0% found this document useful (0 votes)
4 views5 pages

InfinitySet Datasheet

InfinitySet is a real-time virtual production solution designed for broadcasters and studios, offering high-fidelity rendering and flexible workflows for AR and XR content. It supports various camera setups, including PTZ and LED volumes, and enables efficient production with features like real-time ray tracing and AI integration. The platform aims to enhance visual quality while reducing production costs and environmental impact through streamlined processes and reduced hardware requirements.

Uploaded by

ak19.alamgir
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
4 views5 pages

InfinitySet Datasheet

InfinitySet is a real-time virtual production solution designed for broadcasters and studios, offering high-fidelity rendering and flexible workflows for AR and XR content. It supports various camera setups, including PTZ and LED volumes, and enables efficient production with features like real-time ray tracing and AI integration. The platform aims to enhance visual quality while reducing production costs and environmental impact through streamlined processes and reduced hardware requirements.

Uploaded by

ak19.alamgir
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

infinityset

Make your Why broadcasters


and studios choose
dreams come
InfinitySet is
Brainstorm’s flagship
real-time virtual
production, AR and XR InfinitySet?
true... virtually!
solution, built for
broadcast and studio Broadcast-quality & cinematic visuals
workflows. Native Unreal Engine support and Brainstorm’s Combined
Render Engine deliver high-fidelity PBR/HDR rendering and real-
It combines hyper time ray tracing while preserving broadcast control and data
realistic rendering, InfinitySet empowers workflows.
data-driven graphics broadcasters and studios
and flexible workflows to produce stunning Flexible camera workflows
so you can deliver virtual, AR and XR Patented TrackFree™ technology lets you mix tracked, fixed and
richer shows, shorten content in real time. PTZ cameras in a single production — reduce installation time
production cycles and Combining Unreal Engine and reuse existing studio kit.
unlock new revenue realism with Brainstorm’s
from virtual and own engine and
immersive content. broadcast expertise, it Real-time finishing, on-air quality
delivers cinematic visuals, Use InfinitySet as a live finishing hub to deliver your virtual
faster workflows, and content straight to air or output layered elements for
cost-effective scalability downstream finishing — saving time and post production costs.
from PTZ cameras setups
to large LED volumes.
Scale from PTZ to LED volumes
Choose InfinitySet Lite for fast PTZ-based deployments or scale
up to full LED volumes and multi-camera XR productions or
large green/blue screen cycloramas. Use chroma and LED
simultaneously, even from a single workstation.

Optimized software and hardware


Use several cameras with a single workstation, and create
simultaneous renders with total ease for flexible operation. Or a
render per camera for the most advanced productions.

infinityset datasheet Real-time virtual production for broadcasters and studios


InfinitySet Virtual Production Real-time Post
Key Features and beyond What if we are able to create, in
real-time, virtual scenes that
can’t be distinguished from real
plates, etc) prior to enter in
post-production. InfinitySet
allows for creating virtual
Infinity Set sits perfectly in any broadcast environment, acting like ones? Or virtually re-create a scenes in real-time that can be
Unreal Engine native
a hub for a number of technologies, from camera tracking to scene that an be repeated take perfectly assimilated with real
InfinitySet is Unreal Engine-native, and controls UE blueprints,
interaction with other devices such as mixers, after take, until it is perfect? ones, with a quality that permits
objects and properties from its own interface.
controllers, chroma keyers, studio lights, That is the beauty of virtual to output the composite scene
VR / AR / XR
NRCS workflows for journalists, production, and InfinitySet is to on-air or save the elements
Combined Render Engine control interfaces LED STREAMING
the tool of choice regardless as layers for finishing.
Use Brainstorm’s eStudio renderer, Unreal Engine, gaussian and many BROADCAST RECORDING using LED volumes or
splatters, PBR or realtime ray tracing simultaneously on the other. chroma [Link] can
same workstation for maximum flexibility. Add 16-bit float OUT ON-AIR
work both as a preview hub
GRAPHICS
output, tone mapping and real-time 3D LUTs for consistent LED/ and a finishing suite,
plate matching. allowing for substantial
savings in the production
and post production costs,
TrackFree™ camera freedom ensuring the shots are
tracked, trackless, fixed or mixed-camera setups supported.
adjusted (chroma key,
Includes TeleTransporter, 3D Presenter, Virtual Shadows, Virtual
tracking, background
Camera Detaching and MagicWindows.

