆ CONDmONS POTENCY
-----------·•----------- ♦

( _ _ _ _ Name- - - )
Cloak & Dagger
Condition

Bleeding
EndofTurn


Save Ends*

◊ LJ□□
0 1 2
Throwing Darts
Lweapon/Implement~ L Light Armor
Armor/Ward~
Dazed
Frtghtened




SPENDING HERO TOKENS

DDDDDD
+2
Speed
+1
Disengage
+3/e
Stamina Stability
+5
Melee Dist. Ranged Dist.
Grabbed ◊ ◊
1 Token: Gain 2 surges.
1 Token: Succeed on a saving
Melee Damage Bonus Ranged Damage Bonus
Prone ◊ ◊ throw instead of failing.
1 Token: Reroll a test and use
+1 +1 +1 +1 +1 +1
Restrained ◊ ◊ the new result.
Slowed ◊ ◊
Gill II12-16 II08 Gill II12-16 II08 2 Tokens: On your turn/when
you take damage, regain
- - - - - - - - - - Effects - - - - - - - - - -
Taunted ◊ ◊ Stamina equal to your
Recovery value without
Weakened ◊ ◊ spending a Recovery.
◊ ◊
◊ ◊ YOURTURN
Each creature can take a
*Save Ends= _ or higher on ldl0 at the end of your move action, a maneuver, and
turn removes the effect a main action on their tum-
in any order

Move Actions

CLASS FEATURES -Advance


----------------------·• ·----------------------- -Disengage
College of Caustic Alchemy -Ride

Smoke Bomb: Can hide without being Main Actions

concealed, Shift AGI squares, and if


-Charge
-Defend
ends movement in cover or conceal, - Free Stlike
auto Hide. -Heal
- Trade for Maneuver
- Trade for Move

Maneuvers
-Aid Attack
- Catch Breath
- Escape Grab
-Grab
-Hide
-Knockback
- Make or Assist a Test
- Search for Hidden Creatures
-Stand Up
- Use Consumable
CULTURE
-----------------------------•·-----------------------------
ENVIRONMENT ORGANIZATION UPBRINGING , - - - - - - - - - LANGUAGES - - - - - - - - -

Wilderness Bureaucratic Martial


Common, Elvish, Druidic
Blacksmithing Eavesdrop Alertness

CAREER COMPLICATION SKILLS


--------~••--------- ---------◄♦'/"""-------- --------....♦•--------

(_ _ _ _Lore)
Sage (Beast _ ____,) (_ _ _Loner
_ _ ____,) Crafting
◊Alchemy
◆ ◊Fletching
, - - - - - - - BENEFITS - - - - - - - - - - - - - - DETAILS - - - - - - - ,
◊ Architecture ◊ Forgery
Monsters, Strategy Benefit: When you finish a respite, ◊
◆ Blacksmithing ◊Jewelry
choose a skill you don't have. You ◊Carpenny ◊ Mechanics
have that skill until the end of ◊Cooking ◊ Tailoring
your next respite.
Drawback: Whenever a creature Exploration
reduces one of your allies to 0 ◊Climb
◆ ◊Jump

Stamina, you are taunted by that ◊Drive ◊Lift
, - - - - - - INCITINGINCIDENT - - - - - ,
creature until your ally's Stamina ◊Endurance ◊ Navigate
is higher than 0, another creature
Field Research ◊
◆ Gymnastics ◊Ride
makes you taunted, or the end of ◊Heal ◊Swim
the encounter.

Interpersonal
◊Brag ◊Lead
◊Empathize ◊Lie
◊Flirt ◊Music

◊Gamble ◊Perform

◆ Handle Animals ◊ Persuade
ANCESTRY TRAITS AND PERKS

◆ Interrogate ◊ Read Person
-------------------,•♦•--------------------

Swift - Spd 6 Specialist - Monsters Double
Intimidate

Revisit Memories - Edge on Lore Edge and +1 renown related to


Intrigue
Quick and Brutal - On crit, action Monsters.
◊Alertness
◆ ◊ Pick Lock
and move, not just action. ◊ Conceal Object ◊ Pick Pocket
◊Disguise ◊ Sabotage
◊Eavesdrop
◆ ◊ Search
◊ Escape Artist ◊Sneak

◊Hide
◆ ◊Track

Lore
◊Culture ◊ Psionics
◊ Criminal Und. ◊ Religion
◊History ◊Rumors

◊Magic ◊ Society
◊Monsters
◆ ◊
◆ Strategy
◊Nature ◊Timescape

Draw Steel™ & © 2025 MCDM Productions LLC. All rights reserved.
Manuever
Action
Coat the Blade n-
Cost
Triggered
Action
Defensive Roll n-
Cost
Main
Action
Gasping in Pain n -
Cost

◊ Free Strike ◊ Signature ◊ Heroic ◊ Other ◊ Free Strike ◊ Signature ◊ Heroic ◊ Other ◊ Free Strike ◊
◆ Signature ◊ Heroic ◊ Other

Self Self One creature


--------Target-------- --------Target-------- --------Target--------

Self Self Melee 1


'-------Dmmre-------' '--------Dmmce-------J '-------D&mre-------J
+2 Surges when used, you Trigger: Another creature T1:4+A DMG, Slide 2
can choose to have surges damages you T2:6+A DMG, Slide 3
used during the encounter Take 1/2 dmg and Shift 2. If T3:10+A DMG, Slide 5
deal Poison damage. shift to cover, can make Effect: Can shift into any
Spend x Insight for x Hide action. square target leaves after
additional Surges. 1 Insight: -1 Pot DMG to you. Slide.

