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Module 1 Key Terms

The document provides definitions for key terms related to technology and accessibility, including concepts like accessibility, alternative text, and the Americans with Disabilities Act. It covers various technologies such as cloud computing, smart devices, and digital literacy, as well as practices like green computing and telecommuting. Additionally, it discusses the importance of technology in education and the workplace, highlighting tools like learning management systems and intelligent classrooms.

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0% found this document useful (0 votes)
6 views3 pages

Module 1 Key Terms

The document provides definitions for key terms related to technology and accessibility, including concepts like accessibility, alternative text, and the Americans with Disabilities Act. It covers various technologies such as cloud computing, smart devices, and digital literacy, as well as practices like green computing and telecommuting. Additionally, it discusses the importance of technology in education and the workplace, highlighting tools like learning management systems and intelligent classrooms.

Uploaded by

nhanden.td2006
Copyright
© All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Module 1 - Key Terms

accessibility: The practice of removing barriers that may prevent individuals with
disabilities from interacting with data or an app.
alternative text (alt text): Text that provides descriptions for all visual elements or
non-text objects in an electronic document or web page.
Americans with Disabilities Act (ADA): Law that requires any company with 15 or
more employees to make reasonable attempts to accommodate the needs of
physically challenged workers.
app: Short for “application,” a computer program that performs specific tasks; also
called a program.
audio book: Reads aloud to the user instead of reading on a printed page or on the
screen.
bluetooth: Wireless technology that uses short-range radio connections that simplify
communications among Internet devices and between devices and the Internet.
BYOD (bring your own device): Policy that enables employees to use their personal
devices to conduct business.
chip-and-pin technology: An improvement in card technology that stores data on an
embedded chip instead of a magnetic stripe.
cloud computing: An Internet-based delivery of computing services, including data
storage and apps.
computer: An electronic device, operating under the control of instructions stored in
its memory, which can accept data, process the data to produce information, and
store the information for future use.
computer-aided manufacturing (CAM): Used by manufacturers to streamline
production and ship products more quickly. With CAM, robots perform work that is
too dangerous, detailed, or monotonous for people.
data: Raw facts, such as text or numbers.
digital citizen: Person familiar with how to use technology in order to become an
educated and productive member of the digital world.
digital divide: The gap between those who have access to technology and its
resources and information, especially on the Internet, and those who do not.
digital literacy: Having a current knowledge and understanding of computers, mobile
devices, the web, and related technologies.
email: A system used to send and receive messages and files using the Internet.
embedded computer: A computer that functions as one component in a larger
product, and that has a specific purpose.
enterprise computing: Refers to the use of technology by a company’s employees to
meet the needs of a large business.
graphic organizer. Software that enables a user to create an outline or structure of
information.
green computing: A practice that involves reducing electricity consumed and
environmental wate generated when using computers, mobile devices, and related
technologies.
hardware: The device itself and its components, such as wires, cases, switches, and
electronic circuits.
Individuals with Disabilities Education Act (IDEA): U.S. law that requires that public
schools purchase or acquire funding for adaptive technologies.
information: Data that has been processed to be meaningful.
information technology (IT) department: Department in medium and large businesses
responsible for ensuring that all the computer operations, mobile devices, and
networks run smoothly.
integrated circuits: Developed in the 1960s, packed the equivalent of thousands of
vacuum tubes or transistors into a silicon chip about the size of your thumb.
intelligent classroom: Classroom in which technology is used to facilitate learning
and communication.
intelligent workplace: Uses technology to enable workers to connect to the
company’s network, communicate with each other, use productivity software and
apps, meet via web conferencing, and more.
Internet of Things (IoT): An environment where processors are embedded in every
product imaginable (things), and these things communicate with one another via the
Internet or wireless networks.
kiosk: A freestanding booth usually placed in a public area that can contain a display
device used to present information to the public or event attendees.
learning management system (LMS): A web-based site where students can check
their progress in a course, take practice tests, and exchange messages with the
instructor or other students.
machine-to-machine (M2M): Using computers to monitor computer assembly lines
and equipment.
microprocessor: The “brains” of a computer, a chip that contains a central processing
unit.
mobile health (mHealth): Refers to healthcare professionals using smartphones or
tablets to access health records stored in the cloud, and patients using digital
devices to monitor their conditions and treatments.
network: A collection of two or more computers connected together to share
resources.
personal computer (PC): Computer designed for personal use, as opposed to
commercial or industrial use.
program: A set of coded instructions written for a computer, such as an operating
system program or an application program; also called an application or an app.
screen reader: Technology that uses audio output to describe the contents of the
screen.
smart device: A device that can communicate, locate, and predict; part of the
Internet of Things (IoT).
software: The programs and apps that instruct the computer to perform tasks.
Software processes data into meaningful information.
speech recognition: A technology that enables a computer to understand and react to
spoken statements and commands.
telecommuting: Working from home.
transistor: Smaller, cheaper, and more reliable replacement for vacuum tubes in the
second generation of computers.
vacuum tube: Cylindrical glass tubes that controlled the flow of electrons, used in
the first generation of computers.
Wi-Fi: A wireless data network technology that provides high-speed data connections
that do not require a physical connection. Short for wireless fidelity.

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