Real-time AR objects & lighting


Brainstorm or Unreal AR elements that reflect scene lighting and Dedicated LED / XR toolset
maintain physical properties (reflections, refractive behavior) for
seamless integration. As LED-based Virtual Production features for easier, faster and more multi-camera setups such as
and XR are increasingly common, integrated creation of immersive XR Ghostframe or Frame Remapping.
Brainstorm has developed specific content on large LED volumes. Tone mapping and real-time 3D LUTs
Dual-GPU Optimized easily match the colors of the set
Split rendering workloads to maximize performance and reduce These features simplify and accelerate extension, and tools like XR Config or
total system cost. XR content, so InfinitySet is the ‘go to’ CalibMate vastly simplify the process
solution when creating not only of setting up the LED volume.
Broad ecosystem support standard LED-based XR or
Provide integrations and drivers for tracking systems, mixers, backgrounds for film and drama, but InfinitySet can produce all the above
keyers, capture cards and NRCS. also Immersive Mixed Reality, in- (backgrounds, XR, AR, set extension…)
context AR, XR Set extensions, or from a single workstation.

infinityset datasheet Real-time virtual production for broadcasters and studios


Hyper realistic
image rendering Unreal... or not
InfinitySet works natively with InfinitySet can utilize eStudio - new, unique and revolutionary texture within a UE object, like
Unreal Engine 5, so it can Brainstorm’s own render workflow that does not require live video feeds, including
achieve anything Unreal Engine engine-, Unreal Engine, or to previously prepare blueprints chroma keyed talents, movies
provides, with the added value of combine both in the same for every action in UE. and playlists, still images, Aston
the multitude of benefits of production. It's up to each user projects with StormLogic and of
including more than 30 years of to decide which render engine Unreal Control works in both course regular textures. This also
Brainstorm’s experience in works best in any situation! directions, so it can also transfer enables to easily include data-
broadcast graphics and film, any input to UE to use it as a driven graphics in our projects.
The integration between the shaders as materials, which can virtual set and augmented reality UNREAL CONTROL
real and virtual objects and also be imported from external production. This experience InfinitySet also adds a new
environments is essential, so shader and material editors like includes tools for data control layer, a dedicated, user-
the next step in virtual set Substance. InfinitySet can management, playout friendly control interface. The
production and Augmented render HDR outputs with wide- workflows, virtual camera Unreal Control can see any
Reality applications is to gamut pictures, rendering detach, multiple simultaneous blueprints, objects and
increase the realism of the floating 16 bit per channel/ renders and much more, all properties in the UE project, and
content. This involves high component, supporting for these added benefits of using control them directly from
quality rendering and the P2020 gamma correction the Brainstorm environment. InfinitySet, which results in a
perfect integration between the output. This allows for post-
different elements of the scene rendering exposure control
to provide a sense of realism.

Along with advanced rendering


and extended-range filtering.

REAL-TIME RAY TRACING


Unreal AR Dual GPU Support
features such as real-time ray InfinitySet takes full advantage InfinitySet integrates UE objects, and to virtually any tracking InfinitySet is compatible with performance and improving
tracing, PBR or HDR, of the latest hardware pixel and color accurately, device, mixers, cameras, Dual GPU workstations, so it overall scene quality on
Brainstorm fully supports developments found in the within the Brainstorm automation, capture devices can split the rendering performance-sensitive XR
Unreal Engine, providing latest NVIDIA GPU technology environment and vice-versa, so and many more. requirements between the two environments.
photorealistic scenes in any and its own Dual GPU UE objects maintain their GPUs. Sharing rendering allows
resolution, and other rendering capabilities. With these properties (reflectivity, lighting, for using one of the GPUs for Dual GPU opens the door to
technologies like Gaussian technologies InfinitySet can refractions…) in the scene. rendering the Brainstorm reduce hardware costs, as a
Splatters. deliver real-time ray tracing, InfinitySet provides additional engine while the second one single workstation can do the
which provides a much more support for video hardware can be fully dedicated to the work normally assigned to two,
PBR AND HDR accurate rendering, especially devices, including support and higher Unreal Engine while simplifying workflows and
InfinitySet fully supports PBR with complex light conditions. driver updates for video boards requirements, maximizing scene matching.

