Choose Name Neutral
Character Name Alignment Player
Cleric (1) Not set Not set
Character Level Deity Homeland Campaign
Human Medium Not set Not set (Adult) Not set Not set Not set Not set
Race Size Gender Age Height Weight Hair Eyes
Ability Score Mod. Temp. Temp.
Name Score Mod. HP
Hit Points
2 Movement
STR
Strength
12 +1 Total nonlethal Damage
30 ft. 6 sq. 30 ft. 6 sq.
Base Speed Armor Speed Burrow
DEX
Dexterity
10 +0
Wounds / Current HP
CON 10 +0 Initative 0 0 0 Fly Maneuverability Swim Climb Temp. Mods
Constitution = +
TOTAL Dex Misc. SKILLS
INT
Intelligence
10 +0 Damage Skill Names Total Abilit Ranks Misc
Reduction
Acrobatics 0 =DEX 0 +0 +0
WIS 10 +0
Wisdom Power 1 x Appraise 4 =INT 0 +1 +3
CHA
x Artistry 0 =INT 0 +0 +0
Charisma
10 +0 Power 2
Bluff 0 =CHA 0 +0 +0
Climb 2 =STR 1 +1 +0
AC
Armor Class
10 =10+ 0 + 0 + 0 + 0 + 0 + 0 + 0
TOTAL Armor Shield Dex. Size Natural Deflect. Misc.
x Craft (a) 0 =INT 0 +0 +0
x Craft (b) 0 =INT 0 +0 +0
Touch AC 10 Flat Footed AC 10
x Craft (c) 0 =INT 0 +0 +0
Total Base Save Ability Magic Misc. Mod. Temp. Mod. x Diplomacy 4 =CHA 0 +1 +3
FortitudeConstitution
2 = 2 + 0 + 0 + 0 + Disable Device* =DEX + +
Disguise 0 =CHA 0 +0 +0
Reflex 0 = 0 + 0 + 0 + 0 +
Dexterity
Escape Artist 0 =DEX 0 +0 +0
Will 2 = 2 + 0 + 0 + 0 +
Fly 0 =DEX 0 +0 +0
Wisdom
Handle Animal* =CHA + +
Spell Energy x Heal 0 =WIS 0 +0 +0
B.A.B. 0 Resistance Resistance
Intimidate 0 =CHA 0 +0 +0
CMB 1 = 0 + 1 + 0 + 0 x Knowledge (arcana)* =INT + +
Total BAB Strength Size Mod. Misc. Mod.
Knowledge (dungeoneering)* =INT + +
CMD 11 =10+ 0 + 1 + 0 + 0 + 0 Knowledge (engineering)* =INT + +
Total BAB Strength Dex Mod. Size. Mod. Misc. Mod.
Knowledge (geography)* =INT + +
Weapon x Knowledge (history)* =INT + +
Aklys Knowledge (local)* =INT + +
Critical Type Range Ammo
x Knowledge (nature)* =INT + +
20/x2 B 20 ft. x Knowledge (nobility)* =INT + +
Attack Damage
x Knowledge (planes)* =INT + +
-3 1d6+1 x Knowledge (religion)* =INT + +
Weapon x Linguistics* =INT + +
x Lore* =INT + +
Critical Type Range Ammo Perception 0 =WIS 0 +0 +0
Perform (a) 0 =CHA 0 +0 +0
Attack Damage
Perform (b) 0 =CHA 0 +0 +0
x Profession (a)* =WIS + +
Weapon x Profession (b)* =WIS + +
Ride 0 =DEX 0 +0 +0
Critical Type Range Ammo x Sense Motive 0 =WIS 0 +0 +0
Sleight of Hand* =DEX + +
Attack Damage x Spellcraft* =INT + +
Stealth 0 =DEX 0 +0 +0
Weapon
Survival 0 =WIS 0 +0 +0
Swim 1 =STR 1 +0 +0
Critical Type Range Ammo Use Magic Device* =CHA + +
X Class Skill *Trained Only
Conditional Modifiers
Attack Damage
Weapon
Languages
Critical Type Range Ammo
Attack Damage
Armor Item Bonus Type Check Penalty Spell Failure Weight Properties
Totals 0 0 0% 0 lbs.
Feats Domains Equipment Qty. lbs. Head Qty. lbs.
Ammo Drop Animal (Fur)
Armor Proficiency, Light Artifice (Construct)
Headband Qty. lbs.
Armor Proficiency, Medium Other Specials
Call Out Artificer's Touch
Shield Proficiency Aura Eyes Qty. lbs.
Weapon Proficiency, Simple Channel Energy (Cleric) +1d6
Predator’s Grace
Shoulders Qty. lbs.
Neck Qty. lbs.
Chest Qty. lbs.
Body Qty. lbs.
Belt Qty. lbs.
Wrist Qty. lbs.
Hands Qty. lbs.
Feet Qty. lbs.
Rings Qty. lbs.
Play Notes
Racial Traits
Skilled
Background Traits
Light 43 lbs. or less Lift Over 130 lbs.
Load Head PP 0 Experience Points
GP 0 Not set
Medium 44-86 lbs. Lift Off 260 lbs.
Load Ground
SP 0 Next Level
Heavy
Load
87-130 lbs. Drag or
Push
650 lbs. CP 0 2,000 (Medium Progression)
Cleric Spell Book
Spell Level 0 1 2 3 4 5 6 7 8 9
Spells per day (adjusted) ∞ 1 - - - - - - - -
Prepared Spells
Prepared Spell Level 0 Metamagic School Duration Cast time Range/Area Save SR DC
Prepared Spell Level 1 Metamagic School Duration Cast time Range/Area Save SR DC