- - Melee, Strike, Weapon


---~-----Keywords------ ---~-----Keywords------ ---~-----Keywords------

Main
Action
Eviscerate n3
Cost
Main
Action
Setup n5
Cost
Main
Action
Fade 0 -

◊ Free Strike ◊ Signature ◊


◆ Heroic ◊ Other ◊ Free Strike ◊ Signature ◊
◆ Heroic ◊ Other ◊ Free Strike ◊
◆ Signature ◊ Heroic ◊ Other

One creature One Creature One Creature


.....- - - - - - - T a r g e t - - - - - - - - ' '--------Target-------_, '--------Target--------'
Melee 1 or Ranged 5 Ranged 5 Melee 1 or Ranged 10
-------Dmmre-------J '--------D&mre-------J -------D&mre-------J
PR+A PR+A PR+M or A
T1:4+A, A<weak Bleed, save T1:6+A damage; r<w , the target T1:3+M or A damage; shift 1
has damage weakness 5
ends (save ends)
T2:6 + M or A damage; shift 2
T2:6+A, A<average Bleed, T2:9+A damage; r<v , the target T3:8 + M or A damage; shift 3
save ends has damage weakness
T3:10+A, A<strong Bleed, 5 (save ends)
save ends T3:13+A damage; r<s , the target
has damage weakness
5 (save ends)
Melee, Ranged, Strike, Ranged, Strike, Weapon Melee, Ranged, Strike, Weapon
' - - -......-----Keywords-----_. .,__ _......__ _ _ _ _ Keywords------' ' - - -.......-----Keywords------'

Action
n
Cost
Action
n
Cost
Action
0
◊ Free Strike ◊ Signature ◊ Heroic ◊ Other ◊ Free Strike ◊ Signature ◊ Heroic ◊ Other ◊ Free Strike ◊ Signature ◊ Heroic ◊ Other

'--------Target--------' '--------Target-------_, '--------Target--------'

-------Dmmre-------' '--------Dmmce-------J -------D&mre-------J

.,__ _......__ _ _ _ _ Keywords-----_. .,__ _......__ _ _ _ _ Keywords------' .,__ _......__ _ _ _ _ Keywords------'


Action
nCost
Action
n Cost
Action
n Cost

◊ Free Strike ◊ Signature ◊ Heroic ◊ Other ◊ Free Strike ◊ Signature ◊ Heroic ◊ Other ◊ Free Strike ◊ Signature ◊ Heroic ◊ Other

--------Target-------- --------Target-------- --------Target--------

'-------Dmmre-------' '--------Dmmce-------J '-------D&mre-------J

---~-----Keywords------ ---~-----Keywords------ ---~-----Keywords------

Action
nCost
Action
n Cost
Action
0
◊ Free Strike ◊ Signature ◊ Heroic ◊ Other ◊ Free Strike ◊ Signature ◊ Heroic ◊ Other ◊ Free Strike ◊ Signature ◊ Heroic ◊ Other

.....- - - - - - - T a r g e t - - - - - - - - ' '--------Target-------_, '--------Target--------'

-------Dmmre-------J '--------D&mre-------J -------D&mre-------J

' - - -......-----Keywords-----_. .,__ _......__ _ _ _ _ Keywords------' ' - - -.......-----Keywords------'

Action
nCost
Action
n Cost
Action
0
◊ Free Strike ◊ Signature ◊ Heroic ◊ Other ◊ Free Strike ◊ Signature ◊ Heroic ◊ Other ◊ Free Strike ◊ Signature ◊ Heroic ◊ Other

'--------Target--------' '--------Target-------_, '--------Target--------'

-------Dmmre-------' '--------Dmmce-------J -------D&mre-------J

.,__ _......__ _ _ _ _ Keywords-----_. .,__ _......__ _ _ _ _ Keywords------' .,__ _......__ _ _ _ _ Keywords------'


TITLES
----------------------·♦•---------------------

TRINKETS
-------------------------..••---------------------

LEVELED TREASURES CARRY THREE SAFELY < I I >


----------------------·♦•-----------------____:=::::::::~

CONSUMABLES PROJECTS
-------•♦·------ --------------·•·--------------
240 Project Points Project Name Assigned Hero/ Follower Characteristic Goal Points

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