infinityset datasheet Real-time virtual production for broadcasters and studios


New on Gaussian splats
3D Gaussian Splatting is a realistic rendering with less
Tracking&VideoIO
IMPROVED CALIBRATION PTZ cameras. This reduces

InfinitySet 7 cutting-edge, real-time


rendering technique that
creates highly detailed 3D
scenes from 2D photos.
performance requirements. By
optimizing millions of tiny,
colored, and transparent 3D
Gaussians (ellipsoids), it
TOOLS
A great functionality to quickly
calibrate PTZ and locked off
cameras in a matter of seconds.
setup time and opens the door
to users that might not have
lens calibration knowledge to
start using cameras easily.
Gaussian Splats are now native achieves photorealistic quality It removes the time and
to the eStudio render engine, with high-frame-rate rendering, complexity a user had to deal OPENTRACK IO
which allows for photo- ideal for VR/AR. with when moving a camera COMPATIBILITY
from position a to position b in OpenTrackIO is a new, non-
the studio and there’s no proprietary camera tracking
positional tracking. protocol that is becoming a
standard. More sophisticated
PRE-MADE PTZ CALIBRATIONS than Free-D, it includes fields
InfinitySet includes presets to for the final FOV of the lens,
load up full camera calibrations and can manage nodal point
for Canon, Panasonic and Sony displacement or distortion.

Brainstorm Suite 7 is the perfect companion for your


virtual content creation. Whether it is virtual
production, real-time graphics, AR or XR, anything
you imagine can be created with Brainstorm...
virtually!

Suite 7 introduces enhanced engine and Unreal Engine,


AI tools
hardware and software supporting three camera inputs Suite 7 incorporates AI and virtual shadows, AR, etc. Also,
efficiency, further improving the
Dual GPU support. This
capability significantly boosts
that can be composited in
Unreal and output
simultaneously from a single
machine learning to streamline
and facilitate processes. Using
AI we bring in a low level
voice commands have been
implemented to help operations
even while in production.
And much more!
performance within a single workstation. The system can technique to integrate • Improved UE Compositor and AR in only one node
license and workstation while also generate simultaneous LED algorithms and trained models • Support for UE 5.7 • New layers options in stacks:
simplifying system architecture. wall rendering, set extension, to interact with video and • Compatibility with DLSS 4 borders, animated presets,
The new workflow enables and AR graphics from a single audio. As an example, InfinitySet • ARTNET Support on-viewport edition
InfinitySet to deliver faster render node, maximizing can infer the talent's shape and • StreamDeck & Bitfocus • 360º outputs for VR
interoperability between efficiency and reducing movement from a video source, companion control • New software mixer interface
Brainstorm’s eStudio render infrastructure requirements. facilitating processes such as • LED output, Set Extension • Multiviewer support

infinityset datasheet Real-time virtual production for broadcasters and studios


Multirender using The InfinitySet family
one workstation
Flexible workflows and tight InfinitySet's raw processing
budgets are increasingly power and optimized software
common in today's production performance make a difference
landscape, and being able to when users need to handle both
respond to the most complex LED and chroma sets, multiple
requirements quickly and camera inputs, and real-time AR
efficiently is critical. graphics. Key features like InfinitySet is an advanced and flexible InfinitySet Lite has been developed to work InfinitySet OnDemand is a web-based
extra-render, 3D LUT-based set solution for virtual production, XR and AR, with PTZ camera environments, removing application that remotely controls one or
As a side effect, virtual extensions, mixing real and that provides all the tools for creating the complex set up and calibration of several InfinitySets' camera presets,
production also contributes to virtual scenery, and immersive fantastic virtual content. typical tracking installations. actions, transitions, keying or graphics.
the industry’s sustainability, by talent tele-transport can be
reducing the carbon footprint achieved using just one IMMERSIVE MIXED REALITY WORKFLOW WITH UNREAL ENGINE AND AR ON TOP

Get
WORKFLOWS

with the reduced travel costs, workstation, even working with TCP / IP

TRACKING DATA

construction or less computer 4K UHD, which emphasizes VIDEO (FG)

power and requirements for performance, scalability, and

Started!
AR
RSS EX
, C TER
SV, NAL

post-production. ease of use.


