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Board Space Guide

The document provides a guide to various board spaces in a game, detailing their functions and requirements in alphabetical order. Each space is categorized as a Combat space and includes specific actions such as recruiting troops, gaining resources, and drawing cards. Notable spaces include Arrakeen, Carthag, and the High Council, each with unique benefits and costs associated with their use.

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0% found this document useful (0 votes)
7 views1 page

Board Space Guide

The document provides a guide to various board spaces in a game, detailing their functions and requirements in alphabetical order. Each space is categorized as a Combat space and includes specific actions such as recruiting troops, gaining resources, and drawing cards. Notable spaces include Arrakeen, Carthag, and the High Council, each with unique benefits and costs associated with their use.

Uploaded by

leandro quirina
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Board Space Guide

Each board space is explained here, in alphabetical order.

Combat spaces are labeled. (Remember: on the game board, they are the spaces that feature desert illustrations and crossed swords.) When
you send an Agent to a Combat space, you may deploy to the Conflict any number of troops you recruit this turn (including troops recruited
by the card you played). In addition, you may deploy up to two more troops from your garrison.

Arrakeen Hagga Basin


Agent icon: City Agent icon: Spice Trade
Combat space Combat space
Recruit a troop and draw a card. Arrakeen’s Cost: 1 water
controller gains 1 Solari. Gain 2 spice, plus any bonus spice
accumulated here on the Maker icon.

Carthag Hall of Oratory


Agent icon: Landsraad
Agent icon: City
Recruit a troop.
Combat space
During your Reveal turn, gain 1 Persuasion
Recruit a troop and draw an Intrigue card.
if you have an Agent here.
Carthag’s controller gains 1 Solari.

Hardy Warriors
Agent icon: Fremen
Conspire
Combat space
Agent icon: Emperor
Cost: 1 water
Cost: 4 spice
Gain one Influence with the Fremen.
Gain one Influence with the Emperor. Gain
Recruit two troops.
5 Solari, recruit two troops, and draw an
Intrigue card.
Heighliner
Agent icon: Spacing Guild
Foldspace Combat space
Agent icon: Spacing Guild Cost: 6 spice
Gain one Influence with the Spacing Guild. Gain one Influence with the Spacing Guild.
Acquire a Foldspace card from the Reserve. Recruit five troops and gain 2 water.

The Great Flat High Council


Agent icon: Landsraad
Agent icon: Spice Trade
Cost: 5 Solari
Combat space
Cost: 2 water
Gain 3 spice, plus any bonus spice You may send an Agent here only once per game. Place your
accumulated here on the Maker icon. Councilor token on an unoccupied Council seat (to the right of the
space). For the rest of the game, during each of your Reveal turns,
gain 2 Persuasion.

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