Elduin
Elduin
---------------------------------------------------------------...
Elduin VICTORIES: LEVEL
Character Name
<..........;........;.----'--...;........;.----'--..;........;..___,;,__..;........;..___,;,__..;........;...__,} 1
Wode Elf Shadow
Ancestry Class
Sage Caustic Alchemy
(.,__
WEALTH___,)
__ (.,___RE
- NOWN___,) ( _ XP/EPIC___,)
_
Career Subclass
00000
-1
DODD 1M
2
8
2
1
2
-
-1 ♦
21
Temporary
$
◊
Winded I
21
Max
Ot~
o·
◊
♦
0 0
Stamina
8
8
Max
Insight
Name
□
1 Surge= Damage_
=
2 Surges Potency + 1
Size Speed Disengage Stability
( _ _ _ _ Name- - - )
Cloak & Dagger
Condition
Bleeding
EndofTurn
◊
Save Ends*
◊ LJ□□
0 1 2
Throwing Darts
Lweapon/Implement~ L Light Armor
Armor/Ward~
Dazed
Frtghtened
◊
◊
◊
◊
SPENDING HERO TOKENS
DDDDDD
+2
Speed
+1
Disengage
+3/e
Stamina Stability
+5
Melee Dist. Ranged Dist.
Grabbed ◊ ◊
1 Token: Gain 2 surges.
1 Token: Succeed on a saving
Melee Damage Bonus Ranged Damage Bonus
Prone ◊ ◊ throw instead of failing.
1 Token: Reroll a test and use
+1 +1 +1 +1 +1 +1
Restrained ◊ ◊ the new result.
Slowed ◊ ◊
Gill II12-16 II08 Gill II12-16 II08 2 Tokens: On your turn/when
you take damage, regain
- - - - - - - - - - Effects - - - - - - - - - -
Taunted ◊ ◊ Stamina equal to your
Recovery value without
Weakened ◊ ◊ spending a Recovery.
◊ ◊
◊ ◊ YOURTURN
Each creature can take a
*Save Ends= _ or higher on ldl0 at the end of your move action, a maneuver, and
turn removes the effect a main action on their tum-
in any order
Move Actions
Maneuvers
-Aid Attack
- Catch Breath
- Escape Grab
-Grab
-Hide
-Knockback
- Make or Assist a Test
- Search for Hidden Creatures
-Stand Up
- Use Consumable
CULTURE
-----------------------------•·-----------------------------
ENVIRONMENT ORGANIZATION UPBRINGING , - - - - - - - - - LANGUAGES - - - - - - - - -
(_ _ _ _Lore)
Sage (Beast _ ____,) (_ _ _Loner
_ _ ____,) Crafting
◊Alchemy
◆ ◊Fletching
, - - - - - - - BENEFITS - - - - - - - - - - - - - - DETAILS - - - - - - - ,
◊ Architecture ◊ Forgery
Monsters, Strategy Benefit: When you finish a respite, ◊
◆ Blacksmithing ◊Jewelry
choose a skill you don't have. You ◊Carpenny ◊ Mechanics
have that skill until the end of ◊Cooking ◊ Tailoring
your next respite.
Drawback: Whenever a creature Exploration
reduces one of your allies to 0 ◊Climb
◆ ◊Jump
◆
Stamina, you are taunted by that ◊Drive ◊Lift
, - - - - - - INCITINGINCIDENT - - - - - ,
creature until your ally's Stamina ◊Endurance ◊ Navigate
is higher than 0, another creature
Field Research ◊
◆ Gymnastics ◊Ride
makes you taunted, or the end of ◊Heal ◊Swim
the encounter.
Interpersonal
◊Brag ◊Lead
◊Empathize ◊Lie
◊Flirt ◊Music
◊Gamble ◊Perform
◊
◆ Handle Animals ◊ Persuade
ANCESTRY TRAITS AND PERKS
◊
◆ Interrogate ◊ Read Person
-------------------,•♦•--------------------
◊
Swift - Spd 6 Specialist - Monsters Double
Intimidate
◊Hide
◆ ◊Track
Lore
◊Culture ◊ Psionics
◊ Criminal Und. ◊ Religion
◊History ◊Rumors
◊Magic ◊ Society
◊Monsters
◆ ◊
◆ Strategy
◊Nature ◊Timescape
Draw Steel™ & © 2025 MCDM Productions LLC. All rights reserved.
Manuever
Action
Coat the Blade n-
Cost
Triggered
Action
Defensive Roll n-
Cost
Main
Action
Gasping in Pain n -
Cost
◊ Free Strike ◊ Signature ◊ Heroic ◊ Other ◊ Free Strike ◊ Signature ◊ Heroic ◊ Other ◊ Free Strike ◊
◆ Signature ◊ Heroic ◊ Other
Main
Action
Eviscerate n3
Cost
Main
Action
Setup n5
Cost
Main
Action
Fade 0 -
Action
n
Cost
Action
n
Cost
Action
0
◊ Free Strike ◊ Signature ◊ Heroic ◊ Other ◊ Free Strike ◊ Signature ◊ Heroic ◊ Other ◊ Free Strike ◊ Signature ◊ Heroic ◊ Other
◊ Free Strike ◊ Signature ◊ Heroic ◊ Other ◊ Free Strike ◊ Signature ◊ Heroic ◊ Other ◊ Free Strike ◊ Signature ◊ Heroic ◊ Other
Action
nCost
Action
n Cost
Action
0
◊ Free Strike ◊ Signature ◊ Heroic ◊ Other ◊ Free Strike ◊ Signature ◊ Heroic ◊ Other ◊ Free Strike ◊ Signature ◊ Heroic ◊ Other
Action
nCost
Action
n Cost
Action
0
◊ Free Strike ◊ Signature ◊ Heroic ◊ Other ◊ Free Strike ◊ Signature ◊ Heroic ◊ Other ◊ Free Strike ◊ Signature ◊ Heroic ◊ Other
TRINKETS
-------------------------..••---------------------
CONSUMABLES PROJECTS
-------•♦·------ --------------·•·--------------
240 Project Points Project Name Assigned Hero/ Follower Characteristic Goal Points