XLS, D
OD ATA
BC
...

TR
AC AR INFIN
KE CO ITYS
DC NTE ET
AM NT
ER
A

T
R
A
C
K
IN
MIX

G
D
V
BAC INFIN & D ER /

AT
ID
EO

A
V
ELAY REC

ID
KG ITYS

(F
EO

G
RO ET CO ORD

)
+
DESCRIPTION UN

K
MP ER

EY
TC
D

P
/
In this configuration, the tracked

IP
camera sends the video + tracking AR
information to InfinitySet, which
renders the background scene and
then keys the talent out using its
PR
OG Contact Brainstorm or visit

Turnkey package
RAM
internal chroma keyer to place
him/her in the scene. If we need to
include AR graphics we can use the
same workstation, but, to ensure
performance, they can be rendered in
a different workstation, and sent as a
our website to evaluate which
video + key signal to the switcher,
which combines them with the
background.
BRAINSTORM COMPONENT InfinitySet configuration fits
EXTERNAL / THIRD PARTY

your studio and budget. We’ll


InfinitySet is delivered as a complete, fully configured turnkey WORKFLOWS
XR VIRTUAL PRODUCTION - SET EXTENSION AND AR ON TOP WITH ONE WORKSTATION
WORKFLOWS
VIRTUAL SET - MULTIPLE TRACKED CAMERAS, HERO INFINITYSET
help you choose a
system ready to use, fully and TRACKING DATA TRACKING DATA configuration with the right
immediately integrable in VIDEO (CLEAN FEED)

VIDEO (BG RENDER)


VIDEO (FG)

balance of cameras, GPUs and


AR
BG + SET EXTENSION

any broadcaster’s Unreal integration for your


RO
BO
TIC
CAM
ER
A

TR

workflow. Using standard productions.


AC
KE TR
DC AC
AM KE
ER DC
A AM
ER
A

broadcast plus complete PR LED


OC WAL
ESSO L
R
INFI
NIT
YSET
FIXE
DC
AM
ER
A
INFI
NIT
YSET
T
R
V

A
ID

IT connectivity, all
EO

T
IN

R
V

MIX
(C

A
ID

C
LE

D
EO

DESCRIPTION DESCRIPTION

K
& D ER /
B

AT
A

IN
G

N
(B

G
+

FE

ELAY REC
G

D
V
SE

ED
R

AT
ID
Depending on the scene, InfinitySet Each camera sends the video signal
T

EN

CO ORD MIX

EO

A
)
EX

& D ER /
T

ER

contact@[Link]

(F
can render not only the LED MP ER to InfinitySet , which renders the
EN

G
)

)
SIO

background, but also the set virtual set using its internal chroma
ELAY REC
N

AR CO ORD

Brainstorm products
extension and add AR elements on keyer software. InfinitySet can render MP ER
top. In this case, the camera sends several outputs at the same time,
the tracking information to InfinitySet, PR depending the complexity of the AR
OG

[Link]
which renders the background image RAM scene, based on each input camera's
and sends it to the LED wall signal. Also, AR graphics can be PR
OG

are prepared to work at RAM


processor. Then, the final feed from created within InfinitySet to complete
the camera is processed by InfinitySet the scene. InfinitySet can send all
to render the set extension on top, outputs to the production switcher or
including the color correction to mix them internally, using its software
match both gamuts, so the mixer, and send just one signal to on-

its best since day one.


composite is sent to the production air.
switcher for on-air. BRAINSTORM COMPONENT BRAINSTORM COMPONENT

EXTERNAL / THIRD PARTY EXTERNAL / THIRD PARTY

infinityset datasheet Real-time virtual production for broadcasters and studios

You might also like